http://bugs.winehq.org/show_bug.cgi?id=27596
Summary: Font selection dialog appearance is slightly broken
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=35278)
--> (http://bugs.winehq.org/attachment.cgi?id=35278)
Font selection dialog in built-in notepad
See the attached screenshot.
In the sample area there are two extraneous lines (one vertical, another
horizontal).
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http://bugs.winehq.org/show_bug.cgi?id=13294
Summary: Halo 2 fails to start (won'T recognize msvcr80 / msvcp80
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
I'm using the cracked XP-compatible version by dopeman, since I don't have
-any- hope at all that the original Vista-only version could ever EVER work.
This version doesn't have an installer but instead provides you with a
pre-installed environment and asks you to install vcredist.msi and
XLiveRedist1.0.6027.msi manually.
XLive worked fine with msiexec /i, vcredist.msi doesn't (
err:msi:ITERATE_PublishAssembly Component not set for install, not publishing
assembly ) so I skipped it.
When starting, the game complains about numerous missing libs ( XINPUT1_3.dll ,
msvcr80.dll , msvcp80.dll ). I have used the xinput from one of the dll sites
out there and installed the msvc*80.dll with winetricks ( vcrun2005 and
vcrun2005sp1 ). So in theory, the msvc*80.dll should be provided in
windows/winsxs.
Trying to launch the game now fails miserably. To put it simply:
err:module:import_dll Library MSVCR80.dll (which is needed by
L"C:\\windows\\system32\\xlive.dll") not found
err:module:import_dll Library MSVCP80.dll (which is needed by
L"C:\\windows\\system32\\xlive.dll") not found
These are the dlls that have been installed by vcrun2005. Halo 2 fails to
recognize those. Manually putting these DLLs either in system32 or the game
folder fails of course.
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http://bugs.winehq.org/show_bug.cgi?id=13612
Summary: Graphics glitches in the Sam and Max games (just with
nVidia?)
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rixa(a)cs.tut.fi
The entire Season 1 (and probably 2) of Sam and Max titles from Telltale Games
suffers from odd graphics glitches. The games otherwise work fine, but the
animated characters are incorrectly drawn. Many are either completely or
partially invisible. Some, like the main protagonists Sam and Max, have some
segments of theirs stretched out and pointing into the distance.
This message may be of relevance, it gets flooded on the terminal launched
from:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 269
The issue is discussed on the AppDB pages. Some appear to be having these games
running flawlessly, and I suspect this is an issue limited to nVidia cards and
drivers. I'm running the proprietary nVidia driver version 96.43.05 on a CentOS
5 distribution, with a GeForce4 Ti 4800 graphics card.
I've tried almost every wine version from 0.9.54 or so to 1.0rc3 and the
problem has been present throughout.
For testing this bug it may be interesting that the full Episode 104: Abe
Lincoln Must Die! is available for free at the Telltale Games website. Wine
should probably be set to "Windows Vista" to run it.
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http://bugs.winehq.org/show_bug.cgi?id=24697
Summary: Explorer++: missing gradient on the display window
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31208)
--> (http://bugs.winehq.org/attachment.cgi?id=31208)
Full output
Explorer++ is supposed to have a blue gradient in the background of its display
window (the large bar above the status bar). In Wine, the background is plain
white instead. A workaround is 'winetricks gdiplus'.
Standard terminal output has a single gdiplus fixme:
fixme:gdiplus:GdipSetPathGradientSurroundColorsWithCount not implemented
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http://bugs.winehq.org/show_bug.cgi?id=19685
Summary: Women's Murder Club: Death in Scarlet misses (almost)
all texts
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edheldil001(a)eowyn.cz
Created an attachment (id=22983)
--> (http://bugs.winehq.org/attachment.cgi?id=22983)
wmc log
Hi,
most ingame texts are missing in this game. The only notable exception is
Change Profile (and profile name) in the main menu, possibly because it's done
differently, because other menu entries (in other place) are invisible. Other
than that, they are snsitive to the (invisible) mouse cursor.
The mouse cursor is missing everywhere except of the initial loading screen.
I guess these errors are probably caused by the same bug, see log. Please
ignore the gecko error, it did not work even before wine update broke gecko.
Regards, Edheldil
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http://bugs.winehq.org/show_bug.cgi?id=15280
Summary: After minimizing Guild Wars and restoring, the mouse is
not respondig correctly
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
If i minimize Guild Wars and after that i restore it back following happens to
me:
If i click at anything on the screen nothing happens, i have to use my
keyboard.
If compiz is enabled (normally it shouldn't) and i use e.g. the taskswitcher
and i resore gw then the axis of my mouse don't have the same speed anymore in
any direction. (left is slow and right is fast for example)
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http://bugs.winehq.org/show_bug.cgi?id=15184
Summary: Septerra Core crashes due to failed assert
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hrg123456789(a)yahoo.com
Created an attachment (id=15933)
--> (http://bugs.winehq.org/attachment.cgi?id=15933)
error log
Septerra Core crashes due to a failed assert after a short while. Might be
related to sound, the dialog and animation are out of sync. The time of the
crash seems a bit random, and it will crash even when no dialog is playing.
The debug info from the crashes are the same, regardless of the circumstances.
System is Debian 4.0
Septerra Core is version 1.00, installed under Wine.
.wine directory was deleted and recreated with winecfg prior to installation of
Septerra Core.
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http://bugs.winehq.org/show_bug.cgi?id=14219
Summary: Yarxi is starting with errors
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vvb.backup(a)rambler.ru
When I try to start Yarxi (http://www.susi.ru/yarxi/), it give error:
Access violation at address 7BC42777 in module 'ntdll.dll'. Write of address
01541014.
On Windows current version of Yarxi (4.0.3) is working fine.
Oh! Yarxi is a japan-russian-japan translator with a possibility to enter
hieroglyphs by their radicals.
If I press OK, it give another error:
OLE error 800004001.
Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=27000
Summary: Counter Strike 1.6 - d3d flickering
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.okias(a)gmail.com
Created an attachment (id=34422)
--> (http://bugs.winehq.org/attachment.cgi?id=34422)
log
software and opengl rendering is OK
tested both drivers - r300 and r300g.
Background menu image stay, but content flickering over it. Even in game it is
same.
Graphics card: RS690, X1250
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http://bugs.winehq.org/show_bug.cgi?id=24776
Summary: Starcraft 2: Installer text does not show
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aronschatz(a)aselabs.com
Created an attachment (id=31323)
--> (http://bugs.winehq.org/attachment.cgi?id=31323)
Screenshot of the installer without text
When trying to install Starcraft 2, the installer text does not show. This
happens with a Radeon 4850.
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