http://bugs.winehq.org/show_bug.cgi?id=18744
Summary: Mp3Tag: Column headers in list view incorrectly
redrawn
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.mp3tag.de/en/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
See attachment.
When clicked, the column headers (Filename, Path, ...) change to a selected
state and get a new "pressed" style. When selecting another column, the next
column is successfully selected but the previous one's style is still left
untouched, instead of being reset.
No console output.
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http://bugs.winehq.org/show_bug.cgi?id=20395
Summary: Wolfenstein (2009): MP mouse input not handled
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nwarrenfl(a)gmail.com
The game runs fine (good framerates), however the game (MP part) is unplayable
because the game doesn't react at all to mouse movements. The mouse is however
working in the menu.
After debugging the user32 channel, i found this:
fixme:win:RegisterRawInputDevices (pRawInputDevices=0x229eb74, uiNumDevices=1,
cbSize=12) stub!
Maybe this stub is the problem, i tried the patch from bug #10318, however it
didn't fix the problem.
I'll attach the 2 debug logs, the first one with +user32 and the second with
+x11drv.
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http://bugs.winehq.org/show_bug.cgi?id=29025
Bug #: 29025
Summary: Riven prison elevator buttons inoperative
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdbiem101(a)embarqmail.com
Classification: Unclassified
Created attachment 37373
--> http://bugs.winehq.org/attachment.cgi?id=37373
image of the elevator buttons
When you click on one of the buttons in the prison elevator it is supposed to
make a noise and show a pressed button. Instead the button does nothing like it
was not even pressed. I have verified the same in wine version 1.2.3 and
1.3.12.
The first attachment is an image of the buttons. The 3 lower round buttons are
the ones that don't move. The upper lever works fine.
The Riven version I am using is from gog.com. I will purchase Riven for the
developer who is willing to fix this bug (It is only $5.99).
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http://bugs.winehq.org/show_bug.cgi?id=10080
Summary: City of Heroes crashes when costume selection menu
appears
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew.b.gerber(a)gmail.com
When I request the costume selection menu - either by attempting to access the
Icon Tailor or by bringing it up directly - City of Heroes reports a fatal
video driver error:
"pbuffer creation error: Couldn't query pixel formats."
CityOfHeroes.exe then exits gracefully, so no backtrace is generated.
To ensure clarity - the crash is not on entering the costume *editor*;
character creation works fine. It's on attempting to display the window that
shows you all of your character's costumes and allows you to select one.
OS: Ubuntu 7.0.4
CPU: Core 2 Duo
GPU: NVIDIA GeForce 6800 Ultra
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http://bugs.winehq.org/show_bug.cgi?id=28676
Bug #: 28676
Summary: Arcadia crashes without openGL installed
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wineappdb(a)imhotep.org.uk
Classification: Unclassified
Arcadia (Steam version) crashes when attempting to launch on Ubuntu without the
mesa libraries installed.
Mesa is not installed by default, and the crash gives no indication that it is
due to a lack of OpenGL libraries.
Wine should give an error message when openGL calls are attempted when the
libraries are not present.
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http://bugs.winehq.org/show_bug.cgi?id=27721
Summary: Sound Recorder fails with memory error on any
operation that changed sound length
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Run Windows Sound Recorder (sndrec32.exe) picked from Windows installation (any
version, Win9x to XP)
Click record button
Wait for 20 sec
Click stop button
Sound Recorder will display an memory error
"Not enough memory available to complete this operation. Quit one or more
application to increase available memory, and then try again."
Wine console displays nothing about it.
Note that all operation that changed sound length will also fail with the same
error.
Using wine 1.3.23 (source) on Debian GNU/Linux 5.0 (i386: Intel Pentium 4,
2.6GHz)
Compiled without GStreamer, OpenCL, XInput2, and OSS Support.
Realtek ALC880/Intel HDA onboard audio.
With wine audio settings: ALSA Driver, Full Hardware Acceleration, 44100Hz
16bit Stereo
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http://bugs.winehq.org/show_bug.cgi?id=28197
Summary: Intl.cpl failed to start
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36114)
--> (http://bugs.winehq.org/attachment.cgi?id=36114)
Log: start intl.cpl
Use the latest git version of Wine to avoid Bug 28122 .
copy a native intl.cpl,syssetup.dll,sfcfiles.dll from WinXP, start intl.cpl
with
$ wine control intl.cpl
Log is like this:
fixme:nls:GetGeoInfoW 993 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 994 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 995 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 996 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 998 8 0x33dba0 300 0
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http://bugs.winehq.org/show_bug.cgi?id=27231
Summary: Portal fails to start
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viraptor(a)gmail.com
I tried to launch Portal 1 via Steam. The producer's logo works, then on the
light/gray screen the "Loading" text is mixed up (stripes + shifted so it says
"ngLoadi"). After a couple of seconds Portal closes itself (Stream stays
installed).
I'm running on core i3 with integrated gpu.
Logs attached.
Is there any other information I can provide?
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http://bugs.winehq.org/show_bug.cgi?id=25563
Summary: World of warcraft crash
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amzuk(a)ya.ru
After updating wine to 1.3.9 WoW does not start. (terminal output in
attachment)
Launcher works perfectly.
Repair.exe hangs after repair start. (output in attachment)
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http://bugs.winehq.org/show_bug.cgi?id=14200
Summary: Crash in Arcanum after some time of playing
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luinnar(a)mail.ru
CC: luinnar(a)mail.ru
Created an attachment (id=14478)
--> (http://bugs.winehq.org/attachment.cgi?id=14478)
output of wine
Hi,
There is a crash in the game Arcanum (1.0.7.0) after about 30-60 minuts of
playing. There are no crashes on Windows in Arcanum.
See the attached output of wine 1.0 after the crash.
Used system: Debian Etch r3.
Run command: wine arcanum.exe -no3d -doublebuffer
Wine was built from the sources.
Thanks and Regards,
Luinnar.
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http://bugs.winehq.org/show_bug.cgi?id=10877
Summary: Chessmaster 9000 graphics problems in wined3d
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julianlubenov(a)abv.bg
The problem is that the "chessmaster 9000" game can't display most of it's
graphics. When you enter to the game room or class room no 3d graphics are
displayed because of problem in the IWineD3DSwapChainImpl_Present function. The
messages in the console are:
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
0x5afe90/0x5afe90
err:d3d:IWineD3DSwapChainImpl_Present Cannot change the destination window of
the owner of the primary context
The err message is critical. Because the destination window of the primary
context can't be changed no graphics are displayed in the destination window.
The fixme message is problem too because if the error with the destination
window is corrected the graphics probably won't be displayed correctly.
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http://bugs.winehq.org/show_bug.cgi?id=21284
Summary: iGuidance 2009 does not run
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fry.kun(a)gmail.com
Install completes successfully, but when running MapLoader.exe, it doesn't work
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http://bugs.winehq.org/show_bug.cgi?id=21183
Summary: software Mirascan
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lorenzo.lucesoli(a)poste.it
Mirascan is a a Benq software, running under windows Xp.
In Wine cause Program Error (see attach).
Can you help me?
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http://bugs.winehq.org/show_bug.cgi?id=20378
Summary: VideoRedo TVsuite fails to start
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonass(a)lysator.liu.se
Created an attachment (id=24147)
--> (http://bugs.winehq.org/attachment.cgi?id=24147)
output from "wine VideoReDo3.exe"
VideoRedo TVsuite fails to start. Program installs fine but can't run
VrdConfigWizard.exe which seems to be needed by the main program.
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http://bugs.winehq.org/show_bug.cgi?id=14588
Summary: Everyday Shooter: fails to run with Steam
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piekarzarkadiusz(a)gmail.com
In Steam, when I click on Everyday Shooter to start it, it pops up on the Gnome
applications panel, but nothing else happens. I am not able to play it.
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http://bugs.winehq.org/show_bug.cgi?id=20718
Summary: Regression - Hamana doesn't work anymore
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: live385(a)gmail.com
Created an attachment (id=24762)
--> (http://bugs.winehq.org/attachment.cgi?id=24762)
log of the problem
Hamana (App id 5206) doesn't work anymore, even if the Microsoft GDI+ libraries
are added. The window is completely blacked out with some glitches and the
program doesn't work. Log attached, hoping that is useful.
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http://bugs.winehq.org/show_bug.cgi?id=20615
Summary: Saab EPC: hangs upon startup with DIB-4 error popu
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marek(a)komar.com.pl
Created an attachment (id=24587)
--> (http://bugs.winehq.org/attachment.cgi?id=24587)
Console output
Saab EPC (Electronic Parts Catalogu) hangs upon start with a popup window
giving an error "DIB-4: Unable to retreive Bitmap Bits".
A workaround has been identified as per
http://forum.winehq.org/viewtopic.php?p=12116
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http://bugs.winehq.org/show_bug.cgi?id=21028
Summary: Guild Wars runs too slow
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bwathke(a)gmail.com
I just installed Guild Wars Trilogy and everything works. But I am getting 7 or
lower FPS. Ive got Ubuntu 9.10 wine 1.1.33 and Nvidia GeForce 6200 256MB. I
play many other games with better graphics with NO lag. My ping is in green and
VERY rarely orange (200-340 Ping) I can set the graphics low and it gets worse
at medium-high (NOT fastest or best) Its the best performance (Low is 4 FPS
Best is 3 FPS Medium and High are 7 FPS) Everything else is fine like I said.
Thanks for reading this!
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http://bugs.winehq.org/show_bug.cgi?id=18847
Summary: Wrong desktop color palette upon game exit
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi,
i don't know, if other games are affected by wrong desktop color palette upon
game exit, but in Quake3, it's easily reproducible.
When running Quake3 without Punkbuster (pb dir renamed or removed), desktop
colors are preserved when i quit the game (colors are exactly the same as
before running Quake3).
When running Quake3 with pb dir, desktop colors are weird when i quit the game.
Colors looks like if i setup gamma correction from 1.0 to 3.5 in desktop
display setting.
No such problem in WinXP ;)
There is also one difference in console output. When running with pb dir(i.e.
weird colors), there is extra console output:
fixme:win:EnumDisplayDevicesW ((null),0,0x146dae8,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=22118
Summary: Picasa 3.6 is unable to connect to IMAPI2
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens.kuespert(a)gmx.de
Overall Picasa works fine, except the creation of CD-Images.
On the console it says:
err:ole:CoGetClassObject no class object {2735412e-7f64-5b0f-8f00-5d77afbe261e}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=21742
Summary: Half Life: not able to save keyboard assignment
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andlinux(a)yahoo.com
When I start Half Life 1 and I go to options and change the forward, backward,
strafe keys and save that and go back to the game, then the keys are changed
back to what it was in the beginning.
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http://bugs.winehq.org/show_bug.cgi?id=21258
Summary: Puntenboek.exe "serious error" crash on exit
Product: Wine
Version: 1.1.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: belgobass(a)hotmail.com
Created an attachment (id=25559)
--> (http://bugs.winehq.org/attachment.cgi?id=25559)
serious error message on crash
puntenboek works but doesn't allow for saving work on exit. A serious error
message then appears (attached screenshot).
This application has a fairly limited audience. It is an on-line mark book and
report creator used in (some) schools in Belgium. It is downloadable from here:
http://myrosoft.com/FR/PBDownload.php however it requires a password for
downloading. I have uploaded it here:
[url]http://www.sendspace.com/file/ono5w6[/url]
I am using Puppy Linux 4.3.1 as an operating system and running Wine from a
pet. It is the latest available pet version (but not the latest Wine version).
The pet Wine version is 1.1.28
The application works fine on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=20756
Summary: Some characters inside Dexon Console aren't visible
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: correo.cuervo(a)gmail.com
Created an attachment (id=24834)
--> (http://bugs.winehq.org/attachment.cgi?id=24834)
Screenshot from first dialog box
I'm started Dexon Console, but I can't read the text inside the dialog and
button boxes.
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http://bugs.winehq.org/show_bug.cgi?id=22513
Summary: comdlg32.dll print dialog fails in PageSetupDlgA when
running make test with up to date sources from git
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.kovar(a)gmail.com
Created an attachment (id=27594)
--> (http://bugs.winehq.org/attachment.cgi?id=27594)
Can't open printer L"Cups-PDF"
../../../tools/runtest -q -P wine -M comdlg32.dll -T ../../.. -p
comdlg32_test.exe.so printdlg.c && touch printdlg.ok
err:commdlg:pagesetup_change_printer Can't open printer L"Cups-PDF"
wine: Unhandled page fault on read access to 0x00000024 at address 0x68753314
(thread 0009), starting debugger...
F12 x86-64
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http://bugs.winehq.org/show_bug.cgi?id=21883
Summary: OpenGL rendering on wrong part of virtual desktop if
window gets moved
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: domen.vrankar(a)gmail.com
This is probably a minor issue, but maybe it fixes a bigger bug.
I'm using wine 1.1.39 with default settings on ubuntu 9.10 with wine virtual
desktop enabled.
I downloaded a sample program from http://www.songho.ca/opengl/gl_fbo.html
(fbo.zip direct link: http://www.songho.ca/opengl/files/fbo.zip).
In the archive file there are sources and executable. If you run the executable
on ubuntu this happens:
program runs without problems, but when you move the window inside which cube
is rendered, it starts rendering outside of the window on the virtual desktop -
on the position where the window was before.
What should happen:
If you move the window while running the program in Windows vista 32bit home
the window moves correctly and nothing is wrong with rendering after that.
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