http://bugs.winehq.org/show_bug.cgi?id=21000
Summary: Tomb Raider III crashes in msadp32
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olau(a)hardworking.dk
Created an attachment (id=25182)
--> (http://bugs.winehq.org/attachment.cgi?id=25182)
Backtrace from crash
I have no prior experience with wine, but I just tried installing Tomb Raider
III from a cd with playonlinux.com. It worked flawlessly until I get past the
4th point in the training room, at which point it simply crashes (tried 3 times
now, same pattern). The terminal has this output:
msadp32.c:247: cvtSSms16K: Assertion `*src <= 6' failed.
Plus a full backtrace (attached). I think it occurs when it is about to play
the instruction sound for the 5th step in the training room.
Hope you can pinpoint and fix it. I was very impressed with seeing everything
just work otherwise (old-time Linux user).
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http://bugs.winehq.org/show_bug.cgi?id=25046
Summary: C4 engine: can't initialize sound
Product: Wine
Version: 1.3.6
Platform: x86-64
URL: http://www.terathon.com/c4engine/downloadwin.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
The C4 game engine doesn't run in Wine. After unzipping, if you run C4.exe, you
get an error that it cannot initialize sound, and asking you to check directx
version/sound drivers.
Terminal output is short:
austin@midna:~/C4Demo2.1.2$ wine C4.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f89c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x32f89c,0x00000000), stub!
err:ole:CoGetClassObject class {4c9b6dde-6809-46e6-a278-9b6a97588670} not
registered
err:ole:CoGetClassObject no class object {4c9b6dde-6809-46e6-a278-9b6a97588670}
could be created for context 0x1
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http://bugs.winehq.org/show_bug.cgi?id=29738
Bug #: 29738
Summary: Wininet custom headers
Product: Wine
Version: 1.4-rc1
Platform: x86
URL: http://netikka.net/dev/wininetget.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Small sample: http://netikka.net/dev/wininetget.exe
You will see HOST: netikka.net, netikka.net
That's wrong, even if there is HTTP_ADDREQ_FLAG_ADD (see attached source)
Workaround is winetricks wininet
Patch I added for bug 28911 doesn't help here.
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http://bugs.winehq.org/show_bug.cgi?id=25171
Summary: Just Cause 2 Steam DirectX error Code 2
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3dx10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zdenek.styblik(a)gmail.com
Created an attachment (id=31931)
--> (http://bugs.winehq.org/attachment.cgi?id=31931)
wine output
What:
---
Steam Just Cause 2 Demo
What doesn't work:
---
Running the game
How to reproduce:
---
Install game via Steam
Set Windows version to 'Windows 7' via % winecfg; as the game requires it
Run the game; which should result with error window:
~~~ SNIP ~~~
Fatal DirectX erorr!
Code: 2
Result: 0x0: S_OK
~~~ SNIP ~~~
According to search this is related to DirectX and what not.
With Wine-1.3.2 you get an empty error window.
Additional info:
---
Game requires DirectX 10 capable hardware to run!
Game requires DirectX 10 and better to run!
Test setup:
---
Slackware64
nVidia GTX260 DX10 capable card
Wine-1.3.7
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http://bugs.winehq.org/show_bug.cgi?id=21813
Summary: Gamestudio A7 trial install fail
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.3dgamestudio.com/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running http://server.conitec.net/down/gstudio_setup.exe
seems to install gamestudio ok up to the point where it
has to run an msi subinstaller... at which point the Next
button doesn't work, and you're stuck.
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http://bugs.winehq.org/show_bug.cgi?id=26345
Summary: Woody Two Legs demo menu items are unreadable
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://games.on.net/file/38121/Woody_Two-Legs_Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33559)
--> (http://bugs.winehq.org/attachment.cgi?id=33559)
terminal output
The text in the menus does not show. Native d3dx9 doesn't help.
Terminal shows lots of:
fixme:d3d_texture:basetexture_generate_mipmaps texture 0x101b9758 stub!
fixme:d3d_texture:basetexture_generate_mipmaps texture 0x101b4d18 stub!
fixme:d3d_texture:basetexture_generate_mipmaps texture 0x101b4d18 stub!
fixme:d3d_texture:basetexture_generate_mipmaps texture 0x101a5c50 stub!
fixme:d3d_texture:basetexture_generate_mipmaps texture 0x101b9758 stub!
fixme:d3d_texture:basetexture_generate_mipmaps texture 0x101b4d18 stub!
fixme:d3d_texture:basetexture_generate_mipmaps texture 0x101b4d18 stub!
though:
fixme:font:WineEngRemoveFontResourceEx (L"Data\\Fonts\\JUNGJ___.ttf", 10,
(nil)): stub
fixme:font:WineEngRemoveFontResourceEx (L"Data\\Fonts\\JUNGJ___.ttf", 10,
(nil)): stub
may be related as well.
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http://bugs.winehq.org/show_bug.cgi?id=19517
Summary: XenCenter is unable to contact anything on the network
possibly due to "fixme:ras:RasEnumConnectionsW"
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drwahls(a)gmail.com
To recreate this bug, download XenCenter from Citrix
(http://www.citrix.com/lang/English/lp/lp_1688615.asp), install it with
msiexec, then try to connect to a XenServer on your network. Every time
XenCenter tries to make a network call, it immediately fails and the following
error is dumped on the command line:
fixme:thread:NtQueryInformationThread info class 16 not supported yet
fixme:shell:URL_ParseUrl failed to parse L"XenCenterMain.resources"
fixme:shell:URL_ParseUrl failed to parse L"XenCenterMain.resources"
fixme:ras:RasEnumConnectionsW (0x5d5ffd0,0x662dc0c,0x662dc08),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
fixme:ras:RasConnectionNotificationW (0xffffffff,0x34c,0x00000003),stub!
fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
I have attached the full output from wine.
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http://bugs.winehq.org/show_bug.cgi?id=23697
Summary: Ethernet/IP application crashes on exit
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.odva.org/Default.aspx?tabid=202
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nsandschn(a)gmx.de
Created an attachment (id=29684)
--> (http://bugs.winehq.org/attachment.cgi?id=29684)
Terminal output in wine-1.2
The zip file includes an EtherNet/IP example application in debug and release
version. The debug version doesn't start (bug 15133). The release version works
but crashes on exit.
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http://bugs.winehq.org/show_bug.cgi?id=11672
Summary: NinjaTrader
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samuel(a)fermin.name
Created an attachment (id=10885)
--> (http://bugs.winehq.org/attachment.cgi?id=10885)
output trying to start NinjaTrader
I've seen that .Net applications are not working great with wine but here is my
try to launch this software : www.ninjatrader.com
The installation of .Net2 + NinjaTrader went well.
In attachment the output trying to launch NinjaTrader.
It's with wine 0.9.54 from debian sid.
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http://bugs.winehq.org/show_bug.cgi?id=15716
Summary: Wine testcases should not use the public internet, as it
causes flakiness
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Just about every day, patchwatcher rejects a patch incorrectly
because some conformance test is relying on the Internet to
be there. Sadly, the Internet is not 100% reliable, and
therefore must not be used by any test suite that needs to
be 100% reliable.
We must expunge all use of the internet from our test suite,
in favor of mock servers running locally.
One way to start would be to add a configure-time option
to cause all hostname resolution to return 127.0.0.1.
Then people who needed ultrarepeatable conformance test
results (like patchwatcher) could use that option and
never have flaky results due to the public internet.
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