http://bugs.winehq.org/show_bug.cgi?id=26439
Summary: Chernobyl terrorist attack demo crashes on start,
appears to want ID3DXFontImpl_DrawTextA
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamershell.com/download_71174.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
I see a flood of:
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), â, -1, 0x32fa4c, 1024,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), â, -1, 0x32fa38, 256,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), ã, -1, 0x32fa4c, 1024,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), ã, -1, 0x32fa38, 256,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), ä, -1, 0x32fa4c, 1024,
0xffffffff): stub
then the game crashes on start. winetricks d3dx9_36 works around it.
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http://bugs.winehq.org/show_bug.cgi?id=18191
Summary: Notepad always saves as ISO-8859, instead of UTF-8
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
There's actually a few bugs here, but I'll start with the first one I noticed:
$ wine notepad
Type/paste "Stefan Dösinger" # First UTF-8 I found in git log :-)
File, Save as foobar.txt
$ cat foobar.txt
Should get Stefan Dösinger back, but instead you get something like
"Stefan Dösinger".
With windows notepad, however, you'll get "Stefan Dösinger".
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http://bugs.winehq.org/show_bug.cgi?id=16519
Summary: EssentialPIM: Bold text not rendering correctly
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Decriptions of bugs found using EssentialPIM
(http://www.essentialpim.com/?r=download)
System:
* EssentialPIM Pro 2.81 (most probably the same bug applies to the Free
version), installed
* Ubuntu Hardy
This bug is reproducible every time, and it never happens in windows.
In "Notes", the default text (I'm in wine now, so I can't see which one
exactly - I suppose Times New Roman) renders correctly underlined, italics and
strikethrough,
but (BUG) doesn't render at all the bold; it marks it as bold, but the text
is still plain. This never happens in windows.
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http://bugs.winehq.org/show_bug.cgi?id=17506
Summary: Achtung die Kurve: Game doesn't start
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Masternoob(a)gmx.at
The Screen stays black when i start the game...
The Game can be downloaded here:
http://overgood.ov.funpic.de/xtacka/downloads.php
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http://bugs.winehq.org/show_bug.cgi?id=27238
Summary: Tesla: The Weather Man demo: movement keys not working
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.thoughtquake.com/content/TeslaDemo_1.01.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
The movement keys are not interpreted by the game. By default the game assigns
WASD for movement and <Space> for jumping. None of them work in Wine.
Interestingly, other keys work:
<R>: brings up the research tab
<Backspace>: restart the level
<Esc>: back to the menu
<X>: skips the videos
I can reassign the keys in the options menu but whatever I choose for movement,
they are not accepted by the game.
Terminal output doesn't reveal too much:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f440,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
Native dinput/dinput8 dlls don't help: the game seems not to use either of them
(+loaddll).
The same problem exists in Wine-1.0.1, too.
I've tried the game in virtual desktop as well as in fullscreen mode.
Fedora 14 32-bit
Nvidia GeForce 250 / driver 270.41.06
Gnome + Metacity
Xserver 1.9.5
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http://bugs.winehq.org/show_bug.cgi?id=24588
Summary: 64 bit issue within qsort()
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan(a)obssys.com
Created an attachment (id=31054)
--> (http://bugs.winehq.org/attachment.cgi?id=31054)
Patch to fix 64 bit issue within qsort()
Change all types from int to size_t within NTDLL_mergesort().
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http://bugs.winehq.org/show_bug.cgi?id=22274
Summary: Edit control continues scrolling after mouse leaves
window
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
Created an attachment (id=27210)
--> (http://bugs.winehq.org/attachment.cgi?id=27210)
user32: edit control scrolling now properly follows mouse selection
I will attach the source code for a small test program that reproduces this
behavior.
Steps to reproduce:
$ wine et.exe (edit test program)
Alternate steps to reproduce:
$ wine notepad
1. Paste the text of this bug report into the window.
2. shrink window down to about the size of a business card
3. Edit Menu - > turn off Wrap long lines
* A horizontal scrollbar should appear.
4. left-click in the window
5. continue holding down the left mouse button
6. drag mouse to the right until it leaves the window
7. continue holding the left button down
8. wait...
* Notice that the text selection keeps growing. This doesn't happen on windows.
9. still holding the mouse, move it around outside the window
10. Try to select a paragraph of text without using the scrollbars.
* Notice that it is hard to select the exact amount of text you want because
the selection keeps growing spookily on its own. Again, this doesn't happen on
windows.
Well, I found out what's causing the spooky growing text selection.
It's a fixme of WM_TIMER in edit.c
The attached patch fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=21539
Summary: Using "Bare Streams" console mode with SRCDS does not
work.
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://srcds.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurikoivunen(a)hotmail.com
SRCDS ( Source Dedicated Server ) is designed to run both in GUI and CLI modes.
However, when trying to run the server in pure console without X and using
"bare streams" as described here (
http://www.winehq.org/docs/wineusr-guide/cui-programs ) I still receive the
error:
DISPLAY='' WINEDEBUG=+console wine srcds.exe -console ...
trace:console:AllocConsole ()
err:curses:WCCURSES_InitBackend (n)curses was not found.
err:wineconsole:WINECON_Init failed to init.
This is probably due to srcds running in "hybrid" mode where it is marked as a
GUI application, but uses AllocConsole to create a console hence resulting in a
new console creation, which currently fails.
As a workaround I stubbed AllocConsole and only returned TRUE. This allows the
application to start and reach a point where it tries to read the console and
where it then fails due to wine not being able to read from the console.
Could you add an option for true "bare streams" and so that input would also
work?
ps: I know that there is a linux version of SRCDS but there are no linux
binaries for the server I am trying to run. This bug forces a lot of server
hosters run X on their servers to be able to run SRCDS in wine. The server is
free to download and use.
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http://bugs.winehq.org/show_bug.cgi?id=23546
Summary: several wine programs fail to run under cygwin
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.cygwin.com
OS/Version: Windows XP
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
A user reported this in #winehq, so I tried it myself. After bug 21526 was
fixed, wine programs all compile, but several don't run. I haven't tried them
all, but, e.g., notepad runs, but cmd, dxdiag, eject do not. Trying to run them
gives:
/home/austin/wine-git/programs/cmd/cmd.exe: error while loading shared
libraries: libwine.dll: cannot open shared object file: No such file or
directory
seems to be the CLI programs that don't run..
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http://bugs.winehq.org/show_bug.cgi?id=23766
Summary: (Shift) Ctrl + Tab isn't handled in winecfg
application
Product: Wine
Version: 1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
The subject says it all.
I tried searching for any similar bugs filed previously and I couldn't find
anything.
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http://bugs.winehq.org/show_bug.cgi?id=18379
Summary: Photoshop 3 does install but not run (out of memory
error)
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Andreas.Schallenberg(a)Eurobild.com
Created an attachment (id=20953)
--> (http://bugs.winehq.org/attachment.cgi?id=20953)
Lzma-compressed WINE log file (Photoshop 3)
On Windows-Machines, Photoshop refuses to run
when much physical RAM is installed. Problems
typically start when it exceeds 512 MB.
The installation routine works but the real
application (photosle.exe) shows an "out of
memory" dialog and quits.
Running Photoshop 3 using WINE shows the same
behavior (tested with 1GB RAM and WINE 1.1.19).
The installer works fine and the app refuses
to start up.
The first attachment to this report was created
using the following command:
WINEDEBUG=+relay wine photosle.exe &>wine.log
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http://bugs.winehq.org/show_bug.cgi?id=18869
Summary: Use the system settings for default User and
Organization field
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: integration
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Launchpad: https://bugs.launchpad.net/ubuntu/+source/wine/+bug/384990
If you install software in Wine that needs a User and Organization, you'll see
these strings set as the default:
Change preferred owner in ~/.wine/system.reg
Change preferred organization in ~/.wine/system.reg
Whenever possible, we should be using the system settings here -
System->Preferences->About Me (on Gnome at least) contains a great default for
owner and organization
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http://bugs.winehq.org/show_bug.cgi?id=11784
Summary: 3dsmax2008 installer
crashes:err:cursor:DIB_GetBitmapInfo (1633746944):
unknown/wrong size for header
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Keywords: Installer
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, after James' patch got into git, the installer gets further, but now
crashes like below:
err:cursor:DIB_GetBitmapInfo (1633746944): unknown/wrong size for header
err:cursor:DIB_GetBitmapInfo (1633746944): unknown/wrong size for header
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Value in failed request: 0x0
Serial number of failed request: 49949
Current serial number in output stream: 49953
PS, I wonder why installers from AutoDesk run into so many bugs; either they
are very advanced and put wine to it's limits, or are they just a bit buggy??
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http://bugs.winehq.org/show_bug.cgi?id=16476
Summary: Turok crashes when starting a game
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://abandonia.com/en/games/658/Turok+-
+Dinosaur+Hunter.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Download the 17MB zip file, extract it, run Turok.exe - select any video
configuration and the game crashes with no useful backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=17455
Summary: UnrealED 2: Cannot manipulate the viewports in any way.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nbowler(a)draconx.ca
Created an attachment (id=19534)
--> (http://bugs.winehq.org/attachment.cgi?id=19534)
Log of UnrealED session
Now that bug 7451 is fixed, it is possible to start the unreal editor.
Everything works... except for any kind of viewport manipulation (which is done
by clicking and dragging in the viewport with various combinations of shift,
control, etc.) As a result, it is impossible to use the editor because you
simply cannot see all parts of the map nor move things around in the viewports.
It is, however, possible to subtract a cube and then apply textures to the
surfaces that are initially visible by clicking on them in the viewport.
This may affect other versions of the unreal editor, but I am not sure.
The attached log was output when starting an unrealed session, attempting to
click and drag on the main viewport, then quitting. However, all of the log
messages were output before I touched the viewport.
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http://bugs.winehq.org/show_bug.cgi?id=23851
Summary: Warhammer: Chaos Gate No sound outside of cutscenes
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=29938)
--> (http://bugs.winehq.org/attachment.cgi?id=29938)
winedebug log with settings warn+alsa,warn+wave,warn+dsound
Sound plays normally for the opening cinematic and then goes silent for main
menu (Sounds should play on mouse over events, and I believe there is
background music on Windows). Sound returns during a second cinematic and is
silent again afterwards.
I've attached a log generated with WINEDEBUG=warn+alsa,warn+wave,warn+dsound.
It looks like the sound is failing when the application attempt to override the
existing Primary buffer, but we don't fully support this currently. Per the
following lines from the log.
warn:dsound:DirectSoundDevice_SetCooperativeLevel level=DSSCL_PRIORITY not
fully supported
warn:dsound:DirectSoundDevice_CreateSoundBuffer Primary Buffer already created
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http://bugs.winehq.org/show_bug.cgi?id=19417
Summary: Hitman Blood Money [Gold Rated] Stuck on startup
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linux(a)elementarea.net
Created an attachment (id=22533)
--> (http://bugs.winehq.org/attachment.cgi?id=22533)
WINEDBG=+wgl
Hitman Blood Money stuck on startup with the Program Error box showing but not
accepting input. i need to kill it manually.
attached is a +wgl dump
the main error seems to be:
fixme:d3d:debug_fbostatus Unrecognied FBO status 0x00000000
fixme:d3d:context_check_fbo_status FBO status unrecognized (0)
wine: Unhandled page fault on read access to 0x00000008 at address 0x7eafd2cb
(thread 0009)
also i don't understand why
trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: False
but
glxinfo | grep direct
direct rendering: Yes
running on Intel GM45 hardware with KMS enabled
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http://bugs.winehq.org/show_bug.cgi?id=26705
Summary: Alliance: Future Combat - invisible infantry
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34011)
--> (http://bugs.winehq.org/attachment.cgi?id=34011)
console log
Infantry is not rendered correctly in the game (no demo available): they are
invisible, only their weapons and equipment are displayed. Vehicles are
rendered correctly.
It doesn't matter if I choose the lowest or high detail settings in the game.
If I disable vertex shaders both infantry *and* vehicles are invisible.
Native dlls in use: d3dx9 (via winetricks).
Fedora 14
Nvidia GeForce 250 GTS / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=29495
Bug #: 29495
Summary: Art of Murder: FBI Confidential crashes when starting
a new game
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.gamershell.com/download_22919.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: dylan.ah.smith(a)gmail.com
Classification: Unclassified
Regression SHA1: 8cae5c23121ffbf76cce42947ac22a30f3b1f369
Created attachment 38195
--> http://bugs.winehq.org/attachment.cgi?id=38195
terminal output
The game crashes when I try to start a new game from the menu. Reproducible
with the demo too.
The game utilizes the Wintermute Engine.
A new game can be started with Wine-1.3.18 and the result of the regression
test:
8cae5c23121ffbf76cce42947ac22a30f3b1f369 is the first bad commit
commit 8cae5c23121ffbf76cce42947ac22a30f3b1f369
Author: Dylan Smith <dylan.ah.smith(a)gmail.com>
Date: Wed Apr 20 16:20:53 2011 -0400
d3dxof: GetName can be used to just get the name length.
:040000 040000 39d4bb1cb85db00694042191a9a2f8767f394d3d
170cbef685302e15be5e88505dcdccb2a303bcdb M dlls
Native d3dxof.dll does not help.
git checkout 8cae5c23121ffbf76cce42947ac22a30f3b1f369 >>the game crashes
git reset --hard HEAD^ >>the game is loading correctly
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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http://bugs.winehq.org/show_bug.cgi?id=26802
Summary: Bully: Scholarship Edition has missing textures
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34151)
--> (http://bugs.winehq.org/attachment.cgi?id=34151)
terminal output
The game (version 1.2 here) has lots of missing textures: people are invisible
as well as certain objects (e.g. doors). Characters are invisible in the
cutscenes, too (I refer to those short conversations during gameplay not the
intro movie).
Maybe related to the problem, sky and floor textures turn into solid grey/black
as I turn the camera.
For confirmation, please have a look at the AppDB page of the game: all of the
submitted test results mention the problem.
http://appdb.winehq.org/objectManager.php?sClass=application&iId=8581
Disabling GLSL didn't solve the problem for me.
Native components in use: d3dx9_36 xact vcrun2005.
No demo available.
Fedora 14
Nvidia GeForce 250 GTS / driver 270.30
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http://bugs.winehq.org/show_bug.cgi?id=22782
Summary: Battlefield 1942: missing some textures inside
vehicles
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=28110)
--> (http://bugs.winehq.org/attachment.cgi?id=28110)
screenshot of missing textures at top of screen and at bottom
Somewhere maybe around 1.1.38 this was working but now the textures of the
inside of vehicles, eg tanks was correct now they are partly missing so that
the ground and sky can be seen. (see screenshot)
I should be able to complete a regression test in the next few days.
wine-1.1.44-322-g5cc00e8 geforce 8, 195.36.15.
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http://bugs.winehq.org/show_bug.cgi?id=22579
Summary: Outlook Express does not show menu bar
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Outlook Express, installed with winetricks does not show menu bar. See the
screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=17597
Summary: CharmTale2 crashes when releasing mshtml if gecko not
installed
Product: Wine
Version: 1.1.16
Platform: Other
URL: http://www.playfirst.com/game/charmtale2
OS/Version: other
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Trying out a game a user wanted in
https://answers.edge.launchpad.net/ubuntu/+source/wine/+question/61290
If you decline to install gecko, the game crashes quickly with
Unhandled exception: page fault on read access to 0x00000008 in 32-bit code
(0x7d026c32).
Backtrace:
=>0 SupportErrorInfo_Release+0x12(iface=0x74112c) [dlls/mshtml/htmldoc.c:1597]
1 0x00407900 in charmtale2 (+0x7900) (0x0032cfcc)
2 0x00407a2e in charmtale2 (+0x7a2e) (0x00000000)
SupportErrorInfo_Release+0x12 [dlls/mshtml/htmldoc.c:1597] in mshtml: call
*0x8(%eax)
1597 return IHTMLDocument_Release(HTMLDOC(This));
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http://bugs.winehq.org/show_bug.cgi?id=29636
Bug #: 29636
Summary: QQ International crash after login (riched20)
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download and install qq:
http://dl_dir.qq.com/qqfile/qq/QQ2010/QQIntl1.0.exe
sha1sum:
10f67ede6b52f260257d2217800dd2a700332f9d QQIntl1.0.exe
2. Start QQ and login to QQ
$ cd ".wine/drive_c/Program Files/Tencent/QQIntl/Bin"
$ wine QQ.exe
3. if the password is correct, then there will be a crash without backtrace,
however, a minidump file will be generated by QQ
open the minidump file with winedbg:
Backtrace:
=>0 0x7bd59369 ME_GetOLEObjectSize+0x196(c=0x32c544, run=0xd263044,
pSize=0x32c3dc) [/home/fracting/wine-git/dlls/riched20/richole.c:1569] in
riched20 (0x0032c3a8)
1 0x7bd5bb77 ME_GetRunSizeCommon+0x24e(c=0x32c544, para=0xd262a3c,
run=0xd263044, nLen=0x1, startx=0, pAscent=0xd263058, pDescent=0xd26305c)
[/home/fracting/wine-git/dlls/riched20/run.c:661] in riched20 (0x0032c408)
2 0x7bd5bc7d ME_CalcRunExtent+0x7c(c=0x32c544, para=0xd262a3c, startx=0,
run=0xd263044) [/home/fracting/wine-git/dlls/riched20/run.c:697] in riched20
(0x0032c458)
winetricks riche20 will workaround for this crash, but there will be another
crash in iexplore
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http://bugs.winehq.org/show_bug.cgi?id=25289
Summary: Civilization 4: fails with 'error loading shader
libraries' unless native d3dx9_26 is used
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://download.cnet.com/Civilization-IV-demo/3000-748
9_4-10465206.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=32132)
--> (http://bugs.winehq.org/attachment.cgi?id=32132)
terminal output
Terminal doesn't d3d/d3dx9 related stuff, but I'll attach it anyway.
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