http://bugs.winehq.org/show_bug.cgi?id=14290
Summary: winhelp: temporary 100% CPU use when loading some help
files
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
When loading some help files, Wine winhelp appears to hang for a while with
100% CPU use.
To demonstrate, download quenzar.hlp from
http://bugs.winehq.org/attachment.cgi?id=14572
and load into Wine winhelp.
CPU usage goes to 100% for about a minute (on my old slow PC), but the help
window does open eventually. There is no delay when opening the same file with
the Windows 95 WINHLP32.EXE under Wine.
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http://bugs.winehq.org/show_bug.cgi?id=17310
Summary: Window looses its top returning from fullscreen and is
undragable from normal means
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11696
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.jrp015(a)gmail.com
When <alt-Enter> is used from fullscreen, the window appears in the upper left
and looses the top of the window(cannot drag with mouse noramlly).
It will drag if you hold down alt however.
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http://bugs.winehq.org/show_bug.cgi?id=22966
Summary: Restricted Area game - some graphics issues
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
The game has problems with character animations, they don't seem to refresh the
screen, so you get a box of "garbage" around the characters some time they
move.
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http://bugs.winehq.org/show_bug.cgi?id=28915
Bug #: 28915
Summary: eclipse complains "'Periodic workspace save.' has
encountered a problem."
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Current CDT
eclipse-cpp-indigo-SR1-incubation-win32.zip
with current Oracle JDK
jdk-7u1-windows-i586.exe
starts up ok, and lets you create a hello, world c++ project,
but then complains "'Periodic workspace save.' has encountered a problem.".
Saving doesn't seem to work properly.
To trace this, best to use taskset -c 1 to avoid thread logs stepping on
each other. One sees
0055:Call KERNEL32.CreateFileW(02fec340
L"C:\\users\\dank\\workspace\\.metadata\\.log",40000000,00000003,00000000,00000004,00000080,00000000)
ret=6d374fbe
0055:Ret KERNEL32.CreateFileW() retval=00000300 ret=6d374fbe
...
0055:Call KERNEL32.WriteFile(00000300,0032b8f0,0000024b,0032b8a0,0032b88c)
ret=6d3752ac
trace:ntdll:NtWriteFile
(0x300,(nil),(nil),0x32b88c,0x32b88c,0x32b8f0,0x0000024b,0x32b7b0,(nil))!
trace:ntdll:FILE_GetNtStatus errno = 22
trace:ntdll:NtWriteFile = 0xc000000d
0055:Ret KERNEL32.WriteFile() retval=00000000 ret=6d3752ac
0055:Call KERNEL32.GetLastError() ret=6daad6ba
0055:Ret KERNEL32.GetLastError() retval=00000057 ret=6daad6ba
0055:Call
KERNEL32.FormatMessageA(00001200,00000000,00000057,00000000,0032b7b0,00000100,00000000)
ret=6daad6d8
0055:Ret KERNEL32.FormatMessageA() retval=00000013 ret=6daad6d8
0055:Call ntdll.strlen(0032b7b0 "Invalid parameter") ret=6d375c62
...
An exception occurred while writing to the platform log
Adding prints, I found that it's the pwrite in NtWriteFile that is returning
an error.
strace -f -o slog taskset -c 1 ~/wine-git/wine eclipse/eclipse.exe
shows
17835 pwrite64(112, "!SESSION 2011-10-27 21:43:57.189"..., 587,
18446744073709551615) = -1 EINVAL (Invalid argument)
17835 pwrite64(113, "\r\n!ENTRY org.eclipse.core.resour"..., 3320,
18446744073709551615) = -1 EINVAL (Invalid argument)
18446744073709551615 is -1. So it seems that java/eclipse is doing a pwrite
to a file at offset -1. kernel32/tests/file.c tests offset writes, but
not with an offset of -1. Sounds like we need a test?
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http://bugs.winehq.org/show_bug.cgi?id=25104
Summary: ChooseFont dialog does not support font size not
displayed in dialog
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://support@securenetterm.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
When the Wine ChooseFont dialog is displayed, it adds common font sizes to the
size combobox. If, for whatever reason, the logfont passed to the dialog has a
lfHeight/lfWidth combination that results in a font size not contained in the
font size combo box, it does not get displayed in the font size text box.
In addition, if a user selects a font size not shown in the combo box, the
ChooseFont dialog asks like it was accepted, but in fact just ignores it.
This pertains to both TrueType as well as bitmap fonts. This most common
occurance is with odd font sizes such as 13, 15, etc.
This does not match the action of the normal Windows ChooseFont dialog and
produces unwanted results.
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http://bugs.winehq.org/show_bug.cgi?id=29455
Bug #: 29455
Summary: Call of Duty 4: persons are not visible
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hardy.schumacher(a)gmx.de
Classification: Unclassified
Created attachment 38134
--> http://bugs.winehq.org/attachment.cgi?id=38134
Logfile from "Call of Duty 4"
In "Call of Duty 4" all persons are not visible, Only their equipments can be
seen.
This issue was seen with v1.3.34 and v1.3.35 of WINE.
Used FreeBSD version is i386 v8.2.
As a graphics card an NVIDIA GeForce 7600 GS is used.
Graphics driver is from NVIDIA v285.05.09.
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http://bugs.winehq.org/show_bug.cgi?id=18347
Summary: GdipImageRotateFlip and GdipImageSetAbort aren't
implemented
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)gmail.com
GdipImageRotateFlip and GdipImageSetAbort are marked "stub" in gdiplus.spec.
Cooliris tries to call them and crashes because of that. When I added stub
implementations, similar to other functions in image.c, it fixed that
particular crash. (Cooliris still dereferences a NULL pointer later, though -
possibly because the GDI+ functions aren't actually implemented. I'm looking
into that.)
If you want to test this, you'll have to set HOMEDRIVE and HOMEPATH first (see
bug 18336).
Btw, what does "@ stub" do? Is there any point in adding that, as opposed to a
dummy implementation of the function?
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http://bugs.winehq.org/show_bug.cgi?id=20208
Summary: Liquid Story Binder - 'z' location broken and window
management issues
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.blackobelisksoftware.com/Downloads/LSBXEins
tall.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thompson_d_(a)hotmail.com
The 'z' location of windows does not appear to be handled correctly - Liquid
Story Binder has several windows which are designed to overlap without docking,
and the main window (that should be in the back) appears in the front. You
have to minimize it to be able to see working windows, but the main window has
all the tools for switching between working windows and opening new files.
Also, it is possible to lose an entire chapter, etc., because the window
becomes inaccessible. I haven't been able to re-create the bug, but I have a
file where chapter two works but chapter one doesn't.
Running the program through the terminal reveals a ton of richedit:fixme's and
a few errors in richedit, but replacing with native richedit DLLs does not
appear to fix the issues above.
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http://bugs.winehq.org/show_bug.cgi?id=26769
Summary: Unable to play mms in Windows Media Player [9|10] with
builtin wininet
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chihchun(a)kalug.linux.org.tw
Created an attachment (id=34097)
--> (http://bugs.winehq.org/attachment.cgi?id=34097)
errror message of wmp9
I have tested both wmp9, wmp10 with buildint wininet
Test procedures
* setup wine bottle
sh winetricks -q ie8 jscript wmp9 l3codecx flash quartz devenum
# WINETRICKS_VERSION=20110402
* start the wmp
export WINEDEBUG="+wininet"
export WINEDLLOVERRIDES="wininet=b;*urlmon=n,b;"
cd "${WINEPREFIX}/drive_c/Program Files/Windows Media Player"
wine "wmplayer.exe" "mms://media-wm.cac.washington.edu/KEXP-Live"
* The debug message shows wmp uses a undocumented flag `400', even removed the
flag checking in dlls/wininet/urlcache.c, the player still not play the mms
stream.
trace:wininet:GetUrlCacheEntryInfoExW
(L"mms://media-wm.cac.washington.edu/KEXP-Live", (nil), (nil), (nil), (nil),
(nil), 400)
fixme:wininet:GetUrlCacheEntryInfoExW Undocumented flag(s): 400
fixme:wininet:FindFirstUrlCacheGroup (0x00000000, 0x00000000, (nil),
0x00000000, 0x33b12c, (nil)) stub
fixme:wininet:FindFirstUrlCacheEntryExW
(L"mms://media-wm.cac.washington.edu/KEXP-Live#", 0x00000000, 0x00000001,
0x0000000000000000, 0x339c08, 0x33b134, (nil), (nil), (nil)) stub
trace:wininet:InternetQueryOptionA (nil) 50 0x33b5c8 0x33b5c4
trace:wininet:InternetGetConnectedStateExA (0x7a55644, (nil), 0, 0x00000000)
trace:wininet:InternetGetConnectedStateExW (0x7a55644, (nil), 0, 0x00000000)
warn:wininet:InternetGetConnectedStateExW always returning LAN connection.
* native wininet, caused Unhandled exception: page fault on write access to
0xb9bec3c1 in 32-bit code (0x006402ef).
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http://bugs.winehq.org/show_bug.cgi?id=28580
Bug #: 28580
Summary: Acclaim Re-Volt: crashes before getting into race
Product: Wine
Version: 1.3.29
Platform: x86-64
URL: http://games.softpedia.com/get/Games-Demo/Re-Volt.shtm
l
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 23658
Classification: Unclassified
Found while looking at bug 23658. Install, run game, then press enter until the
game tries to get into a race. Will crash after second loading screen.
Backtrace isn't helpful:
Backtrace:
=>0 0x00446ed9 in revolt (+0x46ed9) (0x0076c4cc)
err:d3d:wined3d_device_uninit_3d Something is still holding a reference to
depth/stencil buffer 0x20e5dc8.
ddraw7 game, so should be a fun one to debug :(.
According to that bug, this ran around 1.2 or so, but doesn't for me (though
that may be because of newer drivers or something else..).
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http://bugs.winehq.org/show_bug.cgi?id=23861
Summary: Regression: Adobe Acrobat 7.0 crashes on startup
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Ueberall(a)gmail.com
After upgrading from wine 1.2-rc7, Adobe Acrobat 7.0 will not work anymore
(both existing and new installation).
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http://bugs.winehq.org/show_bug.cgi?id=25513
Summary: "The program uninstaller.exe has encountered a serious
problem and needs to close." when trying to run the
Wine Software Uninstaller
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cainn(a)iinet.net.au
Full error message is as follows:
"The program uninstaller.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience.
This can be caused by a problem in the program of a deficiency in Wine. You may
want to check http://appdb.winehq.org for tips about running this application.
If this problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org."
This occurs whenever I try to launch the wine uninstaller, either from the link
created in my Gnome menu or by doing "wine uninstaller" in a terminal.
I am running Ubuntu 10.10 and did a clean install of Wine 1.3.9 after
completely removing 1.3.8. I had no problems with the 1.3.8 uninstaller on the
same distro.
I am having no other problems with 1.3.9. All the apps I have installed run as
expected.
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http://bugs.winehq.org/show_bug.cgi?id=11764
Summary: surround 5.1 sound
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iugamarian(a)yahoo.com
Winamp with Winamp AC3 Filter 1.01a performs better than Amarok 1.4.
Also the very old game Starcraft has support for surround.
Therefore please give more importance to the following:
Allow DirectSound acces to Alsa, for the rear left, rear right, center and
woofer speakers.
Yes, Linux does support surround. Use "alsamixer" to deactivate the mute
on the other speakers. Use Amarok, Totem, or their base Xine, to test surround.
You have to go to settings, select Xine Engine and select 5.1 surround (in Xine
you should select first "Master of the known universe" :) )
I am attaching an example of a file that the Xine engine cannot play,
but Winamp with Winamp AC3 Filter 1.01a with integrated dts support can.
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http://bugs.winehq.org/show_bug.cgi?id=28048
Summary: winmm wave tests failing
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my Ubuntu 11.04 laptop, "make test" reliably fails in winmm
in the wave tests. Judging by
http://test.winehq.org/data/tests/winmm:wave.html
there has usually been one or two machines similarly affected.
trace:mmdevapi:MMDevice_Activate (0x12d110)->(0x686ee9a0,1,(nil),0x141714)
trace:alsa:AUDDRV_GetAudioEndpoint "hw:0,0" 0x12d110 0 0x141714
warn:alsa:AUDDRV_GetAudioEndpoint Unable to open PCM "hw:0,0": -16 (Device or
resource busy)
...
wave.c:659: Test failed: waveOutOpen(1): format=22050x 8x1
flags=50000(CALLBACK_EVENT) rc=MMSYSERR_ERROR(Undefined external error.)
I'll attach a +alsa,+winmm,+mmdevapi,+module log.
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http://bugs.winehq.org/show_bug.cgi?id=21566
Summary: Programs start slower in Wine than in Windows
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Build systems like make rely on cl.exe starting quickly.
To test this, I created a batch file containing
call "c:\Program Files\Microsoft Visual Studio 8\VC\bin\vcvars32.bat"
echo int x; > empty.c
cl.exe -c -Z7 empty.c
and ran it with time cmd /c foo.bat from cygwin.
On Vista, this takes 0.1 seconds.
On Wine, this takes 0.5 seconds with wineserver already running.
Unsetting DISPLAY, killing wineserver, removing the three registry keys
in system.reg and user.reg having to do with fonts, hiding
/usr/share/fonts/{truetype,type1}, and then starting wineserver
cuts the startup time down to 0.2 seconds.
That extra 100ms per cl.exe doesn't sound like a lot, but might
make some developers less likely to run big build jobs on wine.
+timestamps shows that maybe 12ms are still due to wine's builtin fonts;
this line
trace:file:find_drive_rootA "/home/dank/wine-git/fonts//symbol.ttf" -> drive
Z:, root="/", name="/home/dank/wine-git/fonts//symbol.ttf"
shows up twice, and seems to take 6ms each time.
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http://bugs.winehq.org/show_bug.cgi?id=16805
Summary: Adobe Acrobat can't connect to password server
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://adobe.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In
http://www.winehq.org/pipermail/wine-users/2009-January/046445.html
a user reported that Acrobat was unable to connect to a
password server when trying to display certain kinds of
restricted access .pdf files.
He sent me one of the .pdf files, and sure enough, network
traffic occurred, but the app reported that networking had
failed. I'll attach a log.
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http://bugs.winehq.org/show_bug.cgi?id=24314
Summary: Everquest 2 Extended - jerky motion unless set to
Extreme Performance
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://everquest.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I have shader model 3 set, and am running on recent (GTX 270 or so)
hardware. If I set Options / Performance / Performance Profile to anything
but Extreme Performance, running through the world is often jerky
rather than fluid.
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http://bugs.winehq.org/show_bug.cgi?id=20356
Summary: BewerbungsMaster, a program for helping people with
their applications hangs in several places.
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
URL: http://www.optimale-bewerbung.de/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winecreations(a)trashmail.net
Created an attachment (id=24109)
--> (http://bugs.winehq.org/attachment.cgi?id=24109)
Log of starting the BewerbungsMaster and as well as the Registration process.
NOTE: This Bug is about a german program with glitches. I guess that not much
work needs to be done in order to let this function properly.
The 'BewerbungsMaster' is a program that is intended to help people with
managing their applications (not programs) to companies and whatever other jobs
they might apply for. 'BewerbungsManager' easily stores personal data, style
sheets and actual DIN-Norms in order to help its user generating a perfect job
application and keeping track of their CV and everything that it needed in
order to get the job they want.
I am the owner of a fully working license for the 'BewerbungsManager' and and
enjoy being in close contact to its developer (who honestly does not know that
much about Linux). The program installs without any noticable error (although I
must say that fonts are very small through the install process). And here we
start: Starting it works fine until itb says "Please wait..." - and there it
hangs. Issuing a 'STRG+C' in console mysteriously lets the program continue -
and it WORKS FINE from that point on.
Secondly the registration process hangs and the progress bar stop half way of
completion. Registration is -of course- besides the full functionality of the
program in WINE one of the most important processes for the developer.
I´d like you to analyze the log and find out, why 'STRG+C' has to be pressed
first in order to let it continue. Important places in the log have been
commented. Up until that point reproduction is easy: Download a free trial of
BewerbungsMaster here: http://www.optimale-bewerbung.de/download.php (first
.EXE on the left).
That the checkboxes in BewerbungsMaster do not work properly is considered a
minor bug. Functionality first, please. THANKS FOR TAKING A LOOK!
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http://bugs.winehq.org/show_bug.cgi?id=28790
Bug #: 28790
Summary: No sound with OSS4 in menu and in game in Hellgate:
London
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: HASH.DuOrden(a)gmail.com
Classification: Unclassified
Created attachment 36984
--> http://bugs.winehq.org/attachment.cgi?id=36984
WINEDEBUG=fixme-all log of running Hellgate:London
When using OSS4 (Current git or 4.2 stable) and wine (1.3.30 or current git)
compiled --with-oss.
In Hellgate: London there is no sound any where else starting movies.
I'm also have similar problem with Lord of the Rings Online in game voice chat,
as long as in audio configuration related to in game voice chat playback device
set the one with "(vmix)", there is no sound from team mates, if I set playback
device to main pcm device, one without "(vmix)" in name, I can hear my team
mates perfectly clear.
I thought that these problems related because in log from Hellgate: London
there is a lot of errors related to that it tries to open main pcm device node.
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http://bugs.winehq.org/show_bug.cgi?id=22276
Summary: Driving Speed 2 2.0.8 crashes when starting a race
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://download.cnet.com/Driving-Speed-2/3000-7518_4-1
0830437.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=27213)
--> (http://bugs.winehq.org/attachment.cgi?id=27213)
Driving Speed 2 2.0.8 output
After installing d3dx9 from winetricks, launching Driving Speed 2 and
initiating a quick race yields:
Backtrace:
=>0 0x689ff3c2 IDirect3DDevice9Impl_StretchRect+0x82(iface=0x155070,
pSourceSurface=0x156a70, pSourceRect=(nil), pDestSurface=(nil),
pDestRect=(nil), Filter=D3DTEXF_NONE)
[/home/andrew/wine-git/dlls/d3d9/device.c:1004] in d3d9 (0x00515b70)
1 0x00437012 in drivingspeed (+0x37011) (0x004db7dc)
2 0x00438330 in drivingspeed (+0x3832f) (0x0043c620)
The complete terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23738
Summary: Kingdom Heroes shows blue screen on startup
Product: Wine
Version: 1.2
Platform: x86
URL: http://kingdomheroes.aeriagames.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After doing "winetricks vcrun2005" to work around bug 23736,
Loader.exe happily updates the game and then launches it.
The game proper puts up a "Loading" screen for 20 seconds, then an
empty blue window, with console output
fixme:quartz:VideoRendererInner_QueryInterface No interface for
{9e5530c5-7034-48b4-bb46-0b8a6efc8e36}!
The tip at
http://forums.aeriagames.com/viewtopic.php?p=6714261
says this happens on Windows sometimes, too, and is caused by playback failure
of movies/kh2_opening.avi, which is a WMP9 file. Moving that file to another
directory got past this problem and let me play the game.
(winetricks wmp9 might be a better workaround if you want to see the movie.)
http://forums.aeriagames.com/viewtopic.php?t=825711#6479403 had a much
longer list of required winetricks, glad it turned out to be simpler than that.
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http://bugs.winehq.org/show_bug.cgi?id=12662
Summary: Ragnarok: Problem restoring window size
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winter.blood(a)gmail.com
When running Ragnarok in full-screen mode, if you switch desktops (in Gnome,
not tested in KDE), using ctrl+alt+left or ctrl+alt+right and then switch back
to the desktop with ragnarok, the window size is incorrectly set. This behavior
is not reproducable with alt+tab.
To reproduce:
1) Install ragnarok as per these instructions:
http://appdb.winehq.org/appview.php?iVersionId=928&iTestingId=7119 (The updater
will not work without the SPECIFIC native DLLs listed.) using Ragnarok,
available freely at http://iro.ragnarokonline.com/download/download.asp
2) Disable virtual desktop if enabled.
3) Run setup.exe, select your desktop resollution and check the 'full screen'
checkbox.
4) Run Ragnarok.exe, Press start after patching has completeted.
5) Once the game is started, (under gnome) press ctrl+alt+right to switch
desktop, and then ctrl+alt+left to switch back.
6) The window will be of a smaller size than the fullscreen window, centered in
the middle of the screen.
Outcome:
Game is open, but not fullscreen, and is displayed as a small area in the
center of the screen instead.
Expected outcome:
Game runs, switching to a different desktop and back restores the game to same
settings as before the desktop switch.
Wine build:
Wine-0.9.59 on Ubuntu linux 8.04 (32-bit)
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http://bugs.winehq.org/show_bug.cgi?id=14614
Summary: Devil Mary Cry 4 : Unable to check compatibility for
Format
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bellegueulle.damien(a)neuf.fr
CC: bellegueulle.damien(a)neuf.fr
Game will now execute, but displays a black screen.
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_A16B16G16R16F
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http://bugs.winehq.org/show_bug.cgi?id=22107
Summary: Civilization 4 Total Realism Mod Crashes on Play Now
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)xnode.org
Created an attachment (id=26948)
--> (http://bugs.winehq.org/attachment.cgi?id=26948)
Log from start up till the crash
Civilization 4 with the "Total Realism" mod crashes the moment you click the
Play menu option. The standard game and Warlords addon work at this point so
the mod must be doing something different to cause the crash.
The backtrace seems to get stuck at step 1 and Wine has to be killed.
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