http://bugs.winehq.org/show_bug.cgi?id=24798
Summary: OLE error 800200009 on EasyWorship 2009 eval version
startup
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puk007(a)gmail.com
whenever I start EasyWorship 2009 eval version I get "OLE error 800200009".
Application is downloadable on:
http://www.easyworship.com/downloads/ew_builds/current/EasyWorship_web.zip
console output is attached in 20101018_console.txt
what I've noticed is that I get this error message 3 times and there are 3 log
messages in console:
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 21
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 21
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 21
any idea how to fix?
thanks
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http://bugs.winehq.org/show_bug.cgi?id=26652
Summary: Graphical glitches in Big Fish Games client
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://www.bigfishgames.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=33932)
--> (http://bugs.winehq.org/attachment.cgi?id=33932)
Screenshot
There are some drawing issues in the BFG client. If you look at the attached
screenshot you should be able to see that not all the images are drawn
correctly (I've circled a couple).
"winetricks ie6" needed to get this far.
Native gdiplus does not help.
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http://bugs.winehq.org/show_bug.cgi?id=27539
Summary: EasyHook ProcessMonitor.exe example crashes shortly
after launch
Product: Wine
Version: 1.2.3
Platform: x86-64
URL: http://easyhook.codeplex.com/releases/view/24401#Downl
oadId=61309
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asb(a)asbradbury.org
Created an attachment (id=35204)
--> (http://bugs.winehq.org/attachment.cgi?id=35204)
log containing backtrace (wine 1.3.22)
To reproduce:
1. Set up a fresh WINEPREFIX and do `winetricks -q dotnet20` (program does not
work with mono).
2. Unzip "EasyHook 2.6 Binaries.zip"
3. Run ProcessMonitor.exe under wine, wait for 5 seconds or so and it will
crash
I have attached the backtrace obtained from running this program with wine
1.3.22. Tested with 1.2.3, 1.3.22 and wine-1.3.22-203-gac90c1b which all
exhibit the same crash. I am using a self-built wine on Ubuntu 11.04 x86_64.
$ sha1sum ../EasyHook\ 2.6\ Binaries.zip
b3ea6b68c67ebb22df0853e12c6f8937fe2c12b5 ../EasyHook 2.6 Binaries.zip
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http://bugs.winehq.org/show_bug.cgi?id=29698
Bug #: 29698
Summary: iexplore http://www.coupons.com/ shows blank page
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
There are a bunch of "iexplore blank page" bugs (bug 24285, bug 27694, bug
27892, bug 29249) so this may well be a dup, but:
A user expressed interest in coupons.com on the forum today.
First, wine http://coupons.com/ fails to redirect to http://www.coupons.com/ ,
which is probably a dup of bug 29249 or some other "redirection broken" bug.
Working around that by directly invoking the target page,
wine http://www.coupons.com/
shows a blank page. I'll attach a log.
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http://bugs.winehq.org/show_bug.cgi?id=22636
Summary: Guitar Pro 5.2 demo file browser treeview has
extraneous ":" item
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.brothersoft.com/guitar-pro-download-75243.h
tml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=27823)
--> (http://bugs.winehq.org/attachment.cgi?id=27823)
Guitar Pro 5.2 demo +treeview log
With wine-1.1.44-19-gd2a0188, after installing the Guitar Pro 5.2 demo, then
launching and dismissing the trial nag dialog and initial setup, pressing
Ctrl+B (or going to File -> Browser... menu) brings up a file browser dialog.
Expanding a drive letter, such as C:\, shows directory subitems, but an
extraneous ":" item appears at the top of the directory listing also.
Attempting to expand this item causes a dialog box to display complaining of an
access violation, and expanding directory subitems causes the ":" item to also
be added to their respective subdirectory lists. Using native comctl32 makes
the problem disappear, and a +treeview log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=22544
Summary: poiloader 2.5.4 with wine-1.1.43 no longer works
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.helixrider.de/?p=355
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juvanham(a)nerdshack.com
installation works (if right fonts are installed) but running the POILoader no
longer works. it ends without any message
the poiloader can be found at:
http://www8.garmin.com/products/poiloader/
it doesn't need a garmin device to test, since it can create also binary GPI
files from gpx files and so on. But now it doesn't even start anymore.
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http://bugs.winehq.org/show_bug.cgi?id=26323
Summary: Please assist urgently,I cant open Microsoft Office
Access 2003 database, and I cant setup e-mail using
Microsoft Office Outlook 2003.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vpoc(a)polka.co.za
I cant open Microsoft Office Access 2003 database, and I cant setup e-mail
using Microsoft Office Outlook 2003.
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http://bugs.winehq.org/show_bug.cgi?id=22557
Summary: Dragon Age: Origins massive flickering and black
screen
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neuro.courier(a)gmail.com
Created an attachment (id=27665)
--> (http://bugs.winehq.org/attachment.cgi?id=27665)
Log file when launching app
Hi,
When trying to run Dragon Age: Origins under Wine 1.1.43 it launches but upon
reaching the game menu there is massive screen flickering and the app window is
otherwise black. I tried the suggested solution in this entry, but it didn't
change anything: http://bugs.winehq.org/show_bug.cgi?id=22383
Note that the game worked fine under Kubuntu 9.04 and broke after an upgrade to
10.04 - both running Wine 1.1.43. Rolling back to an earlier version (1.1.38)
rendered the same results.
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http://bugs.winehq.org/show_bug.cgi?id=24634
Summary: ConsultantPlus have "WNetGetUniversalName :
NO_NETWORK" error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Sukhnat(a)tdmmk.msk.ru
Created an attachment (id=31131)
--> (http://bugs.winehq.org/attachment.cgi?id=31131)
logs from terminal
OS: OpenSUSE
ConsultantPlus -- russian program http://www.consultant.ru/
we are using 2 disks. C (local) and I (network).
command line: wine "i:/InR/ConsultantPlus/cons.exe"
It's working, but.. all the time there is error "WNetGetUniversalName -I:
NO_NETWORK"
Any chance to disable error or fix it? =(
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http://bugs.winehq.org/show_bug.cgi?id=23941
Summary: Falcon 4.0 AF: The Virtual Cockpit is not drawn
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matteo.hausner(a)gmail.com
In Falcon 4.0 Allied Force the Virtual 3D Cockpit is not showing up, also the
outside of the airplane is not visible from the 2D cockpit views.
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http://bugs.winehq.org/show_bug.cgi?id=27731
Summary: Skype 5.3 crashes on login
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kondratovich_m_v(a)ukr.net
Unable to login in Skype.
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http://bugs.winehq.org/show_bug.cgi?id=25449
Summary: Skype: wine: Unhandled page fault on read access to
0x00000000 at address 0x10b1fb8 (thread 0023)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kenorb(a)gmail.com
wine-fbsd64-1.3.5,1 Microsoft Windows compatibility layer for Unix-like systems
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x900fe 0x00000000
fixme:mmdevapi:MMDevEnum_RegisterEndpointNotificationCallback stub
wine: Unhandled page fault on read access to 0x00000000 at address 0x10b1fb8
(thread 0023), starting debugger...
err:seh:setup_exception_record stack overflow 1040 bytes in thread 0023 eip
7e43ae88 esp 00230f20 stack 0x230000-0x231000-0x330000
Process of pid=0015 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
Segmentation fault (core dumped)
> 0000000e services.exe
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000017 0
00000013 0
00000012 0
0000001a explorer.exe
0000001b 0
0000000b skypePM.exe
0000002b 0
0000000d 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
Full log: http://pastebin.com/XShD8u1u
Could be related: #14598, #13985
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http://bugs.winehq.org/show_bug.cgi?id=23889
Summary: Joystick keys
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
Joystick keys 3&4 broken. Usually I assign those to zoom in/out in Flight
Simulator 2004 and also Fly!2. In both sims those keys are not working. (Saitek
Rumble Force)
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http://bugs.winehq.org/show_bug.cgi?id=24171
Summary: Wine menu localization leads to double entries.
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giulioo(a)gmail.com
System: Ubuntu 10.04 / Wine 1.3.1 (binary from ppa:ubuntu-wine/ppa)
I don't know if this is a Wine issue or Ubuntu's, just close this if you
think it's the latter.
When I run with IT Italian locale and install an app I get 2 menu folders named
"Programmi" (WRONG):
1) After the Wine install I get this menu structure:
Applicazioni -> Wine -> Programmi -> Accessori
2) I install an app in Wine and I get the "Programmi" menu entry twice:
Applicazioni -> Wine +-> Programmi -> Accessori
|
+-> Programmi -> AppName
When I run with US English locale and install the same app I get 1 menu folder
named "Programs" (RIGHT):
1) After the Wine install I get this menu structure:
Applications -> Wine -> Programs -> Accessories
2) I install the same app in Wine and I get the expected menu structure:
Applications -> Wine -> Programs +-> Accessories
|
+-> AppName
I get the same problem in wine-1.1.x and wine.1.2.
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http://bugs.winehq.org/show_bug.cgi?id=23689
Summary: Tomb Raider III screen resolution problem when not
using virtual desktop mode
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.tombraiderchronicles.com/tr3/demo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to the game Tomb Raider III, both the full game and
downloadable trial) and the demo. It also applies to Tomb Raider III: The Lost
Artifact.
A time-limited trial and demos can be downloaded from
http://www.tombraiderchronicles.com/tr3/demo.html
The demo is about 13MB, the trial 202MB. I'd suggest testing with the "South
Pacific" demo.
There is a problem related to screen resolution when Wine is *not* in virtual
desktop mode.
The game sets the X desktop to the appropriate resolution (640x480, 1024x768 or
whatever else you chose). But the game display size (in pixels) appears to be
the full/highest X desktop resolution. So only the upper left part of the game
display is visible on-screen, and in the case of a widescreen monitor, it is
stretched horizontally. For example, my laptop screen is 1680x1050 pixels. The
game seems to be rendering a 1680x1050-pixel display, but only the upper left
640x480 pixels would be visible on-screen. If instead I tell the game to use
1400x1050 resolution, then (since the vertical height matches) the game display
is stretched so the rightmost part is off-screen.
If testing with the demo or original CD, use winecfg to set Windows version to
Windows 98, otherwise Wine reports:
wine: Unhandled privileged instruction at address 0x48e2e1 (thread 001b),
starting debugger...
In Windows 98 mode, Wine reports instead err:int:__wine_emulate_instruction mov
cr4,eax at 0x00496a41 which is non-fatal. The trial version does not have this
problem. Alternatively, if testing with the original CD game, after installing
it run the unofficial XP/Vista patch from
http://www.tombraiderchronicles.com/cgi-bin/downloads2/dl.pl?fx_vista_trupd…
Start the demo by doing wine Tomb3.exe /setup. For me, that opens a full-screen
black window, and the Tomb Raider II Setup window appears behind it (so not
visible). Alt-Tab to switch to the game setup window and choose a resolution,
then click OK. Compare the in-game display with that when running with virtual
desktop mode enabled.
The only console output which might be (but probably isn't) relevant is:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5d8,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
err:d3d7:IDirect3DDeviceImpl_7_SetRenderState Unhandled texture mag 0 !
err:d3d7:IDirect3DDeviceImpl_7_SetRenderState Unhandled texture min 0 !
In virtual desktop mode, the game resolution/rendering seems to work okay
(including when the virtual desktop resolution is widescreen, e.g. 1440x900).
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http://bugs.winehq.org/show_bug.cgi?id=30227
Bug #: 30227
Summary: .lnk shortcuts created by NSIS installer: last
parameter done wrong
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmichae3(a)yahoo.com
Classification: Unclassified
The last parameter's shortcuts created during installation for .lnk files are
created incorrectly.
Instead of having the spaces escapedwith \ the string should be surrounded by
double quotes and the \ escape characters not put in. This will cause the
shortcuts to work properly.
UNIX works properly with double quoted strings.
please fix. thanks.
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http://bugs.winehq.org/show_bug.cgi?id=23529
Summary: build mechanism tried to find an outdated 'lcms'
version
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergstesh(a)yahoo.com
While running 'configure' I see these lines in its screen output:
154 checking lcms.h usability... no
155 checking lcms.h presence... no
156 checking for lcms.h... no
157 checking lcms/lcms.h usability... no
158 checking lcms/lcms.h presence... no
159 checking for lcms/lcms.h... no
.
According to http://sourceforge.net/projects/lcms/files/ at the moment the
latest tarball is lcms2-2.0a.tar.gz and its header files (when installed) are:
"
sergei@amdam2:~/junk> ls -ltr
/mnt/sdb8/sergei/AFSWD_debug/install/lcms-2.0/include/
total 117
-rw-r--r-- 1 qemu users 24622 2010-07-05 03:59 lcms2_plugin.h
-rw-r--r-- 1 qemu users 91214 2010-07-05 03:59 lcms2.h
sergei@amdam2:~/junk>
".
I.e. configure should check for version 2.0 or later and check existence of
'lcms2.h' rather than 'lcms.h' file.
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http://bugs.winehq.org/show_bug.cgi?id=15738
Summary: Max Payne 2: Ingame windows rendered incorrect with nvts
pipe
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
When using (or forcing) the nvts_fragment_pipeline implementation (directx.c),
ingame windows are rendered incorrectly. Going to attach screenshots later.
With the arbfp pipe rendering is correct, I didn't yet try with other pipes.
Effect can be reproduced with the demo version. Start game and let cutscenes
finish (wait until you gain control of the character), then take a look at the
windows in the hospital room.
With nvts they're completly transparent, nearly like they weren't even there.
Recheck with arbfp and see how they should look like (you should see a
"sprinkled-by-rain-from-outside" effect on them).
Exit first room and look left for another window. It has the same issues,
however I found out that it was possible to trigger correct rendering when the
scene is rendered from a certain position (again going to do screenshots).
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http://bugs.winehq.org/show_bug.cgi?id=18465
Summary: url.dll FileProtocolHandler does not open URLs in
browser.
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kempe.marcus(a)gmail.com
The following call:
wine rundll32 url.dll,FileProtocolHandler http://www.winehq.org/
does not open the wine homepage in my default browser, as is done in Windows.
However, if i add the following 2 dlls from windows:
url.dll
iertutil.dll
to my wine-installation, the the call works as expected.
This leads me to believe that there might be a bug, or simply an unimplemented
feature.
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http://bugs.winehq.org/show_bug.cgi?id=30007
Bug #: 30007
Summary: Publish or perish result text messed up in wine
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scallegari(a)arces.unibo.it
Classification: Unclassified
To reproduce:
1) Install publish or perish (it is a no cost app)
2) Start the application, see it opening on the author impact tab.
3) write a common surname in the authors search field
4) See the publication list fill in (sometimes the surname is too common and
the application finds too many publications, pick another surname in the case)
5) Look at the result pane. It is unreadable, because multiple pieces of text
appear overlapped one to the other.
Those results are what one is actually looking for. So the bug makes the
application useless under wine. This is a pity, since wine is advertised as the
way to run publish or perish on linux by its very authors.
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http://bugs.winehq.org/show_bug.cgi?id=26619
Summary: Nitro PDF Reader: No text is displayed in PDF file
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://install.nitropdf.com/reader/en/nitro_pdf_reader
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Nitro PDF Reader
4) wine NitroPDFReader.exe
5) start Writer (from OpenOffice)
6) type "Wine" and export it to PDF as file.pdf
7) open file.pdf in Nitro PDF Reader
Behaviour:
Blank page.
Expected behaviour:
I should see word "Wine".
Terminal output:
fixme:advapi:SetNamedSecurityInfoW L"Nitro PDF Reader" 3 4 (nil) (nil) 0x128728
(nil)
fixme:dwmapi:DwmIsCompositionEnabled 0x92dfe0
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:uxtheme:BeginBufferedPaint Stub (0x220 0x92d970 2 (nil) 0x92d8d8)
fixme:win:LockWindowUpdate (0x100fc), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x10124), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
Additional info:
1) winetricks corefonts tahoma doesn't help
2) changing font to tahoma in Writer doesn't help
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http://bugs.winehq.org/show_bug.cgi?id=25997
Summary: Garmin Gns400w-500w Trainer Stops responding to user
except for quiting and setting unit mode, shortly
after application startup
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stephenwidmer(a)gmail.com
fixme:class:CLASS_GetClassLong offset -12 (GCLP_HCURSOR) not supported on other
process window 0x1007a
The above is the only "error" data I see when I run the garmin G530SIM.exe, The
program loads into a window and draws the devices, creates window handles and
menu bar, application ask you to "turn on the unit" clicking the "on switch"
cause the application to start and emulate a real garmin GNS430w including it
startup screens, but we get stuck on the initialization screen and never get to
the calibration of the instruments page.
Viewing the process with top gives:
top - 02:33:26 up 1 day, 2 min, 3 users, load average: 1.24, 0.99, 1.11
Tasks: 198 total, 2 running, 196 sleeping, 0 stopped, 0 zombie
Cpu(s): 7.8%us, 14.5%sy, 0.0%ni, 66.7%id, 11.0%wa, 0.0%hi, 0.0%si, 0.0%st
Mem: 2578264k total, 2509176k used, 69088k free, 124252k buffers
Swap: 1582360k total, 0k used, 1582360k free, 1757432k cached
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
1925 swidmer 20 0 1574m 28m 10m S 19 1.1 0:09.33 G530SIM.exe
1929 swidmer 20 0 6008 3356 680 S 11 0.1 0:06.94 wineserver
1016 yiff 20 0 2064 504 380 R 5 0.0 57:30.04 yiff
1943 swidmer 20 0 1576m 9444 6808 S 4 0.4 0:03.54 hsi400wx
I did use winetools to load mfc42 which allowed to program to start and get
this far.
My system is on a Ubuntu 10.04, running Wine 1.3.11 - latest available via apt
repositories
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http://bugs.winehq.org/show_bug.cgi?id=23343
Summary: application freeze because of problem with winevdm.exe
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kwk(a)lavabit.com
Created an attachment (id=29081)
--> (http://bugs.winehq.org/attachment.cgi?id=29081)
Debugging Output - Backtrace
Hello,
On: Ubuntu 10.04 lucid lynx
i tried to run an old Windows application from 1995. It's called REBA, but this
won't help much, because i suppose it is widely unknown.
After starting the a pop-up tells about a severe problem with the application
winevdm.exe
The software freezes.
I would be very grateful for any hint about this problem since I'm not a
programmer but using this software without having to install MSWin is essential
to me.
attached a copy of the debugging output.
regards
WK
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http://bugs.winehq.org/show_bug.cgi?id=19309
Summary: Mapsource crashes unexpectedly
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arkaims(a)gmail.com
OS: Ubuntu 9.04
Wine: Updated from Wine 1.0.1 to Wine 1.1.25 (unfortunately it does not solve
the problem)
Mapsource: 6.15.6
I have installed the Mapsource and after I have installed a set of mapsource
maps I tried to execute the MapSource through Wine to see the maps. The program
crashes - in the attachment I put the debug information.
I really hope that somebody will solve the Mapsource issues - one for all,
because it is really disappointing to have a GPS device, Maps and to be forced
to buy a M$ OS, because the guys for Garmin do not fulfill the end-user
requirements.
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http://bugs.winehq.org/show_bug.cgi?id=17960
Summary: Mapsource: Updater fails due to partially painted screen
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: czimmer(a)wczimmerman.dyndns.org
Debian Lenny for the OS.
When trying to run the Mapsource updater to upgrade the successfully installed
Mapsource from 6.12.x to 6.13.x or 6.15.x the installer extracts successfully
but cannot proceed as it is waiting for the user to click "Next". The Next
field is not drawn on the screen as shown at the following screenshot:
http://i296.photobucket.com/albums/mm163/wczimmerman/Screenshot-MapSourceUp…
The same behavior is seen with the stable version of wine available in the
Lenny repo's: 1.1.0.
There is no error on the console from the app. A Control-C kills it in the
terminal.
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http://bugs.winehq.org/show_bug.cgi?id=11660
Summary: display with error
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renaud(a)olgiati-in-paraguay.org
Running the program gpsVPxp with a test map toto.img, i get the display as in
http://www.aikidoparaguay.org/pics/gpsvpbug.jpg
It seems the display engine blanks out a horizontal rectangular zone where text
is to be displayed, even when the text is displayed at a squint.
Communicated with the author of the app, who tells me that under Windows there
is no blanking at all where text is displayed (which makes sense when
displaying a map, you dont want to hide the map wahrever there is a text).
Tha app can be downloaded at
http://gpsvp.garminmapsearch.com/download/gpsVPxp.zip
(no install, just unzip and execute)
and a sample map showing the whiting-out of the image under texts at
http://www.aikidoparaguay.org/pics/toto.img
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http://bugs.winehq.org/show_bug.cgi?id=29232
Bug #: 29232
Summary: SimCity 4: installers fail to advance progress bar and
also remains on 0.00% all the time
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Classification: Unclassified
Created attachment 37768
--> http://bugs.winehq.org/attachment.cgi?id=37768
no progress in progress bar (screenshot should be around 30% - guess)
As bug 12116 (mentioning SimCity 4 as an example game) is closed now and
installer of simcity still won't move it's progress bar & keeps telling me
0.00% all the time, i'm opening new bug for that right here/now rather than
reopening bug 12116.
The attached screensot should be cca in 30%.
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http://bugs.winehq.org/show_bug.cgi?id=27769
Summary: Project 2007 crashes when entering task notes
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=35535)
--> (http://bugs.winehq.org/attachment.cgi?id=35535)
Terminal output following the above actions
1. Open Project 2007
2. Create a task
3. Right-click -> Task Notes
4. Click inside the notes editor
MS Project crashes.
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http://bugs.winehq.org/show_bug.cgi?id=27365
Summary: Total War: SHOGUN 2 crashes on start
Product: Wine
Version: 1.3.21
Platform: x86
URL: http://store.steampowered.com/app/34330/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34989)
--> (http://bugs.winehq.org/attachment.cgi?id=34989)
terminal output/backtrace
The demo installs fine with steam, launches, and shows its splash screen before
crashing:
Backtrace:
=>0 0xb6d7f29b context_destroy+0x2b(device=0xb3ac7d88, context=(nil))
[/home/austin/wine-git/dlls/wined3d/context.c:1678] in wined3d (0x0033be38)
1 0xb6e1ff89 wined3d_swapchain_decref+0x198(swapchain=0xb3ade460)
[/home/austin/wine-git/dlls/wined3d/swapchain.c:65] in wined3d (0x0033be88)
2 0xb6e0e80d wined3d_surface_decref+0xac(surface=0xb3ac3d90)
[/home/austin/wine-git/dlls/wined3d/surface.c:2658] in wined3d (0x0033beb8)
3 0xb6e1f162 swapchain_init+0x2c1(swapchain=0xb3ade460,
surface_type=SURFACE_OPENGL, device=0xb3ac7d88, present_parameters=0x33c0a0,
parent=0xb2576ee8, parent_ops=0xb6e9eda8)
[/home/austin/wine-git/dlls/wined3d/swapchain.c:1092] in wined3d (0x0033c038)
4 0xb6e1fabe wined3d_swapchain_create+0x5d(device=0xb3ac7d88,
present_parameters=0x33c0a0, surface_type=SURFACE_OPENGL, parent=0xb2576ee8,
parent_ops=0xb6e9eda8, swapchain=0xb2576ef0)
[/home/austin/wine-git/dlls/wined3d/swapchain.c:1116] in wined3d (0x0033c068)
5 0xb6e8e95a swapchain_init+0xc9(swapchain=0xb2576ee8, device=0xb3abf3b8,
present_parameters=0x33c140) [/home/austin/wine-git/dlls/d3d9/swapchain.c:262]
in d3d9 (0x0033c0e8)
6 0xb6e88920
IDirect3DDevice9Impl_CreateAdditionalSwapChain+0x4f(iface=0xb3abf3b8,
present_parameters=0x33c140, swapchain=0x33c178)
[/home/austin/wine-git/dlls/d3d9/device.c:481] in d3d9 (0x0033c118)
7 0xb6e8a05f device_parent_create_swapchain+0x9e(device_parent=0xb3abf3bc,
present_parameters=0xb3ac3138, swapchain=0x33c1e8)
[/home/austin/wine-git/dlls/d3d9/device.c:3296] in d3d9 (0x0033c188)
8 0xb6d9431c wined3d_device_init_3d+0x26b(device=0xb3ac7d88,
present_parameters=0xb3ac3138)
[/home/austin/wine-git/dlls/wined3d/device.c:1218] in wined3d (0x0033c1f8)
9 0xb6e89c48 device_init+0x2b7(device=0xb3abf3b8, wined3d=0xb3ac2878,
adapter=0, device_type=D3DDEVTYPE_NULLREF, focus_window=0x1003a, flags=<is not
available>, parameters=0x33c450, mode=(nil))
[/home/austin/wine-git/dlls/d3d9/device.c:3439] in d3d9 (0x0033c3c8)
10 0xb6e8b104 IDirect3D9Impl_CreateDevice+0x63(iface=0xac4c9c40, adapter=0,
device_type=D3DDEVTYPE_NULLREF, focus_window=0x1003a, flags=0x22,
parameters=0x33c450, device=0xb2574d28)
[/home/austin/wine-git/dlls/d3d9/directx.c:452] in d3d9 (0x0033c408)
fixme:faultrep:ReportFault 0x33b9b4 0x0 stub
wine-1.3.21-92-gb6484cc
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http://bugs.winehq.org/show_bug.cgi?id=26806
Summary: Oxycube not detecting the phone
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harsh_0707051(a)rediffmail.com
oxycube is one of the good software which is used to edit the phones. It
installed successfully but it does not detect any phones. I am attaching with
usb cable CA-101
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http://bugs.winehq.org/show_bug.cgi?id=11130
Summary: Total Annihilation multiplayer no longer works.
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmaster2(a)hotmail.com
Created an attachment (id=10165)
--> (http://bugs.winehq.org/attachment.cgi?id=10165)
The output from running total annihilation using wine
on this page
http://appdb.winehq.org/objectManager.php?sClass=version&iId=1739&iTestingI…
it is written that multiplayer over lan doing 1 vs 1 works in Total
Annihilation
I have just tried with wine 0.9.52 and it does not it gives this error
clicking ipx as connection type:
err:dplay:DP_IF_InitializeConnection Unable to load service provider
{685bc400-9d2c-11cf-a9cd-00aa006886e3}
clicking tcp/ip as connection type:
err:dplay:DP_IF_InitializeConnection Unable to load service provider
{36e95ee0-8577-11cf-960c-0080c7534e82}
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http://bugs.winehq.org/show_bug.cgi?id=26681
Summary: Text font smoothing inside Word 2007 or other apps
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quentin.denis(a)gmail.com
Created an attachment (id=33980)
--> (http://bugs.winehq.org/attachment.cgi?id=33980)
Screenshot illustrating the smoothing issue
Hi folks,
Font smoothing is now working fine in wine, however, it does only concern UI
fonts. Indeed, winecfg looks nice and UI fonts in Word 2007 (or other Office
components) are antialiased.
My problem concerns the font in the text zone, and in the font dropdown
selection. The attached screenshot shows the difference between UI fonts and
Text fonts.
How can I get text font smoothed?
Thanks,
Quentin
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http://bugs.winehq.org/show_bug.cgi?id=15274
Summary: PSPad doesn't update connection icon.
Product: Wine
Version: 1.1.4
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666(a)gmail.com
Created an attachment (id=16072)
--> (http://bugs.winehq.org/attachment.cgi?id=16072)
Screenshot of the offending icon.
PSPad doesn't update the connection icon when in FTP mode. This is absolutely
trivial, but it annoys me quite a bit. When you start a connection in PSPad, it
keeps it open, but after a while the connection is lost (normal behaviour).
Under Wine however, the connection icon doesn't represent the state of the
connection and is always set to "connected". I have included a screenshot of
the icon in question.
I'd be happy to fix it myself if someone could point me in the right direction.
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http://bugs.winehq.org/show_bug.cgi?id=21575
Summary: Shareaza: Media Player refuses to play any media
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://downloads.sourceforge.net/shareaza/Shareaza_2.5
.1.0_Win32.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26020)
--> (http://bugs.winehq.org/attachment.cgi?id=26020)
err:ole and fixme:quartz...
I went ahead and used winetricks to get codecs for most file types, still no
luck. The Shareaza media player won't play video or music, attached is the log.
Seems to be related to quartz.
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http://bugs.winehq.org/show_bug.cgi?id=10911
Summary: Download manager doesn't work
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://d.trymedia.com/dm/knowad/15d120m10e_i_1f/trygames
/JSMCMastermind.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, tried to look into bug http://bugs.winehq.org/show_bug.cgi?id=10874, but
actually i was not able to download the demo with current wine. After starting
JSMCMastermind-dm.exe, the download of the demo should actually start, but all
i get is a weird window. See attached screenshot
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http://bugs.winehq.org/show_bug.cgi?id=13407
Summary: The Bat! Voyager fails to accept the master password
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: borut.maricic(a)pobox.com
Introduction:
I am trying to use The Bat! Voyager mail client
(http://www.ritlabs.com/download/the_bat/voyager_install_4-0-18-4.exe) under
Ubuntu 8.04 desktop via Wine 1.0-rc2. (Although my systemm is an AMD Athlon 64,
my Linux is just plain Ubuntu 8.04 - not a 64bit version.) The problem I am
describing here is a show stopper for me.
Background:
The Bat! mail client will, due to being developed in Delphi RDS, never be
ported to Linux. For me it is, however, the only obstacle in a transition from
Windows to Linux, due to the fact that there is no comparably robust and
sophisticated e-mail client for Linux to be found (and my e-mail base is almost
1.5 GB in size).
Your testing problem:
One needs a valid user license for The Bat! Professional, in order to be able
to activate and use Voyager. There is a small number of activations allowed and
activations are bound to drive serial numbers.
Details:
Voyager does not use Registry - the idea is to have both the program,
configuration and e-mail database on the same drive (for instance an
USB-drive). I installed and activated Voyager under Windows XP Home SP2, on a
"virtual drive" powered by TrueCrypt (http://www.truecrypt.org/). There is a
Linux version of TrueCrypt and I can mount the same drive under Ubuntu.
The first thing Voyager asks for after being started is the mail database
encryption password (="the master password"). When being started under Ubuntu
via Wine, right before this dialog comes up, the following lines are being
logged in the console window (there are only a few, so I am not making a
separate attachment here)...
Console log:
fixme:reg:GetNativeSystemInfo (0x11579e1) using GetSystemInfo()
fixme:imagehlp:CheckSumMappedFile (0x1bc0000, 6544892, 0x11869fa, 0x11869fe):
stub
fixme:system:SystemParametersInfoW Unimplemented action: 95
(SPI_GETSNAPTODEFBUTTON)
Whatever I enter, Voyager does not accept my input, reporting an unacceptable
password being entered. The last logged line ("Unimplemented action: 95") is
being repeated for every repeated try of a password entry.
Although Voyager tests internaly also for the drive serial number, I do not
think this is the problem, since I defined an appropriate drive letter and
attached a serial number to it in a Wine configuration.
Am I doing something wrong? Could I do some more testing; try something in a
different way? Can you do anything? Thanks a lot!
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http://bugs.winehq.org/show_bug.cgi?id=21107
Summary: Portable RDP doesn't work
Product: Wine
Version: 1.1.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elangelo(a)foo-projects.org
Created an attachment (id=25349)
--> (http://bugs.winehq.org/attachment.cgi?id=25349)
log
can install portable RDP, but can't run it, see attachement for log
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http://bugs.winehq.org/show_bug.cgi?id=25061
Summary: 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cold4you(a)o2.pl
20dollars2surf - run-time error 445 and 5
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http://bugs.winehq.org/show_bug.cgi?id=21711
Summary: MotorM4X crashes when running with virtual desktop
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.thalinger(a)gmail.com
Created an attachment (id=26241)
--> (http://bugs.winehq.org/attachment.cgi?id=26241)
output when running with virtual desktop enabled
When I run MotorM4X with virtual desktop it immediately crashes before
displaying the menu. This works without virtual desktop.
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http://bugs.winehq.org/show_bug.cgi?id=18752
Summary: Skype 4 MSI install fails silently in Vista mode
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://download.skype.com/msi/SkypeSetup_4.0.0.226.msi
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21502)
--> (http://bugs.winehq.org/attachment.cgi?id=21502)
wine-1.1.22-323-gc18d69e +msi
In Vista mode, trying to install the Skype 4 .msi doesn't do anything.
Could be related:
trace:msi:MSI_ProcessMessage ((nil) 0 10 L"1: SkypeOpenFirewallVista 2: failed
to change firewall settings 3: ")
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http://bugs.winehq.org/show_bug.cgi?id=17747
Summary: When starting race07 server on wan, it's crached.
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mats.lorentzson(a)telia.com
Created an attachment (id=19965)
--> (http://bugs.winehq.org/attachment.cgi?id=19965)
wine-consol-log
Every time I start the server (RaceDedicatedServer_Steam 1.2.0.1) online it's
crach with minidump of 1Mb file. If I start server on my lan it's no problem at
all. I can play on it from another computer and change tracks and every else
too do.
I have tried the test-wine and even the stable wine since begining of this year
(2009) with the same result, and even update of steam has been done under that
period.
My only intrest is to drive race07 as server on my linux-box, but on internet
offcourse.
There is no differnt in the log betveen wan or lan, and I have no idea of
wath's wrong.
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http://bugs.winehq.org/show_bug.cgi?id=25109
Summary: Blood Bowl Legendary Edition cannot be launched.
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernando.lagrange(a)club-internet.fr
Created an attachment (id=31841)
--> (http://bugs.winehq.org/attachment.cgi?id=31841)
File create with command "nohup wine ./BB_LE.exe > wine.txt &"
Blood Bowl Legendary Edition installs without problem but cannot be run.
It seems to get stuck trying to remove game's log file, which is present in
user's directory (NOT game's installation directory).
Launch of game could go further after renaming DFA.dll file (in game's
installation directory) to rename.DFA.dll. This time it seems to get stuck
initializing random seeds ("Init Random generators" trace is started but not
ended in games log file).
This game is not available as a demo, but licence grants 3 possible activations
(so that 2 are left for wine developers if needed).
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http://bugs.winehq.org/show_bug.cgi?id=23764
Summary: Segmentation fault when installing openmtb maps
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)emailross.com
Created an attachment (id=29779)
--> (http://bugs.winehq.org/attachment.cgi?id=29779)
Log of running the command
The following installer fails with a segmentation fault
http://openmtbmap.x-nation.de/maps/africa/mtbcanary_islands.exe
Its on the page of the installer where one selects the directory you wish to
install into.
The program runs with no problems under windows XP SP3.
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http://bugs.winehq.org/show_bug.cgi?id=19052
Summary: Animation Shop: crash at startup
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=21976)
--> (http://bugs.winehq.org/attachment.cgi?id=21976)
The wine log
The installer works fine but when I launch the program the result is a crash. I
attached the log from the command line.
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http://bugs.winehq.org/show_bug.cgi?id=13982
Summary: Can't run realarcade installer
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dusty(a)luogocomune.net
If I try to run any of realarcade installers I got this errors:
$ wine RealArcade-Installer_diamonddrop2_ambientv2.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls"
fixme:shell:SHAutoComplete SHAutoComplete stub
fixme:exec:SHELL_execute flags ignored: 0x00000580
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http://bugs.winehq.org/show_bug.cgi?id=27651
Summary: Google Music Manager installer fails to start
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=35358)
--> (http://bugs.winehq.org/attachment.cgi?id=35358)
Screenshot of the error
After trying to install the music manager to an clean Wineprefix I'm getting an
error that there was a problem.
Console output:
jaime@jaime-Inspiron-1545:~/Descargas$ WINEPREFIX=~/.wineprefixes/GoogleMusic
wine musicmanagerinstaller.exe
fixme:advapi:LsaOpenPolicy ((null),0x33fadc,0x00000001,0x33faf8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
fixme:mstask:MSTASK_ITaskScheduler_Activate Partial stub always returning
COR_E_FILENOTFOUND
fixme:mstask:MSTASK_ITaskScheduler_Activate Partial stub always returning
COR_E_FILENOTFOUND
fixme:mstask:MSTASK_ITask_SetFlags (0x171720, 0x00002000): stub
fixme:advapi:LsaOpenPolicy ((null),0x33fadc,0x00000001,0x33faf8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
This is on Ubuntu 11.04 and wine-1.3.23-50-g2497a91
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http://bugs.winehq.org/show_bug.cgi?id=26555
Summary: Crysis 2 during installation progressbar not updated
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
When installer works and copy new files, progressbar is no updated. On windows
its updated and move slow.
In the end just popup window that its installed.
Before installation it wants to install visual 2008, which i need to install to
continue.
I hope it is not duplicate of some other bug.
Ubuntu 10.10 with Nvidia nvidia proprietary drivers.
wine Autorun.exe
fixme:storage:create_storagefile Storage share mode not implemented.
err:richedit:RTFCharSetToCodePage unknown charset 88
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:CharAttr unknown font 0
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
fixme:msi:MsiEnumComponentCostsW (2, (null), 0, -1, 0xa094ec, 0xa094e8,
0xa094dc 0xa094d8): stub!
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
fixme:wbemprox:wbem_locator_ConnectServer 0x557ed0,
L"\\\\.\\root\\cimv2\\Applications\\Games", (null), (null), (null), 0x00000000,
(null), (nil), 0xc4c57c)
Nothing more in console
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http://bugs.winehq.org/show_bug.cgi?id=13754
Summary: Copy protection: Anno 1602 KE does not detect CD
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan_500(a)web.de
The game Anno 1602 KE does not detect my CD, so I can't play the game.
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http://bugs.winehq.org/show_bug.cgi?id=18051
Summary: cannot run
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj--alex(a)ya.ru
Created an attachment (id=20441)
--> (http://bugs.winehq.org/attachment.cgi?id=20441)
console_logfile
Winamp does'nt run
On Ubuntu 8.04 with wine <1.1.17 it works.
Logs run process here
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http://bugs.winehq.org/show_bug.cgi?id=14034
Summary: Max Payne 2: mirror reflections not working correctly
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
URL: http://www.rockstargames.com/maxpayne2/mp2_downloads.htm
l
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: alexd4(a)inbox.lv
Created an attachment (id=14244)
--> (http://bugs.winehq.org/attachment.cgi?id=14244)
max payne 2: mirror reflection bug (total black)
Hi there,
another Max Payne 2 problem, again also present in the demo (see URL).
When playing the first level of the demo (or the game) you have a lot of
mirrors. For me reflections on the mirrors don't work correctly.
It wouldn't say they don't work at all, because there is something displayed in
the mirror, but it's mostly black. My changing the viewing position and angle
you actually can get something non-black on the mirror. See the screenshots for
more details.
Also see this bug:
http://bugs.winehq.org/show_bug.cgi?id=14031
I'm not sure how much these are connected, maybe they've no connection at all.
Hardware is nvidia Geforce FX 5900.
For a logfile you can see the linked bug from above. I can generate more
logging material if necessary :-)
Again adding Alexander ;-)
Greets,
Tobias
(...attaching screenshots...)
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http://bugs.winehq.org/show_bug.cgi?id=27543
Summary: Alice: Madness Returns - no sound in game
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Sound works in the intro videos, as well as when cutscenes/recovering memories,
but all other sounds in game are muted.
The game uses x3daudio, which may be related. A few guides online suggest
forcing stereo sound in windows sound instead of 5.1 audio, but winecfg lacks
such an option ;-). Using hardwareaccerlation = emulation makes no difference.
Since it's an unreal 3 game, I tried the workaround from bug 26965:
[AudioOptions]
UseStereoSound=0
but that seems to be dragonage2 specific, doesn't help here.
Also tried:
[XAudio2.XAudio2Device]
MaxChannels=2
instead of 32, but still, no sound :(. Lastly, disabling mmdevapi makes no
difference.
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http://bugs.winehq.org/show_bug.cgi?id=11952
Summary: Program: Notepad++. I dont know how to describe
it...Look at the attachments (picture)
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danny.trunk(a)gmx.de
Terminal-Output: http://paste.dprogramming.com/dpjdyu09
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http://bugs.winehq.org/show_bug.cgi?id=19320
Summary: space in-between of two different links gets removed
in "description" field if it not part of any link
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virtuousfox(a)gmail.com
i was trying to edit application's "description" field and then i have commited
changes space in-between of two separate links got removed
see http://appdb.winehq.org/objectManager.php?sClass=application&iId=4640
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http://bugs.winehq.org/show_bug.cgi?id=23940
Summary: SetWindowPos does not work for other wine processes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jUrner(a)arcor.de
resizing windows belonging to other (wine) processes does not work. user32.dll
SetWindowPos() always returns 0.
somewhere down in winpos.c set_window_pos() returns FALSE
wine 1.2
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http://bugs.winehq.org/show_bug.cgi?id=28440
Summary: Deus Ex Invisible War installer sometimes asks for
non-existent disk 0
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Trying to load Deus Ex Invisible War I discovered a problem in installing the
game. With new Wine versions the game <intermittently> asks for the
non-existent disk 0 after it finishes the main installation (requests for disks
1 and 2 run like expected). Initially I thought this was a regression and
tediously ran a regression test, only to find that the issue doesn't happen
with each attempt (yes, I started with a fresh prefix each time). So far I've
tested that the issue occurs back as far as Wine 1.3.0. Also, there is no
obvious problem reported in the console log.
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http://bugs.winehq.org/show_bug.cgi?id=28487
Summary: [Halo CE Trial] X Error bad value:
XF86VidModeGetFammaRamp
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bpaterni(a)gmail.com
I experience this bug with other games as well, but I think the Halo: CE Trial
would be the easiest to debug since it's freely available.
If I attempt to launch the halo trial, my screen looks like it's getting ready
to play the game (setting video mode, whatever). But once my screen comes back,
I'm am left with the halo trial process crashed and with my desktop set to a
very low resolution (640x480).
This is all the output wine gives me before crash:
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x32d3d8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32c530,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32c460,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a760-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:win:EnumDisplayDevicesW ((null),0,0x32d658,0x00000000), stub!
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 129 (XFree86-VidModeExtension)
Minor opcode of failed request: 17 (XF86VidModeGetGammaRamp)
Value in failed request: 0x2000019
Serial number of failed request: 2480
Current serial number in output stream: 2480
Running haloCE trial with winedbg does not result in anything more help. Not
that I can tell at least.
I'm using wine compiled from git with mesa3d/Gallium3d driving my radeonhd
4850:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV770
OpenGL version string: 2.1 Mesa 7.12-devel (git-d7cdbc3)
OpenGL shading language version string: 1.20
X.Org X Server 1.11.1
Hopefully I've provided enough information. Let me know if there's anything
else I can do
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http://bugs.winehq.org/show_bug.cgi?id=21755
Summary: I try to play the demo version of "Heroes of Might and
Magic V" and wine starts, talks about code, says its
debugging for a long time and finally blurts out
hexadecimal machine code.
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)moondata.com
Created an attachment (id=26291)
--> (http://bugs.winehq.org/attachment.cgi?id=26291)
A perhaps poorly labeled record of exactly what happed.
I typed "wine explorer /desktop=wine,1024x600 C:\\Program
Files\\Ubisoft\\Heroes of Might and Magic V\\Demo\\bin\\H5_Game.exe" into
terminal and the window I requested appears, first the default blue, then it
turns black. Wine said that it could not open types.xml, calling lots of
statements "stub!" and also that it was debugging. I waited for a long while
before it said what the problem was (with lots of what I recognized as machine
code) and the window turned back to its default blue and closed.
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http://bugs.winehq.org/show_bug.cgi?id=26668
Summary: wrc: resource compiler no longer supports LANGUAGE
keyword
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gsd(a)dolphin.fr
Created an attachment (id=33960)
--> (http://bugs.winehq.org/attachment.cgi?id=33960)
resource file with corresponding header file
With the attached files and the following command line the resource file
is compiled using wine 1.2.2 and fails using wine 1.3 (including 1.3.17).
wrc -I$WINEHOME/include/wine/msvcrt -I$WINEHOME/include/windows -fofoo.res
foo.rc
I get errors resembling:
file.rc:22:21: Error: syntax error
The corresponding line in the file is:
LANGUAGE LANG_FRENCH, SUBLANG_FRENCH
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http://bugs.winehq.org/show_bug.cgi?id=27850
Summary: Severe graphic issues in Need for Speed Hot Pursuit II
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
All versions of this game shows severe graphic issues, on their default
settings.
Steps to reproduce:
Download the demo from:
http://www.shacknews.com/file/1287/need-for-speed-hot-pursuit-2-demo
Install in a clean prefix.
Run with default settings.
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http://bugs.winehq.org/show_bug.cgi?id=29550
Bug #: 29550
Summary: Unable to install Paint Tool Sai
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ardentangel(a)charter.net
Classification: Unclassified
Created attachment 38284
--> http://bugs.winehq.org/attachment.cgi?id=38284
Screenshot of error
I'm sorry if this is a duplicate, but I could not find the exact same issue on
this forum.
I can not install Paint Tool Sai with Wine. First I tried by clicking (as
normal) but I got an error that I am not the administrator, so I tried to open
as the administrator and that did not work either.
After looking around the web, it seems that others have this same problem, Wine
is not acting as the administrator and newer programs will give an error
because of this. Since I am using Wine, I can not change the root of the
windows (wine) to administrator. For everything I need to do, this make Wine
completely useless for me also making this bug terminal for this issue.
Looked for some work arounds and found nothing except to install an older
version of wine, which I may do, but that does not correct this issue and will
most likely create other issues since I am NOT an advanced user of linux and
may or may not be able to keep the auto update from messing with Wine.
I have uploaded a screen shot of the one time I attempted to install Paint Tool
Sai at the comand line.
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http://bugs.winehq.org/show_bug.cgi?id=25248
Summary: Brothers in arms Road to hill 30 requires several
msvc*70 and msvc*71 librairies
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
The game bundles a bunch of vcrun2003 librairies.
xavier@xavier /wine/bia/drive_c $ perl mscodescan.pl
Found 13 bundled MS modules:
./jeu/System/msvcp71.dll
./jeu/System/msvci70.dll
./jeu/System/dbghelp.dll
./jeu/System/msvci70d.dll
./jeu/System/MSVCR70.dll
./jeu/System/msvcirt.dll
./jeu/System/MSVCR70d.dll
./jeu/System/msvcp70d.dll
./jeu/System/MSVCRt.dll
./jeu/System/MSVCR71d.dll
./jeu/System/MSVCR71.dll
./jeu/System/msvcp71d.dll
./jeu/System/msvcp70.dll
When I remove them from the game directory, the game fails to load.
xavier@xavier /wine/bia/drive_c/jeu/System $ wine bia.exe
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library Engine.dll (which is needed by
L"C:\\jeu\\System\\editor.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\editor.dll") not found
err:module:import_dll Library editor.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library engine.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library Engine.dll (which is needed by
L"C:\\jeu\\System\\window.dll") not found
err:module:import_dll Library window.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library engine.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
winetricks vcrun2003 is not a workaround, it does not add all the required
libs.
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http://bugs.winehq.org/show_bug.cgi?id=24167
Summary: Boxes are not drawn in Double Dragon Forever
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://cmcgames.blogspot.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Boxes like the life bars and text boxes are drawn on windows but not drawn on
wine, unless the specific game tweak "boxfix" is used.
This is my terminal output:
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:win:EnumDisplayDevicesW ((null),0,0xc6e3cc,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=24819
Summary: Grand Ages: Rome installer: "Couldn't get the string
value for the game tasks folder"
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: gameux
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Terminal shows:
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ReleaseDate" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Genres" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Ratings" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Version" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"SavedGames" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry
L"WindowsSystemPerformanceRating" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Developers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Publishers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"GameExecutables" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ExtendedProperties" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ReleaseDate" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Genres" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Ratings" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Version" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"SavedGames" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry
L"WindowsSystemPerformanceRating" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Developers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Publishers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"GameExecutables" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ExtendedProperties" in
Game Definition File not yet supported
workaround is disabling it in winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=12503
Summary: Java isn't work and failed the java test
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nadavvin(a)gmail.com
I'm installed the last version of JRE but Java don't work.
When I go to the test page or any other page which include Java I see white
area where thw Java should be, and after that Firefox lost some functionality
like, it's impossible to change tab with the mouse and the direction of the
writing in english go from right to left in the order of the letters.
http://www.java.com/en/download/help/testvm.xml
It's also happen in wine-0.9.59
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http://bugs.winehq.org/show_bug.cgi?id=14783
Summary: Minimizing do some lost control: impossible to close an
application
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
When I minimize Windows Media Player, I see window "Try a new function:
mini-bar on the tray" and I can't close this! I can't close Media Player with
buttons.
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http://bugs.winehq.org/show_bug.cgi?id=28001
Summary: World War One Gold demo fails to start: 'Clock
manipulation detected!' [Exe Cryptor protection]
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.fileplanet.com/212341/210000/fileinfo/World
-War-One:-Gold-Edition-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
After starting the trial version of the game I'm getting the following error
message:
'Clock manipulation detected!'
Afterwards the game simply quits.
Not a single line appears in the terminal during the game execution.
Normally (under Windows), a trial reminder should appear, showing something
like
'You have xx days left'.
The problem is probably due to the fact that the game executable is protected
by ExeCryptor. Protection Id tells us the facts:
Scanning -> C:\Program Files\World War One Gold\WW1.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 9533952 (0917A00h)
Byte(s)
[File Heuristics] -> Flag : 00000000000000011100000000100011 (0x0001C023)
[!] EXE Cryptor v2.20 - v2.40 detected !
[!] Possible CD/DVD-Key or Serial Check -> trial period
[CompilerDetect] -> Visual C++ 8.0 (Visual Studio 2005)
- Scan Took : 1.459 Second(s)
Note: the size of the demo for WWI Gold is huge (1.4 GB). One can easily
reproduce the reported problem by starting the trial version of Universal
Mechanic (uses the same protection method, only 88 MB):
http://www.umlab.ru/download/60/eng/um60.exe
(after installation launch either UMInput.exe or UmSimul.exe to get the same
error message).
Fedora 15 x86
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http://bugs.winehq.org/show_bug.cgi?id=17784
Summary: Closing IE client with Java does not close Wine
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://www.runescape.com/runescape.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)livejournal.dk
runescape.exe (from URL) is a very simple IE engine front-end used as a
"client" for a web-based Java game. After launching Java, when the user
terminates the application, it disappears from the screen, but Wine is still
running it.
To reproduce:
1. wine jre-6u12-windows-i586-p.exe
2. wine runescape.exe
3. Select "click here to play"
4. Close the window once the applet has loaded
5. Note that 'runescape.exe' and 'wineserver' are still running processes
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http://bugs.winehq.org/show_bug.cgi?id=23748
Summary: Need for Speed Shift demo: movies repeat until you
press Enter
Product: Wine
Version: 1.2
Platform: x86
URL: http://cdn.needforspeed.com/data/downloads/shift/NFSSH
IFTPCDEMO.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a strange bug. In NFS Shift Demo (and possibly the retail version),
in Wine, the 2nd intro movie, and the movie after you quit a race,
are shown multiple times, until you press Enter (and then it only stops
playing after the movie finishes, rather than stopping immediately).
In Windows, they are shown only once (or possibly not at all in the
case of after a race).
To see this, you really need to have two monitors side by side,
and play the demo on both Wine and Windows at the same time,
pressing Enter at the same time every step of the way.
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http://bugs.winehq.org/show_bug.cgi?id=10844
Summary: erroneous out of memory message from application
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remailer(a)gmail.com
Created an attachment (id=9730)
--> (http://bugs.winehq.org/attachment.cgi?id=9730)
WINEDEBUG=warn+all gzipped text output
Upon trying to start nfsw.exe (Need for Speed II), a dialog is shown with the
title "Abort message:", with a message of: "init mem - INSUFFICIENT MEMORY TO
CONTINUE FILE win\initmem.c LINE 242"
winecfg has the winever set to Windows 95, my system has over 600MB free
physical memory and 3GB of swap.
According to the appdb entry
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2693 this program
has been working before.
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http://bugs.winehq.org/show_bug.cgi?id=23802
Summary: Need for Speed Shift demo: slow framerate on showroom
floor
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In the showroom floor, when the car is just rotating, the
framerate in Wine is well under 10fps, but in Windows it seems
very smooth, above 20fps.
The problem even occurs at low resolutions like 800x600.
Maybe there's some event timer firing at the wrong rate?
This problem's been around as long as I can remember.
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http://bugs.winehq.org/show_bug.cgi?id=24600
Summary: Saira: some fonts are messed up
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://nifflas.ni2.se/content/Saira/Saira%20112.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=31067)
--> (http://bugs.winehq.org/attachment.cgi?id=31067)
screenshot showing the wrong fonts
There are some scenes in the game where the text is not displayed correctly
(see attached screenshot). It looks as if the fonts were condensed.
The menu text and the game instructions at the top of the screen are all
displayed correctly, but if you open your PDA in the game by pressing 'd' and
choose the 'Device Solver', you can observe the issue.
'winetricks corefonts tahoma' doesn't help.
Some notes for testing:
Msvcp60.dll must be placed into /system32 to start the game or the setup
utility.
Make sure you set up the game to run in windowed mode in Settings.exe. For some
reasons the game crashes on startup if fullscreen is selected.
Fedora 13
Nvidia 7600 / driver 256.53
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http://bugs.winehq.org/show_bug.cgi?id=17715
Summary: Incorrect translation of D3D asm instruction "expp"
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: stefandoesinger(a)gmx.at
Hi there,
currently wined3d (I only tested this in ARB mode, but it might also affect
GLSL mode) the D3D assembler instruction "expp" is incorrectly translated to
ARBvp assembler language.
wined3d takes this D3D asm line "expp r3.y, r3" and translates it into "EXP
R3.y, R3;". Well, this isn't working.
EXP is of scalarop type, the first parameter being of "masked destination
register" type (masking is used in this case above) and the second parameter
(here lies the problem) is of type "scalar source register".
Sadly R3 is a vector :(
Well, let's add there full shader source for completeness:
--------------------------------------------
vs_1_0
//D3DX8 Shader Assembler Version 0.91
mov r0, v0
add r1, r0, -c85
dp3 r1, r1, r1
rsq r1.x, r1.y
mov r3, r0
dp3 r3.w, r3, r3
rsq r3.w, r3.w
mul r7, r3, r3.w
mul r1.x, r1.x, r1.y
mad r2.x, r1.x, c86.x, c86.y
slt r4, r2.x, c0
mul r4, r4, -c83.w
max r2.x, r2.x, -r2.x
add r2.x, r4.z, r2.x
mul r3, r2.x, c83.y
expp r3.y, r3
mad r3, r3.y, c83.z, c83.w
mul r2, r3.x, r3.x
mul r3.y, r2.x, r3.x
mul r3.z, r2.x, r3.y
mul r3.w, r2.x, r3.z
dp4 r2, c82, r3
mul r2, r2, c86.z
mul r1.x, r1.x, c86.w
add r1.x, c1, -r1.x
max r1.x, c0, r1.x
mad r0.y, r2, r1.x, r0.y
dp4 oPos.x, r0, c2
dp4 oPos.y, r0, c3
dp4 oPos.z, r0, c4
dp4 oPos.w, r0, c5
mov oT0, v3
mov oT1, v3
mov oT2, v3
mov oT3, v3
mov oD0, c1
mov oFog.x, c0
--------------------------------------------
First of all, according to the current MSDN the instruction used above in the
source is NOT valid.
See this: http://msdn.microsoft.com/en-us/library/bb173373(VS.85).aspx
They explicitly state "expp dst, src.{x|y|z|w}" as the syntax.
They furthermore mention:
------------QUOTE---------------------------
src is a source register. Source register requires explicit use of replicate
swizzle, that is, exactly one of the .x, .y, .z, .w swizzle components (or the
.r, .g, .b, .a equivalents) must be specified.
------------UNQUOTE--------------------------
Well, this comment about the src reg doesn't seem to be valid at all....
Let's just take a look at the original D3D8 documentation ("D3DX8 Shader
Assembler Version 0.91" <- !!!).
To fully quote this:
------------------------------------------------------
expp
Provides exponential 2x partial support.
Syntax:
expp vDest, vSrc0
Registers:
vDest: Destination register, holding the result of the operation.
vSrc0: Source register, specifying the input argument.
Operation:
The following code fragment shows the operations performed by the expp
instruction to write a result to the destination.
SetDestReg();
SetSrcReg(0);
float w = m_Source[0].w;
float v = (float)floor(m_Source[0].w);
m_TmpReg.x = (float)pow(2, v);
m_TmpReg.y = w - v;
// Reduced precision exponent
float tmp = (float)pow(2, w);
DWORD tmpd = *(DWORD*)&tmp & 0xffffff00;
m_TmpReg.z = *(float*)&tmpd;
m_TmpReg.w = 1;
WriteResult();
Remarks:
The expp instruction produces undefined results if fed a negative value for the
exponent.
This instruction provides exponential base 2 partial precision. It generates an
approximate answer in vDest.z and allows for a more accurate determination of
vDest.x*function(vDest.y), where function is a user approximation to 2*vDest.y
over the limited range (0.0 <= vDest.y < 1.0).
This instruction accepts a scalar source, and reduced precision arithmetic is
acceptable in evaluating vDest.z. However, the approximation error must be less
than 1/(211) the absolute error (10-bit precision) and over the range (0.0 <=
t.y < 1.0). Also, expp returns 1.0 in w.
The following example illustrates how the expp instruction might be used.
expp r5, r0
------------------------------------------------------
So, the correct translation should be "EXP R3.y, R3.w;"
CCing Stefan Dösinger and Henri Verbeet.
I tried to patch this myself, but it looks like that "expp" has to be moved out
of shader_hw_map2gl to be able to do such an adjustement (but maybe not?).
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http://bugs.winehq.org/show_bug.cgi?id=24328
Summary: Filter Forge 2 demo fails to launch with error: <class
XFW::OSCallError> ::GetScrollInfo failed.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anomalydetected(a)gmail.com
Created an attachment (id=30664)
--> (http://bugs.winehq.org/attachment.cgi?id=30664)
Screenshot of error message
Filter Forge 2 demo installs without an error message, but when attempting to
launch it and clicking "Use Trial - 30 days left", an error message pops up
<class XFW::OSCallError> ::GetScrollInfo failed. (screenshot attached) and the
program crashes.
Demo is available for download here: http://www.filterforge.com/download/
Regular Terminal output and terminal output with WINEDEBUG=+relay,+seh,+tid
attached also.
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http://bugs.winehq.org/show_bug.cgi?id=14740
Summary: Combined Arms is not installable
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
The installer shows only a white window, with the buttons "Agree" or
"Disagree". After that a second window pops up, completely blank and without
buttons. Pressing ESC on the keyboard quits the installer.
The registration and the game is free to use and play.
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http://bugs.winehq.org/show_bug.cgi?id=19959
Summary: Rome Total War loading screen has correct colors,
rendered twice
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=23473)
--> (http://bugs.winehq.org/attachment.cgi?id=23473)
Screenshot of the loading screen
Rome Total War loading screen has correct colors, and is rendered twice, once
in the left side of the screen and once in the right side.
It's worth noting that the progress bar - the only animated element - is
rendered correctly.
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http://bugs.winehq.org/show_bug.cgi?id=23472
Summary: PokerStars continues to crash - Wine 1.2rc5
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.s.cairns(a)gmail.com
Created an attachment (id=29294)
--> (http://bugs.winehq.org/attachment.cgi?id=29294)
CreateToolhelp32Snapshot Unimplemented
I am attempting to run PokerStars with PokerStarsHotKeys. I was able to do
this with out a problem on 7.04. I decided it was time for an update but PS
continues to crash. I'd rather not revert back but if its necessary I'll go
that route.
PokerStars will crash when I open a new window. It will crash if it hangs on a
window. It will crash if I go into a menu list. It basically crashes when it
wants.
I am in communication with PS but I'm sure you would want to know about this
problem.
Thank you for all your work.
Michael
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http://bugs.winehq.org/show_bug.cgi?id=11919
Summary: foobar2000 0.9.5.x with foo_facets.dll: crash in track
popup code
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pujos.michael(a)laposte.net
Created an attachment (id=11218)
--> (http://bugs.winehq.org/attachment.cgi?id=11218)
crash backtrace
Install foobar2000 and the facets plugin
(http://foobar2000.audiohq.de/foo_facets/)
Enable layout editing mode (View->Layout->Enable Editing Mode)
right-click in the UI to add the facets UI element (right click, then select
"Replace UI element" in the popup menu, then select Facets in the UI element
list).
Now right-click in the newly added Facets component to display it's popup menu.
Select "Facet View" in this menu and it'll make foobar2000 crash.
The crash happens in MENU_HideSubPopups() from user32/menu.c. In this function
the MENU_GetMenu() return a NULL pointer hence the subsequent crash.
See the attached file for the full backtrace
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http://bugs.winehq.org/show_bug.cgi?id=29290
Bug #: 29290
Summary: "The Settlers - Rise of Cultures" - SecuRom
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxistxxl(a)yahoo.de
Classification: Unclassified
Created attachment 37886
--> http://bugs.winehq.org/attachment.cgi?id=37886
Output of `ls -lh dosdevices' and `wine SADK.exe'
This one is fairly easy to describe.
I am using the current wine version fresh from todays (9.12.11) PPA. I
installed "The Settlers - Rise of Cultures" without any problems. If I want to
start the game, SecuRom prevents it.
I "configured" my CD-Drive using winecfg. Please find the output of `ls -lh
dosdevices/' attached. Please find in the same attachment the output of `wine
SADK.exe'.
sincerly
Max Görner
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http://bugs.winehq.org/show_bug.cgi?id=21054
Summary: Platform SDK 2003 install slow
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is not a critical problem, just an observation.
'winetricks psdk2003' works today, but seems a little slow.
It spends about five minutes thinking, then about half an hour (?) copying.
oprofile shows that during the thinking phase,
cpu time is divided up almost evenly between msi.dll and libwine.dll:
213762 52.2918 msi.dll.so
173435 42.4267 libwine.so.1.0
16658 4.0750 kernel32.dll.so
During this time, cpu time inside msi is divided up like this
67832 31.7325 JOIN_fetch_int
33596 15.7165 WHERE_evaluate
28618 13.3878 read_table_int
22133 10.3540 TABLE_fetch_int
14115 6.6031 STRING_evaluate
13322 6.2322 bytes_per_column
and cpu time inside libwine is divided up like this:
152497 87.9275 strlenW
12290 7.0862 compare_unicode_weights
During the copying phase, cpu time is mostly in the kernel:
23340 37.7866 no-vmlinux
15967 25.8500 cabinet.dll.so
5469 8.8541 libwine.so.1.0
Of the 1/4 of the cpu time in cabinet.dll, nearly all of it was in one
function:
15299 95.8164 LZXfdi_decomp
These numbers are with -O0, so they're not especially useful
for predicting normal speeds. It'd be interesting to see where the
cpu time is at -O2.
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http://bugs.winehq.org/show_bug.cgi?id=27426
Summary: Duke Nukem Forever Demo crashes on start
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35072)
--> (http://bugs.winehq.org/attachment.cgi?id=35072)
crash dialog
Shows a steam/dnf crash dialog on start, without much info (attached). Also
tried the fixed files version, which fails, trying to import kernel32.dll (!).
Works under windows, so either a really strange crack, or some new copy
protection..
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http://bugs.winehq.org/show_bug.cgi?id=23604
Summary: Armored Fist 3 crashes on startup in (shrinked)
binkplay.exe
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://download.cnet.com/Delta-Force-2/3000-2099_4-100
32645.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29519)
--> (http://bugs.winehq.org/attachment.cgi?id=29519)
standard terminal output
Wine throws up a crash dialogue when starting the game: Armored Fist 3 (from
Novalogic). The problematic executable is binkplay.exe which is intended to
play the intro video. Interestingly, after pressing on <Close> in the crash
dialogue, the game continues to load and starts up correctly.
A +relay log reveals the game comes with a binkplay.exe which is compressed
with Shrinker v3.3.
There is an already fixed bugreport here on Bugzilla which dealt with a similar
issue: that's bug #2608.
In case it's a regression I tried the game in 1.1.7. The crash still occurs in
1.1.7 for me (it can be seen in the terminal) , but without a crash dialogue.
A possible workaround: replace the bundled binkplay.exe with an un-shrinked one
(e.g from RAD Game tools). Now Wine plays the intro video fine, without a
crash.
There are several more Novalogic games that come with the same shrinked
binkplay.exe, so this bug might affect more than one game (Delta Force 2,
Tachyon).
The Delta Force 2 demo uses the same shrinked binkplay.exe (md5 checksums are
the same), so you can check out the issue using this demo (link added to URL).
Note: 'winetricks ie6' is needed to start the demo correctly (because of its
launcher).
Fedora 13 x86
Wine-1.2-rc7
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http://bugs.winehq.org/show_bug.cgi?id=27138
Summary: Football Manager 2010 Demo Installer: canceling
install yields crash
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Canceling installation (in Football Manager 2010 Demo screen) yields a crash.
Be sure *not* to hit "Cancel" on first screen (install anywhere), but wait
until the "Football Manager 2010 Demo" screen appears, then hit Cancel + Quit
Console gives following error:
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
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http://bugs.winehq.org/show_bug.cgi?id=27198
Summary: PokerStars Crashes after unsuccessfully trying to get
new update.
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edweber(a)weberenterprises.com
Created an attachment (id=34753)
--> (http://bugs.winehq.org/attachment.cgi?id=34753)
PokerStars Failure under Wine 1.3.19
After unsuccessfully trying to get a new update from poker stars, now the app
won't launch at all. Please see attached screen-shot of the Wine error.
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http://bugs.winehq.org/show_bug.cgi?id=24549
Summary: Firestarter Demo crashes on exit when mouse is moved.
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=30983)
--> (http://bugs.winehq.org/attachment.cgi?id=30983)
Cconsole log from wine-1.3.3-282-g440cf08
Now when bug 24249 is fixed, you can run Firestarter Demo. Choose Menu -> Quit
and watch outtro subtitles. When you move mouse, game crashes somewhere in
ntdll.
If i run the game with WINEDEBUG=warn+heap it displays:
"... invalid in-use arena magic 00000000 ..."
and it won't crash in this case :)
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http://bugs.winehq.org/show_bug.cgi?id=26249
Summary: pokerstars client, network status window at start
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bo.forslund(a)abc.se
the Pokerstars network status window popping up at start says connection bad
(0%) even if the connection is perfect
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http://bugs.winehq.org/show_bug.cgi?id=18952
Summary: Combat Arms will not run
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shomari.sharpe(a)gmail.com
Combat Arms crashes upon startup. When executing Engine.exe "HackShield Pro"
starts to initialize and once the progressbar reaches 100% it disappears from
the screen. When i check my list of running processes the wineserver is running
along with Engine.exe
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http://bugs.winehq.org/show_bug.cgi?id=16733
Summary: crash at Navyfield ingame EULA
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.navyfield.de/ger/main.asp
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Following on from bug 12021 - after the loading screen finishes, an EULA is
shown but wine crashes. Native quartz gets things a bit further but then it
crashes later.
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http://bugs.winehq.org/show_bug.cgi?id=10587
Summary: xcovator crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://xkovator.com/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
A user submitted this app into appdb with garbage test result. It starts fine
using native mshtml. The crash is likely related to :
fixme:mshtml:HTMLDocument_write (0x132c30)->(0x1507f28)
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http://bugs.winehq.org/show_bug.cgi?id=24810
Summary: My game don't open like before?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wheirdz(a)hotmail.com
Metin2 has encountered a problem and need to close, we are sorry of the
inconvenience ....
What can I do??
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http://bugs.winehq.org/show_bug.cgi?id=15708
Summary: Dragon NaturallySpeaking 7 install fails with negative
amount of memory reported
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teight(a)ntlworld.com
I'm running Ubuntu 8.04 on a dual boot machine with 3GB memory which can
comfortably run Dragon NaturallySpeaking Preferred 7 under XP. I'm having
problems installing Dragon NaturallySpeaking 7 in Wine and believe there may be
a bug.
Regardless of whether I run "wine /media/cdrom1/autorun.exe" or wine
/media/cdrom1/setup.exe or if I copy the cd contents to the hd and run the
install from the hard disk, the install looks promising for only a few moments.
Then an error message which describes the minimum requirements for DNS 7,
finishing with: "Your computer does not meet the minimum specifications for
installation of Dragon NaturallySpeaking" and it reports -1052Mb memory -ie
***minus*** 1.052 GB memory. Then the install allows me to withdraw
gracefully, no crashes or other problems, which is a tribute to the stability
of Wine itself.
This behaviour happens under Wine 1.00 from the Ubuntu repository and also
under Wine 1.1.6.
My guess is that fault lies with the the Dragon installer, which is not able to
recognise 3GB and is therefore unable to install, having misreported the total
physical memory as a negative quantity as a result of a register overflow.
I remember causing similar odd results myself when programming in C in what now
feels like another lifetime! Usually the silly result would be the consequence
of a register overflow thanks to my very poor programming skills.
I'm not all that familiar with the intricacies of Wine: could it be that there
is a command line option available which limits the amount of physical memory a
program running under Wine can see? Or is this a bug?
Teight
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http://bugs.winehq.org/show_bug.cgi?id=23123
Summary: Cannot switch windows while playing World of Warcraft
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fierevere(a)ya.ru
Since wine 1.2rc2 (all earlier versions are working fine) its not possible to
switch windows while playing World of Warcraft (client 3.3.3a), if switched -
cant switch back to WoW, it cannot resture its graphics and doesnt show
anything.
nvidia drivers: 195.36.24
xorg-server: 1.8.1
Gentoo Linux with 2.6.34 kernel
Screen resolution 1440x900
running WoW 3.3.3a on a fullscreen with -opengl switch
problem appeared in wine 1.2rc2
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http://bugs.winehq.org/show_bug.cgi?id=25194
Summary: Virtual Desktop reduces size when starting up EVE
Online
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stevenb(a)sunrise.ch
Created an attachment (id=31982)
--> (http://bugs.winehq.org/attachment.cgi?id=31982)
Terminal output
Hi
When I first installed EVE Online I could not read the licence agreement on the
first login. So I went to
http://wiki.eveonline.com/en/wiki/Install_EVE_on_linux_with_wine following the
instructions under "Configuring Wine to work with EVE" - without the registry
changes. My predifined virtual desktop-size (1400x1050) gets reduced to
something like 100x100 (don't know the exact size). In there I cannot do
anything but reading the center part of the licence agreement (left and right
side are cut).
I use no proprietary graphic card driver. My system:
Ubuntu 10.04 GNOME (installed with Ubunutu provided packages from the
Synaptic-Package manager)
Computer: T60 (SSD drive though)
Graphic Card speciations:
Codename M54
Pipelines 4 / 2 Pixel- / Vertexshader
Kerntakt * 445 MHz
Shadertakt * 445 MHz
Memorytact * 250 MHz
Memorybandwith 128 Bit
Memorysize 256 MB
Shared Memory no
HyperMemory up to 256 MB from main memory
DirectX DirectX 9c, Shader 3.0
Features Avivo Video und Display Engine. PCI Express x16-Bus; 90-nm
Attached you can find the terminal output.
If you need any more information let me know!
Thanks
Stefan
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http://bugs.winehq.org/show_bug.cgi?id=23770
Summary: TurboCad Pro 17 Platinum Edition
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prmconstruction(a)yahoo.com
Wine allowed TurboCad to load but will NOT open the program or any of the
associated files
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http://bugs.winehq.org/show_bug.cgi?id=29244
Bug #: 29244
Summary: Spoon Studio
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandre.lengereau(a)biblibre.com
Classification: Unclassified
I have this error with spoon studio 2011 for portable apps.
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 006c0065
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http://bugs.winehq.org/show_bug.cgi?id=13429
Summary: Eudora 7.1.0.9 several bugs related to Wine
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugz(a)wendy.org
It was not possible to open attachments to an email in Wine 0.9.x versions; in
the Wine 1.0 RC-versions 1 and 2 this remains impossible.
Printing resulted and still results in garbled printouts: approximately the
first half of the first page is like it should be, the rest (of the page, and
the whole of next pages) is garbled, words printedover eachother. I have to cut
and paste the contents into a word processor (like Open Office) to be able to
print an email.
It was and still is not possible to enter Eudora in paid mode. I have paid for
my Eudora Pro, but since I moved from Windows XP to Ubuntu, I'm working in
sponsor mode. Which has a pesky irritating window reminding me about working in
sponsor mode...
Since updated to Wine version 1.0 (both Release Candidates 1 and 2), some other
things stopped working in Eudora.
- Not able to click on a link to open a web page (this was still possible in
pre 1.0 versions of Wine!). My browser is not opened. A workaround is to to
open Link History, select the link I just clicked on, copy the link, switch to
the browser, and paste the address into the address bar. Since clicking on a
link worked in earlier versions of Wine, this problem should be relatively easy
to be fixed...
- Not able to see the source of an email (to check special characters, URLs
etc): selecting this option (right-click in an email message, select option
'check source') has no result; same with 'send to browser'. Since clicking a
link does not open a web browser, being able to copy and paste the URL is
important, but not everybody (especially mailing lists) show the URL behind the
link, often just a keyword is shown.
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http://bugs.winehq.org/show_bug.cgi?id=23886
Summary: License Admin application fails
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlhbolling(a)gmail.com
Created an attachment (id=29985)
--> (http://bugs.winehq.org/attachment.cgi?id=29985)
terminal output of running the license administrator program
I ran the application for the command line. This is the error message I get:
wine: Unhandled stack overflow at address 0x7ed23338 (thread 0009), starting
debugger...
err:seh:setup_exception_record stack overflow 1260 bytes in thread 0009 eip
7bc59361 esp 00230e44 stack 0x230000-0x231000-0x330000
I also loaded all the vbasic stuff from winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=15987
Summary: ActiveSync 4.5 don't synchronize devices
(comm:get_baud_rate)
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shakaran(a)gmail.com
Created an attachment (id=17174)
--> (http://bugs.winehq.org/attachment.cgi?id=17174)
ActiveSync 4.5 log
When you execute ActiveSync 4.5 and plug a device, the program not recognize
the port USB and the device is waiting.
Also the list of device has a overflow and the letters "Hide details/Show
details" (in the spanish image "Ocultar detalles/Mostrar Detalles" is
overlapped
But if you press again "Hide details" then the box has the normal aspect.
The complete log and images is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23544
Summary: azz cardfile 3.3 will not save changes to data cards
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmalsbury(a)satx.rr.com
just flipping to another card loses any changes made to that card and is gone
after flipping back to the previous card.
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http://bugs.winehq.org/show_bug.cgi?id=22873
Summary: Visio 2003 insert file (picture) error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: princej(a)aafes.com
When using Vision 2003 with Wine 1.2 - you can not insert images into a
document. The action occurs, but the result is a box with an X in it.
Tried various formats with the same result
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http://bugs.winehq.org/show_bug.cgi?id=23551
Summary: Ignition display hangs when changing resolution
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.abandonia.com/en/games/107/Ignition.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kazade(a)gmail.com
Ignition is an old game that by default runs at 320x200. At the game menu you
can change the in-game resolution up to 800x600, but the menu itself will
always remain at 320x200.
If you select either 640x480 or 800x600 as the in-game resolution and then
start the game, the resolution happens but the display is garbled and the game
seems to do nothing after this point. This problem does not occur when using
the "Emulate a virtual desktop" setting, only when using proper fullscreen.
Also, if you leave the in-game resolution at 320x200 the game runs perfectly,
it's something to do with the resolution change.
It's not a driver bug as I've seen the same issue on open source ATI drivers
and closed nvidia drivers.
I've attached a +d3d trace but I'm not sure how helpful it is.
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