http://bugs.winehq.org/show_bug.cgi?id=29910
Bug #: 29910
Summary: permanent failures 1C 8.2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xreason(a)gmail.com
Classification: Unclassified
Created attachment 38905
--> http://bugs.winehq.org/attachment.cgi?id=38905
permanent failures 1C 8.2
Thin Client 8.2 1C constantly breaks down, and at any time of the program. In
version 1.2.3 it is not the fault of "falling." In all branches of versions
1.3-1.4rc3 come with a full breakdown of program termination, and without any
dependence
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http://bugs.winehq.org/show_bug.cgi?id=27022
Summary: Fotoprix problems
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raul_buendia(a)hotmail.com
Runtime error 255 at 7BC3E198
when I try install Fotoprix program
thanks
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http://bugs.winehq.org/show_bug.cgi?id=24521
Summary: Civilization V eventually crashes with too many open
files
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Hard to reproduce (takes a lot of time), but it might be some sort of leak
somewhere:
err:winediag:FILE_CreateFile Too many open files, ulimit -n probably needs to
be increased
err:winediag:FILE_CreateFile Too many open files, ulimit -n probably needs to
be increased
Assert( Assertion Failed: CUserStats::SaveStatsToDisk( 8930 ) failed to write
stats data to disk for user [U:1:32979553]
):.\userstats.cpp:2596
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http://bugs.winehq.org/show_bug.cgi?id=19771
Summary: SecureCRT: SSH connections fail.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.vandyke.com/products/securecrt/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asherlm(a)gmail.com
Created an attachment (id=23161)
--> (http://bugs.winehq.org/attachment.cgi?id=23161)
SSH1 Error
The latest version of secureCrt (6.2) will now connect and authenticate against
SSH servers.
However, the SSH connection does not last long (< minute at most for me)
SSH1 servers will fail with "The client has disconnected from server.Reason:
CRC did not verify. Data Integrity has been compromised."
SSH2 servers will fail with "The client has disconnected from server.Reason:
Invalid packet header. This probably indicates a problem with key exchange or
encryption."
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http://bugs.winehq.org/show_bug.cgi?id=24252
Summary: Serif PhotoPlus X2 will not install from retail CD
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richjones82(a)yahoo.com
Created an attachment (id=30534)
--> (http://bugs.winehq.org/attachment.cgi?id=30534)
Backtrace with screenshots
After seeing that bug 21133 was resolved for PhotoPlus SE (free download
version), I tried PhotoPlus X2 install from retail CD using Wine 1.3.1 on
Ubuntu Lucid Lynx but to no avail. See back trace (with screenshots of dialogs)
for my attempt at installing.
It fails when I start the installation process (giving these 3 lines of
output):
fixme:advapi:LookupAccountNameW (null) L"richard" (nil) 0x33e690 (nil) 0x33e694
0x33e688 - stub
fixme:advapi:LookupAccountNameW (null) L"richard" 0x189f68 0x33e690 0x168968
0x33e694 0x33e688 - stub
fixme:msi:msi_unimplemented_action_stub MigrateFeatureStates -> 3 ignored
L"Upgrade" table values
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http://bugs.winehq.org/show_bug.cgi?id=22539
Summary: Bug C&C 4 Problem with vivoxsdk.dll
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hacker2000_msn(a)hotmail.com
Created an attachment (id=27640)
--> (http://bugs.winehq.org/attachment.cgi?id=27640)
Command line bug
When i launchCommand & conquer 4 (cnc4.EXE) i have this message:
err:module:impord_dll Library vivoxsdk.dll but i have ad this dll in system 32
and added in the Wine config. (see the .jpg file)
PS: sorry when have not good language but i speak french.
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http://bugs.winehq.org/show_bug.cgi?id=20647
Summary: solid edge
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daibenshiri(a)geheimtuer.de
Created an attachment (id=24638)
--> (http://bugs.winehq.org/attachment.cgi?id=24638)
terminal output of "wine Edge.exe"
-got a full installation of solid edge
-the application gets killed after loading screen
-see terminal output for more informations
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http://bugs.winehq.org/show_bug.cgi?id=19408
Summary: "Min første Pony" crash on mouse drag
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: finn(a)balle-larsen.dk
Name of application: Min Første Pony.
Trying to move an object (turn a horse) with the mouse, the application
terminates with a wine error.
This error can be reproduced.
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http://bugs.winehq.org/show_bug.cgi?id=9652
Summary: Longbow 2 installer stops with an Error in copying files
Product: Wine
Version: 0.9.44.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=9162
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: punong_bisyonaryo(a)yahoo.com
When trying to install Longbow 2, by entering
wine /media/cdrom/SETUP.exe
in the terminal, the installer starts and works fine. The installer also starts
the copying of files. However, it stops around 80% during the copying of files
with an "ERROR, Copying Files " message being displayed in the installer after
that. There are no error messages or Fixmes in the terminal window, as if the
program is running fine.
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http://bugs.winehq.org/show_bug.cgi?id=29487
Bug #: 29487
Summary: error launching an application dialogue that depends
on fm20.dll
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aga.hamid(a)gmail.com
Classification: Unclassified
Dear Concern,
I am facing problem while using a customized application. I can login that
application smoothly but when i try to perform any fuction that requires a
dialogue box to pop up it the application is crashed. Please help me solving
this issue.
The wine version is 1.3.28 and the error log is attached with this message.
Looking forward to ypur response. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=26832
Summary: Avatar demo needs
msvcp80.dll.??0?$basic_ostringstream@DU?$char_traits@D
@std@@V?$allocator@D@2@@std@@QAE@H@Z et al
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://news.bigdownload.com/2009/11/17/download-james-
camerons-avatar-the-game-demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
If you set msvcp80 to native in winecfg and run Avatar demo, it will crash on
this missing function.
mscodescan doesn't show any more missing, though I haven't yet tried the tips
in http://bugs.winehq.org/show_bug.cgi?id=26284#c5.
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http://bugs.winehq.org/show_bug.cgi?id=29797
Bug #: 29797
Summary: Border around level select has funny lines and isn't
smooth - Battle for Naboo
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
Go into Battle for Naboo and choose a sphere (a game). There will be a
monologue and a circular picture of a stylised scene from the level you have
selected.
This circular picture is bordered with a blue frame. It isn't a smooth blue
like in Windows. It has funny nested curved lines as it tries to make the same
smoothness as happens in Windows.
I'll be posting a video to show exactly what I mean.
This might be related to the pause menu border being flickery.
This is my graphics card:
An ATI Redwood [Radeon HD 5670] using the fglrx proprietary driver.
modinfo said my ATI driver's srcversion is EEC3D3F06B0B31BC528C8D9.
I'm putting 1.3.16 as the version, though I have never seen this work in any
version of Wine (up to 1.4 rc 2). I think this is an "original" bug, as opposed
to a bug introduced by a patch.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=24035
Summary: StarCraft2 in-game cinematics are often shown with
blackareas
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=30201)
--> (http://bugs.winehq.org/attachment.cgi?id=30201)
Black rectangle
ATI HD4570, wine-1.2/1.3.0, kernel 2.6.35, fglrx-10.7
At any in-game cinematic when some hero specking from video-panel, but not from
simulated "battle screen" in small rectangle at left side, but at full
(screenshot, conversations with Nova, Valerian) size there is any of:
1) Black rectangle
2) Black profile of specking hero/space scene environments.
Also, second screenshot attached shows, that same (probably) bug exist in any
other non-battle-screen video-panel action.
Screenshot is done with
UseGLSL=disabled
orm=pbuffer
VideoMemorySize=512
All settings are unrelated
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http://bugs.winehq.org/show_bug.cgi?id=26684
Summary: battlefield 1942 version 1.0 dated 2002 crashes after
single player instant battle is selected
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnubien(a)gmail.com
hi, i used this url as a template to complete and file this report:
http://www.winehq.org/docs/wineusr-guide/bug-reporting
installed battlefield 1942 version 2002, version 1.0; and ran: wine BF1942.exe
runs ok upto the point where i select a battle as single player and hit start
then the app crashes; version 1.0 is the first release of this game iirc
running wine-1.3.17
running arch linux 32bit with uptodate packages as of 04 07 11
Package Details: wine 1.3.17-1
http://www.archlinux.org/packages/community/i686/wine/
output of: gcc -v
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/i686-pc-linux-gnu/4.5.2/lto-wrapper
Target: i686-pc-linux-gnu
Configured with: /build/src/gcc-4.5-20110127/configure --prefix=/usr
--enable-languages=c,c++,fortran,objc,obj-c++,ada --enable-shared
--enable-threads=posix --enable-__cxa_atexit --enable-clocale=gnu
--enable-gnu-unique-object --enable-lto --enable-plugin --enable-gold
--with-plugin-ld=ld.gold --disable-multilib --disable-libstdcxx-pch
--with-system-zlib --with-ppl --with-cloog
--with-cloog-include=/usr/include/cloog-ppl --libdir=/usr/lib
--libexecdir=/usr/lib --mandir=/usr/share/man --infodir=/usr/share/info
Thread model: posix
gcc version 4.5.2 20110127 (prerelease) (GCC)
name of the program: battlefield 1942 version 1.0 dated 2002
run command taken from winehq wiki for battlefield 1942 at
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7591
cd '/home/<user>/.wine/drive_c/Program Files/EA GAMES/Battlefield 1942/'
wine BF1942.exe
hardware:
pci-e video card with 512mb ram: VGA compatible controller: nVidia Corporation
GT218 [GeForce 210] (rev a2)
Audio device: ATI Technologies Inc SBx00 Azalia (Intel HDA) using codec:
Realtek ALC888 using snd-hda-intel module
no issues using either video or audio device in archlinux
last 6 lines of output from wine before battlefield 1942 crashes:
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of
other threads
err:d3d:device_resource_released Buffer 0x53d5dc8 is still in use by stateblock
0x2685990, stream 0.
fixme:dinput:SysMouseWImpl_Acquire Clipping cursor to (0,0)-(800,600)
fixme:winmm:MMDRV_Exit Closing while ll-driver open
err:mmtime:TIME_MMTimeStop Timer still active?!
complete log when running: wine BF1942.exe &> log.txt dated 04 06 11 at
http://sprunge.us/dLSP
exact steps required to reproduce the bug:
run winecfg and choose graphics for emulate a virtual desktop 800 x 600;
tried also to use: allow window manager to decorate windows and allow window
manager to control windows
but the crash occurs at the same place in the running of the game: when tobruk
map appears;
run wine BF1942.exe and either watch the intro movie or hit esc to go to
setup pages; select the default user name: Player; Player has a custom profile
i can not locate since
i have no manual for bf1942; select single player and instant battle; choose
any battle like tobruk;
two info screens detail the chosen game's setup with only one button to select;
after the second screen's
button is selected the map of tobruk appears for 1 second then the game crashes
back to command line in terminal.
i ran this command and it creates a file that is 131mb in size!
WINEDEBUG=+relay,+seh,+tid wine BF9141.exe &> log.txt;
when run with winedebug options the game crashes immediately with no video
output;
please, inform me how to make this very large file available to you if needed;
i searched http://bugs.winehq.org/ for battlefield and for 'battlefield 1942'
but could
not find any relevant pages or fixes; also did an extensive net search with no
fixes found.
thanks for your contributions to open source
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http://bugs.winehq.org/show_bug.cgi?id=20785
Summary: Artweaver tool window fails to re-dock
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.artweaver.de/home-en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billstei(a)hbci.com
In Artweaver 1.07 the Properties tool window can be undocked from it's default
position (directly below the application menus), but when the window is dragged
back to that position, it fails to re-dock. As a workaround, this Properties
window can be re-docked via menu Window->Arrange Palettes->Default, but this is
not ideal since it also defaults all other floating tool windows. Note: In
native MS Windows re-docking occurs after LMB release, and this behavior varies
slightly in WinXP versus Vista, the latter requiring that the dragged window
overlap the application menus slightly in order to dock.
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http://bugs.winehq.org/show_bug.cgi?id=27191
Summary: Brink: requires native msvcr90
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34737)
--> (http://bugs.winehq.org/attachment.cgi?id=34737)
-all,msvcrt
Doesn't crash without it, and you only get one fixme:
fixme:msvcrt:_setmaxstdio stub: setting new maximum for number of
simultaneously open files not implemented,returning 2048
but without it, you can never get in game. To reproduce:
install brink.
Workaround bug 27141.
Apply patch for bug 20395, so you can use the mouse.
Run winecfg, choose an audio driver (I got a crash otherwise).
Start the game, I choose 'Escape the ark' (but I don't think it matters),
create a default character, and mash the enter to start a game. Eventuall
you'll get a loading screen, saying to press any key.
Now, with builtin msvcr90, you'll get a black screen with two buttons, one to
load a menu, one to skip the intro. The game will hang at this point.
With native, an intro video plays.
I'll attach a +msvcrt trace.
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http://bugs.winehq.org/show_bug.cgi?id=12327
Summary: Team Fortress 2 freezes when starting playin
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spatula666(a)gmail.com
Created an attachment (id=11804)
--> (http://bugs.winehq.org/attachment.cgi?id=11804)
Picture
When joining a game, the first screen that apears after loading the map is this
picture attached
Then I press continue and the game and the sound freezes.
My specs are Debian Etch with Wine 0.9.57
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http://bugs.winehq.org/show_bug.cgi?id=21432
Summary: Mounted ISO is not recognized when wine is run from
the source tree
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
I have the Debian package for Ubuntu 9.10 of wine-1.1.36 installed. I also
compiled version 1.1.36 in the git source tree.
When I run a game via "WINEDEBUG=/home/korn/wineprefixes/comanche_3 wine
Wc3.exe" (using the executable from the Debian package) the game recognizes the
mounted ISO.
But when I run the game via the wine build from the source tree
"WINEDEBUG=/home/korn/wineprefixes/comanche_3 ~/wineprefixes/wine/wine/wine
Wc3.exe" the game complains about the missing CD.
The game CD is mounted in /media/cdrom0 and the ISO file is also linked:
korn@ubuntu:~/wineprefixes/comanche_3/dosdevices$ LANG=C ls -la
total 8
drwxr-xr-x 2 korn korn 4096 Jan 20 15:31 .
drwxr-xr-x 5 korn korn 4096 Jan 20 18:12 ..
lrwxrwxrwx 1 korn korn 10 Dec 22 14:59 c: -> ../drive_c
lrwxrwxrwx 1 korn korn 13 Dec 22 15:00 e: -> /media/cdrom0
lrwxrwxrwx 1 korn korn 35 Jan 8 22:26 e:: ->
/home/korn/images/COMANCHEGLD.iso
lrwxrwxrwx 1 korn korn 13 Jan 20 15:18 f: -> /media/cdrom0
lrwxrwxrwx 1 korn korn 35 Jan 20 15:31 f:: ->
/home/korn/images/COMANCHEGLD.iso
lrwxrwxrwx 1 korn korn 10 Dec 22 14:59 h: -> /home/korn
lrwxrwxrwx 1 korn korn 1 Dec 22 14:59 z: -> /
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http://bugs.winehq.org/show_bug.cgi?id=28068
Summary: bwin.com app fails with
err:wininet:CommitUrlCacheEntryInternal no free
entries
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krossekrabbe(a)gmail.com
Since bwin.com updated their application it doesn't starts anymore. Please find
the backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=21770
Summary: Keyboard doesn't work in games launched from Steam
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
When I try to launch any game from Steam I can't use keyboard in those games.
Tested with Counter-Strike, Counter-Strike Source, Team Fortress 2, Left 4
Dead, GTA: Vice City and Psychonauts. However, no problem with Abe's Oddyssee.
I have no problems with games without Steam. Eg. Warcraft 3, Guild Wars or C&C
Tiberian Sun.
The problem appears only when using virtual desktop and it's present since Wine
1.1.37. It also happens in current 1.1.39.
I'm using Ubuntu 9.10 64bit and Wine from PPA.
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http://bugs.winehq.org/show_bug.cgi?id=28316
Summary: kernel32/debugger.ok: exit status of debugger is
sometimes 0 when it should be STATUS_ACCESS_VIOLATION
Product: Wine
Version: 1.1.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Back in
http://www.winehq.org/pipermail/wine-devel/2008-September/069299.html
I reported that test
kernel32:debugger.c:300: Test failed: exit code = 00000000
failed in 2 out of 1000 runs.
It is still showing up with roughly that frequency today; I just
saw it after three or so days.
( http://buildbot.kegel.com/builders/runtests-heaptest/builds/43 )
Here's the current log (the backtrace is expected, it's the exit status
that is in question):
../../../tools/runtest -q -P wine -M kernel32.dll -T ../../.. -p
kernel32_test.exe.so debugger.c && touch debugger.ok
...
Backtrace:
=>0 doCrash+0x92(argc=0x3, argv=0x112d98)
[build/dlls/kernel32/tests/debugger.c:177]
1 func_debugger+0x12d() [build/dlls/kernel32/tests/debugger.c:677]
2 run_test+0x9e(name="debugger")
[build/dlls/kernel32/tests/../../../include/wine/test.h:556]
...
doCrash+0x92 [dlls/kernel32/tests/debugger.c:177] : movb $0x0,0x0(%eax)
177 *p=0;
...
err:seh:setup_exception_record nested exception on signal stack in thread 0015
eip 7bc7b228 esp 7ffdbc7c stack 0x252000-0x350000
debugger.c:410: Test failed: exit code = 00000000
(when it wanted STATUS_ACCESS_VIOLATION).
In an adjacent good run, that
"extra err:seh:setup_exception_record nested exception..."
line is not present.
This run was with WINEDEBUG=warn-heap, but I doubt that matters.
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http://bugs.winehq.org/show_bug.cgi?id=24682
Summary: Steam overlay is closing when pressing any key
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
Summary says it all. I opent Steam overlay in game (by pressing Scroll lock)
and then when I press any letter key, it closes. Which makes it unusable for
chatting with friends ot browsing web.
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http://bugs.winehq.org/show_bug.cgi?id=29645
Bug #: 29645
Summary: PCSX2: Software renderer crashes on initialisation
when using more than 1 thread
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billy65bob(a)gmail.com
Classification: Unclassified
I'm not quite sure where, but if the software renderer is instructed to use
more than 1 thread, the emulator crashes whenever the GS plugin is being
initialised.
The crashing message in question is as follows
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 0030), starting debugger...
No further information is dumped.
It works correctly under Windows, but only under wine when a single thread is
used.
As such I suspect it may be an issue with how threads are handled in wine - but
that is simply an uneducated guess.
The sourcecode for the application can be found on googlecode.
If I can help debug it in some way, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=25311
Summary: Swiss Manager (2000/11/21 build: 8.0.0.239) crashes
when exporting tournament results
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://swiss-manager.at/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert_mt_walker(a)yahoo.co.uk
Created an attachment (id=32149)
--> (http://bugs.winehq.org/attachment.cgi?id=32149)
Console output from Swiss Manager Application
Swiss Manager is a Chess Tournament Manager for managing chess matches over a
network/the internet.
According to the author:
"With the program Swiss manager, you acquired a powerful tool for successful
handling of chess tournaments."
Replicate bug:
1) Download the Chess Manager from:
http://swiss-manager.at/unload/SwissManagerUniCodeSetup.exe
2) Run as demo.
3) Load 1/ 4 demo tournaments
4) Export tournament data using 1-2-3 button
Step (4) causes the application to crash (the final line of console output
occurs at the time of the crash - see attached). BASH command used for running
the application in a virtual desktop is included at the top of the output file.
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http://bugs.winehq.org/show_bug.cgi?id=29991
Bug #: 29991
Summary: Emulators/wine: Bug
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: syoichi.enya(a)gmail.com
Classification: Unclassified
Specifications:
Wine: 1.4 rc4
OS: MintLinux 12
Kernel: 3.0.0-16-generic
xserver-xorg-video-ati/sapphire hd795/amd-driver-8.921-x86.x86_64
mesa: 7.11
1. run TESV.exe via wine(/wine/TESVSkyrim/drive_c/Program Files/Skyrim )
2. I play new game, and wine gives me this error log.
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
fixme:d3d_texture:texture_init Failed to create surface 0x37dc00f8, hr
0x8876017c
so, I change Wine registry setting "VideoMemorySize" to 3072. it work fine.
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