http://bugs.winehq.org/show_bug.cgi?id=25467
Summary: Starcraft 2 starts underneath gnome-panel when
changing resolution
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sveint+wine(a)gmail.com
How to produce:
Launch Starcraft 2 with another ingame resolution set than Gnome desktop
resolution. The resolution changes, Starcraft 2 launches, but it appears behind
the panels (gnome-panel). There is seemingly no way to bring it to front. When
exiting the game the resolution is still unchanged and has to be changed
manually. Also the mouse clicks about 2cm above where the pointer actually is.
So to exit I put the mouse 2cm below the exit button.
Expected behavior:
Resolution changes, Starcraft 2 launches and covers whole screen. When ending
the game the desktop resolution should be restored.
How to circumvent the bug:
Start Starcraft 2. Exit the game. Start game once again. It now appears as it
should.
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http://bugs.winehq.org/show_bug.cgi?id=19301
Summary: Applications crashes when on starting
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.jacksms.it/JackSMS-4.0.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frem82(a)hotmail.it
Created an attachment (id=22348)
--> (http://bugs.winehq.org/attachment.cgi?id=22348)
Debug
When I try to Start the application,I received an error message,and the
application doesn't start.
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http://bugs.winehq.org/show_bug.cgi?id=24036
Summary: Nany of StarCraft2 effects are not shown with
UseGLSL=enabled on ATI cards
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=30203)
--> (http://bugs.winehq.org/attachment.cgi?id=30203)
Missing SCV-moving and crystal glow effect (dispite of "reflections" setting)
With "UseGLSL=enabled" I have no:
1) reflections
2) Fireflames
3) Glowing on crystals, when they are mined
4) Rocket engine expulsions
5) Many other similar affects, like protoss canon firing, Archont (and any
other protoss unit, when it's hit) shields, many other protoss effects...
ATI HD4570, fglrx-10.7, kernel-2.6.35, wine-1.2/1.3.0
xorg.conf settings and messing with amdcccle doesn't helps.
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http://bugs.winehq.org/show_bug.cgi?id=26915
Summary: Digitanks crashes without Arial font installed
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Game does
0009:Call KERNEL32.CreateFileA(009ff478
"C:\\windows\\Fonts\\Arial.ttf",80000000,00000003,0032f814,00000003,00000080,00000000)
ret=0058bd5e
0009:Ret KERNEL32.CreateFileA() retval=ffffffff ret=0058bd5e
and crashes almost immediately thereafter.
winetricks corefonts works around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=25763
Summary: Starcraft 2 crashes while playing SotIS (custom map)
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ns03ja(a)brocku.ca
This has just started happening with Starcraft 2 patch 1.2.0, though I'm fairly
sure it's a new (buggy) codepath being exercised in Wine and not simply a bug
in SC2, as nobody else online appears to be experiencing the issue.
Basically, when trying to use the store in Storm of the Imperial Sanctum (a
custom map), SC2 crashes. Full steps to reproduce:
1. Launch SC2, log in to Battle.net.
2. Click the multiplayer tab.
3. In the "Custom Games" box, select "Create a Game".
4. Search for "Imperial".
5. Create a game with the map, "Storm of the Imperial Sanctum".
6. From the game lobby, start the game.
7. After the map loads, select any hero (it doesn't matter which).
8. Click the warp prism near the top left of the pool of water your hero is now
standing in.
9. Select the second "tab" in the dialog that opens up.
10. Select "Vernal Inhibitor", the leftmost item in the top row.
11. Wait a few seconds.
12. Observe crash.
There's probably timing or other non-obvious factors involved in this bug,
because it's not 100% deterministic, though I've been able to quite reliably
reproduce the crash with the above steps. During normal play of the map,
similar steps would be taken at least a dozen times (if not more), although
from experience, the crash only occurs a fraction of those times. Needless to
say, a crash is virtually guaranteed in every normal play of the map.
Unfortunately, Wine does not appear to produce a backtrace when this crash
occurs, and the default debug output looks very mundane. On the other hand, the
Blizzard crash handler does normally show up, and I've sent in several crash
reports to them with it, but I'm not optimistic that they'll do anything useful
with them.
The Wine version in question here is today's git (wine-1.3.11-151-geb11dee),
although I also verified that the problem is identical in both wine-1.3.11 and
wine-1.3.4 as well.
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http://bugs.winehq.org/show_bug.cgi?id=29539
Bug #: 29539
Summary: Starcraft 2 crashes at startup - Direct3D error
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mizzao(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 38274
--> http://bugs.winehq.org/attachment.cgi?id=38274
Wine trace followed by blizzard error log
Starcraft 2 crashes at Startup with the Blizzard ErrorReporter. I have a Quadro
FX 1800 with 768MB, that Starcraft says is a Geforce 8300 GS with 128MB. The
console errors say that the adapter is out of memory.
Attached are the wine error trace and Blizzard error trace. I am running 1.3.36
compiled from source.
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http://bugs.winehq.org/show_bug.cgi?id=17469
Summary: fontsmoothing only works for the first programm started
with wine
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markus(a)gmlutz.de
fontsmoothing really makes a difference for many fonts. I have added it in
user.def under [Control Panel\\Desktop]
"FontSmoothing"="2"
"FontSmoothingGamma"=dword:00000578
"FontSmoothingOrientation"=dword:00000001
"FontSmoothingType"=dword:00000002
But it seems to work for the first wine program only ...
See attachments for it.
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http://bugs.winehq.org/show_bug.cgi?id=25869
Summary: KO2011 (Kinderopvangtoeslag): error on connecting to
Belastingdienst.nl
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tijn.boissevain(a)gmail.com
At http://download.belastingdienst.nl/toeslagen/apps/win/ko2011_win_setup.exe
you can download a small app to send information to the tax-service in order to
get subvention for childcare.
The app installed fine and i could fill in all forms without problem. But after
i put in my credentials to send it to the tax-service, an serious error occured
and the app has to shut down. The app-dialog underneeth the error-screen says
'sending failed () see help'.
After the app is closed I also get an error from Microsoft Visual C++ Runtime
library stating "Runtime error: R6025 'pure virtual function call'"
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http://bugs.winehq.org/show_bug.cgi?id=21606
Summary: picasa 3.6 map is not displayed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epistemepromeneur(a)free.fr
Created an attachment (id=26076)
--> (http://bugs.winehq.org/attachment.cgi?id=26076)
places.png
1.1.37
open picasa 3.6
then
select an album containing getagged photos
then
click on "places"
then
the map window opens and is empty. there is no map
see place.png
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http://bugs.winehq.org/show_bug.cgi?id=24561
Summary: Mass Effect: ATI with fglrx drivers renders a black
screen during gameplay
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
CC: wine-bugs(a)winehq.org
Running the game, the main menu and start screen work fine. However, during
gameplay, only a black screen is rendered with the UI. Nothing seems to be
happening in the game(only ambient sounds are heard). There also appears to be
no way to get back to the menu(as far as I could tell).
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http://bugs.winehq.org/show_bug.cgi?id=26124
Summary: msi/install tests show a leak in shell32?
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
24 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by IDefClF_fnConstructor (shellole.c:386)
by DllGetClassObject (shellole.c:219)
by apartment_getclassobject (compobj.c:806)
by apartment_hostobject (compobj.c:879)
by apartment_wndproc (compobj.c:900)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2201)
by peek_message (message.c:2775)
by GetMessageW (message.c:3511)
by apartment_hostobject_thread (compobj.c:942)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
also, a possible leak in rpcrt4:
144 bytes in 1 blocks are possibly lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by rpcrt4_conn_np_alloc (rpc_transport.c:120)
by RPCRT4_CreateConnection (rpc_transport.c:2939)
by rpcrt4_protseq_ncalrpc_open_endpoint (rpc_transport.c:285)
by RPCRT4_use_protseq (rpc_server.c:810)
by RpcServerUseProtseqEpExW (rpc_server.c:1022)
by RpcServerUseProtseqEpW (rpc_server.c:907)
by RPC_StartRemoting (rpc.c:1626)
by StdMarshalImpl_MarshalInterface (marshal.c:1245)
by CoMarshalInterface (marshal.c:1797)
by apartment_hostobject (compobj.c:884)
by apartment_wndproc (compobj.c:900)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2201)
by peek_message (message.c:2775)
by GetMessageW (message.c:3511)
by apartment_hostobject_thread (compobj.c:942)
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http://bugs.winehq.org/show_bug.cgi?id=26116
Summary: hlink/hlink tests show some memory leaks
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
24 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by ItemMonikerCF_CreateInstance (itemmoniker.c:1008)
by CoCreateInstance (compobj.c:2512)
by OleLoadFromStream (storage32.c:7897)
by HlinkClone (hlink_main.c:484)
by test_HlinkClone (hlink.c:1777)
by func_hlink (hlink.c:1845)
by run_test (test.h:556)
by main (test.h:624)
...
24 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by ItemMonikerCF_CreateInstance (itemmoniker.c:1008)
by CoCreateInstance (compobj.c:2512)
by OleLoadFromStream (storage32.c:7897)
by HlinkClone (hlink_main.c:484)
by test_HlinkClone (hlink.c:1808)
by func_hlink (hlink.c:1845)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=28711
Bug #: 28711
Summary: Internet Explorer 8 crashes with Wine error message
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reidw(a)rawsound.com
Classification: Unclassified
Created attachment 36899
--> http://bugs.winehq.org/attachment.cgi?id=36899
zipped terminal output and screenshot PNG
Attempting to launch IE8 only produces attached error messages. Mac OX X
10.6.8, MacPort install of wine-devel on 10/13/2011.
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http://bugs.winehq.org/show_bug.cgi?id=25614
Summary: install repeats after copying to the disk
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: strattonbrazil(a)gmail.com
I'm trying to install Civilizations 4 Complete using wine 1.2. After the
installer begins copying the files to the disk, it starts over asking me the
type of installation, user agreement, and will install the files again.
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http://bugs.winehq.org/show_bug.cgi?id=18430
Summary: Lords of the Realm 2: Autoplay doesn't show title
graphic
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Nothing really to describe here. Screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=25881
Summary: Do not start the player.
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkspoi(a)gmail.com
Hello,
Do not start the player.
Previously, it just hangs, and now does not work.
Please give the reason and how to fix it.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=25184
Summary: photoshop cs5 start problem in 1.3.7?
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Very unconfirmed:
http://twitter.com/trongthanh/statuses/4193614926192640
says
"Anyone running Flash/PS CS5 on Linux do not update Wine to version 1.3.7. I
cannot start those programs after the update right now. :("
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http://bugs.winehq.org/show_bug.cgi?id=28378
Summary: Wineboot crashes
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ranesch(a)gmail.com
When trying to open .exe files with Wine, an error message is displayed saying
that Wineboot crashed.
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http://bugs.winehq.org/show_bug.cgi?id=24635
Summary: Chrome (game) crashes on start in msvcrt.dll
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://www.fileplanet.com/129900/120000/fileinfo/Chrom
e-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: arethusa26(a)gmail.com
Created an attachment (id=31132)
--> (http://bugs.winehq.org/attachment.cgi?id=31132)
console log
The games Chrome and its sequel Chrome-Specforce crash on startup in
Wine-1.3.4.
Both games started fine in Wine-1.3.3.
Result of regression testing:
285e6d249fded2a306a251550652c650f7bf81ba is the first bad commit
commit 285e6d249fded2a306a251550652c650f7bf81ba
Author: Andrew Nguyen <anguyen(a)codeweavers.com>
Date: Thu Sep 30 01:24:13 2010 -0500
msvcrt: Initialize environ on DLL load.
:040000 040000 03d83fb868cd90ade8365da111eed149dfe4f4f7
3ee62d906cc6a7c8548983d0e57363d994c2fe21 M dlls
Reverting the patch on top of Wine-1.3.4 was successful and that fixed the
issue.
Link to the Chrome (SP) Demo added to URL (315 MB).
I couldn't add the author of the patch to CC. I added his email address used
here on Bugzilla instead.
Fedora 13
Wine-1.3.4 (compiled from source)
Nvidia 7600 / driver 256.53
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http://bugs.winehq.org/show_bug.cgi?id=22894
Summary: Rundll32.exe crashes running Patch of PyLOTRo
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: email09(a)cademail.e4ward.com
When trying to run PATCH for D&D Online, I receive this error. I already
contacted the PyLOTRo folks, they said it was a wine issue
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http://bugs.winehq.org/show_bug.cgi?id=29787
Bug #: 29787
Summary: [Diablo II] Flickering colors with software renderer
after "Don't allow setting palette on non root
surfaces."
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zajec5(a)gmail.com
Classification: Unclassified
I use software rendering as workaround for bug #14348. I do this by:
LIBGL_ALWAYS_SOFTWARE=1 wine ~/.wine/drive_c/Diablo\ II/Game.exe
Unfortunately starting with abf8728e1f2f966650eaa5528a1f593a6e1986bb software
renderer doesn't work correctly anymore.
I've bisected this issue to:
abf8728e1f2f966650eaa5528a1f593a6e1986bb is the first bad commit
commit abf8728e1f2f966650eaa5528a1f593a6e1986bb
Author: Ričardas Barkauskas <rbarkauskas(a)codeweavers.com>
Date: Mon Aug 8 01:26:00 2011 +0300
ddraw: Don't allow setting palette on non root surfaces.
Can I provide some additional info to help resolving this? Should I record game
behavior?
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http://bugs.winehq.org/show_bug.cgi?id=26971
Summary: Windows get unnecessarily repainted under some
circumstances
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://irfanview.tuwien.ac.at/iview428.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=34398)
--> (http://bugs.winehq.org/attachment.cgi?id=34398)
appearance (h264 avi video)
Just watch the attached video.
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http://bugs.winehq.org/show_bug.cgi?id=22814
Summary: IrfanView 4.00-4.25 large custom skins toolbar
appearance is broken
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://irfanview.tuwien.ac.at/iview425.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=28171)
--> (http://bugs.winehq.org/attachment.cgi?id=28171)
IrfanView 4.20 with Grosberg24 skin in Wine
It's a follow up of bug 8287.
In Preferences -> Toolbar select Grosberg24 skin, restart IrfanView.
Most icons on a toolbar will be completely missing (or probably transparent).
IrfanView 4.27 and higher is _not_ affected, because the author of this
application added a workaround specifically for Wine.
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