http://bugs.winehq.org/show_bug.cgi?id=17323
Summary: Superbase Dialogs are too wide
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harv(a)gmx.de
Created an attachment (id=19348)
--> (http://bugs.winehq.org/attachment.cgi?id=19348)
Uppre is how it looks like in XP, lower part is same dialog in wine 1.1.14
Superbase (a Relational database management system) displays its internal
dialogs way too wide. They don't even fit on the screen. See attachment.
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http://bugs.winehq.org/show_bug.cgi?id=28132
Summary: MDDClone starts without audio unless 'Sound' tab is
activated in the launcher
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://mercenarysite.free.fr/mddclone.htm#mddclone
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
MDDClone (a.k.a Mercenary/Damocles/Dion Crisis clone) is a freeware PC remake
of a once classic computer game, written originally for 8-bit computers in the
mid-1980s, and was later ported to the Amigas, too.
Description: when launching the PC remake of the game, you're greeted with a
launcher offering you several choices like game, screen, input, sound. You can
change various settings inside those tabs. The launcher also has the buttons:
<Ok>, <Cancel> and <Exit>. Pressing on <Ok> is starting the game whichever tab
is chosen.
The problem: the game starts without audio unless I choose the <Sound> tab in
the launcher window.
To reproduce the problem:
1) Download and extract the contents of the archive, containing the game.
2) Start the game by executing MDDClone 31 EN.exe (in case you downloaded the
English version).
3) Press on the <Ok> button: the game should start (in a small window) but it
doesn't generate any sounds.
4) Start the game again and select the <Sound> tab in the launcher: you don't
need to change anything, just press on <Ok>: the game will start and audio is
playing correctly.
This behaviour is different to what I experienced when I tried to run the game
under Windows: audio is playing correctly whether the <Sound> tab in the
launcher was selected formerly or not.
A plain terminal output is neither too long nor too informative, so I'm pasting
it here (instead of attaching):
fixme:win:EnumDisplayDevicesW ((null),0,0x32f84c,0x00000000), stub!
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1489c8,0x13fa60): stub
There was one more fixme added to the log, when the game was started by
selecting the <Sound> tab in the launcher:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13f168,0x13ffe8): stub
The same behaviour with Wine-1.0.1, 1.2.3 etc.
Changing Alsa to 'emulation' mode doesn't help.
Fedora 15 x86
Alsa 1.0.24
Pulseaudio is not running
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http://bugs.winehq.org/show_bug.cgi?id=28226
Summary: Sonic heroes 1.0 Crash after running.
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chief_exb(a)mail.ru
Created an attachment (id=36152)
--> (http://bugs.winehq.org/attachment.cgi?id=36152)
Debug log
Sonic heroes 1.0 Crash after running.
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http://bugs.winehq.org/show_bug.cgi?id=23838
Summary: iMule Crashes Upon Indexing Shared Files
Product: Wine
Version: 0.9
Platform: x86-64
URL: http://aceini.no-ip.info/imule
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johndoe32102002(a)gmail.com
Created an attachment (id=29921)
--> (http://bugs.winehq.org/attachment.cgi?id=29921)
Backtrace
iMule crashes when indexing shared files using wine, but does not when running
in Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=30187
Bug #: 30187
Summary: Cisco IP Communicator 7.0.4.0 installation fails
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
The installer starts up and I am able to click through until the actual
installation starts. After a few seconds it notifies me that installation has
been interrupted.
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http://bugs.winehq.org/show_bug.cgi?id=24995
Summary: Segfault while copying text from right-click popup
menu
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kubrick(a)fgv6.net
Created an attachment (id=31667)
--> (http://bugs.winehq.org/attachment.cgi?id=31667)
Backtrace produce when clicking on "copy"
Hi,
GPSTrack is a proprietary software to manage maps and gps.
It is available for download for a free 15 days trial here :
http://www.gpstrack.com/Programmes/vista/setup.exe
At installation time, the about box, the same as the one you can find in the
"?" menu, appears. Select some text, right click on it, select copy, and voilÃ
! Page fault.
Ctrl+c makes no problem.
Regards,
François.
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http://bugs.winehq.org/show_bug.cgi?id=11963
Summary: Myst V: End of Ages does not run
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P4
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerry.heiselman(a)gmail.com
Created an attachment (id=11287)
--> (http://bugs.winehq.org/attachment.cgi?id=11287)
Console log of game run
Running Myst V: End of Ages does not run. I get a black screen and then it
just dies. Console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23255
Summary: Temper setup dialog button is inappropriately sized
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.angryredplanet.com/temper/download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28963)
--> (http://bugs.winehq.org/attachment.cgi?id=28963)
Temper setup dialog rendering with native gdiplus
As a followup to bug 16670, when starting the Temper application, a setup
wizard is displayed. Unfortunately, the Next button is greatly compressed,
making it slightly difficult to select. Using native gdiplus makes the dialog
render more correctly. The only output observed is:
fixme:gdiplus:GdipGetLineSpacing ignoring style
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS,
hwnd=0x20044): stub
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http://bugs.winehq.org/show_bug.cgi?id=31872
Bug #: 31872
Summary: DirectShow music played in Worms Armageddon causes
glitches, freezes and crashes
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muzerakascooby(a)gmail.com
Classification: Unclassified
Worms Armageddon has a certain set of sounds that are streamed from the disc
using DirectShow. In the words of the game developers which I don't quite
understand (not being a Windows programmer myself):
<+Deadcode> Muzer: it's using the OLE API to create a Filter Graph
<+Deadcode> Muzer: It's using CoCreateInstance() followed by the IMediaEvent
interface
When these sounds are played in recent-ish wine versions, one of the following
happens (which you get is seemingly random)
* The sound plays fine
* The sound does not play
* The first half-second or so of the sound plays
* The first half-second or so of the sound constantly loops (a slightly
different length of time is repeated in each loop iteration, of course ;))
Any of these can be combined with any of the following:
* The game works fine
* The game freezes
* Wine segfaults
I use the winepulse patch, BUT exactly the same happens with winealsa anyway (I
tested), so it's not a bug caused by that.
Error messages vary but AFAICT always contain:
fixme:gstreamer:watch_bus wavparse1: Internal data flow error.
This bug might be a regression, but it seems to exist still in older versions
of wine, just a lot less easily reproducible, so it's rather difficult to
perform one. In any case, I think it's also quite possible that the bug has
always existed but just come to prominence more recently.
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http://bugs.winehq.org/show_bug.cgi?id=31897
Bug #: 31897
Summary: dzh2(大智慧2) can't display content normally
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
I installed dzh2 in Ubuntu 12.04.1 with wine 1.5.14.
And used 'winetrick -q mfc42' to got the mfc42 support.
But it can't display content normally as it run in Windows.
This is download link of
dzh2:http://downfile.gw.com.cn/pub/Tzj_Setup_20120925.exe
Picture1 is what it look like in Windows;
Picture2 is what it look like in Ubuntu with wine;
log_setup.log is log of install;
log_run_withoutmfc42.log is log of running dzh2 without mfc42;
log_run.log is log of running dzh2 with mfc42.
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