http://bugs.winehq.org/show_bug.cgi?id=16783
Summary: Guild Wars: Game window is not displayed
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: siska.pe(a)gmail.com
Created an attachment (id=18454)
--> (http://bugs.winehq.org/attachment.cgi?id=18454)
Log of Gw.exe
After starting Guild Wars (GW), download window appear, but main game window
with login is not displayed. Music Plays etc.
GW worked well with wine version 1.1.9, both 1.1.10 up to 1.1.12 have same
problem.
In attachment is full log from console.
Error is: err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
Configuration:
Kernel - 2.6.27
Nvidia - quadro mobile nvs 140 (177.80 driver version)
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http://bugs.winehq.org/show_bug.cgi?id=12311
Summary: Corman Lisp requires implementations for richedit stubs
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://scguy318.freeshell.org/CormanLisp_3_01_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Corman Lisp (obtainable from
http://www.cormanlisp.com/cgi/rgcorman/ccl_download_form30.cgi) running on
current Git (wine-0.9.58-357-g338539c) hangs and fails to redraw or properly
render the window. Outputted messages consists of:
fixme:richedit:RichEditWndProc_common WM_STYLECHANGING: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGED: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGING: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGED: stub
fixme:richedit:RichEditWndProc_common ECO_AUTOWORDSELECTION not implemented
yet!
fixme:richedit:RichEditWndProc_common ECO_AUTOVSCROLL not implemented yet!
fixme:richedit:RichEditWndProc_common ECO_NOHIDESEL not implemented yet!
thus indicating a richedit issue. Using native richedit resulted in a working
window but unusually small text font size in the code window that could not be
rectified by increasing font size.
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http://bugs.winehq.org/show_bug.cgi?id=29287
Bug #: 29287
Summary: Heroes of Might and Magic IV: performance issues with
Opengl renderer
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 94c0da184e18252ca2df7f9f462e9a4df9c5f2df
Created attachment 37882
--> http://bugs.winehq.org/attachment.cgi?id=37882
plain terminal output
There is a noticeable slowdown in HoMM IV during gameplay with the default
Opengl renderer. This is noticeable in the map screen (when the player is
wandering around, collecting items and exploring the land), but it doesn't
occur during combat. I tested with HoMM IV Complete (also available on
GOG.com).
Actually, there are 2 distinct issues, both of them are originating from the
same commit.
1. the game is much slower than it was in 1.3.33 (or earlier): scrolling the
map as well as animations are lagging/redrawing slowly.
2. the mouse pointer is acting weird: while moving the mouse pointer across the
screen, it frequently jumps in different directions by several pixels. It makes
pointing to an icon or item more difficult.
The result of the regression test:
94c0da184e18252ca2df7f9f462e9a4df9c5f2df is the first bad commit
commit 94c0da184e18252ca2df7f9f462e9a4df9c5f2df
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Dec 1 07:31:41 2011 +0100
wined3d: Create a PBO in surface_load_location() even if SFLAG_INSYSMEM is
already set.
In the longer term, sysmem and pbo should be separate resource locations.
:040000 040000 0ea129726096c1508557eacfc8272cf884f0c61b
4e1bfdfeccfc95e0b700f75d6841dbb7cc1889da M dlls
Reverting the patch on wine-1.3.34-166-g71199ea fixed both problems.
No demo available.
Workaround: ddr=gdi
Other opened bugs related to this commit: bug #29234, bug #29235.
The attached console log is probably not much of use. Please let me know if you
need a log with debug channels enabled.
Fedora 16 x86
Nvidia 250 / driver 290.10
X.Org X Server 1.11.2
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http://bugs.winehq.org/show_bug.cgi?id=21800
Summary: 3D Rad demo "BeltBall" jerky?
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.3drad.com/games/BeltBall%20v102.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The smallest demo from http://www.3drad.com/free-pc-games.php is the 8MB
http://www.3drad.com/games/BeltBall%20v102.exe, sha1sum
d8827274480b0391ad200478b2ebe26a2658166d BeltBall v102.exe
Runs great on Vista.
It installs fine; to run it, to get past bug 21790 by doing
'winetricks vcrun2005'.
The next problem is a crash related to
d3dx9_36.D3DXAssembleShaderFromResourceW,
roughly bug 12020. Work around this with 'winetricks d3dx9'.
The next problem is that full-screen mode doesn't work (bug 21791).
Work around this by telling the game to run in a window.
Press Enter to start the game. When it starts, press and hold the
left or right arrow key. The ball will sweep across the court to the
end; switch keys and continue sweeping in the other direction.
On Vista, motion is smooth. On Wine, there is a big pause exactly
once per second.
This was tested on Jaunty on a quad core (and Vista on a dual core),
both with nvidia 8500 cards, and with latest proprietary driver on Jaunty.
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http://bugs.winehq.org/show_bug.cgi?id=17495
Summary: Open dialog crashes
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amorozov(a)etersoft.ru
Created an attachment (id=19594)
--> (http://bugs.winehq.org/attachment.cgi?id=19594)
Crash log
To reproduce:
1. $ LANG=C wine cmdlgtst
2. Commdlg -> Open
Here file list is not being shown, only grey background.
3. Cancel
If I do not use LANG=C dialog does not crashes. $WINEPREFIX directory was
created with LANG=ru_RU.KOI8-R
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http://bugs.winehq.org/show_bug.cgi?id=18477
Summary: Need For Speed Most Wanted: Screen turns black after
accepting video settings
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=21102)
--> (http://bugs.winehq.org/attachment.cgi?id=21102)
log after accepting video settings
I'm using Wine 1.1.21 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that when i set something in video settings in NFS MW and try to
accept that then i get black screen, the game doesn't hang because music is
played. If i don't change anything and press accept then everything is ok.
The settings for this game are saved as DWORDS in registry
In terminal there is:
err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x35287f0 next
block has PREV_FREE flag
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http://bugs.winehq.org/show_bug.cgi?id=19888
Summary: Unhandled vertex processing
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivan1986(a)list.ru
Game Venom. Codename: Outbreak.
After intro video when load main menu background no menu items and in console
many errors:
err:d3d7:IDirect3DExecuteBufferImpl_Execute Unhandled vertex processing !
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http://bugs.winehq.org/show_bug.cgi?id=14897
Summary: Jojo's Fashion Show 2: Las Cruces demo crashes when
starting
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.arcadetown.com/jojosfashionshow2/game.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Created an attachment (id=15468)
--> (http://bugs.winehq.org/attachment.cgi?id=15468)
console output
The demo of Jojo's Fashion Show 2: Las Cruces installs fine. When run, it
resizes the screen, plays a sound, quickly displays a logo, and crashes.
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http://bugs.winehq.org/show_bug.cgi?id=25700
Summary: If message contains '&' (ampersand) last word of it
won't show.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey(a)esin.name
Created an attachment (id=32738)
--> (http://bugs.winehq.org/attachment.cgi?id=32738)
Simple program to show this bug.
This bug is very easy to repeat:
Open Notepad and find something with '&'.
You will see messagebox without last word.
I have write small program for showing this bug.
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http://bugs.winehq.org/show_bug.cgi?id=27580
Summary: First two letters missing from path is "Open With"
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)gmail.com
Created an attachment (id=35256)
--> (http://bugs.winehq.org/attachment.cgi?id=35256)
"/h" is missing from the path
Wine 1.3.4
>From Krusader, when I right click and "open with" "notepad" or "wine notepad",
I get a popup complaining about a bad path. The problem being that the first
two letters of the path are missing. I do not have this problem with Linux
programs and Krusader. Please see the attachment. The missing letter are "/h"
as in /home/CDs/..."
Many thanks,
-T
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