http://bugs.winehq.org/show_bug.cgi?id=24248
Summary: TREPCAD St3: some stair types give fatal errors
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas(a)braml.org
TREPCAD St3 has regressed. Now some stair types (all with "corner right") can
no longer be created and give a fatal error.
A regression test identified
baef9a7e92d93bde21303d8f81c7d80dee9b1780 (oleaut32: Don't invoke a function
that has the restricted attribute or is part of an interface that's marked as
restricted.)
as first bad commit.
Just ask if you need more detailed console logs.
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http://bugs.winehq.org/show_bug.cgi?id=17508
Summary: Adobe Photoshop CS2 won't install
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mazin(a)aztekera.com
I am using Wine 1.1.15 from Ritchie's Ubuntu repository on Ubuntu-amd64.
I cannot get Adobe Photoshop CS2 to install. It get stuck on the setup screen
where it asks for the user's name and serial number:
"The following information must be entered before installation ..."
If I fill in the name and organization fields and choose "Install 30-day trial
version", the next screen tells me that "0 This is not a valid serial
number..."
If I actually type in a serial number, it will tell me that "#########
This is not a valid serial number..."
So, I cannot install with a serial number, and I cannot install the trial
either. I downgraded to ubuntu~1.0.1 and still had this problem.
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http://bugs.winehq.org/show_bug.cgi?id=21015
Summary: Regression in Wine 1.1.34 causes application crashes
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Since upgrading to 1.1.34 (previously using 1.1.33 with no issues), I have
noticed application crashes within a minute or two of the application otherwise
loading fine. Each time, a variation on the following error message appears on
the console:
err:seh:setup_exception_record nested exception on signal stack in thread 0020
eip 7bc72010 esp 7ffdbc7c stack 0x232000-0x330000
or
err:seh:setup_exception_record nested exception on signal stack in thread 0009
eip 7bc72010 esp 7ffdbc7c stack 0x232000-0x330000
are two variants.
Two applications in particular have been affected thus far:
- Star Trek: Birth of the Federation
- Commandos: Behind Enemy Lines
but thus far I have not had an issue with any other.
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http://bugs.winehq.org/show_bug.cgi?id=29760
Bug #: 29760
Summary: Sonic R complains about a lost surface when starting
in Direct3D mode
Product: Wine
Version: 1.4-rc1
Platform: x86-64
URL: http://www2.sega.co.jp/download/pc/sonicr/sonicr.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: matteo.mystral(a)gmail.com
Classification: Unclassified
Regression SHA1: c6c5c6905e87fefffd00c7d8e68df22879aefe55
Created attachment 38641
--> http://bugs.winehq.org/attachment.cgi?id=38641
Terminal output
When starting in Direct3D mode, Sonic R produces a dialog saying "Lost Surface
- CheckForLostSurfaces." After dismissing it, the game proceeds as expected.
This dialog didn't appear before 1.3.37, and regression testing indicated:
c6c5c6905e87fefffd00c7d8e68df22879aefe55 is the first bad commit
commit c6c5c6905e87fefffd00c7d8e68df22879aefe55
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Thu Jan 12 17:05:20 2012 +0100
wined3d: Handle discarded depth-stencil surfaces with SFLAG_LOST.
SFLAG_INSYSMEM is already set by surface_add_dirty_rect() for all
surfaces anyway.
:040000 040000 815f65687dd4087eff7d50a28d1c66a52d27d678
63e99bac135bbc061d4f783f664303fd658a124d M dlls
git checkout c6c5c6905e87fefffd00c7d8e68df22879aefe55 shows the dialog
git checkout c6c5c6905e87fefffd00c7d8e68df22879aefe55^ does not
This also occurs in the demo, but it will probably crash on start unless you do
something to slow CPU processing down (game bug).
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http://bugs.winehq.org/show_bug.cgi?id=23423
Summary: Some graphics are corrupted in Civilization IV
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t6tiar00(a)students.oamk.fi
Some graphics are corrupted in Civilization IV. It used to be a problem before.
At some point it was fixed, but unfortunately I can't give exact version number
of Wine.
Issues I have found:
Civilization IV:
- In-game menu's CivIV-logo is corrupted.
Civilization IV - Beyond the Sword:
- Animated mouse cursor is gray.
- In-game menu's CivIV-logo is corrupted.
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http://bugs.winehq.org/show_bug.cgi?id=20186
Summary: Project64 does not work with gamepads anymore
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ragnara-dba(a)gmx.de
Project64 1.6 with input plugin N-Rage's Direct-Input8 V2 1.83 does not
recognize any buttons pressed on a usb gamepad anymore with Wine 1.1.30 (and
crashed with 1.1.29) - it works just fine with 1.1.27.
The gamepad is an original gamecube gamepad connected over a usb adapter.
I'm using Archlinux with all recent updates and a default kernel. AppDB states
that Project64 was tested recently on a similiar system but only with other
input devices.
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http://bugs.winehq.org/show_bug.cgi?id=20866
Summary: Houaiss Portuguese Dictionary (blocked window)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrx(a)riseup.net
Hello friends. I appologize for disturbing you, I hope I'm not doing anything
wrong by posting this thing here, but, I decided to try.
I've been using Debian for about a year, and I've got a bit of a problem with
an electronic dictionary which is very dear to me, since I work with texts...
It's the Houaiss Portuguese Dictionary, made for Windows.
All the other dictionaries I use run perfectly well in Wine, but this one has
got some kind of strange bug. Sometimes, when I open it, it appears as a
minimized window at the panel below. If you then click on it to maximize it,
instead of a full screen window what you get is only a very narrow strip of
window. If you click on its right-hand upper corner in order do maximize it,
nothing happens. All you can do is close it. Then, if you run the programm
again, the same thing will happen, no matter how many times you try. If you
uninstall the software and re-install it completely, usually the same thing
happens!
A friend of mine wrote a script for me which has helped, since with it I
usually can make it work again, but it's always a little bit annoying, since it
doesn't work immediately, and you have to run the scrip a thousand times before
the moody dictionary decides to work.
The scrip I've been using to fix the problem runs as follows:
#!/bin/sh
cp -a ~/.wine_working/* ~/.wine
echo "old good wine restored..."
I'm no expert al all, as you can see, so if you could help me (and probably
other portuguese speakers who use this dictionary) to definetely solve this
problem I'd really appreciate!
I thank you very much for your attention and help!
Zac
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http://bugs.winehq.org/show_bug.cgi?id=6878
James <James(a)superbug.demon.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |James(a)superbug.demon.co.uk
--- Comment #16 from James <James(a)superbug.demon.co.uk> 2012-02-11 09:54:57 CST ---
This might be a bug in "LineTo".
Any call to "LineTo" or "Rectangle" or "PolyLine" should force a refresh.
Currently a call to LineTo on its own does not update the screen in WINE but
does in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=5627
--- Comment #17 from Frédéric Delanoy <frederic.delanoy(a)gmail.com> 2012-02-11 09:21:41 CST ---
(In reply to comment #16)
> wine 1.4-rc2 here. The bug is as valid, as it was in 2006. It's a - errm,
> slight - shame that such bugs are still eating wine...
Maybe you should lobby Dan so he updates/resubmits his patch (comment 4 and
comment 5)...
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Rafal Stanilewicz <washuu(a)eastnews.com.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |washuu(a)eastnews.com.pl
--- Comment #16 from Rafal Stanilewicz <washuu(a)eastnews.com.pl> 2012-02-11 09:15:41 CST ---
wine 1.4-rc2 here. The bug is as valid, as it was in 2006. It's a - errm,
slight - shame that such bugs are still eating wine...
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http://bugs.winehq.org/show_bug.cgi?id=6893
--- Comment #11 from Frédéric Delanoy <frederic.delanoy(a)gmail.com> 2012-02-11 08:58:36 CST ---
Still in wine-1.4-rc2-118-g88ae2c1
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http://bugs.winehq.org/show_bug.cgi?id=9210
John Porterfield <ycarus(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ycarus(a)gmail.com
--- Comment #49 from John Porterfield <ycarus(a)gmail.com> 2012-02-10 22:21:13 CST ---
Still present in 1.4-rc2
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http://bugs.winehq.org/show_bug.cgi?id=7387
--- Comment #26 from John Winterton <jwinterton(a)ezlink.ca> 2012-02-10 16:58:14 CST ---
(In reply to comment #25)
> Regression results:
>
> 5253f900fa62a48c848b99f80c89523404806fc is the first bad commit
> commit 05253f900fa62a48c848b99f80c89523404806fc
> Author: Thomas Faber <thfabba(a)gmx.de>
> Date: Fri Jan 27 23:56:10 2012 +0100
>
> comctl32: Fix MSVC build in monthcal.c.
>
> :040000 040000 ae4af90fee4b18ba9dd9b64dc5367d5d4163ade1
> 34823a151712b48412113f0c3cbbc5f9c3a9b137 M dlls
>
> THIS IS A FALSE RESULT. Subsequent testing has shown that the problem appears
> to be a long unreported bug in the application.
>
> This report can probably be closed, but it was an interesting exercise.
Oops wrong bug. Keep this one alive please. This result belongs in bug 29837
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John Winterton <jwinterton(a)ezlink.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jwinterton(a)ezlink.ca
--- Comment #25 from John Winterton <jwinterton(a)ezlink.ca> 2012-02-10 14:26:53 CST ---
Regression results:
5253f900fa62a48c848b99f80c89523404806fc is the first bad commit
commit 05253f900fa62a48c848b99f80c89523404806fc
Author: Thomas Faber <thfabba(a)gmx.de>
Date: Fri Jan 27 23:56:10 2012 +0100
comctl32: Fix MSVC build in monthcal.c.
:040000 040000 ae4af90fee4b18ba9dd9b64dc5367d5d4163ade1
34823a151712b48412113f0c3cbbc5f9c3a9b137 M dlls
THIS IS A FALSE RESULT. Subsequent testing has shown that the problem appears
to be a long unreported bug in the application.
This report can probably be closed, but it was an interesting exercise.
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http://bugs.winehq.org/show_bug.cgi?id=7698
--- Comment #226 from Collin <Nothingmuchheretosay(a)yahoo.com> 2012-02-09 20:43:24 CST ---
Setting hl2.exe to Windows 98 now works again, at least in HL2DM.
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http://bugs.winehq.org/show_bug.cgi?id=7698
--- Comment #225 from Chad Sikorra <chad.sikorra(a)gmail.com> 2012-02-09 20:22:39 CST ---
(In reply to comment #224)
>
> Unfortunately this bug seems to exist still, at least as of wine-1.4-rc2. It
> basically makes the game unplayable for me because the crashing is so random
> and frequent.
>
> I tried the HUD modification as a possible work around but it causes the fonts
> on the scoreboard (when you press tab in-game) to be invisible. Perhaps it
> relies on a font I don't have? I did install the MS core fonts, so not sure
> what's going on there.
Hate to add more noise, but I fixed my own issue. Not sure if this will cause
issues again with crashing, but the HUD mod needs a fairly large section added
to make the scoreboard visible.
See: http://forums.steampowered.com/forums/showthread.php?t=1329454
Not sure how to make this consistent with the one already added as an
attachment here. Perhaps someone that knows what they're supposed to be looking
at can tell us. So far it seems to work fine with the additions from the link
above.
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Chad Sikorra <chad.sikorra(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |chad.sikorra(a)gmail.com
--- Comment #224 from Chad Sikorra <chad.sikorra(a)gmail.com> 2012-02-09 17:48:02 CST ---
(In reply to comment #223)
> I'm not a CSS player, but I used to apply win98 mode to hl2.exe, so lots of
> source games wouldn't crash, including tf2, and insurgency (which would crash
> on start up). I no longer need to do this; I can use winver winxp, and the
> games don't crash (and might also be running faster).
>
> Hopefully this evidence is not too anecdotal, but it might show that the bug is
> fixed or ameliorated as a result of recent gdi/dib work.
Unfortunately this bug seems to exist still, at least as of wine-1.4-rc2. It
basically makes the game unplayable for me because the crashing is so random
and frequent.
I tried the HUD modification as a possible work around but it causes the fonts
on the scoreboard (when you press tab in-game) to be invisible. Perhaps it
relies on a font I don't have? I did install the MS core fonts, so not sure
what's going on there.
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http://bugs.winehq.org/show_bug.cgi?id=21306
Summary: Regression: 16-bit application fails with "DDE
requires ddeml.dll"
Product: Wine
Version: 1.1.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perchrh-wine(a)pvv.org
Created an attachment (id=25642)
--> (http://bugs.winehq.org/attachment.cgi?id=25642)
output of WINEDEBUG=+relay,-debug wine ./SETUP.EXE
This regression was introduced between wine 1.1.35-release and 1.1.36-release.
To reproduce, download the two zip files listed in the applications AppDB entry
(links below). Unzip them in a new directory, enter the directory and
execute 'wine ./SETUP.exe'. A messagebox with the message "DDE requires
ddeml.dll" appears. This does not happen when using wine 1.1.35.
The application in question is the game "Mordor - the depths of Dejenol",
http://appdb.winehq.org/objectManager.php?sClass=version&iId=8673&iTestingI…
Although it did not fully work with previous Wine versions, it was more
functional than now.
Download:
http://decklinsdomain.net/DemDev/archives/Mordor1/MORDOR1A.ZIPhttp://decklinsdomain.net/DemDev/archives/Mordor1/MORDOR1B.ZIP
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http://bugs.winehq.org/show_bug.cgi?id=18511
Summary: Full Tilt Poker loses sound after a minute
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
I'm pretty sure this is not a pulseaudio issue as it's been occurring for
years, though I haven't reported it until now.
In Full Tilt Poker you can hear a few sounds - a slight ding when it's your
turn, the sound of cards being delt, and chips stacking. In Wine, however,
they stop completely after about 4 or 5 hands have been played.
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http://bugs.winehq.org/show_bug.cgi?id=9026
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |scott(a)open-vote.org
--- Comment #29 from Jerome Leclanche <adys.wh(a)gmail.com> 2012-02-09 11:47:33 CST ---
*** Bug 18511 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=29836
Bug #: 29836
Summary: PerfectWorld installer fails to start.
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aric(a)codeweavers.com
Classification: Unclassified
Perfect World installer fails to start.
Caused by:
3d81e97c753a73646081b1084ad64c88b71f4cc8 is the first bad commit
commit 3d81e97c753a73646081b1084ad64c88b71f4cc8
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Wed Jul 20 01:41:12 2011 +0900
kernel32: Add a test how PE section characteristics get mapped into memory
page access, make it pass under Wine.
Reverting that patch allows the installer to start.
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http://bugs.winehq.org/show_bug.cgi?id=18561
Summary: Unhandled page fault in S103 Primordial
Nucleosynthesis
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21224)
--> (http://bugs.winehq.org/attachment.cgi?id=21224)
wine-1.1.21-346-g1394c6e +relay +seh +tid last 10000 lines
Running the primordial nucleosynthesis simulations in S103 works right up until
the same point, when trying to react helium-3 with hydrogen-2, at which point a
page fault occurs and the app exits.
Looks like a problem with Quicktime 2 32-bit (required).
Backtrace:
=>0 0x3d12c98f in qtim32 (+0x2c98f) (0x00000000)
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http://bugs.winehq.org/show_bug.cgi?id=29826
Bug #: 29826
Summary: NFSMW: Does not switch back to desktop environment's
resolution after closing
Product: Wine
Version: 1.4-rc2
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannesobermayr(a)gmx.de
Classification: Unclassified
After closing NFSMW the resolution used in NFSMW stays and does not switch back
to desktop environment's resolution (here: KDE, 1920x1080).
Maybe it is related to Bug 3770, Bug 6353, Bug 10841 or Bug 18477.
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--- Comment #35 from Jerome Leclanche <adys.wh(a)gmail.com> 2012-02-07 06:54:46 CST ---
That is probably a different bug due to recent sound changes with PA. I
experience crackling in wow pretty regularly now too, but it's a pain to do a
RT for.
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Lars Rune Nøstdal <larsnostdal(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |larsnostdal(a)gmail.com
--- Comment #34 from Lars Rune Nøstdal <larsnostdal(a)gmail.com> 2012-02-07 02:46:08 CST ---
Still happens in 1.4-rc1. The sound also crackles a lot, and randomly goes
mute.
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