http://bugs.winehq.org/show_bug.cgi?id=19178
Summary: Epson Print CD doesn't find printer installed in cups
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: impnew(a)gmail.com
I've installed the Epson Print CD software, but when i try to print, it gives
me an error, similar this: "The print driver of Epson that is incharged to
print the CD is not installed".
But someone can print, there are some users' experience here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3700
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http://bugs.winehq.org/show_bug.cgi?id=27394
Summary: I have installed FM Genie Scout 11 using wine 1.321
and this message appears and the programme does not
run.
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: coneill102(a)hotmail.com
I have installed FM Genie Scout 11 using wine 1.321 and this message appears
and the programme does not run.
"The programme has encountered a serious problem and needs to close. This can
be caused by a problem in the programme or a deficiency in wine."
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http://bugs.winehq.org/show_bug.cgi?id=23690
Summary: Half Life 2 Episode 1 - Certain Objects Not Rendering
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: watupgroupie(a)gmail.com
Using an older version of Wine (1.1.31 I think) I was able to play Half Life 2
E1 pretty much perfectly. I updated to Wine 1.2rc7 and now the game doesn't
render certain objects correctly or at all. Cars in the street are invisible
and you find yourself running into them. Along with supply boxes. Some walls
are also invisible with only certain parts of them rendering. It makes the game
unplayable because you have to interact with these objects.
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http://bugs.winehq.org/show_bug.cgi?id=17284
Summary: Civilization IV crashes
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter_dunning(a)dsl.pipex.com
Created an attachment (id=19286)
--> (http://bugs.winehq.org/attachment.cgi?id=19286)
crash log
Civilization IV 1.74 crashes to desktop when I start a game between the loading
screen showing finished and the world apperaring. I have an intel GMA 3100 on
Arch Linux. The crash log is attatched.
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http://bugs.winehq.org/show_bug.cgi?id=27742
Summary: Spotify: Random Page Faults
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: momoko.yukino(a)hotmail.co.uk
Created an attachment (id=35494)
--> (http://bugs.winehq.org/attachment.cgi?id=35494)
Log/Back Trace
When installing Spotify either manually or using POL, I randomly get the
attached back trace. It sometimes occurs, sometimes doesn't. Sometimes I can
start it up with no issue, others, I need to keep retrying.
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http://bugs.winehq.org/show_bug.cgi?id=18216
Summary: replay media catcher crashes in wine update 1.1.20
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robertwintle(a)hotmail.co.uk
replay media catcher demo worked 100% in Wine 1.1.19 i386 but crashes in Wine
1.1.20 i386
link to demo:
http://applian.com/replay-media-catcher/demo.php
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http://bugs.winehq.org/show_bug.cgi?id=28419
Summary: Wine doesn't load at all
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a4337985(a)nepwk.com
For last couple days I'm trying to compile and run Wine without any luck.
I used mac ports "sudo port install wine" and "sudo port install wine-devel".
I've tried 1.2.3 and 1.3.28 versions, both end same.
I've tried to delete .wine folder and use other place by setting WINEPREFIX.
I've tried numerous times to make clean re-installation including
re-installation of all dependencies, re-installation of mac ports.
Every time I try to run wine, winecfg, winetricks commands it just freezes
forever(20min+).
After a minute of freeze I get
err:process:__wine_kernel_init boot event wait timed out
and then it pretty much does nothing, no CPU activity of wine processes, no
Disk activity, wine folder never goes over 200KB.
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http://bugs.winehq.org/show_bug.cgi?id=29119
Bug #: 29119
Summary: HeeksCAD worked on old wine 1.2.3-2pclos2011, new
1.3.32 fails
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gheskett(a)wdtv.com
Classification: Unclassified
Greetings;
Newbee at wine things. I just built 1.3.32, using a 32 bit pclos install on a
quad core phenom as the user, then became root to run ./tools/wineinstall,
which didn't seem to have any major problems after it uninstalled the much
older and generally working wine that pclos supplies.
So I thought I would see how the windows HeeksCAD-18.exe ran, but total
failure.
So I figured I should reinstall HeeksCAD/HeeksCNC in case things changed, but
that also fails.
The install goes ok according to the gui, but logs this to the shell:
[gene@coyote Download]$ wine './HeeksCAD 0.18.0.exe' 2>&1
>../Documents/heekscad-install.log
fixme:msg:ChangeWindowMessageFilter c046 00000001
fixme:win:DisableProcessWindowsGhosting : stub
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program
Files\\HeeksCAD\\unins000.exe") stub
Then after the install the gui asks to start heeks, I click ok, and hopefully
the failure log will be generated in a format that is usable. A copy paste into
vim totally screws the moose with thousands of tabs.
Ok, more repeats with attempts to redirect the error output to a file, all
resulting in a null file. I cannot copy paste such a large file, and it would
take me about 8 hours of editing to restore some semblance of what I see on the
screen, so how do I generate this file you would like to have attached?
This is about all that I can faithfully paste from the cli:
[gene@coyote Download]$ wine: Unhandled page fault on read access to 0x50d8458d
at address 0x45c4aa (thread 0022), starting debugger...
Unhandled exception: page fault on read access to 0x50d8458d in 32-bit code
(0x0045c4aa).
Please advise how to proceed.
Thanks folks.
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http://bugs.winehq.org/show_bug.cgi?id=26436
Summary: Faxion : Game won't launch
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jouan.amate(a)gmail.com
When double-clicking on the desktop shortcut, the app is displayed in the
taskbar for a few seconds and then disappears.
Here is a link to download the game :
http://cdn.truegames.com/FaxionBetaLiveSetup/r.1.2.0/FaxionBeta-USLiteSetup…
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http://bugs.winehq.org/show_bug.cgi?id=19817
Summary: Visual C++ 2005 Express gets stuck trying to build
chromium's base_unittests
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://dev.chromium.org
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce:
1) get a chromium source tree on linux as normal
2) generate visual studio solution files with
cd ~/chromium/src
tools/gyp/gyp -f vsvs build/all.gyp
3) winetricks msxml6 dotnet20 vc2005express
4) start visual studio 2005 express
5) load project ~/chromium/src/base/base.sln
Click OK five or six times
6) right click on base_unittests, click Build
Expected: Visual Studio should happily start compiling lots
of files.
Observed: Visual Studio chews CPU and does nothing...
and if you try to cancel the build, it ignores you and stays stuck.
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http://bugs.winehq.org/show_bug.cgi?id=28063
Summary: Tom Clancy's Ghost Recon
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jayson_webster27(a)hotmail.com
I installed Tom Clancy's Ghost Recon when i tried to play it it started loading
for 3 seconds and then crashed.
OS Windows 9X/ME/200/XP
All the other requirements are met and much much better.
Please help i really do love this game.
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http://bugs.winehq.org/show_bug.cgi?id=15747
Summary: Firefox 3 unusably slow, triggered by flash ads?
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
If I go to news.com, pick any story (e.g. today's Google Mail for Mobile),
and just sit there hitting reload, eventually the browser will
slow to a crawl and become unusable.
This also happens when just normally browsing around.
I imagine it's caused by particular flash ads
(a Microsoft one seemed to trigger the latest problem).
This is with Wine from Oct 18th.
I use Firefox3 every day or two for a little dogfood testing,
and today is the first time I noticed it, so it's likely
to be a new ad rather than a new wine problem. But who knows.
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http://bugs.winehq.org/show_bug.cgi?id=28036
Summary: Alsa no longer works with wine since 1.3.25
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightsheir(a)comcast.net
Created an attachment (id=35899)
--> (http://bugs.winehq.org/attachment.cgi?id=35899)
asoundrc and winecfg test sound log
After wine was updated to 1.3.25 I no longer have sound in wine based
applications. Running test sound in the audio tab of winecfg causes it to hang
on a clean Wine directory. I run an only alsa setup (no pulse or OSS) and have
no issues with any other applications.
I am running Arch Linux using the 3.0 kernel and using the prepacked binary
found in the multilib reps. My alsa setup includes an Asus Xonar Essence STX
and a Logitech C910 for input.
Almost all other wine applications run but without sound.
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http://bugs.winehq.org/show_bug.cgi?id=29945
Bug #: 29945
Summary: Skype [5.8] crashes for the first 4-5 times after
installation before it can be used
Product: Wine
Version: 1.4-rc4
Platform: x86
URL: http://www.skype.com/go/getskype-full
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 38977
--> http://bugs.winehq.org/attachment.cgi?id=38977
winedbg --gdb ./Skype.exe
Steps to reproduce:
1. Download Skype (from the link above)
2. Install Skype (in manual mode, untick all checkboxes in the process)
3. Run Skype
Get segfault immediately. There's no backtrace of any kind.
The only way to see something meaningful is to run it wine under gdb backend.
This bug is not a dupe of bug 14598, there they use a different Skype version,
and it still runs for a few seconds.
bug 25449 is similar, but it affects FreeBSD.
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http://bugs.winehq.org/show_bug.cgi?id=28151
Summary: System Shock 2 crashes on startup
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: systemshock(a)trash-mail.com
Created an attachment (id=36071)
--> (http://bugs.winehq.org/attachment.cgi?id=36071)
WINE's output
System Shock 2 doesn't show up, but instead, the debugger.
Looks like a NULL pointer exception (0x00000000)
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http://bugs.winehq.org/show_bug.cgi?id=24439
Summary: New American Inside Out Beginner having page faults
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernandocarvalho1987(a)hotmail.com
I can't run New American Inside Out Beginner, because it gets an Unhandled
exception: page fault on read access to 0x004aba6e in 32-bit code (0x0036f018)
I had tested on wine 1.3.2, Ubuntu 10.04
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http://bugs.winehq.org/show_bug.cgi?id=27498
Summary: COD:Black Ops Call of the Dead screen glitch
Product: Wine
Version: 1.1.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tenchimasaki60(a)yahoo.com
Whenever I play COD:Black Ops and start the new "Call of the Dead" level, I
have a problem whenever I touch water. If I touch water, the screen becomes
temporary blurred (this goes away after the "frost" on the ends of the screen
disappear {the frost is normal}.
I have tested this in both installs of WINE 1.3.8 and 1.3.19. I am currently
running ubuntu 10.04.02 "Lucid Lynx"
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http://bugs.winehq.org/show_bug.cgi?id=20857
Summary: Winecfg crashes when usb soundcard is attached
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spamtrap_wbugs(a)mcfish.org
Created an attachment (id=24990)
--> (http://bugs.winehq.org/attachment.cgi?id=24990)
Output of 'aplay -L' with and without usb soundcard
winecfg does not start when I have USB soundcard (hercules mk2) attached
alongside with internal soundcard.
I removed .wine* folders before trying, so there should be no previous
configurations causing problems. I don't have pulseaudio installed at all, so
I'm trying to use ALSA backend.
I have attached output of (aplay -L) with and without usb soundcard. Also
there's log of the first run of winecfg, and the following runs of winecfg when
card is attached.
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http://bugs.winehq.org/show_bug.cgi?id=12334
Summary: Skype 3.8: Crash at login
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.skype.com/go/getskype-beta
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)konsoletek.com
Created an attachment (id=11811)
--> (http://bugs.winehq.org/attachment.cgi?id=11811)
Skype 3.8 Crash on Win98 w/o dcom98
Skype 3.8 (beta) will launch, but crashes either during the login screen or
directly after it. I tried with a clear .wine directory, under Windows 98, XP
and 2008. Under 98 I tried with dcom98 and w/o, with no noticeable changes in
results.
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http://bugs.winehq.org/show_bug.cgi?id=28963
Bug #: 28963
Summary: Dead Island crashed when loading Prologue
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
Classification: Unclassified
Created attachment 37244
--> http://bugs.winehq.org/attachment.cgi?id=37244
output error when loading when from terminal
The game crashes when the prologue is loading. Before that, installing it,
running it no problem. Even configuring video and audio work but after
selecting the character to play with and the loading screen of the prologue
starts it crashes.
Pic of crash:
http://imgur.com/v44yn
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http://bugs.winehq.org/show_bug.cgi?id=24753
Summary: Far Cry 2 graphic corruption
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gugamilare(a)gmail.com
Sometimes a strange pattern of white lines appear in some objects. It looks a
lot like bug 14150, which also happens here (there it is described as
"fragmented shaders"), so it might be the same bug.
Note that I installed DirectX and VCRedist that comes with the Steam version of
Far Cry 2, because in pure wine it does not work.
This bug seems to be independent of offscreenrenderingmode.
My system is an Athlon X2 4200+ with 2Gb RAM, video card Radeon HD4770 512Mb.
I'm using Kubuntu 10.04 64-bit with the fglrx (catalyst) driver that is
available in Ubuntu repositories.
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http://bugs.winehq.org/show_bug.cgi?id=30225
Bug #: 30225
Summary: Starscape screen is no longer rendered in OpenGL
Product: Wine
Version: 1.4
Platform: x86-64
URL: http://www.moonpod.com/English/download_starscape.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Classification: Unclassified
Regression SHA1: 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Starscape no longer renders if OpenGL is selected, but it doesn't crash, I can
hear the background music and the cursor passing over the options. Did a
regression test.
94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb is first bad commit
commit 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Aug 30 20:12:31 2011 +0200
ddraw: Make the OpenGL renderer the default one.
:040000 040000 fbce2dc172258a4a7eabc65b6f86bd58522b4667
dfb3b24196ac3ad09100758a48b2d4ef7e45e26b M dlls
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http://bugs.winehq.org/show_bug.cgi?id=23699
Summary: Pro/ENGINEER 5.0: Fails to start
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=29686)
--> (http://bugs.winehq.org/attachment.cgi?id=29686)
Terminal output on Wine-1.2-rc7
Steps to reproduce:
1) remove ~/.wine
2) install Pro/ENGINEER with licence in an file
3) wine proe.exe
Behaviour:
Nothing happens
Expected behaviour:
Pro/ENGINEER should start
Pro/ENGINEER std.err file:
pm_is_portmapper_port_busy: bind failed, error = 10013
pm_is_portmapper_port_busy: bind failed, error = 10013
pm_is_portmapper_a_portmapper: bind() failed
Pro/ENGINEER std.out file:
WARNING: Workstation service not found
Workstation service must be installed and started.
Please refer to your Microsoft documentation or hardware vendor for assistance.
Exception - code was -1073741819.
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http://bugs.winehq.org/show_bug.cgi?id=28228
Summary: Ragnarok Online wants msvcp90.??1_Lockit@std@@QAE@XZ
et al
Product: Wine
Version: 1.3.27
Platform: x86
URL: http://www.ragnarokonline.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
First complains about missing mfc42. If you install that, then it wants:
err:module:find_forwarded_export module not found for forward
'msvcp90.??1_Lockit@std@@QAE@XZ' used by L"C:\\windows\\system32\\msvcp60.dll"
err:module:find_forwarded_export module not found for forward
'msvcp90.?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@II@Z'
used by L"C:\\windows\\system32\\msvcp60.dll"
err:module:find_forwarded_export module not found for forward
'msvcp90.?find@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDII@Z'
used by L"C:\\windows\\system32\\msvcp60.dll"
err:module:find_forwarded_export module not found for forward
'msvcp90.??0_Lockit@std@@QAE@XZ' used by L"C:\\windows\\system32\\msvcp60.dll"
err:module:find_forwarded_export module not found for forward
'msvcp90.??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ'
used by L"C:\\windows\\system32\\msvcp60.dll"
err:module:find_forwarded_export module not found for forward
'msvcp90.??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV01@@Z'
used by L"C:\\windows\\system32\\msvcp60.dll"
err:module:find_forwarded_export module not found for forward
'msvcp90.?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@ABV12@II@Z'
used by L"C:\\windows\\system32\\msvcp60.dll"
err:module:find_forwarded_export module not found for forward
'msvcp90.?npos@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@2IB'
used by L"C:\\windows\\system32\\msvcp60.dll"
err:module:find_forwarded_export module not found for forward
'msvcp90.?_Tidy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEX_N@Z'
used by L"C:\\windows\\system32\\msvcp60.dll"
err:module:find_forwarded_export module not found for forward
'msvcp90.?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@PBDI@Z'
used by L"C:\\windows\\system32\\msvcp60.dll"
wine: Call from 0x7ef7b1f8 to unimplemented function
MSVCP60.dll.??0_Lockit@std@@QAE@XZ, aborting
wine: Unimplemented function MSVCP60.dll.??0_Lockit@std@@QAE@XZ called at
address 0x7ef7b1f8 (thread 0030), starting debugger...
wine: Call from 0x7ef7b1f8 to unimplemented function
MSVCP60.dll.??0_Lockit@std@@QAE@XZ, aborting
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