http://bugs.winehq.org/show_bug.cgi?id=24638
Summary: UTAU singing voice synthesizer fails to generate wav
file
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nekomukuro(a)yahoo.it
Created an attachment (id=31139)
--> (http://bugs.winehq.org/attachment.cgi?id=31139)
Output with "No batch file" checked
Getting and installing the program:
Program download on http://utau2008.xrea.jp/ by clicking on the link that says
"v0.2.76 インストーラ"
The program is in Japanese, but there's an English translation here ->
http://utau.wikia.com/wiki/UTAU_wiki:UTAU_GUI_Translation
I installed the program with
$ LANG="ja_JP.UTF-8" wine utau0276inst.exe
It won't work without setting the LANG environment to Japanese, because it
generates the default voicebank with Japanese filenames.
I went forward accepting all the default values.
Then I copied the res folder of the English translation in the installation
directory (the bug happens even without adding the translation, so it's not
related).
Steps to reproduce:
Launch the program like this
$ LANG=ja_JP.UTF-8 wine "C:\Programmi\UTAU\utau.exe"
Click the pencil button and place some notes on the piano roll.
Select the notes.
Press the play button.
The program doesn't play any note, and gives a "Failed to generate a wav file.
Please check settings." error message.
No settings I could try managed to solve the problem, but I noticed the program
has a slightly different behavior depending on the value of the "No batch file
for rendering" option in Tools->Option...->General
- With the option checked, the output of the resampler.exe tool (which does
pitch manipulation of the voice samples) is shown in the console and a bunch of
wav files corresponding to the notes are generated in the cache directory.
- With the option unchecked, it doesn't generate any wav file in the cache dir
and tries to execute wavtool.exe (which I believe applies the envelope to the
rendered samples) on wav files that don't exist (probably because the previous
step failed).
Either case, it eventually shows the above mentioned error and it doesn't play
anything.
I have a log file for both cases. The output of Wine and the one of the program
are mixed together in the files, I don't know how to set them apart, sorry.
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http://bugs.winehq.org/show_bug.cgi?id=26911
Summary: Command & Conquer Tiberian Sun: no sound in skirmish
mode without dsound emulation?
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game seems to run fine, but entering skirmish
mode seems to break the sound (and it stays broken
upon return to main menu). Setting winetricks dsoundhw=Emulation
seems to work around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=22556
Summary: Multiple issues with Raisonance Ride7 IDE
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)andrewsmith.plus.com
After a fresh install of the Ride7 IDE, the application hangs (with high CPU
usage) when attempting to exit.
Additionally, after installing the RKit-ARM addon, the application no longer
starts - the program window appears and parts of the UI are shown, but then
crashes.
Software available as free download from:
http://www.mcu-raisonance.com/mcu_downloads.html (first link on that page is
the Ride7 IDE, the second link is the RKit-ARM add-on).
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http://bugs.winehq.org/show_bug.cgi?id=24143
Summary: TGA image is not visible in Layered Windows Demo
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.dhpoware.com/downloads/LayeredWindow.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
The window captures any window you move over it and only thing is displayed in
the terminal is.
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:msvcrt:_controlfp_s ((nil) 65536 196608) semi-stub
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http://bugs.winehq.org/show_bug.cgi?id=23591
Summary: EditPadPro: Access violation when using function
navigator with mouse double-click
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarekczek(a)poczta.onet.pl
Created an attachment (id=29490)
--> (http://bugs.winehq.org/attachment.cgi?id=29490)
last 100 lines of +relay
Open the source code file, eg.
/usr/src/wine-1.2-rc6/dlls/user32/winproc.c
Open the File Navigator window with Ctrl-F9 (left side pane)
Try double-clicking a function name in this pane.
You get:
Access violation at address 00559FCA in module 'EditPadPro.exe'. Read of
address 00000018.
After closing this message you can go on. The function we called positions the
editor at the right place and places focus in the right pane. It works as
expected. The only thing is this message.
This may be connected with windows switching / activating / deactivating as it
is a 2 pane app.
Prerequisites:
After installing the demo app
http://download.jgsoft.com/editpad/SetupEditPadProDemo.exe follow the
guidelines from AppDb
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20710 to properly
configure it for wine. Just 2 simple steps.
Additional info:
The same result as double-clicking can be achieved by clicking once and
following it with the enter key. This does not cause any problems.
Trying to locate the same function name many times doesn't bring the access
violation banner any more.
It appears only when you try to follow a new function. After that the function
is freed from the annoying message box.
I contacted Jan Goyvaerts, the author of the app. He is familiar with wine and
he says this is a wine bug.
What else can I provide to make it solved? Brothers programmers, this editor is
a powerful crossplatform tool for editing code. It's worth investigating some
time. I spent already several hours to test this bug and report it. Maybe I
should make another report with specific WINEDEBUG options?
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http://bugs.winehq.org/show_bug.cgi?id=27996
Summary: Flickering grass, magic and flickering trees
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoroaster(a)inode.at
CC: wine-bugs(a)winehq.org
I have tested Oblivion 1.2.0416 with many different graphic settings with Wine
1.3.1, 1.3.9, 1.3.22, 1.3.23 and 1.3.24 (it seems Oblivion does not run with
Wine 1.3.25).
The following problem exists in all tested versions:
1. There its some sort of grass that is only temporary visible, it flickers
(also if you stand still in some positions).
2. If you are using magic there are also graphical "grass" artifacts visible at
the target (especially if the spell duration is more than 1 second).
3. If you turn on distant trees this flickering phenomena is also visible with
temporary visible trees everywhere in medium to near distance.
I am no expert but it seems there are some problems with unclean graphic
buffers. Some graphic is applied where it does not belong to and this also
seems to have high impact on performance. On my new AMD Radeon HD 6750M 1024 MB
graphics board I have at least about 40 FPS with really everything turned on,
as long as I'm not in exterior cells with grass or trees. But in that case I
get only 10 FPS and graphical errors as described above
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http://bugs.winehq.org/show_bug.cgi?id=22266
Summary: some text disappears after several minutes in Qt
Dominate
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://dominategame.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bryan(a)bryanrussell.com
I've installed Qt Dominate from www.dominategame.com and noticed that the text
in the status window in the lower left disappears after several minutes of
playing the game (every time). It works with no problem on my windows XP
machine. I updated Wine with no affect. Also I saw that there was a similar bug
with Qt apps where txt was not showing up, but the testcase app for that bug
works fine on my system.
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http://bugs.winehq.org/show_bug.cgi?id=24395
Summary: Gratuitous Space Battles demo crashes with ERROR -
FMOD[Failed to getDriverCaps]
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://positech.co.uk/gratuitousspacebattles/
installs, but when I try to start it, I get
ERROR - FMOD[Failed to getDriverCaps] (62) Error initializing output device.
..\src\GUI_Sounds.cpp 661
The next run tries to create a 0 x 0 screen and crashes because the game left
C:\\users\\dank\\My Documents/My Games/GratuitousSpaceBattles/prefs.ini
empty; deleting that directory recovers from this secondary problem.
This is on Ubuntu with pulseaudio. speaker-test shows the speakers are
working.
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http://bugs.winehq.org/show_bug.cgi?id=11972
Summary: not able to chat in the chat rooms
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: durgesh2487(a)gmail.com
The chat/messenger client Rediffbol is getting correctly installed via wine but
when in a private message or in a chat room , the messages of other users and
myself cannot be seen. The user list can be seen.
While the message typed from here on linux can be seen by the ones on windows.
To make the long story short, it is not possible to "chat" in the chat rooms
or in the private messaging windows.
here is a link to the 8th version of that software:
http://imdownloads.rediff.com/newbol/bolinstaller.exe
while the website for that software:
http://messenger.rediff.com/newbol/
am attaching the 7th, i.e the older version of this software as an attachment.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=18788
Summary: firefox 3 won't take input in HTML password form
fields
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: njt(a)ayvali.org
Created an attachment (id=21559)
--> (http://bugs.winehq.org/attachment.cgi?id=21559)
I typed 'foo' in the username field and hit tab, and typed 'foo' in the
password field
I'm running Wine on FreeBSD 7.1-RELEASE. I was successfully able to install
Firefox 3.0.10 via wine.
However, in Firefox itself, I cannot enter passwords into any of the HTML
password form fields.
Under any other platform, Firefox displays dots for each character in a
password field, under Wine, nothing is displayed, no matter what key is
pressed.
Under normal HTML text fields, everything is fine.
See the attached screenshot. In the top Gmail login, this was Firefox running
in my OS. I typed 'foo' in the username field, hit TAB, and then typed 'foo' in
the password field.
In the bottom Gmail login, I did the exact same thing, but Firefox was running
through wine. Notice how the same keystrokes show nothing in the password
field.
This is not a display error, if I hit 'submit', the server seems to receive
nothing from the password field.
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http://bugs.winehq.org/show_bug.cgi?id=26840
Summary: CyclePad software fails in setup (32-bit version)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dcalarcon(a)gmail.com
The message says that winevdm has found a serious problem and needs to close.
CyclePad is a freeware software that can be downloaded at:
http://www.qrg.northwestern.edu/software/cyclepad/cyclesof.htm
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http://bugs.winehq.org/show_bug.cgi?id=26457
Summary: Photoshop CS2 color picker "OK" button doesn't works
anymore
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.artik(a)gmail.com
Since 1.3.14 or 15, color picker "OK" Button isn't clickeable anymore. I have
to hit "Enter" on my keyboard to validate. Here is picture to show you :
http://i.imgur.com/WMSsl.jpg
Also I can't reproduce the bug, it appear sometimes. Never get it before
1.3.14. Also, maybe others windows are affected to this bug.
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http://bugs.winehq.org/show_bug.cgi?id=26814
Summary: Mini Golf crashes in-game with XI_BadDevice
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.myrealgames.com/download-free-games/mini-go
lf/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Just playing the game and it crashes with
X Error of failed request: XI_BadDevice (invalid Device parameter)
Major opcode of failed request: 144 (XInputExtension)
Minor opcode of failed request: 46 ()
Device id in failed request: 0x1ad
Serial number of failed request: 20979
Current serial number in output stream: 20979
Cannot play the game again after this crash but I will will consider creating a
new bug for that.
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http://bugs.winehq.org/show_bug.cgi?id=19540
Summary: Wine crashed out after add an evidence file in
EncaseDemo.exe (EncaseDemo.exe from Guidance®).
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nickityman(a)hotmail.com
I'm running latest wine (1.1.26) in Ubuntu Jaunty x86. I was trying to run the
ENCASE DEMO forensic application from Guidance®. It started without issue but
when a tried out to add an evidence file the application crashed out. The
Guidance® application was started from a terminal (bash) as follows:
$ wine EnCaseDemo.exe
The report from the crash is in attachment.
I will provide gladly any further information if necessary.
Thanks in advance,
CW
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http://bugs.winehq.org/show_bug.cgi?id=28361
Summary: Heroes 6 demo crashes after closing the town window
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambrop7(a)gmail.com
Created an attachment (id=36358)
--> (http://bugs.winehq.org/attachment.cgi?id=36358)
Wine output
To reproduce:
- Use Wine 1.3.28. Previous versions probably fail from bug 28152.
- Install Heroes 6 Demo:
http://might-and-magic.ubi.com/heroes-6/en-GB/news/details.aspx?c=tcm:21-22…
- Set VideoMemorySize to the correct value. The game was crashing on startup
until I did that. http://wiki.winehq.org/UsefulRegistryKeys
- Start the game. Set all video options to lowest (I did that, not sure if it's
needed), and restart it.
- Start the campaign and get into the game.
- Double-click the town to open the town window, then close it.
- The game may crash shortly after closing the window (but not immediately; I
think it renders for a short time before it crashes). If not, repeat the last
step until it does.
The game crashes in multiple ways, but the common thing seems to be the:
fixme:d3d9:surface_init Multisample quality set to 31, substituting 0.
fixme:d3d9:surface_init Multisample quality set to 31, substituting 0.
err:d3d_surface:surface_load_location Don't know how to handle location
0x200000.
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http://bugs.winehq.org/show_bug.cgi?id=23320
Summary: regedit regsvr
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Just a quite simple bug : when installing SolidWorks 2010, the installer
crashes with this message :
regedit: ERROR, invalid hex value
regedit: ERROR Key HKEY_LOCAL_MACHINE\Software\SolidWorks\SolidWorks
2010\General not created. Value: EnableImproveDrawingViewCreation, Data:
dword:0000000000000001
As 0000000000000001 is definitely not a dword, i guess that some
cast/formatting should be needed to avoid such cases.
reg.exe command works perfectly :
wine reg add "HKLM\Software\SolidWorks\SolidWorks 2010\General" /t REG_DWORD /v
EnableImproveDrawingViewCreation /d "0000000000000001"
ADD - HKLM\Software\SolidWorks\SolidWorks 2010\General
EnableImproveDrawingViewCreation 0 REG_DWORD 0000000000000001 0
L'op�ration s'est termin�e avec succ�s
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http://bugs.winehq.org/show_bug.cgi?id=28538
Bug #: 28538
Summary: ArcPad 10 is not starts.
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fnnarcisz(a)gmail.com
Classification: Unclassified
I installed the ArcPad 10 software, and I tried to start it.
The main window started, but then the software sent an error message, and
stopped.
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http://bugs.winehq.org/show_bug.cgi?id=19299
Summary: fixme:quartz:MediaControl_RenderFile
(0x7c20978/0x7c2097c)->(L"D:\\assimil\\d_fr\\sounds\\e
001_01.mp3" (0x7c47674)): stub !!!
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quickhelp(a)gmail.com
CC: quickhelp(a)gmail.com
Created an attachment (id=22346)
--> (http://bugs.winehq.org/attachment.cgi?id=22346)
output of the WINEPREFIX=/bla wine Assimil.exe command
- I copied all files from the cd into /blub.
- I created a clean wine v1.1.25 environment: WINEPREFIX=/bla winecfg
windows XP
sound turned on with default (ALSA) settings that work for me in other
programs
d: = /blub as type CD-ROM
- I installed the application (ASSIMIL french CD version 3.10): WINEPREFIX=/bla
wine d:\setup.exe
This seems to have worked.
- cd /bla/drive_c/Programme/Assimil/d_fr
- WINEPREFIX=/bla wine Assimil.exe
The program starts.
But when it comes to play sentences that are stored in mp3 files I hear nothing
and see the above error message.
Unfortunately with google I didn't found a lot about it.
I tried several reinstalls with "winetricks vb6run d3dx9 ie6 vc6run" but it
does not work.
Any hint will be highly appreciated!
Please let me know if you need anything else!
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http://bugs.winehq.org/show_bug.cgi?id=26356
Summary: Mouse "lags" and doesn't pick up quick movements.
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nheart(a)gmail.com
After installing wine 1.3.15 and running F.E.A.R. (from steam) Mouse ingame
(the menu is fine) is not responsive enough and doesn't pick up fast movements
at all.
Related console output is:
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet.
I suspect one of Alexandre's commits
winex11: Synchronize the mouse cursor in update_mouse_state.
winex11: Update the window cursor at most once every 100ms if nothing changed.
is the culprit. I'll do a regression testing later to find out exactly the
offending commit.
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http://bugs.winehq.org/show_bug.cgi?id=19776
Summary: Diablo 1.09 Sound error
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: midian(a)netikka.fi
Created an attachment (id=23170)
--> (http://bugs.winehq.org/attachment.cgi?id=23170)
errormsg
Diablo ingame suddenly crashes while ur playing, happens early or late in the
game.
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http://bugs.winehq.org/show_bug.cgi?id=15118
Summary: PokerTracker HUD dysfunctional (UpdateLayeredWindow
needs implementing?)
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wtipton(a)hmc.edu
Created an attachment (id=15822)
--> (http://bugs.winehq.org/attachment.cgi?id=15822)
normal output
PokerTracker (www.pokertracker.com -- trial version available) creates a bunch
of small windows which overlay poker clients' windows and give various
statistics about opponents' play.
The most recent versions of PokerTracker include updates to this functionality
which, unfortunately, break the application under wine. Instead of the small,
information-bearing dialog appears a very large blank gray one with which the
user can not interact.
The most relevant-seeming line in the normal output is:
fixme:win:UpdateLayeredWindow
(0x10a40,0x354,0x33f300,0x33f2d4,0x380,0x33f2bc,0x007b7b7b,0x33f334,2): stub!
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http://bugs.winehq.org/show_bug.cgi?id=18057
Summary: mishandled has_space==1 && opt_s==0 in
programs/wcmdmain.c for built in commands
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: swelef(a)post.sk
When using ActivePerl to execute Perl statements such as
my $p=`set PATH`;
ActivePerl will pass it as a quoted argument to CreateProcessW:
CreateProcessW app L"cmd.exe" cmdline L"cmd.exe /x/d/c \"set PATH\""
wcmdmain.c:wmain will get the following arguments:
0 => L"cmd.exe"
1 => L"/x/d/c"
2 => L"set PATH"
and determine that has_space==1 && opt_s==0 thus creating
cmd = L"\"set PATH\""
This command is later passed to WCMD_execute where there's no match with
the "inbuilt[]" commands (because of the leading double-quote) and it's in
turn passed to WCMD_run_program. That function tries to do its best but in
the
if ((opt_c || opt_k) && !opt_s && !status
&& GetLastError()==ERROR_FILE_NOT_FOUND && command[0]=='\"')
branch (wcmdmain.c, lines #1158-1162 in wine 1.1.19) it strips the quotes
and calls _itself_ thus missing the check for "inbuilt[]" commands. What's
required here is to call back to WCMD_execute but unfortunately some of
the WCMD_execute's arguments are not available at this point.
PS: I'm trying to use S60_5th_Edition_SDK_v1.0 on debian lenny and the
first point of failure was the Perl statement
open PIPE, "set EPOCROOT |";
I have made experiments with wine 1.0.1 and 1.1.19 and with ActivePerl
5.10.0.1004 and StrawberryPerl 5.10.0.4 with the same results. However,
Wine 1.1.19 with ActivePerl and `set PATH` is the only test case I have
investigated in depth.
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http://bugs.winehq.org/show_bug.cgi?id=28311
Summary: WCMD_for /R needs to handle supplied root
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
Because of error "fixme:cmd:WCMD_for /R needs to handle supplied root" some
installers can not unpackage files from archive. Original bugreport:
http://bugs.winehq.org/show_bug.cgi?id=28058
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http://bugs.winehq.org/show_bug.cgi?id=21131
Summary: cmd /c echo "&" returns 'Echo is ON', not '"&"'
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
echo /c ^&
should give
&
as well, but that's bug 18346...
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http://bugs.winehq.org/show_bug.cgi?id=25202
Summary: Wine should use pkg-config --libs freetype2 instead of
freetype-config --libs
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
Currently the Wine configure script uses freetype-config --libs to figure out
the flags needed for linking (freetype-config returns "-lfreetype -lz"). But
freetype-config returns the values needed for _static_ linking. Please use
pkg-config --libs freetype2 which gets it right and only reports "-lfreetype"
back.
This problem lead to e.g. <http://forum.winehq.org/viewtopic.php?t=1951> on 64
bit builds on Debian and its derivatives (and maybe others). And even though I
can work around this by having the 32 bit libz around in the build environment,
the better solution would be not to link needlessly against it.
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http://bugs.winehq.org/show_bug.cgi?id=21198
Summary: Heroes of Might and Magic V hangs during start-up
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benoit.pierre(a)gmail.com
It hangs after displaying the splash screen, last trace is:
err:ntdll:RtlpWaitForCriticalSection section 0xc37d34 "?" wait timed out in
thread 0020, blocked by 0021, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=27654
Summary: Sound fails after level start in System Shock 2
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RoboJ1M(a)gmail.com
Hi,
I'm trying to play System Shock 2 under wine.
I have an Ubuntu 11.04 machine running wine 1.2.3.
Everything works perfectly except that the sound fails immediately after the
first loading screen (at the recruitment level)
I've had it work once, every other time it's failed.
Game stability seems to be related to level of logging enabled, for instance:
WINEDEBUG=warn+all causes the game to crash during the intro video (usually
fine, video and audio)
WINEDEBUG=-all,+dsalsa does not, although sounds does of course still fail.
I also included this, which is the highest level for +all that works:
WINEDEBUG=error+all
Regards,
James.
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http://bugs.winehq.org/show_bug.cgi?id=19583
Summary: The Football Superstars updater endlessly loops
attempting to update
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://download.footballsuperstars.com/FSDownloader.ex
e
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=22823)
--> (http://bugs.winehq.org/attachment.cgi?id=22823)
FSPatchR.exe standard error
With wine-1.1.26-316-g6deaa09, after installing Football Superstars (a
multi-gigabyte download), when the autoupdate utility is run post-install, the
autoupdate utility fetches relevant updates, but continuously restarts as if
the updates had never been applied. Standard error and patch updater logs are
attached.
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http://bugs.winehq.org/show_bug.cgi?id=27129
Summary: Eve Online Randomly Crashes with unhandled page fault
on read access.
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wweiland(a)starnova.org
Created an attachment (id=34636)
--> (http://bugs.winehq.org/attachment.cgi?id=34636)
Backtrace 051111
I've been dealing with this problem for months now. I can log into Eve Online
fine, but after a random amount of time (seconds or minutes) the program will
just crashed. I can be in station or in space. There can be ships around or
nothing. I can leave my window in the foreground or put it in the background.
It will crash regardless. I have updated my nvidia video drivers to the latest
version off their website as well as use the native Ubuntu drivers. I'm
currently running Ubuntu 11.04 but have experienced this problem in 10.10. I
have attached the backtrace. Please let me know what other information is
needed.
Intel Xeon W3550
nVidia Corporation G98 [Quadro NVS 420]
Eve Version 6.43.252410 (247655)
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http://bugs.winehq.org/show_bug.cgi?id=22934
Summary: Portal from Steam - recommended texture detail low
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Wine out of the box.
Portal from Steam. Only flash installed from Adobe page.
'Settings recommended for your system' set default to 'High' but 'Texture
detail' to 'Low'.
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http://bugs.winehq.org/show_bug.cgi?id=29648
Bug #: 29648
Summary: Failed to load avisynth.dll on FreeBSD
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adiosf6f(a)gmail.com
Classification: Unclassified
Created attachment 38428
--> http://bugs.winehq.org/attachment.cgi?id=38428
WINEDEBUG=+module,+dll
csh> wine avs2yuv.exe hi.avs -o hi.y4m
failed to load avisynth.dll
Reproduce:
1. install wine from ports.
2. download avisynth installer
http://sourceforge.net/projects/avisynth2/files/AviSynth_Alpha_Releases/AVS…
3. wine AVISYNTH_INSTALLER.exe (to get avisynth.dll install)
4. download avs2yuv.exe
http://akuvian.org/src/avisynth/avs2yuv/avs2yuv.exe
6. > touch hi.avs (make empty avs file)
7. wine avs2yuv.exe hi.avs -o hi.y4m
confirmed under
FreeBSD 9.0R amd64, wine-1.3.36 wine-1.3.37
fresh-installed FreeBSD 8.2R i386, wine-1.3.37
I'm sure the above command works under Linux.
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http://bugs.winehq.org/show_bug.cgi?id=29547
Bug #: 29547
Summary: NightSky needs
msvcp60.dll.??0?$basic_ifstream@DU?$char_traits@D@std@
@@std@@QAE@PBDH@Z
Product: Wine
Version: 1.3.36
Platform: x86-64
URL: http://www.fileplanet.com/218207/210000/fileinfo/Night
Sky-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
The menus and backstory are working, but when gameplay should start, NightSky
crashes with:
wine: Call from 0x7b83b742 to unimplemented function
msvcp60.dll.??0?$basic_ifstream@DU?$char_traits@D@std@@@std@@QAE@PBDH@Z,
aborting
wine: Unimplemented function
msvcp60.dll.??0?$basic_ifstream@DU?$char_traits@D@std@@@std@@QAE@PBDH@Z called
at address 0x7b83b742 (thread 002e), starting debugger...
Workaround: winetricks vcrun6
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http://bugs.winehq.org/show_bug.cgi?id=25888
Summary: assert failure playing mp3 file in Super Mario Bros. X
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Created an attachment (id=32994)
--> (http://bugs.winehq.org/attachment.cgi?id=32994)
test program that plays a file with RenderFile
The windows game Super Mario Bros X spends a long time trying to start playing
an mp3 file when it starts up. The particular file varies, but in one case it
was c:\smbx\music\nsmb-overworld.mp3.
I tried using a test program to play this file with RenderFile. The program
churns for a bit, printing a lot of fixmes that look like this:
fixme:quartz:parse_header Not a valid header: 00:ff
Eventually, the file seems to start playing for an instant, then the program
crashes on a failed assertion.
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http://bugs.winehq.org/show_bug.cgi?id=26810
Summary: DirectInput gives incorrect gamepad device
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tehpola(a)yahoo.com
I'm using a Playstation 3 DualShock 3 controller over USB with my Ubuntu 10.10
system. It generally works fine with native applications; however, I've been
unable to get it working with Wine applications.
When investigating further, I found a simple application which could test out
DirectInput joystick devices: http://www.csh.rit.edu/~jon/projects/joystick/.
Building this using winemaker (small tweaks were required) demonstrated that
two devices were created for the single gamepad.
The first device was incorrect: the X axis of the left stick was stuck at 128
(a minimal value as the values for the axises were unsigned 16-bit values).
The second device seemed correct and even the right stick registered properly
(when the device had an "X,Y,Rx,Ry" entry in the registry).
Hopefully someone with some DirectInput experience will know what's going on
here. I have yet to look at the code, but may do so when time allows. Let me
know if any further information is needed.
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http://bugs.winehq.org/show_bug.cgi?id=21132
Summary: 'cmd echo on' sometimes fails
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
$ rm a
$ wine cmd
Z:\home\austin\>echo on > a
Z:\home\austin\>type a
on
but running:
austin@laptop:~$ wine cmd /c echo on > a
austin@laptop:~$ cat a
shows an empty file.
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http://bugs.winehq.org/show_bug.cgi?id=10763
Summary: Window movement in virtual desktop mode should match
real Windows
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Hi,
This is a suggestion about the way window borders are drawn when windows are
dragged or resized, when in virtual desktop mode.
Windows (2000) operation seems to be like this:
- Window movement:
- When the pointer is stationary over the window title bar, pressing and
holding the left button causes the highlighted border frame to be drawn
after approximately 1 second. (Wine only draws the border frame once the
pointer is moved.)
- For non-resizeable windows, the border is highlighted by a 1-pixel thick
rectangle with dotted lines (Wine does this currently). For resizeable
windows, the border is highlighted by a 4-pixel thick rectangle with
crosshatch/checkerboard lines. (Wine uses XOR/complement highlighting in
this case.)
- Window resizing:
- As with movement of resizeable windows, the Windows border frame drawing
differs from Wine's complement type highlighting.
My suggestion is that by default Wine's behaviour should match the Windows
behaviour. However some users may prefer the complement type highlighting. (In
some cases parts of the Windows border frame are invisible, depending on the
background colour.) Maybe have an option or registry setting to tell Wine to
always complement (including when moving non-resizeable windows)?
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http://bugs.winehq.org/show_bug.cgi?id=25901
Summary: Incorrect command line parsing in cmd
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atohom(a)gmail.com
#include <stdio.h>
#include <windows.h>
int main(int nargs, char *args[])
{
if(nargs>1)
{
char *cl=GetCommandLine();
printf("%s\n", cl);
}
else
{
STARTUPINFO si={sizeof(STARTUPINFO)};
PROCESS_INFORMATION pi;
CreateProcess(NULL, "cmd /C \"\"test.exe\" \"1 2 3\"\"", NULL, NULL, FALSE,
0, NULL, NULL, &si, &pi);
WaitForSingleObject(pi.hProcess, INFINITE);
CreateProcess(NULL, "cmd /C \"\"test.exe\" \"\"1 2 3\"\"\"", NULL, NULL,
FALSE, 0, NULL, NULL, &si, &pi);
WaitForSingleObject(pi.hProcess, INFINITE);
CreateProcess(NULL, "cmd /C test.exe \" 1", NULL, NULL, FALSE, 0, NULL,
NULL, &si, &pi);
WaitForSingleObject(pi.hProcess, INFINITE);
CreateProcess(NULL, "cmd /C test.exe \"\\\"", NULL, NULL, FALSE, 0, NULL,
NULL, &si, &pi);
WaitForSingleObject(pi.hProcess, INFINITE);
CreateProcess(NULL, "cmd /C test.exe \"/\"", NULL, NULL, FALSE, 0, NULL,
NULL, &si, &pi);
WaitForSingleObject(pi.hProcess, INFINITE);
}
return 0;
}
On Windows this test program prints:
"test.exe" "1 2 3"
"test.exe" ""1 2 3""
test.exe " 1
test.exe "\"
test.exe "/"
but in wine you get:
test.exe 1 2 3
test.exe 1 2 3
test.exe " 1"
test.exe \"
test.exe /
quote from cmd help on how it is supposed to work:
If /C or /K is specified, then the remainder of the command line after
the switch is processed as a command line, where the following logic is
used to process quote (") characters:
1. If all of the following conditions are met, then quote characters
on the command line are preserved:
- no /S switch
- exactly two quote characters
- no special characters between the two quote characters,
where special is one of: &<>()@^|
- there are one or more whitespace characters between the
two quote characters
- the string between the two quote characters is the name
of an executable file.
2. Otherwise, old behavior is to see if the first character is
a quote character and if so, strip the leading character and
remove the last quote character on the command line, preserving
any text after the last quote character.
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http://bugs.winehq.org/show_bug.cgi?id=25588
Summary: TYPE and MORE integrated commands ignore charset
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Using "wine cmd" or "wine wineconsole cmd" in a language using non ASCII
characters, using "HELP" correctly displays accentuated characters.
"TYPE" and "MORE" integrated commands do not.
Works: HELP
Doesn't: HELP | MORE
HELP > help.txt followed by MORE help.txt
(similar for TYPE)
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http://bugs.winehq.org/show_bug.cgi?id=17730
Summary: Painkiller level E4M3 "Babel" hangs on load
Product: Wine
Version: 1.1.17
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aoanla(a)yahoo.com
For unknown reasons, when attempting to start the level "Babel" in Painkiller
(Steam edition) in Wine, the game hangs roughly 50% of the way into loading the
level. The program can be killed by switching to a virtual console and killing
the process - this does not affect the Steam process, and results in an
apparently clean exit.
There is no debug output from Wine at any point around the time of the hang.
Bug occurs with NVIDIA drivers 177.80 and 180.37
Bug occurs with both fbo and backbuffer offscreen rendering.
Bug occurs with Wine 1.1.17. No other wine version tested yet
All previous levels load perfectly in 1.1.17.
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http://bugs.winehq.org/show_bug.cgi?id=28213
Summary: IE7/IE8 x64 installation doesn't complete
Product: Wine
Version: 1.3.27
Platform: x86-64
URL: http://download.microsoft.com/download/7/5/4/754D6601-
662D-4E39-9788-6F90D8E5C097/IE8-WindowsServer2003-x64-
ENU.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=36131)
--> (http://bugs.winehq.org/attachment.cgi?id=36131)
Terminal output
The first part of the installation process for 64-bit IE7 and IE8 seems to
work, but both installers get stuck at "installing Windows Internet Explorer
core components." There is an easy workaround: manually kill cmd.exe, and the
installation will finish. (IE7 spawns a second instance of cmd which also needs
to be terminated.)
The reported Windows version must be set to Windows 2003 to run the installer.
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http://bugs.winehq.org/show_bug.cgi?id=27001
Summary: Cloning Clyde hangs with a black screen on start
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://store.steampowered.com/app/91800/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Cloning Clyde hangs on startup, using 100% CPU. The window is solid black.
The terminal spams:
err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
Swapchain present blit(EXT_framebuffer_blit)
@ swapchain.c / 326
The game has a demo, but steam won't let me install the demo because I have the
full game. So I don't know whether that demo has the same issue.
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http://bugs.winehq.org/show_bug.cgi?id=24464
Summary: UpdateLayeredWindow() generates WM_SIZE when it should
not, and other non-matching behavior
Product: Wine
Version: 1.1.44
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivucica(a)gmail.com
Created an attachment (id=30866)
--> (http://bugs.winehq.org/attachment.cgi?id=30866)
test case
Below are pasted the notes from the attached source code, for easier reference.
The most important bug is #4, erroneous generation of WM_SIZE when they should
not be generated. I did not feel like creating several bug reports, feel free
to split if necessary.
Attached is the test case demonstrating the issues. To compile test case using
MinGW, use following makefile:
CC=i386-mingw32msvc-gcc
all:
$(CC) -o updatelayeredwindow_demo.exe -lole32 -lcomdlg32 -luser32
-lwinmm main.c -lgdi32
Please compare behavior between XP and Wine. You can make the window reduce its
size by left clicking. Then observe the log. You can notice that on XP, WM_SIZE
is not generated. On Wine, it is continuously generated. Bugs #1-#3 can also be
tested easily by modifying the source code as described and comparing output.
I presume the bug happens everywhere, although it was tested only on OS X.
At least one application development framework, Cocotron, depends on correct
behavior for WM_SIZE. Cocotron reimplements OS X's Cocoa API to create source
level compatibility. Wine is the easiest way to test the Cocotron executables,
since Cocotron compiles on OS X to produce Windows binaries. Otherwise, one
needs to have a machine (either real or virtual) that runs Windows in order to
test software.
However, this bug blocks testing of any application that uses "sheets", since
sheets are animated using UpdateLayeredWindow(). Sheets are captionless modal
dialogs that appear on their owner window, and as their parent moves, they move
as well. They are quite ubiquitous on Mac OS X and in Cocoa.
Description of Cocotron internals and cause for this bug:
Animations use class instance's _size member, which is updated when WM_SIZE is
sent. This member should not ordinarily be updated during execution of
animation function, but it gets updated because WM_SIZE is sent.
// TESTED ON WINDOWS XP with wine-1.1.44
// bug #1: If we pass 0 as first argument to CreateWindowEx(), Windows ignore
// UpdateLayeredWindow(). Wine does not.
// bug #2: If we pass WS_EX_LAYERED as first argument to CreateWindowEx(),
Windows does not
// display the window except in taskbar. Wine displays it, and even
dispatches
// WM_LBUTTONDOWN. Function should also fail, with GetLastError()
returning 0.
// #2a: Additionally, same thing happens if we do not pass a DC as fifth
argument to
// UpdateLayeredWindow().
// bug #3: In WM_LBUTTONDOWN, there is the following call.
// UpdateLayeredWindow(hWnd, GetDC(hWnd), &ptSrc, &sizeWnd, memDC,
&origin, RGB(0xFF,0xFF,0xFF), &blend, ULW_OPAQUE);
// if we pass NULL instead of memDC, Windows do not resize the window.
Wine happily resizes it
// Additionally function should fail.
***********************************************************************
***********************************************************************
// MOST IMPORTANT:
// bug #4: If UpdateLayeredWindow() resizes the window, Windows do not generate
WM_SIZE.
// Wine does generate WM_SIZE.
// This causes a bug in every application displaying "sheets" that is
// developed using Cocotron (http://cocotron.org/). "Sheets" in Mac OS
X are
// per-window modal popups attached to top of the window.
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http://bugs.winehq.org/show_bug.cgi?id=20161
Summary: cmd can't handle echo commands containing quotes and
redirection
Product: Wine
Version: 1.1.30
Platform: PC
URL: ftp://ftp.gnu.org/pub/gnu/gcl/binaries/stable/gcl_2.6.
6.mingw32_cltl1_japi_20050210.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The installer for gnu common lisp
(ftp://ftp.gnu.org/pub/gnu/gcl/binaries/stable/gcl_2.6.6.mingw32_cltl1_japi_…)
runs a batch file which has the line
C:\Progra~1\GCL-2.6.6-CLtL1\lib\gcl-2.6.6\unixport>echo (setq
si::*system-directory* (namestring(truename (make-pathname :name nil :type nil
:defaults (si::argv 0))))) (si::save-system "modified.exe") | saved_gcl.exe
So I tried the short batch file
echo (si::save-system "modified.exe") > echo.txt
It fails to create echo.txt unless you remove the quotes.
[Here's how I happened to try the windows version of gnu common lisp on wine:
In
http://www.bautforum.com/science-technology/94008-free-mathematica-clone.ht…
someone said
"I have not heard of much success using WINE... of late...it seems to be
somewhat defunct(?)"
Bleah. So I tried running wxmaxima in wine. It aborts immediately
because its lisp interpreter tries to allocate all of RAM, and fails.
The interpreter seems to be a fork of GCL, so I went and tried GCL itself,
and ran into the above installer problem.]
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http://bugs.winehq.org/show_bug.cgi?id=26528
Summary: June 2010 directx sdk: cannot change installation
component options
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.microsoft.com/downloads/en/details.aspx?dis
playlang=en&FamilyID=3021d52b-514e-41d3-ad02-438a3ba73
0ba
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Download the installer from above url and run it. When you get to the optional
component section, try to remove/add/change features. Under wine, the popup
menu never appears. Under windows 7, shows up fine. There is no associated
terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=21927
Summary: cmd /c "dir " fails
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In Windows, cmd /c "dir " works (note the trailing space).
In Wine, it doesn't, even if you invoke it from inside a cmd shell
(where the quote processing should be identical to that on windows).
This isn't specific to dir; it applies to any internal command.
External commands, e.g. cmd /c "notepad ", work fine.
Reported in wine-users forum, http://forum.winehq.org/viewtopic.php?t=7854
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http://bugs.winehq.org/show_bug.cgi?id=22715
Summary: specviewperf10: run_all.bat fails to invoke second
test
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.spec.org/gwpg/gpc.static/vp10info.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce, do
cd ~/".wine/drive_c/Program Files/SPECopc/SPECViewperf/viewperf/viewperf10.0"
wine cmd /c Run_All.bat
On Vista, this works fine. On Wine, it fails after running the first test with
wine: cannot find L"C:\\windows\\system32\\Run_Viewset.bat"
File not found
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http://bugs.winehq.org/show_bug.cgi?id=27357
Summary: EVE online: client unresponsive with stack overflow in
terminal output
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.lanuschny(a)chello.nl
Created an attachment (id=34980)
--> (http://bugs.winehq.org/attachment.cgi?id=34980)
complete terminal output including 2 crashes/errors
while playing eve (docked in station doing sell orders, character Bruce
Blacky), the eve client went unresponsive to mouse clicks.
when switching to terminal to see out put, eve client disappeared (window
closed?)
qoute from temrinal (complete log in attachement) that belongs to 1st
crash/error:
fixme:imm:NotifyIME NI_CLOSECANDIDATE
wine: Unhandled page fault on write access to 0x28d52004 at address 0x6620b66
(thread 0023), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc4756c
then i restarted the client and after first sell order the client went
unresponsive to mouse clicks again but did not crash 9had to end it with
ctrl+c)
error/crash output from 2nd crash here:
fixme:imm:NotifyIME NI_CLOSECANDIDATE
err:seh:setup_exception_record stack overflow 964 bytes in thread 0023 eip
f7530f2a esp 00240f6c stack 0x240000-0x241000-0x340000
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http://bugs.winehq.org/show_bug.cgi?id=19623
Summary: BITS background transfer job size is always unknown
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.eveonline.com/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: qmgr
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
Using the small installer to download Eve Online creates a background transfer
job with one file.
The file size progress works but the job totalbytes stays BG_SIZE_UNKOWN. This
leads to the percentage to stay at 0 and the time left calculation should only
garbage.
According to MSDN the job size should be set as soon as all file sizes of the
job are known.
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http://bugs.winehq.org/show_bug.cgi?id=13797
Summary: wineconsole curses backend wraps cursor in cmd
incorrectly
Product: Wine
Version: 1.0-rc4
Platform: All
OS/Version: Solaris
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trisk+winehq(a)acm.jhu.edu
When wineconsole is built with SVR4 curses instead of ncurses, cmd.exe appears
to work correctly until enough text has been printed to reach the bottom of the
screen, at which point the cursor jumps to the topmost line of the screen.
Entering text will move the cursor along the topmost line, but the text will
not be visible. The cursor will remain on that line indefinitely.
As an example:
Start cmd: wineconsole --backend=curses cmd
Press return lots of times or run dir on a large directory.
The cursor will jump to the top of the screen and stay there.
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http://bugs.winehq.org/show_bug.cgi?id=29110
Bug #: 29110
Summary: Avast! Free Antivirus crashes on each boot due to
unimplemented function
ntoskrnl.exe.PsImpersonateClient
Product: Wine
Version: 1.3.32
Platform: x86-64
URL: http://www.avast.com/en-us/free-antivirus-download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
After installing Avast! Free Antivirus, there are multiple crashes on most runs
of wineboot due to unimplemented functions. (Occasionally, one of the crashes -
usually this one - will mysteriously be absent or replaced with an unhandled
page fault.) The second crash is:
wine: Call from 0x7b83b722 to unimplemented function
ntoskrnl.exe.PsImpersonateClient, aborting
wine: Unimplemented function ntoskrnl.exe.PsImpersonateClient called at address
0x7b83b722 (thread 0018), starting debugger...
(FYI, the third and last crash is the one from bug 29108.)
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