http://bugs.winehq.org/show_bug.cgi?id=25057
Summary: Magic Workstation: mwsplay.exe crashes when launching
it
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: graffity2199(a)yahoo.fr
Created an attachment (id=31772)
--> (http://bugs.winehq.org/attachment.cgi?id=31772)
The complete trace log
Hello,
When launching MWSPlay.exe, it simply crashes displaying an "Access violation"
exception and I don't know why.
I'm running it with the latest wine version (1.3.6) on my 10.04 Ubuntu.
Could you help me finding out what's going on ?
I've launched the following commands :
$ uname -a
Linux graffity-desktop 2.6.32-24-generic-pae #39-Ubuntu SMP Wed Jul 28 07:39:26
UTC 2010 i686 GNU/Linux
$ wine --version
wine-1.3.6
$ WINEDEBUG=+trace,+seh,+tid,+relay wine MWSPlay.exe 2> MWSPlayTrace.txt
$ lzma -9 MWSPlayTrace.txt
You'll find as attachement the generated log.
Thanks a lot for your time !
Regards,
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http://bugs.winehq.org/show_bug.cgi?id=25161
Summary: Warlords III demo: mouse clicks don't register in the
main game
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://download.cnet.com/Warlords-III-demo/3000-7562_4
-10010589.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=31914)
--> (http://bugs.winehq.org/attachment.cgi?id=31914)
terminal output
After bug #24779 has been fixed, I'm facing with an another problem now:
neither mouse clicks nor the keyboard works after you started a new game. The
mouse works in the menus and during the character selection stage, but not in
the main game. I can't select any units, can't scroll the screen. The keyboard
shortcuts are non-functional, too (e.g. ctrl+q doesn't brings up the
confirmation dialogue).
I tried the demo in virtual desktop mode and in fullscreen, too: none of them
worked.
It doesn't work in Wine-0.9.33 either.
Fedora 14 x86
Gnome 2.32.0
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http://bugs.winehq.org/show_bug.cgi?id=25292
Summary: Galcon Fusion: Steam overlays don't work in the game
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelytharun(a)gmail.com
As title says, there are no Steam overlays in this game. No achievements, no
forums, no chat, etc. The overlays work perfectly in other games I have, using
the same configuration.
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http://bugs.winehq.org/show_bug.cgi?id=25327
Summary: Risen - No space between words in Risen
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
Created an attachment (id=32190)
--> (http://bugs.winehq.org/attachment.cgi?id=32190)
Screenshot that shows the problem.
In Risen the texts are a bit messed up. There are no spaces between words.
On the screenshot you can see the text on the bottom (it's german).
It should be:
"Wenn ein Gegner zu stark für dich ist[...]". Instead it's all displayed as one
word.
Ingame it is the same for quest descriptions and so on.
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http://bugs.winehq.org/show_bug.cgi?id=25754
Summary: Excel Workbook with Macros Is not Running : Getting
Crashed.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajeet_singh1978(a)yahoo.co.in
I have just installed the microsoft office and tried to open a Excel Workbook
containing the Macros specific to the workbook, but whenever i open this excel
and it gets crashed.
Same workbook is running fine in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=25850
Summary: Transparency in toolbar icons does not work (black
background)
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bizzone(a)hotbox.ru
Created an attachment (id=32937)
--> (http://bugs.winehq.org/attachment.cgi?id=32937)
Programs screenshots
In some programs icons in toolbars are shown without transparency, background
is black. I saw this bug in following applications:
- HeidiSQL 6.0.0
- Navicat premium 9.1
- Wine wordpad
Screenshots are attached.
OS: kubuntu linux 10.10
Wine: 1.3.11
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http://bugs.winehq.org/show_bug.cgi?id=25877
Summary: Mirror does not render properly in Sims 3 sim
customization scene
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
See the attached screen shot. The top 4th of the mirror does not render
properly. This may be some sort of race condition. You have to try several
times to reproduce this bug. On average I could get the bug to manifest itself
1/5 times. I've also attached a +d3d log.
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http://bugs.winehq.org/show_bug.cgi?id=25922
Summary: regression: usbserial use yields flooding with
fixme:ntdll:FILE_GetNtStatus Converting errno 62 to
STATUS_UNSUCCESSFUL
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
Regression.
I sync my palmpilot with Palm's hotsync 1.0.
I am using a usb to serial converter.
For information on the converter: installed module is:
modprobe ftdi_sio vendor=0x0b39 product=0x0103
Wine-1.2 runs fine.
Under wine-1.3.11, the terminal window is flooded with
fixme:ntdll:FILE_GetNtStatus Converting errno 62 to STATUS_UNSUCCESSFUL
fixme:ntdll:FILE_GetNtStatus Converting errno 62 to STATUS_UNSUCCESSFUL
fixme:ntdll:FILE_GetNtStatus Converting errno 62 to STATUS_UNSUCCESSFUL
fixme:ntdll:FILE_GetNtStatus Converting errno 62 to STATUS_UNSUCCESSFUL
(> 100 messages / second)
as soon as the serial connection is made
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http://bugs.winehq.org/show_bug.cgi?id=26244
Summary: Commander: Conquest of the Americas demo slow d3d
performance
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://www.fileplanet.com/214602/210000/fileinfo/Comma
nder:-Conquest-of-the-Americas-Demo?r=5
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33443)
--> (http://bugs.winehq.org/attachment.cgi?id=33443)
terminal output
I'm experiencing slow performance when running the demo with Wine-1.3.14.
On the lowest details and screen resolution @1024x768 I'm getting 5-7 fps
(winedebug=+fps).
The slow performance can be observed in the main menu (two ships are sailing on
the ocean) and in the main game, too.
The game is from 2010 and I don't have a high-end PC but seeing the official
system requirements my hardware should handle it (especially with all details
set to the lowest).
Unfortunately I don't have Windows installed so I can't verify how the game
performs under native Windows.
Apart from the unusual slowness the game itself is working properly (except
videos; at least no visual glitches so far).
Link to the demo added to URL (~1 GB download size).
The demo requires: 'winetricks vcrun2008 d3dx9_36'.
Fedora 14
Nvidia GeForce 250 GTS (512 MB) / driver 260.19.36
3 GB Ram
AMD Athlon 64 x2 4200+
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http://bugs.winehq.org/show_bug.cgi?id=26247
Summary: Lifbase: text input area borders are corrupted
Product: Wine
Version: 1.3.3
Platform: x86
URL: http://www.sri.com/psd/lifbase/Lifbase2.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
CC: dmitry(a)codeweavers.com
Created an attachment (id=33450)
--> (http://bugs.winehq.org/attachment.cgi?id=33450)
terminal output
Border around some text areas is corrupted, see screenshot.
7864ade5a8306c0078e16ae6d7e40bdece29395b is the first bad commit
commit 7864ade5a8306c0078e16ae6d7e40bdece29395b
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue Sep 14 14:24:11 2010 +0900
winex11.drv: Avoid copying invalid window bits.
I've tried reverting from current wine git, however it won't revert.
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http://bugs.winehq.org/show_bug.cgi?id=26288
Summary: Cain and Abel: No permission to open .tmp file
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33515)
--> (http://bugs.winehq.org/attachment.cgi?id=33515)
Error message
Steps to reproduce:
1) remove ~/.wine
2) wine ca_setup.exe
Behaviour:
See attachment.
Expected behaviour:
Setup should proceed without error.
Terminal output:
Nothing
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http://bugs.winehq.org/show_bug.cgi?id=26318
Summary: Blood 2 The Chosen: mouse-look problem
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.fileplanet.com/47149/40000/fileinfo/Blood-2
:-The-Chosen-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=33543)
--> (http://bugs.winehq.org/attachment.cgi?id=33543)
terminal output
Turning (aiming) with the mouse is almost impossible in Blood 2: The Chosen
with Wine-1.3.15.
If you move the mouse, the pointer moves only a couple of degrees on the screen
(or it completely ignores the mouse input).
If you try the demo with 1.3.14 you can see the difference in mouse movement.
02e8174067216e085e2f6a0d1dbbfabad74491b3 is the first bad commit
commit 02e8174067216e085e2f6a0d1dbbfabad74491b3
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Feb 25 11:31:47 2011 +0100
server: Store the cursor clip rectangle in the server.
Native dinput.dll doesn't help here, neither the patch from bug #26310.
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http://bugs.winehq.org/show_bug.cgi?id=26329
Summary: TrackMania: reference timer becomes corrupted after a
while
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://files.trackmaniaforever.com/tmnationsforever_se
tup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33549)
--> (http://bugs.winehq.org/attachment.cgi?id=33549)
terminal output
In TrackMania United Forever I noticed the following visual glitch: the timer,
both on the opponent selection screen and during races (in the upper-left
corner), becomes corrupted.
It doesn't happen instantly after the first race is started but after I've
played 4-5 races on different tracks.
I can reproduce the issue with TrackMania Nations Forever, too (freeware).
When the problem happens, the following line appears in the terminal several
times:
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetCompressedTexImageARB @ surface.c / 826
I can't observe any other visual anomalies in the game after the corruption
occurred, only the timer becomes...smeary.
Fedora 14
Nvidia GeForce 250 GTS / driver 260.19.36
I must add this bug might be a regression: I'm new to TrackMania so I searched
the Appdb page for similar issues reported there: no one wrote something like
that in the test results.
I've tried previous versions of Wine and the issue first appeared in 1.3.15 for
me.
However I failed in a quick regression testing: probably in a hurry I gave a
'good' bisect when it was actually 'bad'. The problem shows itself after a
while (not instantly). I'm gonna give it another try later.
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http://bugs.winehq.org/show_bug.cgi?id=26474
Summary: Wineconsole does not always exit when its child exits
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kp-pav(a)yandex.ru
When I launch vim inside wine using ``wineconsole 'C:\vim73\vim.exe' -c 'sleep
2 | qa!''' (sleep is optional, it just makes described behavior better
reproducible), most of time wineconsole does not exit after vim exits. There is
an additional symptom: when vim exits console window size changes.
Vim version 7.3.138 from here: http://tuxproject.de/projects/vim/.
Wine-1.3.15, Gentoo amd64, USE="X alsa cups dbus gecko jpeg ncurses opengl oss
perl png scanner ssl threads truetype win32 win64".
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http://bugs.winehq.org/show_bug.cgi?id=26501
Summary: IDAfree crashes at launch finding a critical error
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fcole90(a)gmail.com
Created an attachment (id=33740)
--> (http://bugs.winehq.org/attachment.cgi?id=33740)
Various fixme and errors on ole and uxtheme.dll
After I launch IDAfree it draws the windows and a dialog appear, when I close
it the program crashes and report a critical error.
The program windows freeze and if I want them to close I must force it.
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http://bugs.winehq.org/show_bug.cgi?id=15955
Summary: Tomb Raider underworld demo crashes at startup
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
URL: http://forums.eidosgames.com/showthread.php?t=81768
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
CC: julliard(a)winehq.org
Created an attachment (id=17140)
--> (http://bugs.winehq.org/attachment.cgi?id=17140)
Crash log.
Tomb Raider underworld demo crashes at start up. This is a regression with the
following patch.
5e2ed6bfe94eb322efe891c07aa8e58b125f36c2 is first bad commit
commit 5e2ed6bfe94eb322efe891c07aa8e58b125f36c2
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Nov 5 20:32:32 2008 +0100
ntdll,server: Fixed access checks for OpenFileMapping and MapViewOfFile.
:040000 040000 2f0316597d54dc0ee871c80465dc4dac295a0f3e
3e9d23a0110f6767160cda3ad4aadaf376c3e508 M dlls
:040000 040000 e3944bdf24bb46aad3b8266661b79d54336690aa
29feaf47301e9cd65d2c216e6bef96c0ad5612bf M include
:040000 040000 04899ab2458e13db1c7a3357483bfef1b9123fcc
158732825f15930c0d3cdeaddfff4e36b75f3cb5 M server
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http://bugs.winehq.org/show_bug.cgi?id=26589
Summary: A Farewell to Dragons: game becomes slow during fights
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33850)
--> (http://bugs.winehq.org/attachment.cgi?id=33850)
terminal output
Character animations and scrolling the screen with the mouse become slow during
fightings. As if characters moved in slow motion. As soon as you finished off
your opponents, game speed is back to normal immediately.
It doesn't matter whether you are fighting against a horde of enemies or simply
smashing a barrel/crate in the game, the problem is there.
What makes the issue more 'mysterious' is that it only happens when your
character is equipped with a melee weapon (dagger, sword etc.) If you are
fighting with a bow there's no such problem: the gameplay is as smooth as it
should be during the fights.
Lowering the screen resolution/detail level has no effect on the slowdown.
The attached log was created while smashing some barrels in the game.
No demo available.
Fedora 14
Nvidia GeForce 250 GTS / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=26917
Summary: Endless Alice Crysis starts with a black screen.
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.g4g.it/2011/04/23/endless-alice-crysis/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=34320)
--> (http://bugs.winehq.org/attachment.cgi?id=34320)
~/wine-git/wine alicry.exe 2> logs.txt
There is only a black screen at start of the game plus the game runs at a low
resolution and thus you have to run in a virtual desktop.
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http://bugs.winehq.org/show_bug.cgi?id=27076
Summary: Darkspore: Character customization screen is dark with
fog
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fjuni5(a)msn.com
The character customization room is noticeably darker with a brown fog that is
not seen in the windows counterpart. The character also drawn darker.
REPRO: To enter the Character Customization Room, after logging in, on the
squad selection screen click on middle Editor button on the navigation console
in the upper right hand corner of the UI.
Log entry when entering:
doing transition
playing sound ui_map_nav_rollover
fixme:thread:SetThreadIdealProcessor (0x318): stub
fixme:thread:SetThreadIdealProcessor (0x328): stub
Scale9Grid has negative width -1021.200000
Scale9Grid has negative height -4.050000
Scale9Grid has negative height -0.050000
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http://bugs.winehq.org/show_bug.cgi?id=15950
Summary: wine won't build with bison 2.4
Product: Wine
Version: 1.1.8
Platform: Macintosh
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-2008(a)ryandesign.com
With bison 2.3 installed (using MacPorts), wine bulids, but with bison 2.4, it
doesn't. It says:
/usr/bin/gcc-4.0 -c -I. -I. -I../../include -I../../include -D__WINESRC__
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wpointer-arith -I/mp/include -O2
-o parser.tab.o parser.tab.c
parser.y: In function 'parser_parse':
parser.y:320: error: parse error before '}' token
make[2]: *** [parser.tab.o] Error 1
make[1]: *** [jscript] Error 2
make: *** [dlls] Error 2
Here is the MacPorts project's ticket about this issue:
http://trac.macports.org/ticket/17135
Here's a description of a backwards-incompatible change made in bison 2.4 by
the developer of pure, another program that won't build with bison 2.4
(actually I don't know if that's the same reason wine won't build):
http://groups.google.com/group/pure-lang/browse_thread/thread/60593b93dc8fc…
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http://bugs.winehq.org/show_bug.cgi?id=27239
Summary: O.R.B. (Off-World Resource Base): build menu
inoperative
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.fileplanet.com/117383/110000/fileinfo/O.R.B
.-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34819)
--> (http://bugs.winehq.org/attachment.cgi?id=34819)
terminal output
The build menu plays a major role in the game (just like in any other strategy
games): here you can build new ships for your fleet.
Sadly, this part of the game is unusable in Wine simply because you cannot
interact with the build menu in any ways. Clicking on the buttons has no
effect.
Strangely enough, this is the only part of the game that shows such a problem:
all of the other menus (Research, Manpower etc.) work correctly.
To reproduce the problem in the demo:
1) Install the demo as usual. Launch it by orb.exe.
2) In the main menu choose Single Player, skip the tutorials, select Skirmish.
When the map is loaded press 'b' to bring up the build menu (located at the
bottom of the screen). Try to interact with the menu: clicking on anything
inside the menu has no effect.
The same problem in Wine 1.2.3.
Tried it in virtual desktop mode and in fullscreen mode, too.
Fedora 14
Nvidia GeForce 250 / driver 270.41.06
Gnome 2.32.0 + Metacity
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http://bugs.winehq.org/show_bug.cgi?id=27246
Summary: Control panel items description truncated
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Open wine control panel with "wine control", and select "View > Details".
The descriptions are truncated, e.g. I get
"Allows you to install new software, or remove existing software"
instead of
"Allows you to install new software, or remove existing software from your
computer."
Same for other descriptions.
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http://bugs.winehq.org/show_bug.cgi?id=27257
Summary: Unimplemented function xmllite.dll.CreateXmlWriter
Product: Wine
Version: 1.3.20
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=34859)
--> (http://bugs.winehq.org/attachment.cgi?id=34859)
Crash
Function CreateXmlWriter unimplemented.
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http://bugs.winehq.org/show_bug.cgi?id=27280
Summary: BHDCInstall_per can not install (unimplemented
function cfgmgr32.dll.CM_Get_Device_ID_List_SizeA )
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34888)
--> (http://bugs.winehq.org/attachment.cgi?id=34888)
Log: install BHDCInstall_per.exe
1. Download BHDCInstall_per
http://www.icbc.com.cn/ICBC/html/download/dkq/BHDCInstall_per.exe
2. install
$ wine BHDCInstall_per.exe &> bhdcinstall.log
An unhandled exception dialog says:
""" Error Number: 0x80040707
Description: DLL function call crashed: HHInst_x86.Install
Setup will now terminate. """
Log:
wine: Call from 0x7b839bb2 to unimplemented function
cfgmgr32.dll.CM_Get_Device_ID_List_SizeA, aborting
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http://bugs.winehq.org/show_bug.cgi?id=27302
Summary: Star Fury doesn't detect 3D device correctly
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.fileplanet.com/130638/130000/fileinfo/Space
-Empires:-Starfury-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34918)
--> (http://bugs.winehq.org/attachment.cgi?id=34918)
screenshot, 3D device selection screen
In the setup menu of the game you can change the screen resolution, detail
level, 3D device etc.
The problem: the 3D device selection screen contains only garbage. If I click
on the <Change> button 3 entries appear but all of them show some unrecognized
strings (see attached screenshot).
A plain terminal output is very sparse, showing only
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5f8,0x00000000), stub!
The same problem is present in Wine-1.0.1 and it affects Space Empires V, too.
To reproduce the problem in the demo:
1) Install the demo as usual.
2) Start the launcher by StarFury.exe. Click on <Setup>: the game seems to be
hung up for some unknown reasons. Be patient, the configuration window will
appear. On my system it takes more than a minute until the screen appears. See
the garbage text under 3D device.
Fedora 14
Nvidia GeForce 250 / driver 270.41.06
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