http://bugs.winehq.org/show_bug.cgi?id=3077
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
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CC| |adys.wh(a)gmail.com
--- Comment #21 from Jerome Leclanche <adys.wh(a)gmail.com> 2012-01-31 16:32:42 CST ---
(In reply to comment #20)
Please retest in wine-1.4-rc1
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http://bugs.winehq.org/show_bug.cgi?id=29735
Bug #: 29735
Summary: Wine tahoma doesn't display Chinese
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. start wine notepad with LANG=zh_CN.utf8
2. type in or copy and paste some Chinese:
---
sample text:
测试中文显示
---
3. set font to "Tahoma"
expect result:
display Chinese
actual result:
display some boxes (口口)
winetricks tahoma doesn't work , winetricks corefont tahoma doesn't work too.
There are too many open font bugs in bugzilla, sorry if this is a dup.
Can this bug be fixed in wine-1.4, or is there any known workaround?
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=20293
Summary: undefined reference to 'isinf' int global.c, jsutils.c
number.c on Solaris 10
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.vergien(a)googlemail.com
In the Solaris 10 math.h isinf is only defined if either _STDC_C99 or
_XOPEN_SOURCE - 0 >= 600 or __C99FEATURES__ is defined.
What surprises, is that in config.h HAVE_ISINF is defined with 1. So the
configure check seems to not work correctly.
If I use CFLAGS=-D__C99FEATURES__ wine compiles fine.
This behavior is also showing up on the trunk version.
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http://bugs.winehq.org/show_bug.cgi?id=23925
Summary: world of warcraft loses sound when alt-tabbing out.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jett_713(a)yahoo.com
I can alt-tab out of world of warcraft just fine, but when i go back to world
of warcraft i lose sound and must restart world of warcraft to get sound back.
I think this must be a regression in Wine 1.3. I remember some releases back
that wine and world of warcraft did the exact same thing. So until this gets
fixed i have reverted back to wine 1.1.37 where it does not have this problem.
thank you,
Dwight
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http://bugs.winehq.org/show_bug.cgi?id=28161
Summary: Wine >=1.3.25 no sound in the application, presumably
through the output openal
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kostik.russia(a)gmail.com
I use Gentoo Linux x86_64. It is easier to describe the problem using the
specificity of Gentoo Linux. But if you want I'll try to give a more detailed
description of the problem. Compiling wine 1.3.26 version in the game
S.T.A.L.K.E.R. Shadows of Chernobyl is the sound stopped working.
Presumably the sound output through openal.
Options, compiling wine:
app-emulation/wine-1.3.26 USE="X alsa dbus gecko jpeg lcms mp3 ncurses opengl
oss perl png samba ssl threads truetype v4l win32 xml -capi -cups
-custom-cflags -fontconfig -gnutls -gphoto2 -gsm (-gstreamer) (-hal) -ldap
(-nls) -openal -opencl -scanner -test -win64 -xcomposite -xinerama"
On the wine version below 1.3.25, the sound is played, I tested version of
1.2.1 to 1.3.24, compile options have not changed, as indicated above.
Versions of the main components of my system:
Portage 2.1.10.3 (default/linux/amd64/10.0/desktop/gnome, gcc-4.5.1,
glibc-2.12.2-r0, 2.6.38-gentoo-r6 x86_64)
=================================================================
System uname:
Linux-2.6.38-gentoo-r6-x86_64-Intel-R-_Core-TM-2_Quad_CPU_Q6600_(a)_2.40GHz-with-gentoo-2.0.3
Timestamp of tree: Fri, 19 Aug 2011 00:45:01 +0000
app-shells/bash: 4.1_p9
dev-java/java-config: 2.1.11-r3
dev-lang/python: 2.6.6-r2, 2.7.1-r1, 3.1.3-r1
dev-util/cmake: 2.8.4-r1
dev-util/pkgconfig: 0.26
sys-apps/baselayout: 2.0.3
sys-apps/openrc: 0.8.3-r1
sys-apps/sandbox: 2.4
sys-devel/autoconf: 2.13, 2.68
sys-devel/automake: 1.9.6-r3, 1.10.3, 1.11.1
sys-devel/binutils: 2.20.1-r1
sys-devel/gcc: 3.4.6-r2, 4.4.5, 4.5.1-r1
sys-devel/gcc-config: 1.4.1-r1
sys-devel/libtool: 2.4-r1
sys-devel/make: 3.82
sys-kernel/linux-headers: 2.6.36.1 (virtual/os-headers)
sys-libs/glibc: 2.12.2
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http://bugs.winehq.org/show_bug.cgi?id=7260
--- Comment #16 from Jaime Rave <jaimerave(a)gmail.com> 2012-01-30 21:14:08 CST ---
This is fixed on Wine 1.4-rc1
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http://bugs.winehq.org/show_bug.cgi?id=8284
Bug 8284 depends on bug 27115, which changed state.
Bug 27115 Summary: Wild Earth: Photo Safari Demo: launcher screen is not functional without native ie7
http://bugs.winehq.org/show_bug.cgi?id=27115
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=22507
Summary: Half-life 1: missing PAUSE banner and looking through
walls
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=27582)
--> (http://bugs.winehq.org/attachment.cgi?id=27582)
Screenshot showing the problem
1. When you press pause key in Half-life you should see banner(or notice)
"PAUSED", but this is missing now. Also when you come as close as possible to
some wall, the texture is cut in half and one half is transparent, so you can
see what is in next room without opening the door.
2. I did a regression test between 1.1.36 and 1.1.38 (.37 does not work):
commit 69861cf8730047a06ad898f9b45a4914a172745c
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Jan 26 18:31:38 2010 +0100
wined3d: Get rid of the depth range hack.
:040000 040000 6f02fe9590f7d4b59ee7d1ad4ca683677386e70f
b7c9e78db0e38f523947507369bee62547f9015a M dlls
3. This commit helped "Dragon Age: Origins" with texture glitches. See bug
20469.
4. Revert of this patch on top of wine-1.1.43-321-g94a3c09 makes that problem
go away. (revert of some test was not successful, but doesn't matter here)
5. Adding author of this patch to CC.
--private keyword: bisected
Note1: To see this problem, you have to use Direct3D video mode not the OpenGL.
Note2: To save time with testing, you can skip initial Sierra logo by renaming
sierra.avi and valve.avi.
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http://bugs.winehq.org/show_bug.cgi?id=29747
Bug #: 29747
Summary: Crossfire error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whoedwin11(a)yahoo.com
Classification: Unclassified
Created attachment 38604
--> http://bugs.winehq.org/attachment.cgi?id=38604
this is my problem
the attachmet has the bug note so yeh look at it plz and tell me what i should
do.
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