http://bugs.winehq.org/show_bug.cgi?id=13950
Summary: Adobe Photoshop CS2 crashes " user name, organization or
serial number is missing or invalid"
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maltis(a)gmx.de
Photoshop crashes on startup with the error message: " Your Adobe Photoshop
user name, organization or serial number is missing or invalid. The application
cannot continue and must now exit."
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http://bugs.winehq.org/show_bug.cgi?id=28514
Bug #: 28514
Summary: Azalia (Intel HDA) doesn't work in DirectX apps, but
works in non-DirectX apps
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zdenek.styblik(a)gmail.com
Classification: Unclassified
Created attachment 36594
--> http://bugs.winehq.org/attachment.cgi?id=36594
FMOD error produced by Deus Ex: Human Revolution
Hello,
I have a sound-card identified as `00:14.2 Audio device: ATI Technologies Inc
SBx00 Azalia (Intel HDA) (rev 40)'(note: in a fact it is a `Realtek® ALC 887
8-Channel High Definition Audio CODEC' which can emulate AC97 and Intel HD)
which works in eg. winecfg, Deus Ex(not Human Revolution) and pretty much
everywhere where DirectX resp. DirectSound is not required.
However, it does not work under DirectX resp. applications using DirectSound.
And this is a big problem since a lot of games will not start without a
sound-card. Some, for example Deus Ex: Human Revolution, will start and keep on
printing error(attached file) and crash after some time(more like "I've tried
three times and got tired -> crashing.").
I've tried wine-1.3.24 to see if this is not regression. I'm sad to say, it is
not.
I have doubts this is a 'wineoss.drv' problem, but rather 'dsound' problem,
since sound works in non-dsound apps. I've checked source code, yet I'm short
for this one.
I have tried clean winedir, no dll overrides and it came blank. Nothing.
Driver is the latest free version of OSSv4, if this helps.
If there is anything more I can do, more info etc., let me know.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=25748
Summary: Warcraft 3: crash after a game
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: AntonReis(a)gmx.de
Created an attachment (id=32798)
--> (http://bugs.winehq.org/attachment.cgi?id=32798)
wine output from terminal
After I quit a game, wine crashed. (F10 - e - q)
I can't remember if I clicked 'ok' on the summary screen.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=23856
Summary: Steam mouse-over popups create new instance windows in
X11
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blender3dartist(a)gmail.com
CC: blender3dartist(a)gmail.com
Created an attachment (id=29946)
--> (http://bugs.winehq.org/attachment.cgi?id=29946)
Popup Problem on Mac
When you hold you mouse over a link, image, or anything else in Steam that is
clickable, it creates a new X11 window instance, in which is has it's own
(unclickable) minimize, maximize, and close buttons. This creates a problem
when trying to actually get a setting to save, and when then deciding to click
on whatever your mouse is hovering over.
In the attached screenshot, you can see the problem. (My mouse in for some
reason invisible in the screenshot, but it was hovering over the achievement.
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http://bugs.winehq.org/show_bug.cgi?id=20111
Summary: FlatOut Ultimate Carnage quits silently
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nwarrenfl(a)gmail.com
When trying to run the game, Wine outputs the following:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f8bc,0x00000000), stub!
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f7ac
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f758
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f0cc
However the game didn't start at all and quits.
To be able to find the problem (i hope), i've attached a debug log with all
debug channels.
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http://bugs.winehq.org/show_bug.cgi?id=27868
Summary: Steam in xfce: xfwm4 friends list menu closes
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: FinalCrisisSX(a)Hotmail.com
I am on Arch Linux x64 up to date, using wine 1.3.24 and xfce 4.8. This happens
in any older version of wine I tried though.
Basically, when using xfce's native window manager, dropdown menus for friends
will close. It appears to be related to a mouse over of options in the menu
that are grayed out. This does not occur when running KDE's kwin or gnome's
metacity either natively or in xfce4.
To reproduce: Click the down arrow menu button next to someone's name in the
steam friends list (or in a conversation window). You should see these options:
Send message, view steam profile, invite to chat room, join game, launch game,
etc. If you are not in a chat room to invite your friend, the 'invite to chat'
option is naturally greyed out. If you mouse over that option when it is greyed
out and move the mouse up or down to re-highlight another option, the menu bugs
out and closes itself. This can be worked around. If you move the mouse to the
left before touching the greyed out option then down and back to the right (ie
move the mouse around the option outside of the menu), the menu will continue
functioning.
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http://bugs.winehq.org/show_bug.cgi?id=29479
Bug #: 29479
Summary: Sins of a Solar Empire: can't change screen resolution
Product: Wine
Version: 1.3.35
Platform: x86
URL: http://www.gamershell.com/news_46837.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Created attachment 38160
--> http://bugs.winehq.org/attachment.cgi?id=38160
terminal output
In menu, options, video tab there should be a list of possible resolutions to
change, however the list is empty so you can't change anything.
This is with NVIDIA 9600GSO
Driver version: 280.13
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http://bugs.winehq.org/show_bug.cgi?id=10461
Summary: Photoshop CS2 can't use multiple scratch disks
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michal(a)lightcomp.cz
Photoshop tries to use more space on scratch disk than it is available. I have
8GB of memory but PS can use only 1.8GB. So I set limit of tmpfs mounted as
/dev/shm to 6GB. PS uses this location as first scratch disk. Second is regular
drive. Normally PS should use second scratch disk when first is full. But it
allocates empty file that is bigger than 6GB and tries to use it. When file is
written up to 6GB limit, Photoshop displays error message:
Disk error -34 occurred while reading or writting to a scratch disk. Sorry, but
this error is unrecoverable.
I tried it also with other filesystem than tmpfs. Behavior is the same.
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http://bugs.winehq.org/show_bug.cgi?id=24887
Summary: PSdeluxe,an artshow that comes in a CD-ROM of Adobe
Photoshop 3.0,does not play.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crostrogarcia(a)gmail.com
It is really a very old CD-ROM, it was meant to be played in Windows 3.1. I
have another one of Windows 95 that plays OK.
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http://bugs.winehq.org/show_bug.cgi?id=14260
Summary: etax 2008 software cannot complete (has
err:ole:CoGetClassObject error)
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nyall(a)zombiepigs.net
Trying to run the australian government etax 2008 software in wine 1.1.0,
install goes fine, and program runs very well up to the "pre-filling" screen.
No matter what choice is made on this page, the application won't continue with
the questions.
The message:
"err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:create_server class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x5
fixme:msxml:domelem_getAttributeNode "
is output to the console when trying to continue from this page.
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http://bugs.winehq.org/show_bug.cgi?id=16398
Summary: Grand Theft Auto III not playable
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_andvar(a)yahoo.com
The game don't show anything, then i try to close it, i get a window notifying
me this:
Unhandled exception c0000005
At address: 00581aa4
I Must force Close the game, or the game close without my intervention.
Ubuntu 8.04 GNOME 2.22. I Used a portable version
GBU
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http://bugs.winehq.org/show_bug.cgi?id=27755
Summary: Can't log in with yahoo! messenger 11
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mazzone.guido(a)yahoo.it
Wine from version 1.3.21 to version 1.3.24 has a regression which makes it
impossible to log in with yahoo! messenger (after I open the program, the first
time I try to log in wine says there was an problem with YahooMessenger.exe,
next times Yahoo! Messenger will simply refuse to log in saying probably there
isn't an internet connection), if I run the integrated diagnostic tool it says
it is impossible to connect with http protocol, and invites to check internet
settings and set proxy (it's impossible for me to do it because wine actually
doesn't have this function). I am sure that this problem is absent in wine
stable version 1.2.3 and wine unstable from 1.3.12 to 1.3.19 (I have to do
additional checks for version 1.3.20)
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http://bugs.winehq.org/show_bug.cgi?id=25663
Summary: Magic the Gathering: Duel of the planeswalker crashes
when launching a campaign
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zgold550(a)gmail.com
Vanilla wine 1.3.10 using steam to download and play the demo for Magic the
Gathering: duel of the planeswalkers. The main menu loads (but is darn slow
and choppy on my machine) and then crashes with the attached trace.
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http://bugs.winehq.org/show_bug.cgi?id=11068
Summary: Mavis Beacon Teaches Typing 16 font metrics trouble
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://appdb.winehq.org/appview.php?appId=308
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
and the horizontal font metrics of what you
type are screwed up (they should match the
practice text, but don't; sometimes it's
too big, and sometimes it's so small letters
overlap significantly.
Installing times and arial didn't help,
though it made the displayed text look better.
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http://bugs.winehq.org/show_bug.cgi?id=28051
Summary: Silent Hunter 5 (Steam version) hangs upon game
launching (Ubuntu 10.10, 64 bit).
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maximgb(a)yandex.ru
Created an attachment (id=35917)
--> (http://bugs.winehq.org/attachment.cgi?id=35917)
Screenshot+Wine console log+Winetricks log
When I click Play in Steam client it shows me Ubisoft's game launcher window
(which asks for credentials to login to UPlay service at first time) then after
clicking big Play button nothing happens (screenshot is attached alongside with
wine console output and winetricks log). The last 10 lines of console output
are related to Steam client shutting down, I guess. When one waits for the game
to launch wine outputs following lines one per minute or so:
err:ntdll:RtlpWaitForCriticalSection section 0x9729890 "?" wait timed out in
thread 0077, blocked by 0087, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x972f460 "?" wait timed out in
thread 0087, blocked by 0077, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=29692
Bug #: 29692
Summary: Fallout 3: Fallout3.exe crashes during loading screen
after clicking "New game"
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrtayloriv(a)gmail.com
Classification: Unclassified
Created attachment 38515
--> http://bugs.winehq.org/attachment.cgi?id=38515
winedbg output
Install and configuration seem to work fine, but when attempting to create a
new game, Fallout3.exe crashes during the loading screen.
Let me know if there is anything else I should submit to help debug this.
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http://bugs.winehq.org/show_bug.cgi?id=27462
Summary: IMVU 461.0 having mountmgr.sys issues
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klownish(a)gmail.com
IMVU version 461.0 is hanging during run. Installs fine, and starts up
(requesting password and such) just fine, but the applications chat window will
not load. Getting the following errors: fixme:mountmgr:harddisk_ioctl
unsupported ioctl 41018 and fixme:mountmgr:harddisk_ioctl unsupported ioctl
74080. Run log posted below.
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http://bugs.winehq.org/show_bug.cgi?id=28553
Bug #: 28553
Summary: FallOut 3 : crash when load a saved game
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yahcov(a)gmail.com
Classification: Unclassified
Created attachment 36670
--> http://bugs.winehq.org/attachment.cgi?id=36670
console output when Fallout 3 crash loading a saved game
FallOut 3 crashes always when load a saved game (autosave or manual).
I've the 1.7.0.3 version of FallOut 3 and wine 1.2.29.
My SO is latest Kubuntu-64bits (Kernel 2.6.38-11), an AMD Athlon II X3 440
processor and a GeForce GTS-450 grhaphic card.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=28119
Summary: Games with UPlay won't start due to ReadFileEx
failture
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=36026)
--> (http://bugs.winehq.org/attachment.cgi?id=36026)
Ubisoft Launcher console output
Any game which is working via UPlay (From Dust, HoMM VI beta, probably any
other recent Ubisoft title) won't start on wine.
Laucher says, that there is "some problems" with game start and it's internal
logging system will output (among other things) this line:
[ERROR ] NamedPipeReceiveLoop.cpp (74) : ReadFileEx failed, error = 997.
Full log of From Dust internal debug attached.
This is kernel-2.6.39, gentoo linux, but should be irrelevant.
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http://bugs.winehq.org/show_bug.cgi?id=25459
Summary: Deathspank TOV: crash on startup
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leo.studer(a)gmail.com
Created an attachment (id=32408)
--> (http://bugs.winehq.org/attachment.cgi?id=32408)
debugging information as shown when running Steam from command line
Since the recent update of TOV via Steam, Deathspank TOV won't launch anymore
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http://bugs.winehq.org/show_bug.cgi?id=24090
Summary: Heroes of Might & Magic II : Succession wars not
working anymore
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anigel(a)gmx.fr
Created an attachment (id=30312)
--> (http://bugs.winehq.org/attachment.cgi?id=30312)
Here is the output of wine
Hi,
I have been playing for a long time with this game through wine, without
meeting any major problem. But since I upgraded to wine-1.3.0 the game refuses
to launch : wine starts up, resolution of the screen is changed, and an error
message occurs, saying to report the problem here ;-).
Attachment with details follows.
Thanks,
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http://bugs.winehq.org/show_bug.cgi?id=21824
Summary: Goldwave: page fault on read access to 0x00000000
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
Created an attachment (id=26417)
--> (http://bugs.winehq.org/attachment.cgi?id=26417)
Backtrace
Running Goldwave 5.55, the loading window appears, I get the message "Creating
tool bars", followed by "Creating control window and visuals" followed by a
crash.
leto:~% cat /etc/fedora-release
Fedora release 12 (Constantine)
leto:~% uname -m
i686
leto:~% rpm -q wine
wine-1.1.38-1.fc12.i686
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http://bugs.winehq.org/show_bug.cgi?id=14604
Summary: Fire Fight: Unhandled page fault crash upon startup
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://files.filefront.com/ffsw10exe/;6981503;/fileinfo.
html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakh(a)spamcop.net
Fire Fight shareware version 1.0 crashes with an unhandled page fault upon
running the game's setup/launcher application "LOADER.EXE". The application's
runtime log ends with the error "unable to hook keyboard [Kbd::init]".
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http://bugs.winehq.org/show_bug.cgi?id=14275
Summary: Kontakt 3 fails at startup
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.native-instruments.com/index.php?id=kontakt3
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skore(a)skore.de
Created an attachment (id=14566)
--> (http://bugs.winehq.org/attachment.cgi?id=14566)
An error trace from a Kontakt 3 startup
I will attach an error trace which should be of most help, but have to add
here, that I actually tested the demo version of Kontakt 3 before buying it.
Back then, there were some quirks, but it was starting. I think the wine
version might have been something like 0.9.59. However, when I try to start the
demo version with 1.0 or 1.1, it fails.
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http://bugs.winehq.org/show_bug.cgi?id=19644
Summary: Grim Fandango 1.01:crash at startup
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=22926)
--> (http://bugs.winehq.org/attachment.cgi?id=22926)
wine log for the crash of GF 1.01
The subject explains the issue, i'm still unable to install the game due to bug
18223 but i'm running a working copy of an old successful install.
Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=26209
Summary: Requiem: Avenging Angel requires DirectX 6 to play
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Setting Windows version to Windows 2000 or below doesn't allow me to play the
game.
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http://bugs.winehq.org/show_bug.cgi?id=17229
Summary: TGB Dual crashes when opening files
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=6468
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
TGB Dual crashes when attempting to open any file. To reproduce, select the
first item in the left-most menu and choose a file (it does not have to be a
rom).
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http://bugs.winehq.org/show_bug.cgi?id=23543
Summary: Restoring uTorrent from tray sometimes doesn't make it
top window
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashalimov(a)gmail.com
After updating to rc6 I've noticed that clicking on uT button in a tray doesn't
always restores uT window as topmost. Regression test shows that it has been
broken after f2f508856ba9f3e5439f7123efd70ccc7599fc3f commit (I'm new to the
git and not sure, is it correct way to specify git revision? Anyway, its title
is "winex11: Set the user time property on top-level windows", which sounds
promising :-).
Steps to reproduce:
1. Launch uTorrent. Make sure it minimizes to the tray.
2. (Important!) Click on any tab in the Detail Info pane (Files or Speed, for
example)
3. Minimize to tray
4. (Also important!) Click on any window besides topmost to bring it on top.
5. Click on uTorrent tray icon. It restores window, but places it below topmost
window.
Now you can repeat steps 3-5 - it always behaves the same.
I've tried this with clean .wine folder.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=28940
Bug #: 28940
Summary: Football manager 2012 crashes on launch (through
steam)
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i.mehssani(a)gmail.com
Classification: Unclassified
Created attachment 37200
--> http://bugs.winehq.org/attachment.cgi?id=37200
wine output
When launching fm12 through steam, I get a crash on a "Berkelium" library,
though the Berkelium.exe provided with the game works fine.
Wine version is 1.3.23 compiled from source with gcc 4.6.2 on Debian Sid. The
desktop used is Gnome 3 Fallback, with the same problem happening on
gnome-shell.
I didn't manage to get the complete winedbg output for some reason, I'm still
trying to get it working.
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http://bugs.winehq.org/show_bug.cgi?id=28433
Summary: STEAM.EXE bug #1 (Recieved message not visible)
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hanzal.michal(a)gmail.com
Good morning,
I am usingGood afternoon,
I am using OpenSuse 11.4.
I installed steam.exe and everytime if I recieve message, than message is
oppened or minimized to GNOME panel 2.32.1, but I cant open it, or maximize or
something else.
I see only one icon in top left corner. when I click on it.
I think the window is opened, because uf I richt click to message which is
opened and I choose resize, I can resizing this message windows.
I tried New version 1.3.28, and this stable version (1.3.12) and
problem was same.
Please try to find this BUG if it is possible, but I believe you :)
With best regards
Michal Hanzal
Paint Engineer
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http://bugs.winehq.org/show_bug.cgi?id=25697
Summary: mssetup.dll not implemented
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo_severini(a)yahoo.com.ar
I have the next problem when I try install an Software developed on VFP9 . when
I put "wine setup.exe" I Get this.
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the
registry for bias 180, std (d/m/y): 0/00/0000, dlt (d/m/y): 0/00/0000
err:module:import_dll Loading library MSSETUP.dll (which is needed by
L"W:\\~MSSETUP.T\\~msstfqf.t\\acmsetup.exe") failed (error c000007b).
err:module:LdrInitializeThunk Main exe initialization for
L"W:\\~MSSETUP.T\\~msstfqf.t\\acmsetup.exe" failed, status c0000135
and then wine close the installation window.
when I try to register the mssetup.dll have the next error message:
pablo@ServerProxy:~/.wine/drive_c/windows/system32$ regsvr32 mssetup.dll
DllRegisterServer not implemented in DLL mssetup.dll
there's a thread with a same problem buy the link into the thread with the
"solution" was broken.
like dice http://bugs.winehq.org/show_bug.cgi?id=724.
this is my first time here, and my native language isn't english. sorry.
Tks 4 all.
Pablo
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http://bugs.winehq.org/show_bug.cgi?id=21840
Summary: crash in
CreateSecondaryTransceiverAndWaitForConnection
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.microapp.com/logiciel_3d_architecte_expert_
cad_2010_2674.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeanluc.malet(a)gmail.com
following http://bugs.winehq.org/show_bug.cgi?id=21820
wine build with git 240afab36275d72c10f6dc4bcc52419562ef240f
see the attached snapshot for the error message
3d architecte from micro application (see url, use the evaluation version) show
this error message when starting and then exit
step to reproduce :
1) download and install the evaluation version
2) launch it
the console says me :
$ ()$wine microapp.exe
err:process:__wine_kernel_init boot event wait timed out
fixme:reg:GetNativeSystemInfo (0x32f9f8) using GetSystemInfo()
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33cf24
fixme:iphlpapi:NotifyAddrChange (Handle 0xa5be8d8, overlapped 0xa5be8e0): stub
fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses
fixme:reg:GetNativeSystemInfo (0x33f9f8) using GetSystemInfo()
I don't know how to increase trace verbosity
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http://bugs.winehq.org/show_bug.cgi?id=24975
Summary: FIFA Manager 11 won't start
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: derantichrist(a)gmx.at
At first, sorry for my English.
I installed FIFA Manager 11 in Windows and would like to open it in Ubuntu
10.4. In Windows it works very fine.
When I open it, there comes "not enough swap" so I click ignore (like I have
read in FIFA Manager 10). There comes a black window with the mouse from the
game, but it is frozen and I must close the game.
I tried that 3 times, but it will not run. I am using Wine 1.2.
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http://bugs.winehq.org/show_bug.cgi?id=25408
Summary: Windows Live Essentials for XP fails on accepting EULA
Product: Wine
Version: 1.3.8
Platform: x86-64
URL: http://g.live.com/1rewlive3/en/wlsetup-all.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=32335)
--> (http://bugs.winehq.org/attachment.cgi?id=32335)
Standard output
The older Windows Live Essentials installer (now called Windows Live Essentials
for Windows XP, apparently) pops up an error message when clicking "accept" on
the EULA screen:
Couldn't set up the installer
Check to be sure you are connected to the internet
Error: TermsOfUsePanel::OnButtonClicked:0x80004005
Next Steps: You cannot download Windows Live programs unless you are connected
to the internet.
After clicking "close," it crashes.
Workaround: native urlmon (from winetricks ie7 with other overrides removed...
the one installed by winetricks urlmon isn't good enough for it)
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http://bugs.winehq.org/show_bug.cgi?id=25072
Summary: Games for Windows overlay does not work in Batman:
Arkham Asylum GOTY Edition; prevents profile creation
for savegames
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=31793)
--> (http://bugs.winehq.org/attachment.cgi?id=31793)
Batman: Arkham Asylum GOTY Edition output
When Batman: Arkham Asylum is launched, the user is supposed to be able to open
the Games for Windows overlay window with the Home key in order to be able to
create a local profile for saving game progress. However, this doesn't seem to
be possible in wine-1.3.6-240-g791b22a, where pressing the Home key does
nothing and the game warns the user about not being logged into a profile.
Note that xlive.dll requires msasn1.dll, which winetricks obtains from the
Windows 2000 SP4 redist. Application output is attached, for what it's worth.
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http://bugs.winehq.org/show_bug.cgi?id=18064
Summary: Lotus Notes 8.5 Installer aborts
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=20464)
--> (http://bugs.winehq.org/attachment.cgi?id=20464)
winedebug +msi trace
Lotus Notes 8.5 doesn't install, the installer aborts with following MSI error:
err:msi:ITERATE_Actions Execution halted, action
L"SetDefaultProps.5F3129E8_3AD4_4346_AEE6_A314E2DE64D9" returned 1603
I've added a backtrace with debug channel 'msi' enabled.
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http://bugs.winehq.org/show_bug.cgi?id=20568
Summary: Exception EExternalException...
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hormold(a)gmail.com
Created an attachment (id=24535)
--> (http://bugs.winehq.org/attachment.cgi?id=24535)
log
I can't start Natura Sound Therapy 3.0 (Ubuntu 8.04 Hardy).
Error message box:
"Exception EExternalException in module ntdll.dll at 0002CC48.
External extension in C0000025.
"
Please HELP!
Sorry for my bad english...
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http://bugs.winehq.org/show_bug.cgi?id=22781
Summary: ExpressPCB crashes when you try to upload a board
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: naviasky(a)comcast.net
When the program attempts to connect to the company it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=20336
Summary: GetDriveTypeW exposes partially uninitialized out
parameter iosb in NtDeviceIoControlFile ?
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, patch
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Building the chromium unit test suite and then running
valgrind --trace-children=all --track-origins=yes wine base_unittests.exe
--gtest_filter=FileUtilTest.CreateShortcutTest
sometimes yields the error
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (writev.c:46)
by wine_server_call (server.c:214)
by NTDLL_wait_for_multiple_objects (sync.c:1122)
by NtWaitForMultipleObjects (sync.c:1166)
by NtWaitForSingleObject (sync.c:1175)
by server_ioctl_file (file.c:1252)
by NtDeviceIoControlFile (file.c:1318)
by DeviceIoControl (file.c:2379)
by get_mountmgr_drive_type (volume.c:203)
by GetDriveTypeW (volume.c:1381)
by IShellLinkW_fnSetPath (shelllink.c:2155)
...
Address 0x7f21f248 is on thread 1's stack
Uninitialised value was created by a stack allocation
at DeviceIoControl (file.c:2335)
and sometimes the error
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (writev.c:46)
by wine_server_call (server.c:214)
by NTDLL_wait_for_multiple_objects (sync.c:1122)
by wait_suspend (exception.c:85)
by usr1_handler (signal_i386.c:1993)
by ??? (in /lib32/libpthread-2.9.so)
Address 0x7ffdae08 is on thread 1's stack
Uninitialised value was created by a stack allocation
at DeviceIoControl (file.c:2335)
The stack allocation in question is
IO_STATUS_BLOCK iosb;
in kernel32/file.c in DeviceIoControl(). Setting its fields
to known values before the call to NtDeviceIoControlFile()
shows that the undefined field is iosb.Information.
Setting that field before the call gets rid of the valgrind error.
I can't quite follow how ioctl's work, but:
the IOCTL_MOUNTMGR_QUERY_UNIX_DRIVE ioctl seems
to follow the call-once-to-get-buffer-size paradigm.
Its reply is a struct mountmgr_unix_drive plus
(if there is room) two nul-terminated strings.
The first field of that struct is the total size needed
to hold the entire reply. If you call without a
big enough buffer, it fills in the size and returns
STATUS_MORE_ENTRIES. It puts 0 in the Information field
of the iosb in this case.
GetDriveTypeW happens to not care about the two strings,
so it only calls once with a small buffer.
Now, server_ioctl_file only copies the Information field
of the iosb if it gets STATUS_SUCCESS. So it leaves
Information undefined in the STATUS_MORE_ENTRIES case.
MSDN says that Information is set to zero on failure,
so if server_ioctl_file isn't going to copy that field,
maybe it should set it to zero. And in fact, setting
it to zero in the non-STATUS_SUCCESS case also gets
rid of the valgrind error.
I have no idea what Information is used for, or what's
really going on here, so I'll just attach the patch
to clear Information in the non-SUCCESS case and
hope somebody who knows what's going on can comment.
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http://bugs.winehq.org/show_bug.cgi?id=29882
Bug #: 29882
Summary: Authorware Web Player 2004 Plugin - mouseClicks and
keystroke are not recognized
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.kellermann(a)bfe.de
Classification: Unclassified
Content, running in the Authorware Web Player 2004 Browser-Plugin accepts no
mouseclicks and keystrokes, mouseover is OK.
Example-link:
http://www.bfe.de/bfe/lernprogramme/v41/demo/et1_a1l6/load.htm
Try clicking the bottom-placed arrow-buttons or hit teh arrow-keys (left,
right) on the keyboard. Please note that mouseover is working.
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http://bugs.winehq.org/show_bug.cgi?id=24064
Summary: Half-Life no longer starts after latest Steam update
(20 Aug 2010)
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
Created an attachment (id=30248)
--> (http://bugs.winehq.org/attachment.cgi?id=30248)
+tid log
Since the latest Steam update (http://store.steampowered.com/news/4228/) trying
to run Half-Life results only in displaying the title screen, nothing more.
I am fairly certain that this is a bug which was exposed by the above update. I
was playing Half-Life, then Steam prompted for a restart to complete the update
and since then I can no longer run Half-Life, not even from a clean
installation. I did not change my wine version inbetween.
This issue affects goldsource games (HL), but not source games (HL2).
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http://bugs.winehq.org/show_bug.cgi?id=28621
Bug #: 28621
Summary: MTGO updater hangs
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://mtgoinstaller1.onlinegaming.wizards.com/mtgov3/
helper/MTGOIII_Helper.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardo_barbano(a)hotmail.com
Classification: Unclassified
after installing the latest version of MTGO (linked above), when running the
updater (Kicker.exe) it hangs.
I successfully ran the updater with an older installer, and the only difference
in the log from the console is:
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
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http://bugs.winehq.org/show_bug.cgi?id=28921
Bug #: 28921
Summary: Battlefield 3 crashes on installation
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timo.schmid(a)gmail.com
Classification: Unclassified
Created attachment 37177
--> http://bugs.winehq.org/attachment.cgi?id=37177
Wine's output
Reproduce:
- Download Origin (EA's game distribution platform) and install it
- Create an account, log in
- Download Battlefield 3 or install it from CD
(When an error shows up, that you should be Admin, create the Folder
"Battlefield 3" in the Folder "Origin Games" and an empty file called
".manifest" inside. That fixed it for me)
- Try to install the game
See the attached log for wine's output during the crash.
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http://bugs.winehq.org/show_bug.cgi?id=26066
Summary: use after free in X11DRV_GetKeyboardLayout?
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33245)
--> (http://bugs.winehq.org/attachment.cgi?id=33245)
valgrind log
Several of the valgrind tests show something like:
Invalid read of size 4
at X11DRV_GetKeyboardLayout (keyboard.c:1992)
by GetKeyboardLayout (input.c:693)
by IMM_DestroyContext (imm.c:679)
by IMM_FreeThreadData (imm.c:239)
by DllMain (imm.c:389)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by LdrShutdownThread (loader.c:2342)
by exit_thread (thread.c:345)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
Address 0x7f017e08 is 192 bytes inside a block of size 200 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by HeapFree (heap.c:272)
by GetPrivateProfileStringA (profile.c:1189)
by GetProfileStringA (profile.c:1199)
by SYSPARAMS_Init (sysparams.c:941)
by process_attach (user_main.c:276)
by DllMain (user_main.c:332)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
by process_attach (loader.c:1059)
by attach_process_dlls (loader.c:2535)
by ??? (port.c:60)
appears in the user32 menu, msg, and win tests.
I'll attach the log from the win test.
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http://bugs.winehq.org/show_bug.cgi?id=28398
Summary: Might & Magic VI Heroes - fails to start game, crashes
right after menu
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Created an attachment (id=36412)
--> (http://bugs.winehq.org/attachment.cgi?id=36412)
Backtrace
HOMM6 fails to start, crashes while loading. Backtrace attached.
Link to the game:
http://www.fileplanet.com/221898/220000/fileinfo/Might-&-Magic-Heroes-VI-De…
I am using newest wine from GIT.
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http://bugs.winehq.org/show_bug.cgi?id=9667
Summary: Grim Fandango hangs if X in 24bpp mode
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://www.grimfandango.net/?page=demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hurst(a)shef.ac.uk
Grim Fandango works well if X is started with 16-bit colour depth.
If started with 24-bit colour, it hangs before the intro video (disc 1) or the
game engine start (disc 2).
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http://bugs.winehq.org/show_bug.cgi?id=19151
Summary: Spotify crashes in the mittle of a song and give me a
pop-up fault message
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias.bjork(a)gmail.com
Created an attachment (id=22140)
--> (http://bugs.winehq.org/attachment.cgi?id=22140)
Screen shot, pop-up message
I use:
Ubuntu 9.04 - the Jaunty Jackalope
Spotify 0.9.17
Spotify crash with different time interwalls (sometimes I can listen for hours
and sometimes just a couple of songs). No matter if I start wine & spotify
using the Applications"-menu or if I start it in a console. A pop-up message
appears that suggest to visit your site and learn how to use the application or
to create a bug report
I attach a screen shot and the fault message from the console
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http://bugs.winehq.org/show_bug.cgi?id=26895
Summary: Rendering is red mesh/black text on black background
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fritzophrenic(a)gmail.com
Application is Microsoft 3D Movie Maker
Installation completes without noticing any issues, but game is unusable.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11767
Ubuntu Lucid with Wine 1.2.2.
Colors are all messed up on most screens. Screen is covered in red mesh making
text unreadable, menus unusable, and many of the animations look really bad.
Possibly related to the game wanting to run in 256 color mode, did not
investigate.
This issue makes the game pretty much unusable. I'm very much a novice so I
don't want to submit a test result, but I'd give this a "garbage" rating.
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http://bugs.winehq.org/show_bug.cgi?id=20853
Summary: Write buffer overflow in msi/tests/automation.c?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-27-12.53/vg-msi_automation.txt
has the warning
Invalid write of size 1
at memcpy (mc_replace_strmem.c:482)
by RtlExpandEnvironmentStrings_U (env.c:338)
by ExpandEnvironmentStringsW (environ.c:375)
by variant_from_registry_value (automation.c:1503)
by InstallerImpl_Invoke (automation.c:1753)
by AutomationObject_Invoke (automation.c:398)
by invoke (automation.c:691)
by Installer_RegistryValue (automation.c:745)
by Installer_RegistryValueW (automation.c:772)
by test_Installer_RegistryValue (automation.c:1923)
Address 0x7f3ca4ff is 2 bytes after a block of size 5 alloc'd
at notify_alloc (heap.c:247)
by RtlAllocateHeap (heap.c:1697)
by msi_alloc (msipriv.h:1078)
by variant_from_registry_value (automation.c:1501)
by InstallerImpl_Invoke (automation.c:1753)
by AutomationObject_Invoke (automation.c:398)
by invoke (automation.c:691)
by Installer_RegistryValue (automation.c:745)
by Installer_RegistryValueW (automation.c:772)
by test_Installer_RegistryValue (automation.c:1923)
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http://bugs.winehq.org/show_bug.cgi?id=27441
Summary: El matador crashes when starting the game(ASSERTION
failed)
Product: Wine
Version: 1.3.21
Platform: x86
URL: http://games.on.net/file/3017/El_Matador_Playable_demo
_Chapter_6_mission
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=35092)
--> (http://bugs.winehq.org/attachment.cgi?id=35092)
Crash message when loading a level
Requires d3dx9_36 for it to run and that is bug #23673
Complains about unsupported GPU.
It crashes when loading a level with attached picture of the message.
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http://bugs.winehq.org/show_bug.cgi?id=19896
Summary: GPSU can not connect to GPS device with serial USB
connector
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j-clark(a)lineone.net
Running GPS Utility 5.02 under wine 1.0.1 (provided by Ubuntu). Most functions
seem to work, but I get a timeout when trying to connect to my GPS device. GPS
is Garmin Geko 201 with serial port, connecting via USB serial adaptor.
This function used to work, using GPSU 4.95 and GPSU 4.99 under a 0.9?
(whatever version of wine was shipped with Ubunutu Hardy Heron) version of
wine. Since moving to Jaunty Jackalaope I haven't had it working.
I have recreated the problem using wine 1.1.27 with both GPSU 4.99 and GPSU
5.02.
I have done the usual things to ensure the com port under wine is linked to
/dev/ttyUSB0, and permissions are OK.
Working scenarios include:
- with Windows Vista i.e. running GPSU under Windows
- using gpsman under Linux - I can connect to the GPS on the serial port using
a native Linux app.
It is just using the windows app (GPSU) under wine that fails.
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http://bugs.winehq.org/show_bug.cgi?id=22515
Summary: For gothic 2 1.3 installshield crashes.
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Created an attachment (id=27597)
--> (http://bugs.winehq.org/attachment.cgi?id=27597)
Gothic2-Setup.exe std err
When starting to copy the files, a window appears saying there was a program
error. Removed .wine dir.
The demo, haven't tried to see if it has the problem.
http://www.fileplanet.com/151400/download/Gothic-II-Demo-
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http://bugs.winehq.org/show_bug.cgi?id=26043
Summary: advapi32/security tests shows some leaks in valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
28 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by GetNamedSecurityInfoW (security.c:5491)
by GetNamedSecurityInfoA (security.c:5428)
by test_GetNamedSecurityInfoA (security.c:2809)
by func_security (security.c:3526)
by run_test (test.h:556)
by main (test.h:624)
...
116 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by HeapAlloc (heap.c:267)
by GlobalAlloc (heap.c:360)
by LocalAlloc (heap.c:960)
by GetSecurityInfo (security.c:3102)
by test_GetSecurityInfo (security.c:3331)
by func_security (security.c:3531)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=28628
Bug #: 28628
Summary: advapi32/security.ok: GetTokenInformation(Token,
TokenGroups,...) returns partial garbage leading to
uninitialized memory accesses?
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
"wine advapi32_test.exe.so security.c" says in part
security.c:1475: TokenGroups:
security.c:1489: S-1-1-0, \Everyone use: 5 attr: 0x00000007
security.c:1489: S-1-2-0, \LOCAL use: 5 attr: 0x00000007
security.c:1489: S-1-5-4, NT AUTHORITY\INTERACTIVE use: 5 attr: 0x00000007
security.c:1489: S-1-5-11, NT AUTHORITY\Authenticated Users use: 5 attr:
0x00000007
security.c:1489: S-1-5-32-544, BUILTIN\Administrators use: 4 attr: 0x0000000f
security.c:1492: attr: 0x00000007 LookupAccountSid failed with error 1332
security.c:1492: attr: 0xc0000007 LookupAccountSid failed with error 1332
Those two LookupAccountSid() errors appear to be because the last two SIDs
from GetTokenInformation() are garbage.
This causes the valgrind warning
Conditional jump or move depends on uninitialised value(s)
at RtlEqualSid (sec.c:210)
by EqualSid (security.c:1027)
by IsWellKnownSid (security.c:961)
by LookupAccountSidW (security.c:2098)
by LookupAccountSidA (security.c:2024)
by test_token_attr (security.c:1485)
by func_security (security.c:4000)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at RtlAllocateHeap (heap.c:208)
by test_token_attr (security.c:1468)
by func_security (security.c:4000)
by run_test (test.h:556)
by main (test.h:624)
I dumped the SIDs that are being compared in test_token_attr, and
it looks like the first six are ok, but the last two aren't:
...
security.c:1487: Dumping SIDs
security.c:1489: i = 4, j = 0, val = 1
security.c:1489: i = 4, j = 1, val = 2
security.c:1489: i = 4, j = 2, val = 0
security.c:1489: i = 4, j = 3, val = 0
security.c:1489: i = 4, j = 4, val = 0
security.c:1489: i = 4, j = 5, val = 0
security.c:1489: i = 4, j = 6, val = 0
security.c:1489: i = 4, j = 7, val = 5
security.c:1489: i = 4, j = 8, val = 20
security.c:1489: i = 4, j = 9, val = 0
security.c:1489: i = 4, j = 10, val = 0
security.c:1489: i = 4, j = 11, val = 0
security.c:1496: S-1-5-32-544, BUILTIN\Administrators use: 4 attr: 0x0000000f
security.c:1487: Dumping SIDs
security.c:1489: i = 5, j = 0, val = 1
security.c:1489: i = 5, j = 1, val = 2
security.c:1489: i = 5, j = 2, val = 0
security.c:1489: i = 5, j = 3, val = 0
security.c:1489: i = 5, j = 4, val = cc
security.c:1489: i = 5, j = 5, val = cc
security.c:1489: i = 5, j = 6, val = cc
security.c:1489: i = 5, j = 7, val = cc
security.c:1489: i = 5, j = 8, val = cc
security.c:1489: i = 5, j = 9, val = cc
security.c:1489: i = 5, j = 10, val = cc
security.c:1489: i = 5, j = 11, val = cc
security.c:1499: attr: 0x00000007 LookupAccountSid failed with error 1332
security.c:1487: Dumping SIDs
security.c:1489: i = 6, j = 0, val = cc
security.c:1489: i = 6, j = 1, val = cc
security.c:1489: i = 6, j = 2, val = cc
security.c:1489: i = 6, j = 3, val = cc
security.c:1489: i = 6, j = 4, val = cc
security.c:1489: i = 6, j = 5, val = cc
security.c:1489: i = 6, j = 6, val = cc
security.c:1489: i = 6, j = 7, val = cc
security.c:1489: i = 6, j = 8, val = cc
security.c:1489: i = 6, j = 9, val = cc
security.c:1489: i = 6, j = 10, val = cc
security.c:1489: i = 6, j = 11, val = cc
security.c:1499: attr: 0xc0000007 LookupAccountSid failed with error 1332
Is some buffer length wrong somewhere?
The responsible code seems to be from:
commit 573db9ef639f65385f1efab5593b52c72b4b4108
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Aug 23 11:16:27 2011 +0400
ntdll: While requesting TokenGroups calculate required user buffer size in
server.
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http://bugs.winehq.org/show_bug.cgi?id=28695
Bug #: 28695
Summary: Uninitialized variables in create_rebar
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at REBAR_CommonSetupBand (rebar.c:1772)
by REBAR_WindowProc (rebar.c:2549)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by create_rebar (iexplore.c:481)
by ie_window_proc (iexplore.c:506)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by WIN_CreateWindowEx (win.c:1446)
by CreateWindowExW (win.c:1582)
by create_ie (iexplore.c:694)
by InternetExplorer_Create (iexplore.c:811)
Uninitialised value was created by a stack allocation
at create_rebar (iexplore.c:434)
Conditional jump or move depends on uninitialised value(s)
at REBAR_ValidateBand (rebar.c:1630)
by REBAR_WindowProc (rebar.c:2565)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by create_rebar (iexplore.c:481)
by ie_window_proc (iexplore.c:506)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by WIN_CreateWindowEx (win.c:1446)
by CreateWindowExW (win.c:1582)
by create_ie (iexplore.c:694)
by InternetExplorer_Create (iexplore.c:811)
Uninitialised value was created by a stack allocation
at create_rebar (iexplore.c:434)
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http://bugs.winehq.org/show_bug.cgi?id=28767
Bug #: 28767
Summary: shell32: uninitialized memory used during
TRASH_EnumItems, triggered by "make recyclebin.ok"
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make recyclebin.ok" in shell32/tests, valgrind complains
Conditional jump or move depends on uninitialised value(s)
at __mktime_internal (mktime.c:428)
by mktime (mktime.c:518)
by TRASH_EnumItems (trash.c:444)
by SHQueryRecycleBinW (recyclebin.c:859)
by SHQueryRecycleBinA (recyclebin.c:848)
by test_query_recyclebin (recyclebin.c:74)
by func_recyclebin (recyclebin.c:106)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at TRASH_EnumItems (trash.c:506)
Looks like not all the fields of del_time got initialized?
47b40c58 (Mikołaj Zalewski 2006-08-17 18:29:58 +0200 444) del_secs =
mktime(&del_time);
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http://bugs.winehq.org/show_bug.cgi?id=17105
Summary: Magic: The Gathering Online 3.0 fails to log in with
L0014
Product: Wine
Version: 1.1.13
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: robfjohnson(a)gmail.com
Created an attachment (id=18941)
--> (http://bugs.winehq.org/attachment.cgi?id=18941)
Console Output
When running Magic Online Version 3 with Wine, when I try to log in I receive
L0014: The Magic Online Server is down for maintenance. If you continue to
receive this error, check your date and time settings.
Note that this is different than bug 14060, as 14060 gives you L0001: You have
lost your connection to the server. Bug 14060 is supposedly (and from what I
see actually) fixed as of git from 1-20-09. I encountered this bug when I
tested with git from 1-22-09, and continues into 1-23-09.
Having spoken to other Magic Online players, I found that L0014 has been caused
(on Windows machines) by firewall issues, and also by incorrectly set Date and
Time. I do not know any such issues on my computer that would cause this bug,
but I am not certain that the problem is not my computer.
It seems to me that the bug is in schan - which was the cause of but 14060.
14060 was schan being not implemented, whereas this bug, unless the problem is
with my computer, may be that schan is half-implemented. (See, in the Console
Output, the "Using hardcoded "NORMAL" priority" messages.) However, this
paragraph is just speculation in case it gives someone an idea.
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http://bugs.winehq.org/show_bug.cgi?id=26639
Summary: Steam: crashes randomly while downloading L4D2
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mewrei(a)mewrei.com
Created an attachment (id=33912)
--> (http://bugs.winehq.org/attachment.cgi?id=33912)
Backtrace file
While downloading/installing Left 4 Dead 2 via Steam, the app will randomly
crash in random intervals, sometimes on startup, othertimes several minutes
after launch. There are no user interactions that cause this.
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http://bugs.winehq.org/show_bug.cgi?id=18614
Summary: Problem with starting of wine or winecfg
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kh-pol(a)yandex.ru
When I start winecfg (even when there is no .wine in my home directory) error
message emerges.
ktdr@jigsaw:~$ winecfg
wine: created the configuration directory '/home/ktdr/.wine'
Could not load Mozilla. HTML rendering will be disabled.
wine: Unhandled page fault on write access to 0xeee52e96 at address 0x7d87dc36
(thread 000b), starting debugger...
err:process:__wine_kernel_init boot event wait timed out
err:winecfg:open_mountmgr failed to open mount manager err 2
ktdr@jigsaw:~$
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http://bugs.winehq.org/show_bug.cgi?id=27413
Summary: Segmentation fault in Kudos 2 Demo
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ktowns(a)live.com.au
Created an attachment (id=35059)
--> (http://bugs.winehq.org/attachment.cgi?id=35059)
Terminal output
Downloaded demo here: http://www.positech.co.uk/kudos2/Kudos2DemoInstaller.exe
On attempting to start a new game, the application exits. Terminal reads
'Segmentation fault.' Full terminal output attached.
On an aside, this game, along with others by Positech show nothing for me,
graphically, unless I edit the CONFIG.MUF file in the game's data directory,
and set IsWindowed to 1 - that might be useful for anyone looking into this, as
well.
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http://bugs.winehq.org/show_bug.cgi?id=15784
Summary: Grim Fandango: altered colors
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=16896)
--> (http://bugs.winehq.org/attachment.cgi?id=16896)
In 16 bpp the background fades to dark green
The game runs very slow and Manny doesn't move smooth, both when i set 3D accel
and when i set software rendering.
Furthermore, background colors get altered in a few seconds: when X is at 16
bpp the background fades to dark green, when X is in 24 bpp mode the background
gets saturated. Note that there is a rectangle around Manny which is at normal
colors (maybe is it redrawn more often than the other parts of the window?).
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http://bugs.winehq.org/show_bug.cgi?id=25241
Summary: Steam: Source based games will not start
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arho.iivari(a)elisanet.fi
Source based games will not start in steam after recent updates to Source
engine.
A popup window will appear with text "Preparing to launch Counter Strike:
Source...". Then the pop-up disappears and the game will not start.
Same happens with all Source based games.
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http://bugs.winehq.org/show_bug.cgi?id=18119
Summary: SmartDraw aborts after displaying trial window
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.smartdraw.com/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=20566)
--> (http://bugs.winehq.org/attachment.cgi?id=20566)
SmartDraw output
After applying the patch from bug 18076 onto today's Git
(wine-1.1.19-90-g781b087) or installing native gdiplus, after choosing to
continue using the trial version of SmartDraw 2009, SmartDraw displays a dialog
box with the message:
"Unable to load SmartDraw. Perhaps too many instances are open."
>From the relay log, I noticed that this occurs prior to the message box being
displayed:
0009:Call user32.AppendMenuA(00000f00,00000110,000075cd,03c97a78) ret=0150caa8
0009:Ret user32.AppendMenuA() retval=00000000 ret=0150caa8
I've attached a +menu trace and the normal trace output.
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http://bugs.winehq.org/show_bug.cgi?id=28797
Bug #: 28797
Summary: comctl32/tests/listview.ok triggers uninitialized
memory read of local variable in NC_DrawCaption()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Here's the valgrind log (with -O0, on ubuntu 11.10):
Conditional jump or move depends on uninitialised value(s)
strlenW (unicode.h:200)
DrawTextExW (text.c:886)
DrawTextW (text.c:1132)
NC_DrawCaption (nonclient.c:978)
NC_DoNCPaint (nonclient.c:1062)
NC_HandleNCActivate (nonclient.c:1153)
DEFWND_DefWinProc (defwnd.c:404)
DefWindowProcA (defwnd.c:918)
parent_wnd_proc (listview.c:436)
??? (winproc.c:172)
call_window_proc (winproc.c:242)
WINPROC_call_window (winproc.c:899)
call_window_proc (message.c:2211)
send_message (message.c:3084)
SendMessageW (message.c:3264)
set_active_window (focus.c:152)
set_foreground_window (focus.c:207)
SetForegroundWindow (focus.c:306)
USER_SetWindowPos (winpos.c:2103)
SetWindowPos (winpos.c:2151)
show_window (winpos.c:1088)
ShowWindow (winpos.c:1186)
WIN_CreateWindowEx (win.c:1498)
CreateWindowExW (win.c:1582)
create_parent_window (listview.c:489)
test_notifyformat (listview.c:3943)
func_listview (listview.c:4831)
run_test (test.h:556)
main (test.h:624)
Uninitialised value was created by a stack allocation
at NC_DrawCaption (nonclient.c:913)
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http://bugs.winehq.org/show_bug.cgi?id=28761
Bug #: 28761
Summary: ddraw/tests/visual.c: invalid write in
ddraw_surface_delete_attached_surface
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While running "make visual.ok" in ddraw/tests, valgrind complained
inside ddraw's reference counting code. Log:
fixme:d3d:wined3d_device_set_render_target Surface 0x7fb4d7a0 doesn't have
render target usage.
err:d3d:wined3d_device_uninit_3d Something is still holding a reference to
depth/stencil buffer 0x7f0b24b8.
Invalid write of size 4
at ddraw_surface_delete_attached_surface (surface.c:1628)
by ddraw_surface_wined3d_object_destroyed (surface.c:5098)
by wined3d_surface_decref (surface.c:2867)
by wined3d_device_uninit_3d (device.c:1535)
by ddraw_surface_cleanup (surface.c:446)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by func_d3d (d3d.c:203)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f0b23f0 is 88 bytes inside a block of size 268 free'd
at RtlFreeHeap (heap.c:262)
by ddraw_surface_wined3d_object_destroyed (surface.c:5112)
by wined3d_surface_decref (surface.c:2867)
by ddraw_surface_destroy (surface.c:383)
by ddraw_surface_cleanup (surface.c:428)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by ddraw_surface_delete_attached_surface (surface.c:1627)
by ddraw_surface_wined3d_object_destroyed (surface.c:5098)
by wined3d_surface_decref (surface.c:2867)
by wined3d_device_uninit_3d (device.c:1535)
by ddraw_surface_cleanup (surface.c:446)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by func_d3d (d3d.c:203)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=23857
Summary: Steam's Half-Life doesn't run
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiltave(a)zipmail.com.br
Created an attachment (id=29955)
--> (http://bugs.winehq.org/attachment.cgi?id=29955)
Output
I'm trying to run Half-Life from Steam in Debian Sid. When I click in the play
button, the popup window saying "prepare to launch Half-Life..." appears and
then hides.
My video card is SIS671/761 wich I run Steam and Half-Life pretty well in
Windows XP.
Wine 1.2-rc6 started the game but this new version cannot do that.
Please, see the attachment.
Thank you and sorry about my english.
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http://bugs.winehq.org/show_bug.cgi?id=28697
Bug #: 28697
Summary: ieframe/tests/ie.ok: Use-after-free (after
ImageList_ReplaceIcon)
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In ieframe/tests, while doing 'make ie.ok', valgrind complained:
Invalid read of size 4
at memcpy (mc_replace_strmem.c:635)
by xbuf_add (tmarshal.c:107)
by serialize_param (tmarshal.c:688)
by serialize_param (tmarshal.c:793)
by TMStubImpl_Invoke (tmarshal.c:2112)
by RPC_ExecuteCall (rpc.c:1417)
by apartment_wndproc (compobj.c:1007)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by DispatchMessageW (message.c:3809)
by IEWinMain (iexplore.c:1051)
by WinMain (main.c:81)
by main (exe_main.c:48)
Address 0x7f041418 is 64 bytes inside a block of size 168 free'd
at RtlFreeHeap (heap.c:262)
by X11DRV_DeleteDC (init.c:200)
by free_dc_ptr (dc.c:186)
by DeleteDC (dc.c:801)
by nulldrv_StretchDIBits (dib.c:446)
by StretchDIBits (dib.c:474)
by add_with_alpha (imagelist.c:225)
by ImageList_ReplaceIcon (imagelist.c:2508)
by SIC_IconAppend (iconcache.c:284)
by SIC_Initialize (iconcache.c:428)
by DllMain (shell32_main.c:1200)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (in dlls/ntdll/ntdll.dll.so)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
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http://bugs.winehq.org/show_bug.cgi?id=14060
Summary: magic the gathering online 3.0 does not connect
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: ricardo_barbano(a)hotmail.com
CC: ricardo_barbano(a)hotmail.com
fixme:secur32:schan_InitializeSecurityContextW stub
another application that needs SChannel implemented.
right now login doesn't work because of this.
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http://bugs.winehq.org/show_bug.cgi?id=18433
Summary: Rosetta Stone Online Spanish (version 0.87594D 221)
hangs at "5" during startup
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://download.cnet.com/Rosetta-Stone-Spanish-Level-
I/3000-2279_4-10074773.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The downloadable app installs fine and starts, but
the nice countdown that starts at "6" hangs at "5".
+relay shows it's probably a windows message problem?
Yeah, this version is six years old, but it's the only
freely downloadable trial I can find at the moment.
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http://bugs.winehq.org/show_bug.cgi?id=28815
Bug #: 28815
Summary: kernel32/tests/fiber.ok shows longjmp-related
uninitialised memory references
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In "make fiber.ok", valgrind complains (a lot), e.g.:
Use of uninitialised value of size 4
at run_test (test.h:566)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at __longjmp (__longjmp.S:54)
longjmp is trickier than it sounds; see also
http://patrakov.blogspot.com/2009/07/dangers-of-setjmplongjmp.html
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http://bugs.winehq.org/show_bug.cgi?id=13581
Summary: mouse corruption in lionheart
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iborco(a)gmail.com
Created an attachment (id=13538)
--> (http://bugs.winehq.org/attachment.cgi?id=13538)
Mouse corruption
When I try to play Lionheart, I get mouse corruption (see attached imaged).
This has happened since I've installed the game.
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http://bugs.winehq.org/show_bug.cgi?id=28943
Bug #: 28943
Summary: Notepad2 v4.2.25 installation fails
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.flos-freeware.ch/zip/Notepad2_4.2.25_x86.ex
e
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 37206
--> http://bugs.winehq.org/attachment.cgi?id=37206
+relay,+tid,+msgbox log
Notepad2 is a light-weight, freeware text editor. After launching
Notepad2_4.2.25_x86.exe, I get an error message, saying: 'An error has
occurred. The installation has not been completed.'
Afterwards the installer quits.
Notepad2_4.2.25_x86.exe is a self-extracting cab archive, I was able to extract
it's contents by the Linux cabextract tool.
The same problem is present in Wine-1.0.1, 1.2.3, 1.3.x.
During the operation there is no terminal output at all.
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http://bugs.winehq.org/show_bug.cgi?id=28708
Bug #: 28708
Summary: gdiplus/tests/image.ok: test_fromhicon triggers
reference of uninitialized variable from SetDIBits
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make image.ok" in gdiplus/tests, Valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at colorref_to_pixel_colortable (primitives.c:1088)
by convert_to_1 (primitives.c:2903)
by convert_bitmapinfo (dc.c:293)
by SetDIBits (dib.c:594)
by nulldrv_StretchDIBits (dib.c:443)
by StretchDIBits (dib.c:474)
by stretch_blt_icon (cursoricon.c:2077)
by CreateIconIndirect (cursoricon.c:2135)
by test_fromhicon (image.c:1167)
by func_image (image.c:2583)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at SetDIBits (dib.c:503)
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http://bugs.winehq.org/show_bug.cgi?id=28712
Bug #: 28712
Summary: winhttp/notification.ok: invalid read in
check_notification
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
First reported
http://www.winehq.org/pipermail/wine-devel/2009-November/079718.html
but still happening today.
Here's the valgrind error I'm seeing now (with -O1):
Invalid read of size 4
at check_notification (notification.c:85)
by send_callback (session.c:57)
by release_object (handle.c:81)
by connect_destroy (session.c:261)
by release_object (handle.c:85)
by request_destroy (session.c:534)
by release_object (handle.c:85)
by task_thread (request.c:185)
by worker_thread_proc (threadpool.c:114)
by ??? (in dlls/ntdll/ntdll.dll.so)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:405)
by start_thread (pthread_create.c:304)
by clone (clone.S:130)
Address 0x7f22f854 is not stack'd, malloc'd or (recently) free'd
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http://bugs.winehq.org/show_bug.cgi?id=18336
Summary: HOMEDRIVE and HOMEPATH not set
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)gmail.com
Wine doesn't set the HOMEDRIVE and HOMEPATH environment variables - but
applications may rely on them being set, since it's always the case in Windows.
I'm debugging Cooliris right now - and it crashes instantly because of
HOMEDRIVE and HOMEPATH. (I work there, so I have the source code.)
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http://bugs.winehq.org/show_bug.cgi?id=19080
Summary: TrackMania Forever freezes while downloading community
content (car skins etc.)
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
TrackMania Forever fully freezes or works with under 1 FPS when it is loading
extra community made content. This includes e.g. player made car skins and
models.
This only happens on online multiplayer. The game runs perfectly after it has
finished the downloading or when playing single player. The problem can be
fixed by disabling the "PeerToPeer transfers" from the game options.
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http://bugs.winehq.org/show_bug.cgi?id=27529
Summary: Heap issue in winecfg
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=35192)
--> (http://bugs.winehq.org/attachment.cgi?id=35192)
Console log with WINEDEBUG=warn+heap
I noticed, that running winecfg for the first time in different version of wine
produces a lot of heap warning. To reproduce:
1. Install wine-1.3.21 and run winecfg
2. Install wine-1.3.22 and run WINEDEBUG=warn+heap winecfg (a lot of warnings)
3. run again WINEDEBUG=warn+heap winecfg (no more heap warnings)
Console log attached.
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http://bugs.winehq.org/show_bug.cgi?id=28107
Summary: Wine makes system very slow
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iam(a)valdikss.org.ru
Hello!
I've bought Thinkpad X220 a few weeks ago and installed ArchLinux x64. If I run
any application in wine, even native, like winecfg, while it loads system
becomes very slow, mouse shutters and xorg cpu load is about 67-80%. Here is a
video I recorded on camera. http://www.youtube.com/watch?v=JlW2qk7pV7c
Maybe that's not a wine bug, maybe something with intel HD 3000, but this
happens only with wine.
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http://bugs.winehq.org/show_bug.cgi?id=29448
Bug #: 29448
Summary: Software Shield demo won't start
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Looking for way to reproduce part of bug 29128 without having to buy LA Noire,
I downloaded and installed the trial for Software Shield.
According to the user's guide, you're supposed to first run
SoftwareShield_License_Manager.exe. This fails on Wine with the messages
fixme:wintrust:WinVerifyTrust unimplemented for 18402300
err:seh:setup_exception_record stack overflow 820 bytes in thread 0009 eip
7b84d74f esp 00230ffc stack 0x230000-0x231000-0x330000
That kind of looks like an invalid argument to WinVerifyTrust, so maybe the
screwup was earlier.
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http://bugs.winehq.org/show_bug.cgi?id=15711
Summary: GetHostName and GetHostByName
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://home.scarlet.be/linux/compteco/test4.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
Created an attachment (id=16791)
--> (http://bugs.winehq.org/attachment.cgi?id=16791)
Screenshot on Windows XP
GetHostName and GetHostByName should not return LocalHost and 127.0.0.1 but
name and IP of the box.
See screenshots and test program with sources.
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http://bugs.winehq.org/show_bug.cgi?id=28497
Summary: Dawn of War: Soulstorm no longer Starts with Wine
1.3.29
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erik(a)defiant.homedns.org
After upgrading my wine to 1.3.29 Soulstorm no longer starts after working
perfectly with older wine versions.
So I did some bisecting and resulting in this commit:
commit 573db9ef639f65385f1efab5593b52c72b4b4108
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Aug 23 11:16:27 2011 +0400
ntdll: While requesting TokenGroups calculate required user buffer size in
server.
Reverting this commit made the game work again.
If further testing is required: I'm here.
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http://bugs.winehq.org/show_bug.cgi?id=20757
Summary: Buffer overrun in NetQueryDisplayInformation
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-18-21.51/vg-netapi32_access.txt
shows the error message
Invalid write of size 2
at strcpyW (unicode.h:224)
by lstrcpyW (string.c:104)
by ACCESS_CopyDisplayUser (access.c:575)
by NetQueryDisplayInformation (access.c:688)
by run_querydisplayinformation1_tests (access.c:184)
by func_access (access.c:344)
Address 0x7f000bea is 0 bytes after a block of size 130 alloc'd
at notify_alloc (heap.c:279)
by RtlAllocateHeap (heap.c:1521)
by NetApiBufferAllocate (apibuf.c:41)
by NetQueryDisplayInformation (access.c:657)
by run_querydisplayinformation1_tests (access.c:184)
by func_access (access.c:344)
This can be reproduced locally by setting up valgrind as described in
http://wiki.winehq.org/Valgrind and applying the heap tail check patch to wine,
then running
WINETEST_PLATFORM=wine WINE_HEAP_REDZONE=16 valgrind --trace-children=yes
--track-origins=yes wine netapi32_test.exe.so access
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http://bugs.winehq.org/show_bug.cgi?id=25504
Summary: League of Legends - In Launcher Store not displayed
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netherby(a)hotmail.com
Clicking the Store button in the launcher results in a blank screen with the
errors:
fixme:wininet:set_cookie secure not handled (L"secure")
fixme:wininet:set_cookie persistent cookies not handled (L"expires=Thu,
13-Dec-2035 08:29:40 GMT; path=/; secure")
Repeated 3 times.
Other 'web based' content in the launcher also does not display, however no
errors are produced.
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http://bugs.winehq.org/show_bug.cgi?id=18083
Summary: Metatrader: doesn't respect chart sorting/sequency when
restarted
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supporto.gscomputer(a)gmail.com
When you have more than one chart opened and ordered in sequence (for example:
EURUSD H1, EURUSD H4, EURUSD D1, EURUSD W1... and so on) if you close and
restart Metatrader the chart order will be all messed up (for example EURUSD W1
before EURUSD H1 and so on).
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http://bugs.winehq.org/show_bug.cgi?id=30210
Bug #: 30210
Summary: Outcry (English version) displays subtitles in Russian
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: notasas(a)gmail.com
Classification: Unclassified
Regression SHA1: 006413afe495fbf73542154462885e4fdbf12a2a
Outcry (Russian title: Sublustrum) is an adventure game. I have the English
version of the game, obtained from Gamersgate.
Subtitles, although they're scarce in the game, appear incorrectly in the
English version. Strange signs and symbols are shown instead of Latin letters.
As the game is from Russian developers, I tried to start the game with
'LANG=ru_RU.UTF-8 wine outcry.exe' and subtitles were displayed correctly...in
Russian with Cyrillic letters.
If I'm not mistaken, the full (English) version of the game contains both
Russian and English subtitles, but it displays the Russian one for some reason.
This wasn't always the case. I remember playing the game some time ago, around
Wine-1.3.17, and subtitles were displayed correctly (in English).
Regression testing revealed this (1.3.26 -> 1.3.27):
006413afe495fbf73542154462885e4fdbf12a2a is the first bad commit
commit 006413afe495fbf73542154462885e4fdbf12a2a
Author: Grazvydas Ignotas <notasas(a)gmail.com>
Date: Thu Aug 4 23:24:49 2011 +0300
ntdll: Use swapping method to return . and .. as first entries.
:040000 040000 cb445dd153f9b57d3a2e7cc71206441d0530fdf3
5e84ecb0723072147d39a7be912139f962db85df M dlls
The reverted patch (1.5.0) fixed the problem, and subtitles were displayed in
English.
There are both English and Russian demo versions available but none of them
show the same problem (probably because they contain subtitles only for their
language?)
Fedora 16 x86
gcc version 4.6.2 20111027 (Red Hat 4.6.2-1) (GCC)
The game was installed on an ext4 partition
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http://bugs.winehq.org/show_bug.cgi?id=22428
Summary: World of Warcraft Battle Chest dvd-install fails with
"The folder <temporary data> could not be created."
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This happens when installing from a mounted .iso, but not when
installing from a directory you copy from the mounted .iso
or when installing from a real dvd.
Don't know if it's a bug in the installer, or an intended feature in the
installer, or a bug in wine, but it's annoying enough that I figured I'd
record a bug for it. I'll attach +relay,+file logs of the three cases
up to either the error message or the installer splash.
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http://bugs.winehq.org/show_bug.cgi?id=16586
Summary: Warhammer: Battle March - Disk switch at install problem
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: troy.sobotka(a)gmail.com
Summary: When attempting to install a legal store purchased copy of Warhammer:
Battle March, the installation fails to ask for the second DVD of install and
exits ungracefully.
Architecture: Tested on both Ubuntu 8.10 amd64 and i386
Frequency: Always
Workaround: Copying both DVD images to disk and merging them into a single
file allows for a proper installation that terminates correctly.
Further Reference:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12219
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http://bugs.winehq.org/show_bug.cgi?id=29915
Bug #: 29915
Summary: HELP WITH STKEYS
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabbita.rl(a)googlemail.com
Classification: Unclassified
Created attachment 38920
--> http://bugs.winehq.org/attachment.cgi?id=38920
error message
whenever i try to run the stkeys2-gui i get a message. Can someone help?
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http://bugs.winehq.org/show_bug.cgi?id=22554
Summary: Incorrect behaviour of some controls in MapInfo 7.5
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ozerski(a)list.ru
Hello,
I tried to use under wine 1.1.41 and 1.1.43 a GIS program, MapInfo 7.5. The
most features of MapInfo work normally except of color/pattern choosing
dialogs. E. g. if I try to change color of a line or a polygon a modal dialog
window opens. It has some controls to work using mouse. But after choosing
something from collors or patterns all controls become to be not available to
mouse. If I don't use mouse I can access every control using Tab and Enter
keys. But if I try to use mouse afterthem all controls on this dialog don't
work. This "not working" controls don't mimic pushig if I try to click them.
It's shows so as I'm clicking not in the control area. Maybe, the Z-order of
the child windows (controls) is differs under Windows and under Wine?
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http://bugs.winehq.org/show_bug.cgi?id=19165
Summary: MAthcad 2001 setup.exe fails
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vytautas1987(a)yahoo.com
Inpossible to agree with license and click next.
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http://bugs.winehq.org/show_bug.cgi?id=25750
Summary: Baldur's Gate + winealsa + PulseAudio: Beginnings of
menu sounds are clipped
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benshadwick(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
I've been using Wine 1.2.x and 1.3.x (as recent as 1.3.10) under Ubuntu x64
versions 10.04 and 10.10 on a Dell XPS M1730 with integrated Sigmatel/IDT audio
chipset. I'm using the out-of-the-box sound setup, which means PulseAudio is in
charge. Sound in Linux apps other than Wine works fine.
When running Baldur's Gate (5-CD version w/TotSC and either 5512 or 5521
patches installed) under Wine using Wine's ALSA driver, all sounds in menus
(clicking buttons, moving inventory items around, etc.) have their first
half-second or so of sound cut off most of the time. This can be easily
reproduced by clicking any of the buttons on the game's main menu, which are
often completely inaudible due to this issue.
If I run a WinePulse-patched build of Wine and use its WinePulse driver on the
other hand, the sounds come through perfectly fine.
I am submitting this bug report because Maarten Lankhorst specifically asked in
bug #10495 that people file bug reports for issues with the winealsa driver
that are fixed by using winepulse.
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http://bugs.winehq.org/show_bug.cgi?id=22969
Summary: Restricted Area game - performance issues
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=28444)
--> (http://bugs.winehq.org/attachment.cgi?id=28444)
Console output
Game is running, but there is performance issues. For example when a hero is
moving. Sometimes i have over 30 fps, but mostly there is 15-20 fps. I think
that some texture render need huge time of conversion.
Game need Pentium IV 800 Mhz, but i have Celeron D 3.06 Ghz, and nvidia gts 250
videocard
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http://bugs.winehq.org/show_bug.cgi?id=29385
Bug #: 29385
Summary: World of Warcraft 4.3 crashes when trying to download
background data
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rankincj(a)yahoo.com
Classification: Unclassified
Created attachment 38036
--> http://bugs.winehq.org/attachment.cgi?id=38036
Stack dump showing illegal access in HTTPREQ_Read()
World of Warcraft is crashing when trying to download data in the background.
This is *not* a duplicate of #23875, because it is WoW itself that crashes and
not the Launcher. I have also already disabled P-t-P transfers as #23875
suggests.
This Is A Brand New Bug. Stack trace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=29796
Bug #: 29796
Summary: Border of Battle for Naboo's In-Game Pause Menu Is
Flickery
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
Start Battle for Naboo and get into a game. As in actually playing. Press the
ESC key on the keyboard. This should swing over a "pause menu" with options
such as to abort, etc. Pressing ESC again will resume the game. I'm calling it
a "pause menu" because the game is paused while the menu is up.
Look at the metallic frame of the pause menu. See how it's flickery? That's
what I'm talking about. Not supposed to be like that.
Is this a big deal as far as game-play? Of course not. I just don't want to
leave bugs unreported.
This is my graphics card:
An ATI Redwood [Radeon HD 5670] using the fglrx proprietary driver.
modinfo said my ATI driver's srcversion is EEC3D3F06B0B31BC528C8D9.
I'm putting Wine 1.3.16 as the version, but I actually have never see WINE
render this right. I think it's an "original" bug, as opposed to one introduced
by a patch.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=29925
Bug #: 29925
Summary: Installing windows version of pogoplug. "The program
Dokance.sys has encountered a serious error......."
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n_mclaren(a)msn.com
Classification: Unclassified
Installing windows version of pogoplug (through Wine). Initial Program Error
"The program Dokance.sys has encountered a serious error......." the rest of
the install program continues but no working Pogoplug program at the end.
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http://bugs.winehq.org/show_bug.cgi?id=22204
Summary: Unable to see start button on launch window
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=17135
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin(a)soulsby.net
Tales of Monkey Island installs OK and starts to run OK but after opening up
the launcher window no start button appears so the rest of the game can not be
started
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