http://bugs.winehq.org/show_bug.cgi?id=27870
Summary: Blip & Blop hangs when accessing main menu
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funtimeschaos(a)rocketmail.com
When trying to run Blip & Blop, the game loads, terminal output complains of
color depth issues, and the intro is shown. If uninterrupted, the intro will
finish and high scores will display, but after that the game hangs. An attempt
to skip the intro will freeze the game at whatever frame the intro was at at
the moment. The music will keep playing after the game hangs.
Bug remains persistent across multiple systems, both on intel and nvidia
graphic cards, and WINE 1.3.24 (marked version also tested, obviously).
Setting color depth to 16 causes the game to not complain about depth but does
not remove the bug.
Pastebin of terminal output:
http://pastebin.com/7sFEmkRE
Sometimes there's also a steady stream of the following line:
"fixme:d3d_surface:surface_cpu_blt Filter WINED3DTEXF_LINEAR not supported in
software blit."
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http://bugs.winehq.org/show_bug.cgi?id=24296
Summary: Myst 1.3 crashes with "Exception frame is not in stack
limits"
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.white(a)austin.rr.com
Created an attachment (id=30613)
--> (http://bugs.winehq.org/attachment.cgi?id=30613)
Log output from WINEDEBUG=+seh,+resources wine myst.exe
Myst 1.3 installs and runs fine until you go to the library and click on the
painting that swirls, which causes the bookcase to turn into stairs. When you
do this, Myst crashes with the following line:
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
I've collected and attached a log based what I've seen requested in similar
failures with the following:
WINEDEBUG=+seh,+resources wine myst.exe
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http://bugs.winehq.org/show_bug.cgi?id=24284
Summary: The Google Earth Plugin (5.1.7938.4346) crashes when
interacting with javascript API
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aerilius(a)googlemail.com
Created an attachment (id=30590)
--> (http://bugs.winehq.org/attachment.cgi?id=30590)
debug log from running plugin in firefox +heap+relay
I ran it in the windows version of Firefox 3.0.4.
The Google Earth plugin has a javascriptAPI that loads the plugin and allows to
manipulate certain features or display models. Simply loading the plugin works
[see registry key in Bug 24083] with this example site:
http://earth-api-samples.googlecode.com/svn/trunk/demos/helloearth/index.ht…
When using a more complex example site, it crashes.
http://sketchup.google.com/3dwarehouse/details?mid=3c00e40f9bc77cc358eed258…
(click on map, then earth, loads 3d collada model)
command for debug log:
WINEDEBUG=+heap+relay wine "C:\Programme\Mozilla Firefox/firefox.exe" &>
~/Desktop/winedebug_ff_geplugin_heap+relay.txt
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http://bugs.winehq.org/show_bug.cgi?id=23287
Summary: Silent Hunter 4 1.5: rendering of crew members is
broken
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raskarcapac(a)yahoo.fr
Created an attachment (id=29023)
--> (http://bugs.winehq.org/attachment.cgi?id=29023)
Error log (truncated.)
In campaign, career, mission, patrol and school the body parts of the
characters are floating in the air and in some cases have weird textures and
colors.
It seems this is caused by shader errors:
...
1074840 err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from Find glsl program uniform locations @
glsl_shader.c / 4537
1074841 err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB(programId) @
glsl_shader.c / 4551
1074842 err:d3d_shader:hardcode_local_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from Hardcoding local constants @ glsl_shader.c /
4055
1074843 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 4724
...
(Last error repeats in the rest of the log.)
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http://bugs.winehq.org/show_bug.cgi?id=25165
Summary: Wrong wine* icons loaded in kmenu (winefile, winecfg,
...)
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quentin.denis(a)gmail.com
Created an attachment (id=31921)
--> (http://bugs.winehq.org/attachment.cgi?id=31921)
screenshot illustrating the issue
Instead of the icon specified in the .desktop-file (ex: Icon=wine-winecfg), the
wrong icon is loaded for each of these wine* apps. Instead we get the default
wine icon (the simple glass of wine). My screenshot will illustrate this issue.
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http://bugs.winehq.org/show_bug.cgi?id=24279
Summary: starting a wine application spins up external hard
drive
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
When my external hard drive is sleeping, starting a wine app causes it to spin
up.
It should only spin up when I select that partition via the file selector not
when starting the app.
I don't think this used to happen in previous releases so will run a regression
test.
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http://bugs.winehq.org/show_bug.cgi?id=29436
Bug #: 29436
Summary: Carbonite: does not install
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
Simply try to install Carbonite with Wine 1.3.35 and you will encounter this
bug. The bug is that it doesn't install, in fact, the installer fails very
early. Nothing visible happens except for terminal output, which it spews out
seemingly endlessly.
Carbonite not installing is not a new thing to Wine. I have never witnessed any
Wine version successfully install Carbonite. I'm just now writing the bug
report.
Anyone can go to carbonite.com and download a free trial installer, though you
do have to create an account (it's free to make an account) to download it, and
they send you one e-mail. They have not harassed me in any way for giving them
my e-mail address.
lahmbi5678 said:
This seems like a bug/missing functionality in wine:
fixme:ole:TLB_ReadTypeLib Header type magic 0x00905a4d not supported.
err:ole:TLB_ReadTypeLib Loading of typelib
L"Z:\\home\\shjake\\Desktop\\CarboniteSetup-en.exe" failed with error 0
Carbonite is an online backup solution. It backs up files on your computer to a
secure offsite place.
Things potentially relevant to the Wine development team:
* Carbonite's installer is an exe, and this exe file is an archive. Many of the
files in the archive are java files (plain text). You can open the exe with an
archive program and view its contents.
* Carbonite integrates with Windows Explorer (yes, the file browser, not IE).
It puts an icon in the Start Bar that is yellow when getting the backup caught
up with what's actually on the computer and green when the backup is in sync
with what is actually on the computer.
Furthermore, files that are backed up have a green dot by them in Windows
Explorer and files that aren't yet backed up have a yellow dot by them.
Also, Windows Explorer's right-click menu and file properties dialogue are
augmented with Carbonite stuff.
* Carbonite tries to only let you backup what it considers "internal hard
drives." I'm pretty sure it just goes by the controller type the hard drive is
connected to. I'm not spilling any beans by saying that an external hard drive
connected by SATA, just like an internal, is seen by Carbonite as an "internal
hard drive". So, I am speculating, Carbonite must be able to communicate with
hardware to see the connection type of a hard drive (USB, IDE, SATA, whatever).
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http://bugs.winehq.org/show_bug.cgi?id=12514
Summary: Adobe Acrobat Pro 6 -- cannot Create PDF from file(s)
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Selecting File --> Create PDF prompts you for a file. After selecting an MS
Word document, a msgbox appears:
Need to Install additional files to create PDF from this file.
Do you want to run Acrobat Installer in repair mode?
Click yes: box disappears: nothing happens.
The same thing happens when attempting to Create PDF --> From Multiple Files
A note on file type: selecting OpenOffice .odt files gives you a "file type not
known" error, but selecting .doc's gives you the msgbox above, so it's
reasonable to conclude Acrobat Pro knows how to convert .doc's to pdf.
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http://bugs.winehq.org/show_bug.cgi?id=27483
Summary: Game freezes computer for 2-3 minutes when adding to
an exhibit.
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: magnum1997(a)gmail.com
While playing Zoo Tycoon 2 with the Marina Mania expansion pack installed, the
game locks up the computer for ~2 minutes when added decorations or animals to
an exhibit. If one is given to patience one can get a terminal to kill the
game; the first time this happened I powered off because none of the other
expansions had issues like this.
As a point of interest the install went flawlessly (Using retail CD not
download).
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