http://bugs.winehq.org/show_bug.cgi?id=16716
Summary: Flowcode has a bad display refresh
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpnpif(a)free.fr
Created an attachment (id=18384)
--> (http://bugs.winehq.org/attachment.cgi?id=18384)
Capture of the not refreshed right part of the FlowCode window
On MS Windows XP (VirtualBox), FlowCode window can not have a width greater
than the screen width (increase this width is impossible even moving the
window). On KDE, I can have a largest width by dragging the right side (perhaps
with Alt key). The part beyond the width of the screen of FlowCode is not
refreshed and have a wrong drawing. So wine should not permit to increase the
width of FlowCode beyond the screen width.
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http://bugs.winehq.org/show_bug.cgi?id=15576
Summary: Adobe Dreamweaver 8: "Next" link in Help doesn't work
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is the next problem after the now-solved bug 8920.
Basic help now works. The "Previous" and "Next" links on many
help pages don't work; they just blank out the content pane.
(And if you play around with it long enough, it tends
to lose its marbles and say "HTML rendering
currently disabled" in the content pane.
This persists until you restart Dreamweaver;
closing and reopening the Help window doesn't, um, help.
Also, the Search tab is blank, doesn't work at all.
But maybe those deserve their own bug reports.)
See http://wiki.winehq.org/AdobeDreamweaver for filename, sha1 sum etc.
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http://bugs.winehq.org/show_bug.cgi?id=27264
Summary: Silent Hill 2 menu
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ardolynk(a)telegraf.by
In SH2, main menu and other UI elements are invisible (still OK in 1.3.18).
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http://bugs.winehq.org/show_bug.cgi?id=24725
Summary: King's Bounty fails to start
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=31236)
--> (http://bugs.winehq.org/attachment.cgi?id=31236)
log +d3dx,+d3d
King's Bounty v1.7 fails to start and provides the following crash message:
".\BMRender\rmode.cpp(5151): DirectX call failed: -1, -1 code=0x80004001
(-2147467263)"
"sh winetricks d3dx9" is a workaround.
The log had lines about d3dx and d3d, hence I produced a new one with
+d3dx,+d3d and tagged the component as d3d. Tell me if what I brought up is
relevant, and if you need anything else, what channels would you need.
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http://bugs.winehq.org/show_bug.cgi?id=18687
Summary: in mission nightmoves the sand is too light
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.ea.com/music/the-official-medal-of-honor-pa
cific-assault
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gegsite(a)freemail.hu
In mission Nightmoves the sand is very light (as it would be midday)
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http://bugs.winehq.org/show_bug.cgi?id=20800
Summary: Cannot get my game Star Sonata to load using WINE
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthyo(a)gmail.com
CC: matthyo(a)gmail.com
Created an attachment (id=24910)
--> (http://bugs.winehq.org/attachment.cgi?id=24910)
error's that gets spit out into terminal when trying to load starsonata
i have this game StarSonata that im trying to get running on ubuntu 9.1 using
wine.. this game runs fine under windows.. but after i install it using wine it
loads then crashes.. heres the steps i took to get it to install
i installed wine using Synaptics package Manager
it appeared to install successfully
so i dled the starsonata installer from their website and ran it using wine
"Downloads/Star Sonata.exe"
wine created the .wine/ and c_drive/ directories and then launched the
installer... i clicked through the installer options but opted to install it to
c:/starsonata instead of the defult...
after it installed, i had to installed the C++ 2005 runtimes using wintricks
but now im getting to the point where, when i try to load my game i type (while
in the Star Sonata dir) wine start "Start Sonata.exe"
Star Sonata kinda loads but then hangs, then i have to press Esc aa couple
times to exit and then spits a bunch of fixme's(see attachment) into terminal
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http://bugs.winehq.org/show_bug.cgi?id=27893
Summary: Where’s Waldo installer needs native msxml
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
See bug 24894
err:ole:create_server class {afba6b42-5692-48ea-8141-dc517dcf0ef1} not
registered
= MSXML2.SERVERXMLHTTP
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http://bugs.winehq.org/show_bug.cgi?id=21281
Summary: NHL 99 graphics are corrupted on Direct3D
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atiitto(a)luukku.com
NHL 99 doesn't crash anymore if Direct3D is selected and runs very smooth, but
some graphics are corrupted. Details listed below:
- Menu transitions don't display correctly. (All transitions are black.)
- Ingame, some textures are misplaced or doesn't display at all. For example,
player introductions are corrupted and scoreboards have wrong textures.
Players, ice, fences, roof, special effects and crowds (mostly) are drawn
correctly.
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http://bugs.winehq.org/show_bug.cgi?id=16156
Summary: Networking doesn't work for app "IPS" Internet Print
Service (foto software fotoquelle.de)
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markusd112(a)web.de
After downloading IPS (Internet Print Service, a software for ordering foto
prints from Foto-Quelle) software the installation works fine.
When starting IPS it checks for software updates and updates for the price
list. This doesn't work. After a while it aborts with a timeout error message:
there is no network-connection.
I have already tried to set my hostname to the local ip in etc/host as
described in the wiki, but it doesn't work.
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http://bugs.winehq.org/show_bug.cgi?id=11964
Summary: .NET Reflector window is unusably corrupt
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.aisto.com/roeder/dotnet/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11288)
--> (http://bugs.winehq.org/attachment.cgi?id=11288)
Screenshot of .NET Reflector showing visual corruption
After installing the .NET Framework 2.0 (as per
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3754), running the
.NET Reflector application is successful, but missing listboxes and menus, and
offset button controls make the application virtually unusable.
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http://bugs.winehq.org/show_bug.cgi?id=12460
Summary: West Point Bridge Designer 2007 crashes with page fault
in oleaut32
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://bridgecontest.usma.edu/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11998)
--> (http://bugs.winehq.org/attachment.cgi?id=11998)
West Point Bridge Designer 2007 backtrace
When attempting to start the West Point Bridge Designer 2007 application after
installing, the splash screen briefly shows up before an unhandled page fault
exception occurs in VariantCopy function in oleaut32. Using winetricks to
install dcom98 rectifies the problem. Attached are relevant backtraces.
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http://bugs.winehq.org/show_bug.cgi?id=14256
Summary: Half-Life Episode 2: hl2.exe continues to running after
exit of game
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svega85(a)gmail.com
CC: svega85(a)gmail.com
game saves and quits normally but hl2.exe continues to running after I quit the
game and if I try to restart hl2:e2 it says you can only have one instance of
the game running at a time. if i kill hl2.exe after I exit the game it causes
issues simalar to bug #6297 and say registry in use the every time I start the
game until i verify the game cache.
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http://bugs.winehq.org/show_bug.cgi?id=21637
Summary: picasa 3.6 unable to scan
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epistemepromeneur(a)free.fr
Created an attachment (id=26124)
--> (http://bugs.winehq.org/attachment.cgi?id=26124)
picasascan.png
picasa 3.6
xscanimage from sane-frontends 1.0.14
open picasa
got to "import"
select the printer-scanner
xscanimage windows opens
the field "scan resolution is empty"
the list of résolution is empty
see picasascan.png
click on "scan"
the acquiring windows open
see picasacquiring1.png
i see the scanner scanning all the page
then
the acquiring windows disappears and that'all
see picasacquiring2.png
the picasa gui is frozen
i must kill picasa
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http://bugs.winehq.org/show_bug.cgi?id=12515
Summary: Adobe Premiere CS2 doesn't run
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://download.adobe.com/pub/adobe/premiere/win/2.x/Pre
mierePro2_0_Tryout.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danniello(a)gmail.com
Created an attachment (id=12072)
--> (http://bugs.winehq.org/attachment.cgi?id=12072)
Terminal output after start Adobe Premiere Pro.exe
Wine version: 0.9.59
I successfully installed Adobe Premiere CS2 (first with error, but second start
setup.exe ended without error)
After start Adobe Premiere Pro.exe there is error message:
Adobe Premiere Pro has encountered an error.
[\dev\stingray\Libraries\UIFramework\Src\BitmapDB.cpp-84]
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http://bugs.winehq.org/show_bug.cgi?id=15714
Summary: tools/font_convert.sh should be bourne compatible
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: enhancement
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Almost all of our scripts are bourne compatible, but tools/font_convert.sh
isn't (configure has some errors as well, but that could be autoconf issues).
austin@austin-desktop:~/wine-git$ checkbashisms tools/font_convert.sh
possible bashism in tools/font_convert.sh line 98 (bash arrays,
${name[0|*|@]}):
for i in "${FONTS[@]}"; do cp $i $TMPDIR; done
possible bashism in tools/font_convert.sh line 101 (bash arrays,
${name[0|*|@]}):
for i in "${FONTS[@]}"; do
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http://bugs.winehq.org/show_bug.cgi?id=15292
Summary: Microsoft Office Outlook 2007: Cannot start outlook once
e-mail settings have been configured
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16101)
--> (http://bugs.winehq.org/attachment.cgi?id=16101)
terminal output in git + patch for bug 12975
First, get past bug 12975 and bug 15291.
Now, either configure your e-mail client, or decline setting up an account (my
terminal output is from setting one up, but when I tried yesterday w/o setting
one up, I get the same error).
After configuring/declining, Outlook will attempt to start, but fail with:
'Cannot start Microsoft Office Outlook. Cannot open the Outlook window'.
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http://bugs.winehq.org/show_bug.cgi?id=10281
Summary: No$gba not rendering 3D models (at all) as it does in
Windows
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
No$gba running under Wine does not render some 3D models at all, where it does
in windows.
I have tested with 3 different drivers, (Both proprietary and un-proprietary
nVidia drivers, and an intel driver) so I don't believe my drivers are at
fault.
To reproduce, run these freeware tech demos:
http://www.ndshb.com/cgi-bin/cfiles/cfiles.cgi?0,0,0,0,4,22http://www.ndshb.com/cgi-bin/cfiles/cfiles.cgi?0,0,0,0,4,93
(Use the nds.gba binary for the second tech demo link)
In both instances the 3D fails to render completely. No error messages are
given at the console relating to this bug.
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http://bugs.winehq.org/show_bug.cgi?id=16559
Summary: PixelFormat_WineD3DtoDD Can't translate this Pixelformat
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://downloads.popcap.com/www/popcap_downloads/DinerDa
sh2Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=18059)
--> (http://bugs.winehq.org/attachment.cgi?id=18059)
Screenshot showing drawing errors
I have seen this error in the console log a few times, but it has never caused
any problems.
However, when running "Diner Dash 2" the console fills with the same three
messages repeated over and over, the CPU runs at 100% and the game can not be
played.
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 62
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 63
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
These three lines are repeated continuously.
Tried "winetricks directx9" but this does not replace ddraw.dll (which I am
assuming is the problem).
Replaced ddraw.dll with a native Windows XP version (which wine itself does not
recommend), and had to copy dciman32.dll too, but this causes a page fault.
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http://bugs.winehq.org/show_bug.cgi?id=20264
Summary: SmartHeap Library reports MEM_BAD_POINTER and app
crashes on launch
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)nathanshearer.com
Created an attachment (id=23915)
--> (http://bugs.winehq.org/attachment.cgi?id=23915)
SmartHeap Library dialog
When launching the program a "SmartHeap Library" dialog repeatedly appears with
MEM_BAD_POINTER and the program crashes.
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http://bugs.winehq.org/show_bug.cgi?id=21282
Summary: d3d_surface:IWineGDISurfaceImpl_UnLoad UnLoad is not
supported on X11 surfaces!
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taur(a)mail.com
I get this when closing a Ragnarok Online, it tells to report so here goes:
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x166100): UnLoad is not supported
on X11 surfaces!
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x166100): Most likely the parent
library did something wrong.
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x166100): Please report to
wine-devel
I am using nvidia driver 185.18.36 on a geforce8800gts
the message was present in wine 1.1.32 also
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http://bugs.winehq.org/show_bug.cgi?id=22396
Summary: Hearts of Iron III - Texture brushes are not
sized/aligned properly
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=27412)
--> (http://bugs.winehq.org/attachment.cgi?id=27412)
Builtin gdiplus behaves different from native
Since there is a patch for bug 22334, it allows me to demonstrate another
problem with texture in initial window of Hearts of Iron 3.
Attached picture shows that better - notice:
* texture begins with its lower half-part
* different size of texture
* unreadable font
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http://bugs.winehq.org/show_bug.cgi?id=16237
Summary: Distorted sound in Dyson game
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.dyson-game.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game Dyson is supposed to have a soothing, spacy
soundtrack, but it's full of distortion under Wine.
You need to do 'winetricks mono20' or 'winetricks dotnet20' before installing.
The sound distortion is the same in either case.
For comparison, running Dyson on mono natively on Linux sounds much better.
(I had to do 'apt-get install libgdiplus libsdl-net1.2 libsdl-gfx1.2-dev
libsdl-mixer1.2 libsdl-image1.2 libvorbis0a libpng12-0' before
that worked.)
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http://bugs.winehq.org/show_bug.cgi?id=12975
Summary: outlook 2007 doesn't run after install
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh(a)bermangroup.com
Created an attachment (id=12718)
--> (http://bugs.winehq.org/attachment.cgi?id=12718)
wine outlook.exe log
When following either of the directions found linked on the MS Office 2007
appdb site, although Office '07 installs, Outlook '07 fails to start, with no
error message. After switching to WinXP emulation, the error message pops up:
"Cannot start Microsoft Office Outlook". Attached is the log when run under XP
emulation.
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http://bugs.winehq.org/show_bug.cgi?id=13837
Summary: FlowCode hangs when works with LCD module init.
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpnpif(a)free.fr
Create a project with FlowCode.
Place a Macro component call for LCD Init on the work area.
Double Click on LCD Init rectangle or launch the program if it is completed.
FlowCode stops with the message error : "Microsoft Visual C++ Runtime Library,
Runtime error !"
In the console, an error is shown :
"err:variant:SafeArrayCopy not copying an array of 0 elements"
On MS Windows, this error is not issued.
My idea : Is the path for FlowCode libraries of macros accessible ?
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