http://bugs.winehq.org/show_bug.cgi?id=26012
Summary: Rayman 2 crashes on start-up
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pieter.ideler(a)gmail.com
Created an attachment (id=33175)
--> (http://bugs.winehq.org/attachment.cgi?id=33175)
Logs Rayman 2 Bug
Rayman 2: The Great Escape installs fine but crashes on start-up
Logs and backtrace in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=22493
Summary: Baldur's Gate 2: poor rendering with ddr=opengl
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://www.brothersoft.com/games/baldur-s-gate-ii-shad
ows-of-amn.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=27557)
--> (http://bugs.winehq.org/attachment.cgi?id=27557)
screenshot
Using gdi for the direct draw renderer fails (bug 22482). Using opengl lets the
game start, but there is major artifact-ing. See screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=28660
Bug #: 28660
Summary: appdb uses phisable/replayable credentials
Product: WineHQ Apps Database
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevinperson(a)topicbox.com
Classification: Unclassified
The recent compromise of the winehq authentication databases highlights the
problem with using passwords as authentication credentials: they can be stolen,
and then you have to tell all your users their passwords are out there.
Use of an authentication server like OpenID (you can't lose secrets if you
don't keep them on your server) or a challenge-response scheme like client-side
SSL certs or phone verification avoids this problem.
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http://bugs.winehq.org/show_bug.cgi?id=23947
Summary: WACOM Pressure sensitivity doesn't work with photoshop
CS4 and CS5
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.artik(a)gmail.com
Pressure sensitivity perfectly works with Photoshop CS2. Baut after installing
and playing with CS4 and 5, I realized it doesn't work.
Also, CS5 is runnig cool on Wine, but I need to get a special version with a
loader. CS5 run exactly like CS4 : fine !
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http://bugs.winehq.org/show_bug.cgi?id=22667
Summary: Settlers II - 10th Anniversary demo crash if you
change shadows details
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.ubi.com/UK/Downloads/Info.aspx?dlId=1671
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=27903)
--> (http://bugs.winehq.org/attachment.cgi?id=27903)
Screenshot of the issue.
Set graphics options to their minimum and then set shadows quality and details
to their highest level.
If you start a game and try to change the shadow details the game will crash
with the error that appear in the screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=29642
Bug #: 29642
Summary: IE8 crashes in short time
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Todays git ie8 crashes and exits. This crash has always been there, but you
were able to continue using it before. Now it just exits, which makes IE8
useless.
This one crash happens always in about 10 seconds. No matter what page you
open, even about:blank.
Attached backtrace. There is nothing useful in terminal.
wine 'C:\Program Files\Internet Explorer\iexplore' about:blank
wine-1.3.37-108-g4cd49d3
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http://bugs.winehq.org/show_bug.cgi?id=29420
Bug #: 29420
Summary: Skyrim doesn't launch with wine 1.3.35
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daaxwizeman(a)gmail.com
Classification: Unclassified
When I try to launch the game through Steam interface, I get an error message
saying that SkyrimLauncher encountered a serious error, and then the launcher
exits.
When I tried to launch skyrim with this command :
wine ./SkyrimLauncher.exe
It never launches. I attached the trace of the command.
My system :
- openSUSE 12.1, Gnome3
- x86-64
- kernel : 3.1.0-1.2-desktop
- nvidia GeForce 9600M GT
- driver : 290.10
- wine 1.3.35
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http://bugs.winehq.org/show_bug.cgi?id=19313
Summary: IE8's menus are not visible
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22359)
--> (http://bugs.winehq.org/attachment.cgi?id=22359)
Wine 1.1.25 console output
IE8's menus are not visible, but can be activated using ALT.
Tried native gdiplus (you never know), but it made no difference.
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http://bugs.winehq.org/show_bug.cgi?id=27108
Summary: windows 7 cmd.exe aborts with unimplemented function
KERNEL32.dll.RegOpenKeyExW
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Not that it matters a whole lot, but it might be nice to be
able to use the real one for comparisons sometimes.
winedump -j import cmd.exe shows that windows' cmd.exe imports a bunch
of symbols from kernel32 that don't appear in our kernel32.spec:
CancelSynchronousIo
CreateSymbolicLinkW
DeleteProcThreadAttributeList
FindFirstStreamW
FindNextStreamW
InitializeProcThreadAttributeList
RegCloseKey
RegCreateKeyExW
RegDeleteKeyExW
RegDeleteValueW
RegOpenKeyExW
RegQueryValueExW
RegSetValueExW
SetEnvironmentStringsW
UpdateProcThreadAttribute
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http://bugs.winehq.org/show_bug.cgi?id=22307
Summary: Depth of field blur effects lag behind animation in
Dragon Age: Origins
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)tibit.com
During Dragon Age cut scenes, depth of field effects appear as a sort of blur
stencil overlaid atop a scene, with cut-outs in the shape of the characters
that are supposed to remain in focus. Under wine, these cut-out shapes often
do not get updated as characters move and scenes change. As a result, lots of
oddly-shaped blurs are appear where they should not be. (For example, half of
a character's face might be in focus while the other half is blurry.) Careful
examination shows that the odd blur shapes match the edges of models that were
on screen a few seconds earlier.
I'll attach some screen shots to demonstrate. Notice that the blur effects
have nearly-correct shapes and positions in the first shot, but they remain the
same in the subsequent shots even when the characters have moved or the scene
has changed.
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