http://bugs.winehq.org/show_bug.cgi?id=26490
Summary: Guild Wars: Black graphics in the Eye of the North
addon
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
In the most areas of the Eye of the North addon are a lot of objects with
complete black graphics. I'm using a GeForce 8600 GT with nvidia-current
270.30-0ubuntu3. I have made a screenshot which shows the problem.
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http://bugs.winehq.org/show_bug.cgi?id=29874
Bug #: 29874
Summary: Guild Wars: Freezes especially in Eye of the North
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
In Guild Wars I'm encountering a lot of short freezes. I'm running around in an
area and if new objects are loaded the game freezes for a few milliseconds - ~1
second. This happens in every areas in Guild Wars but the addon Eye of the
North is affected more heavily. The freezes appear more often and are longer.
In the area Arbor Bay where the Krait enemies are (just leave Vlox's Falls) are
the freezes really heavy. They are appearing every few seconds for ~3 seconds
on my system. I'm using a GeForce 8600 GT with the NVIDIA driver 280.13.
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http://bugs.winehq.org/show_bug.cgi?id=26499
Summary: Guild Wars: Maximizing the game from desktop panel
needs lot of time
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
If I minimize Guild Wars to the desktop panel and want to recover it the game
needs ~6 seconds for this action. The same happens if I change the game from
fullscreen mode to window mode or the resolution. I'm using a GeForce 8600 GT
with nvidia-current 270.30-0ubuntu3.
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http://bugs.winehq.org/show_bug.cgi?id=11170
Summary: LoadLibrary behaviour is different from the windows one
Product: Wine
Version: 0.9.52.
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hules(a)free.fr
Under wine (version 0.9.52), attempts to open an .exe file with LoadLibrary
fails (with error ERROR_INVALID_ADDRESS), while it succeeds on windows (all
versions):
The following example shows that different behaviour:
(I compiled it with i386-mingw32-gcc ./test.c && cp a.exe b.exe )
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
int main() {
const char *fname = "b.exe";
HMODULE hmod = LoadLibrary(fname);
//HMODULE hmod = LoadLibraryEx(fname_, NULL, LOAD_LIBRARY_AS_DATAFILE);
if (hmod) {
fprintf(stderr, "loaded at %p\n", (void*)hmod);
} else {
fprintf(stderr, "error %x\n", (int)GetLastError());
}
return 0;
}
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http://bugs.winehq.org/show_bug.cgi?id=5897
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
CC| |adys.wh(a)gmail.com
Resolution| |FIXED
--- Comment #15 from Jerome Leclanche <adys.wh(a)gmail.com> 2012-02-26 13:25:40 CST ---
Reported fixed.
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http://bugs.winehq.org/show_bug.cgi?id=24808
Summary: GDIPlus seems to not be albe to render menu items
properly.
Product: Wine
Version: 1.1.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 133794m3r(a)gmail.com
Created an attachment (id=31373)
--> (http://bugs.winehq.org/attachment.cgi?id=31373)
the backtrace or whatever you want to call it from when i ran the program.
For some reason, when using the Oblivion Mod Manager 1.1.12 it's unable to
render the menu entries properly and i believe that it is an issue with said
component since they show up for a second and then dissappear.
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http://bugs.winehq.org/show_bug.cgi?id=4084
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #17 from Jerome Leclanche <adys.wh(a)gmail.com> 2012-02-26 13:14:18 CST ---
Was reported fixed, no update since. Please reopen if you are able to reproduce
in wine-1.4-rc5.
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http://bugs.winehq.org/show_bug.cgi?id=17353
Summary: Qt and tdm mingw bug
Product: Wine
Version: 1.1.14
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alpha.super-one(a)laposte.net
Created an attachment (id=19393)
--> (http://bugs.winehq.org/attachment.cgi?id=19393)
Stdout console text
When you use tdm mingw (updated mingw) at the configure for Qt source compiler
it failed but work under windows. Problem of file not found?
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http://bugs.winehq.org/show_bug.cgi?id=30015
Bug #: 30015
Summary: Dokan.sys error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christopher.hubbell(a)gmail.com
Classification: Unclassified
Created attachment 39081
--> http://bugs.winehq.org/attachment.cgi?id=39081
Back Trace
I have noticed that every wine application i run gives the same error when
starting up. the application seem to continue to run after i clear the error
although it will take almost 2 min to open. After the long opening the apps
seem to run normal. The best logging of the error I get seems to come out of
when i start my Dungeons and dragons online game aka DDO. However i get this
error on every windows app.
wine: Unhandled page fault on read access to 0x00000000 at address 0x2543fa
(thread 0013), starting debugger...
err:service:service_send_start_message service L"Dokan" failed to start
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You
get to keep all the pieces if it breaks.
more details of the error are attached
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http://bugs.winehq.org/show_bug.cgi?id=24681
Summary: Blade Kitten (Demo): KYBD input only works in win2k
mode
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
After installing Blade Kitten Demo (Krome Studios Pty Ltd., 2010), the keyboard
input will not work unless you set the Windows Version to windows 2000 (global
setting or for Application: BladeKitten_Demo.exe).
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