http://bugs.winehq.org/show_bug.cgi?id=28579
Bug #: 28579
Summary: Regression: Comanche 3 menu is unusable because of
graphic issues
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Classification: Unclassified
Regression SHA1: cc45316d029c35b287e3266eec5c7162345db602
Created attachment 36714
--> http://bugs.winehq.org/attachment.cgi?id=36714
screenshot from broken menu
The menu of Comanche 3 has graphic issues as shown in the screenshot.
I did a regression test:
cc45316d029c35b287e3266eec5c7162345db602 is the first bad commit
commit cc45316d029c35b287e3266eec5c7162345db602
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Sep 19 21:50:23 2011 +0200
ddraw: Setup swapchain dimensions and format using the current display mode
in ddraw_create_swapchain().
:040000 040000 1eddc45552d646ed1205dc2c15f0e3b8afbf37c5
5980c60cfc14d9e2573040d72a47dbfdb49455a5 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=29967
Bug #: 29967
Summary: Cyberboard Player hangs when opening a game
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://cyberboard.brainiac.com/cyberboardv310.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Blocks: 23225
Classification: Unclassified
Regression SHA1: 579afe5cc6ffd661b1802c42ae2adf17dbfcedc8
Created attachment 39007
--> http://bugs.winehq.org/attachment.cgi?id=39007
winedbg backtrace
I came across the problem when testing bug #23225.
Steps to reproduce the problem:
1. Install Cyberboard, then start it with CBPlayer.exe.
2. "File" -> "Open" -> "GenericGame.gam". At that point the application
freezes.
Nothing relevant in the terminal.
The attached backtrace was created with wine-1.4-rc4-31-gf43f37d.
This is a regression caused by
579afe5cc6ffd661b1802c42ae2adf17dbfcedc8 is the first bad commit
commit 579afe5cc6ffd661b1802c42ae2adf17dbfcedc8
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Dec 29 09:57:58 2011 +0100
gdi32: Implement PolyPolygon in the DIB driver.
:040000 040000 5d2ceff77fe209eb9e185dbafa9b15754ed61155
91a9ad1dc5873b198973190b34e66970fa39996b M dlls
git checkout 579afe5cc6ffd661b1802c42ae2adf17dbfcedc8 >>the application hangs
git reset --hard HEAD^ >>the application opens the game normally
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http://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #39 from xangel1(a)mail.ru 2012-02-24 12:36:14 CST ---
(In reply to comment #38)
> (In reply to comment #37)
>
> Glad to know you could solve it. And yes, I can also confirm the problem with
> loading/saving.
>
> Saving works fine most of the time (it has crashed a few times) but loading
> *never* works. It crashes with an unhandled exception.
>
> This is the only thing keeping me from playing STEINS;GATE as everything else
> works perfectly; but having to start from the beginning in such a long
> text-based game makes it useless.
>
> I hope someone has been able to find a workaround for this problem.
winetricks d3d9 stabilize in-game save&loads
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http://bugs.winehq.org/show_bug.cgi?id=8871
GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |d17f037fb11b8a654a38040aaef
| |bdce5f2358963
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #28 from GyB <gyebro69(a)gmail.com> 2012-02-24 12:16:24 CST ---
The patch has been committed as d17f037fb11b8a654a38040aaefbdce5f2358963.
Text as well as the loading screens are now visible in Bloodrayne 2. The
remaining problem with incorrect position of the text in the menus should go
into a separate bug.
Marking as FIXED.
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http://bugs.winehq.org/show_bug.cgi?id=201
Higgs bison <bizzone(a)hotbox.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|bizzone(a)hotbox.ru |
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http://bugs.winehq.org/show_bug.cgi?id=29990
Bug #: 29990
Summary: Firefox, thunderbird and Seamonkey and wine on Ubuntu
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onesime45(a)yahoo.fr
Classification: Unclassified
Hello,
Sorry, I already posted a message that was closed as invalid
(http://bugs.winehq.org/show_bug.cgi?id=29565), but my problem has still not
been solved.
I posted on other forums
(http://forums.mozillazine.org/viewtopic.php?f=9&t=2428361 or
http://portableapps.com/node/30460) and it seems that still come to Wine.
Could help me diagnose my problem, I propose to carry out tests etc. to find
where it comes from?
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=29565
Bug #: 29565
Summary: Wine and Portable Apps (Firefox and Thunderbird)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onesime45(a)yahoo.fr
Classification: Unclassified
Hi all,
I use Portable Apps with windows and Ubuntu (with Wine), and since few days, I
can't open Thunderbird or Firefox Portable. I have an error message who propose
me to tell to wine support...
Is it normal?
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http://bugs.winehq.org/show_bug.cgi?id=28227
Summary: Diablo II: Graphics in game and menu flicker
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henry.baldursson(a)gmail.com
With version 1.3.27, graphics in the menu and game started to flicker. Can
sometimes be fixed or reduced by switching between 640x480 and 800x600 graphics
modes from within game.
Got the latest version of Diablo 2, downloaded from battle.net, using the
latest version of Wineskin to create bundles. I run it in the DirectDraw mode.
Workaround: Changing back to 1.3.26 fixes the flickering.
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http://bugs.winehq.org/show_bug.cgi?id=9127
xangel1(a)mail.ru changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xangel1(a)mail.ru
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http://bugs.winehq.org/show_bug.cgi?id=6716
--- Comment #29 from Nikolay Sivov <bunglehead(a)gmail.com> 2012-02-24 07:35:47 CST ---
(In reply to comment #28)
> Seems like I have found the bug. As I can tell, the problem is following:
>
> IDOS has broken WindowProc handler for custom drawing - it returns 48 insted of
> CDRF_NOTIFYITEMDRAW code when the handler is called with CDDS_PREPAINT code.
48 is (CDRF_NOTIFYITEMDRAW | CDRF_NOTIFYPOSTPAINT)
> According to MSDN, ListView should send NM_CUSTOMDRAW notifications _only_ if
> dwDrawStage equals CDDS_PREPAINT:
>
> http://msdn.microsoft.com/en-us/library/windows/desktop/bb775489(v=vs.85).a…
This is usually irrelevant how it's documented to be, tests are what we need.
>
> The problem is, that wine treats cditemmode parameters as flags and compares it
> with "&", and not with "==".
>
They are bit flags.
>
> Please, could someone double check my patch before I post it to by applied?
I think you change much more than you test shows. If I got it correctly you
mean that if retvalue is not equal to CDRF_NOTIFYITEMDRAW whole custom draw
sequence should be skipped, is that right? If so you need to return something
else, some garbage value will work as well, or 0, and check if message sequence
is empty after that.
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--- Comment #28 from Petr Dlouhý <petr.dlouhy(a)email.cz> 2012-02-24 07:24:08 CST ---
Seems like I have found the bug. As I can tell, the problem is following:
IDOS has broken WindowProc handler for custom drawing - it returns 48 insted of
CDRF_NOTIFYITEMDRAW code when the handler is called with CDDS_PREPAINT code.
According to MSDN, ListView should send NM_CUSTOMDRAW notifications _only_ if
dwDrawStage equals CDDS_PREPAINT:
http://msdn.microsoft.com/en-us/library/windows/desktop/bb775489(v=vs.85).a…
The problem is, that wine treats cditemmode parameters as flags and compares it
with "&", and not with "==".
I am attaching patch, which solves this. It also contains test for this which
runs on WinXP, Wine with native comctl32 library, Wine with this patch but not
on pure Wine 1.4-rc2.
Please, could someone double check my patch before I post it to by applied?
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http://bugs.winehq.org/show_bug.cgi?id=29751
Bug #: 29751
Summary: Some part of OpacPlus.exe doesn't display Chinese
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download OpacPlus
$ wget
'http://library.sysu.edu.cn/c/document_library/get_file?folderId=21&name=DLF…'
2. unzip DLFE-103.zip
3. install vb6 runtime
$ winetricks vb6run
4. import the "Microsoft Sans Serif" reg file (
http://bugs.winehq.org/attachment.cgi?id=38583 in Bug 27444 )
Workaround for the font link issue
5. start OpacPlus
$ wine OpacPlus.exe
Expect result:
Display Chinese, as it does on Windows
Actual result:
Some part of the UI does not display Chinese, as Screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=29858
Bug #: 29858
Summary: WinUAE is not able to capture certain key press events
Product: Wine
Version: 1.4-rc1
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2330.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
I'm testing Wine 1.4rc1 under Lubuntu 11.10 64-bit, which uses the LXDE
desktop/Openbox window manager.
The WinUAE Amiga emulator does not capture/see certain key presses when the
emulation is running. A couple I noticed are the left Windows key and the
Ctrl-Alt-D key combination.
When I press the left Windows key, the LXDE panel menu appears at the lower
right of the screen. Pressing Ctrl-Alt-D opens the file manager (PCManFM).
It is definitely possible for programs to capture those key presses. For
example, running a VirtualBox Windows guest, the guest Start menu not the LXDE
panel menu appears when I press the left Windows key.
To (hopefully) show the problem:
- Download and run the WinUAE installer. Check the box to run the program at
the end.
- When the Properties window opens click Start. The emulation window opens and
the mouse and keyboard are captured.
- Press left Windows or Ctrl-Alt-D. As described above, for me those key
presses are taken/eaten by the desktop, not WinUAE.
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http://bugs.winehq.org/show_bug.cgi?id=21953
Summary: Autodesk 3D Studio Max 2010 trial installer fails
because it can't install Backburner
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I did
$ rm -rf .wine
$ wine Autodesk_3ds_Max_2010_English_WIN_32_Trial.exe
(whereupon I hit bug 21951, and continued like this:)
$ sh winetricks gdiplus
$ cd .wine/drive_c/Autodesk/Autodesk_3dsmax_2010_English_Trial
$ wine setup
This failed. Here's c:/users/dank/Temp/3ds\ Max\ 2010\ Setup.log:
...
2010/3/6:16:35:50 dank slave3 Install Microsoft Visual C++ 2005
Redistributable (x86) Succeeded
2010/3/6:16:35:53 dank slave3 Install Microsoft Visual C++ 2008 SP1
Redistributable (x86) Succeeded
2010/3/6:16:39:23 dank slave3 Install .NET Framework Runtime 3.5 SP1
(This may take several minutes) Failed Failure is ignored, Result=1603^M
2010/3/6:16:39:28 dank slave3 Install DirectX® Runtime Update
Succeeded
2010/3/6:16:39:30 dank slave3 Install MSXML 6.0 Parser
Succeeded
2010/3/6:16:39:30 dank slave3 Install Autodesk Backburner 2008.1
Failed Installation aborted, Result=120
Hmm. So I tried installing Backburner by itself:
$ cd
~/.wine/drive_c/Autodesk/Autodesk_3dsmax_2010_English_Trial/support/backburner/
$ wine backburner.exe
...
err:msi:call_script Could not find CLSID for Windows Script
but it seemed to succeed. I then reran the main inner installer:
$ cd .wine/drive_c/Autodesk/Autodesk_3dsmax_2010_English_Trial
$ wine setup
This now thinks Backburner is installed, so that was a good workaround.
Perhaps 'winetricks wsh56' would have worked around it, too; I haven't checked.
The next problem is bug 20211.
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http://bugs.winehq.org/show_bug.cgi?id=29189
Bug #: 29189
Summary: world of goo does not start
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: midnighterdev(a)gmail.com
Classification: Unclassified
Created attachment 37658
--> http://bugs.winehq.org/attachment.cgi?id=37658
log of start steam and fails start of "world of goo" game
I run game but it does not start. I use Steam.exe version of game.
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http://bugs.winehq.org/show_bug.cgi?id=29770
Bug #: 29770
Summary: Fetion IM Client: crashes when opening a chat window
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarrodbagwell(a)gmail.com
Classification: Unclassified
1. Download Fetion(飞信)IM client from http://feixin.10086.cn/download/pcclient/
(sha1sum 10cc9c18b9864dd4c1a4a4b263e46ea2570d4446)
2. Install client, making sure to set language environment to Chinese with
command LANG=zh_CN.utf8
3. Sign up for an account at https://feixin.10086.cn/account/register/
4. Login into client
5. Double click on the auto-assistant contact (should be the only contact you
have at this point) to open a chat window.
6. Fetion should crash and will generate a .dmp.
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http://bugs.winehq.org/show_bug.cgi?id=29771
Bug #: 29771
Summary: Fetion IM Client: Crashes when trying to open apps in
appbox
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarrodbagwell(a)gmail.com
Classification: Unclassified
1. Download Fetion(飞信)IM client from http://feixin.10086.cn/download/pcclient/
(sha1sum 10cc9c18b9864dd4c1a4a4b263e46ea2570d4446)
2. Install client, making sure to set language environment to Chinese with
command LANG=zh_CN.utf8
3. Sign up for an account at https://feixin.10086.cn/account/register/
4. Login into client
5. Click on the appbox icon (lower right corner of the screen, looks like a
rubik's cube) to open the appbox.
6. Try to open an app from the list presented. At first it will try to load,
then freeze up and cause a crash.
7. Wine then will run a backtrace on the crash.
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http://bugs.winehq.org/show_bug.cgi?id=29772
Bug #: 29772
Summary: Fetion IM Client: Crashes when you click on the status
bar to edit it
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarrodbagwell(a)gmail.com
Classification: Unclassified
1. Download Fetion(飞信)IM client from http://feixin.10086.cn/download/pcclient/
(sha1sum 10cc9c18b9864dd4c1a4a4b263e46ea2570d4446)
2. Install client, making sure to set language environment to Chinese with
command LANG=zh_CN.utf8
3. Sign up for an account at https://feixin.10086.cn/account/register/
4. Login into client
5. Click on the status bar underneath your login name at the top center of the
IM client as if you want to edit the status message.
6. Fetion should crash and will generate a .dmp.
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http://bugs.winehq.org/show_bug.cgi?id=29773
Bug #: 29773
Summary: Fetion IM Client: Crashes upon trying to open
FetionGames.exe
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarrodbagwell(a)gmail.com
Classification: Unclassified
1. Download Fetion(飞信)IM client from http://feixin.10086.cn/download/pcclient/
(sha1sum 10cc9c18b9864dd4c1a4a4b263e46ea2570d4446)
2. Install client, making sure to set language environment to Chinese with
command LANG=zh_CN.utf8
3. Sign up for an account at https://feixin.10086.cn/account/register/
4. Login into client
5. Click on the FetionGames icon in the Client window (6th from the left on the
row of icons below the profile button. Looks like the Ace of Spades)
6. Fetion will pop up with at window asking if you want to install the game
extension. Click the left button for yes.
7. Once installed Fetion will try to launch the game extension, and it will
crash.
8. Wine will generate a backtrace from the crash.
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http://bugs.winehq.org/show_bug.cgi?id=29779
Bug #: 29779
Summary: Graphic program "ShiftN" does not work anymore
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rolf.Niepraschk(a)gmx.de
Classification: Unclassified
Created attachment 38675
--> http://bugs.winehq.org/attachment.cgi?id=38675
the saved file "backtrace.txt"
The small Graphic program "ShiftN"
==> http://www.shiftn.de/
does not work with the current version of wine (wine-1.4-rc2). In the past
"ShiftN" has work very robust with wine (I think util wine version 1.3).
...Rolf
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http://bugs.winehq.org/show_bug.cgi?id=29795
Bug #: 29795
Summary: > 9a02e012-6303-4e1e-b9a1-630f802592c5 < Is not
implemented.
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: EagleScreen(a)gmail.com
Classification: Unclassified
Created attachment 38707
--> http://bugs.winehq.org/attachment.cgi?id=38707
Terminal output
> 9a02e012-6303-4e1e-b9a1-630f802592c5 <
Found in Windows SDK 6.0
Declared with __declspec(uuid) as InMemoryPropertyStore in file propsys.h
Found in Windows Vista registry
Registered class: Packed Property Storage Object
Inproc sever: C:\Windows\system32\propsys.dll (product: Microsoft®
Windows® Operating System,version 6.0.6000.16386)
That feature was introduced in Windows 6.0 and is not implemented in Wine, this
causes some applications like Microsoft Word 2007 to crash when trying to save
a file, just before the save file dialog to appears.
This only happens when Wine is configured in Windows Vista or Windows 7 mode.
Please watch the attached terminal output log.
This was discovered in other bug report:
http://bugs.winehq.org/show_bug.cgi?id=29788
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http://bugs.winehq.org/show_bug.cgi?id=29866
Bug #: 29866
Summary: Pro evolution soccer 12 works only with no audio
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Excuse my bad English, I am Brazilian, I'm using google translator
I am a great series Pes, and also the wine project,
The game Pes 12, works very well in wine, acts as the X-box, Fps normal, no
freezes, but only when I disable the sound via winetricks, with sound enabled,
the game closes as soon as I open, I friends to help run the Pes 12 with sound.
information
Alsa sound driver
I386 Debian Squeeze
log output in the terminal:
hiphop@hiphop:~/.local/share/wineprefixes/pes12/drive_c/Program
Files/Konami/PES12$ env
WINEPREFIX="/home/hiphop/.local/share/wineprefixes/pes12" wine pes2012.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x21ff1c4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x21ff0dc,0x00000000), stub!
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x4002a 0x00000000
fixme:win:EnumDisplayDevicesW ((null),0,0x21ff814,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only
playback stream
ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only
playback stream
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:win:RegisterDeviceNotificationA (hwnd=0x4002a,
filter=0x21ffcf4,flags=0x00000000) returns a fake device notification handle!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d_texture:wined3d_texture_set_autogen_filter_type texture 0x1c1818,
filter_type WINED3D_TEXF_POINT stub!
mixer.c:316: DSOUND_BufPtrDiff: Assertiva `ptr1 < buflen' falhou.
wine: Assertion failed at address 0xb77b5424 (thread 0025), starting
debugger...
I did tests with sound driver Ossv4 happened and the same error.
Dsound installed through winetricks, and the game did not close, but ran
without sound.
any help is welcome,
thank you
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http://bugs.winehq.org/show_bug.cgi?id=29917
Bug #: 29917
Summary: Alan Wake keyboard not working in-game
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phildaman46(a)msn.com
Classification: Unclassified
When running the game Alan Wake, the keyboard is not responsive at the starting
screen where it says 'Press Any Key'. Can't get to the main menu or in-game
when none of the keys are working.
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http://bugs.winehq.org/show_bug.cgi?id=29802
Bug #: 29802
Summary: Dungeon Keeper 2: doesn't show menu/in-game graphics
after videos
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
Classification: Unclassified
Created attachment 38711
--> http://bugs.winehq.org/attachment.cgi?id=38711
Console output of DK2
When starting Dungeon Keeper 2 you're forced to see at least the Bullfrog logo
video and normally also the intro video (you should be able to skip the second
video by editing the registry but that doesn't work either). Both of them are
shown correctly. But afterwards you should see a loading screen and then the
main menu. The doesn't happen. Your screen is stuck with the last frame. The
game itself seems to run correctly, because after a few seconds you can hear
the background sound that is played while you're in the menu and if you move
you're mouse around you can also find (by sound) the menu items and click them.
There is not much on the console, the line that is logged after the intro ends
is:
> fixme:d3d:state_subpixel Render state WINED3D_RS_SUBPIXEL not implemented yet.
The whole output (without being able to play a level) is attached.
I see this with DK2 v1.70 (patching to 1.70 is required, prior versions just
crash, but they were crash happy on Windows too IIRC) and Wine forced to behave
like Win2k (see bug #21147 for further details, why Win2k is needed).
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