http://bugs.winehq.org/show_bug.cgi?id=11010
Summary: Application based on RPG Maker XP page faults shortly
after select 'new game' from menu.
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barteqpl(a)gmail.com
Created an attachment (id=9993)
--> (http://bugs.winehq.org/attachment.cgi?id=9993)
Backtrace of "Magiczni wojownicy" game
App is in Polish and needs RGSS_RTP_Standard to be work properly.
It's called 'magiczni wojownicy'. Download link -
http://rapidshare.com/files/76230571/Magiczni_Wojownicy.rar
RTP_Standard_102.msi installed with msiexec works fine. Game launches with
minor bgs on console, but after select anything from menu games crashes.
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http://bugs.winehq.org/show_bug.cgi?id=28966
Bug #: 28966
Summary: application runs, checks for updates and exits, no
normal run.
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wvanreede(a)live.nl
Classification: Unclassified
Created attachment 37247
--> http://bugs.winehq.org/attachment.cgi?id=37247
error log
plus500 application; application runs, checks for updates and exits, no normal
run.
investproject.exe gives a major (appears in the error screen)
-no further information-
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http://bugs.winehq.org/show_bug.cgi?id=20657
Summary: Out of virtual memory space while generating symbolic
stack dump in chromium unit_tests.exe
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
If chromium's unit_tests.exe happens to crash, wine
takes a lot of memory while generating a crash dump.
Under Valgrind, it sometimes runs out of memory, with the error
"Valgrind's memory management: out of memory:
newSuperblock's request for 6295552 bytes failed.
3682476032 bytes have already been allocated.
Valgrind cannot continue. Sorry."
For what it's worth, there are lots of valgrind warnings
during the production of the stack dump. Here's the first one:
[ RUN ] RenderViewTest.OnPrintPageAsBitmap
Backtrace:
Conditional jump or move depends on uninitialised value(s)
at symt_get_info (type.c:470)
by symt_cmp_addr (symbol.c:65)
by msort_with_tmp (msort.c:65)
...
by msort_with_tmp (msort.c:53)
by qsort_r (msort.c:294)
by qsort (msort.c:304)
by resort_symbols (symbol.c:847)
by symt_find_nearest (symbol.c:872)
by codeview_snarf_linetab2 (msc.c:1408)
by pdb_process_internal (msc.c:2549)
Uninitialised value was created by a heap allocation
at notify_alloc (heap.c:214)
by RtlReAllocateHeap (heap.c:1551)
by symt_grow_sorttab (symbol.c:79)
by symt_add_module_ht (symbol.c:101)
by symt_new_function (symbol.c:364)
by codeview_snarf (msc.c:1597)
by pdb_process_internal (msc.c:2540)
by pdb_process_file (msc.c:2594)
by codeview_process_info (msc.c:2765)
by pe_load_debug_directory (msc.c:2821)
by pe_load_msc_debug_info (pe_module.c:173)
by pe_load_debug_info (pe_module.c:287)
by module_get_debug (module.c:319)
by SymFromAddr (symbol.c:1242)
by `anonymous namespace'::SymbolContext::OutputTraceToStream
(debug_util_win.cc:132)
by StackTrace::OutputToStream (debug_util_win.cc:279)
by StackTrace::PrintBacktrace (debug_util_win.cc:265)
by base::`anonymous namespace'::StackDumpExceptionFilter
(process_util_win.cc:38)
by UnhandledExceptionFilter (except.c:450)
by __wine_exception_handler (exception.h:310)
by ??? (signal_i386.c:2329)
by ??? (signal_i386.c:2329)
by call_stack_handlers (signal_i386.c:606)
by raise_exception (signal_i386.c:684)
by NtRaiseException (signal_i386.c:2263)
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http://bugs.winehq.org/show_bug.cgi?id=27424
Summary: Aplicacion de Delphi 7
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hectordelmestre(a)gmail.com
Created an attachment (id=35071)
--> (http://bugs.winehq.org/attachment.cgi?id=35071)
Log reportados con la instruccion: wine app.exe &> /tmp/log.txt 2>&1
Aplicacion creada en Delphi 7. Se conecta a una base de datos creada con
Firebird.
Las dll necesarias se encuentran en la carpeta de la aplicacion y de ser
necesario se copian en la carpeta System32.
Las dll's necesarias son:
midas.dll
fbclient.dll
gds32.dll
dbexpint.dll
Sistema operativo donde se quiere correr:
Ubuntu 11.04 - Nucleo Linux 2.6.38-8-generic
Memoria 2.9 Gb - Intel Core Duo T6400.
Application created in Delphi 7. It connects to a database created with
Firebird.
The required dll are in the application folder and if necessary are copied to
the System32 folder.
The dll's needed are:
midas.dll
fbclient.dll
gds32.dll
dbexpint.dll
Operating system where you want to run:
11.04 Ubuntu - Linux Kernel 2.6.38-8-generic
2.9 GB memory - Intel Core Duo T6400.
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http://bugs.winehq.org/show_bug.cgi?id=9900
Summary: Starship titanic crashes at startup
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nikolay(a)vladimiroff.com
Created an attachment (id=8393)
--> (http://bugs.winehq.org/attachment.cgi?id=8393)
last 100 lines of +relay debug
Starship Titanic crashes at startup. Install works fine.
Kernel/OS: 2.6.22.9-91.fc7/Fedora 7 x86_64
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http://bugs.winehq.org/show_bug.cgi?id=29273
Bug #: 29273
Summary: delphi application crash at start when windows are
created on x86-64 system only
Product: Wine
Version: 1.2.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mzens(a)gmx.de
Classification: Unclassified
Created attachment 37858
--> http://bugs.winehq.org/attachment.cgi?id=37858
executable
The 32bit application crashes somewhere in the delphi initialization code at
start-up in versions 1.2.2 and 1.3.34. This happens only on the Ubuntu 10.04
x86-64 system. On a x86-32 machine it runs fine in version 1.2.2 .
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http://bugs.winehq.org/show_bug.cgi?id=20545
Summary: memory leak in MMDRV_Init on exit?
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On several Chromium tests (having nothing to do
with multimedia?), valgrind is reporting a leak in winmm:
56 bytes in 1 blocks are possibly lost in loss record 464 of 1,033
at notify_alloc (heap.c:214)
by RtlAllocateHeap (heap.c:1421)
by MMDRV_InitPerType (lolvldrv.c:419)
by MMDRV_Install (lolvldrv.c:510)
by MMDRV_Init (lolvldrv.c:561)
by DllMain (winmm.c:184)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (in /home/dank/wine-git/dlls/ntdll/ntdll.dll.so)
by MODULE_InitDLL (loader.c:982)
by process_attach (loader.c:1071)
by process_attach (loader.c:1063)
by attach_process_dlls (loader.c:2440)
This doesn't happen terribly often, is there something
that occasionally prevents freeing on unload?
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http://bugs.winehq.org/show_bug.cgi?id=26110
Summary: ole32/marshal test shows several valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33290)
--> (http://bugs.winehq.org/attachment.cgi?id=33290)
valgrind log
Syscall param write(buf) points to uninitialised byte(s)
at ??? (in /lib/libpthread-2.11.2.so)
by WriteFile (file.c:547)
by rpcrt4_conn_np_write (rpc_transport.c:441)
by rpcrt4_conn_write (rpc_binding.h:183)
by RPCRT4_SendWithAuth (rpc_message.c:849)
by RPCRT4_Send (rpc_message.c:1245)
by process_request_packet (rpc_server.c:463)
by RPCRT4_process_packet (rpc_server.c:518)
by RPCRT4_worker_thread (rpc_server.c:540)
by worker_thread_proc (threadpool.c:114)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
Address 0x7f030894 is 44 bytes inside a block of size 92 alloc'd
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by RPCRT4_SendWithAuth (rpc_message.c:808)
by RPCRT4_Send (rpc_message.c:1245)
by process_request_packet (rpc_server.c:463)
by RPCRT4_process_packet (rpc_server.c:518)
by RPCRT4_worker_thread (rpc_server.c:540)
by worker_thread_proc (threadpool.c:114)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1702)
by IMalloc_fnAlloc (ifs.c:186)
by CoTaskMemAlloc (ifs.c:395)
by RemUnknown_RemQueryInterface (stubmanager.c:664)
by IRemUnknown_RemQueryInterface_Stub (dcom_p.c:370)
by CStdStubBuffer_Invoke (cstub.c:477)
by RPC_ExecuteCall (rpc.c:1414)
by apartment_wndproc (compobj.c:897)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_CallProcAtoW (winproc.c:601)
by WINPROC_call_window (winproc.c:910)
by DispatchMessageA (message.c:3639)
by test_register_local_server (marshal.c:2625)
by func_marshal (marshal.c:3067)
by run_test (test.h:556)
by main (test.h:624)
...
24 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by IDefClF_fnConstructor (shellole.c:386)
by DllGetClassObject (shellole.c:219)
by apartment_getclassobject (compobj.c:806)
by apartment_hostobject (compobj.c:879)
by apartment_wndproc (compobj.c:900)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2201)
by peek_message (message.c:2775)
by GetMessageW (message.c:3511)
by apartment_hostobject_thread (compobj.c:942)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
...
68 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by ClientRpcChannelBuffer_GetBuffer (rpc.c:634)
by NdrProxyGetBuffer (cproxy.c:395)
by IRemUnknown_RemRelease_Proxy (dcom_p.c:631)
by ifproxy_release_public_refs (marshal.c:673)
by ifproxy_destroy (marshal.c:708)
by proxy_manager_destroy (marshal.c:1109)
by ClientIdentity_Release (marshal.c:268)
by IUnknown_Release_Proxy (cproxy.c:361)
by test_no_couninitialize_server (marshal.c:894)
by func_marshal (marshal.c:3095)
by run_test (test.h:556)
by main (test.h:624)
...
72 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by I_RpcAllocate (rpcrt4_main.c:705)
by I_RpcGetBuffer (rpc_message.c:1647)
by ClientRpcChannelBuffer_GetBuffer (rpc.c:721)
by NdrProxyGetBuffer (cproxy.c:395)
by IRemUnknown_RemRelease_Proxy (dcom_p.c:631)
by ifproxy_release_public_refs (marshal.c:673)
by ifproxy_destroy (marshal.c:708)
by proxy_manager_destroy (marshal.c:1109)
by ClientIdentity_Release (marshal.c:268)
by IUnknown_Release_Proxy (cproxy.c:361)
by test_marshal_stub_apartment_shutdown (marshal.c:744)
by func_marshal (marshal.c:3092)
by run_test (test.h:556)
by main (test.h:624)
...
116 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by ClientRpcChannelBuffer_GetBuffer (rpc.c:638)
by NdrProxyGetBuffer (cproxy.c:395)
by IRemUnknown_RemRelease_Proxy (dcom_p.c:631)
by ifproxy_release_public_refs (marshal.c:673)
by ifproxy_destroy (marshal.c:708)
by proxy_manager_destroy (marshal.c:1109)
by ClientIdentity_Release (marshal.c:268)
by IUnknown_Release_Proxy (cproxy.c:361)
by test_no_couninitialize_server (marshal.c:894)
by func_marshal (marshal.c:3095)
by run_test (test.h:556)
by main (test.h:624)
and several possibly losts as well. Full log attached.
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http://bugs.winehq.org/show_bug.cgi?id=26139
Summary: comdlg32/filedlg shows a few valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Conditional jump or move depends on uninitialised value(s)
at EqualRect (uitools.c:1405)
by FileOpenDlgProc95 (filedlg.c:1206)
by ??? (winproc.c:172)
by call_dialog_proc (winproc.c:263)
by WINPROC_CallProcWtoA (winproc.c:857)
by WINPROC_CallDlgProcW (winproc.c:1041)
by DefDlgProcW (defdlg.c:425)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2201)
by send_message (message.c:3042)
by SendMessageW (message.c:3165)
by DIALOG_CreateIndirect (dialog.c:694)
by DialogBoxIndirectParamAorW (dialog.c:876)
by DialogBoxIndirectParamA (dialog.c:887)
by GetFileName95 (filedlg.c:317)
by GetFileDialog95A (filedlg.c:442)
by GetOpenFileNameA (filedlg.c:4173)
by test_create_view_window2 (filedlg.c:280)
Uninitialised value was created by a stack allocation
at FileOpenDlgProc95 (filedlg.c:1157)
...
140 bytes in 5 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by DIALOG_get_info (defdlg.c:335)
by DefDlgProcA (defdlg.c:362)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:908)
by call_window_proc (message.c:2201)
by send_message (message.c:3042)
by SendMessageA (message.c:3187)
by WIN_CreateWindowEx (win.c:1420)
by CreateWindowExA (win.c:1554)
by DIALOG_CreateIndirect (dialog.c:651)
by CreateDialogIndirectParamAorW (dialog.c:755)
by CreateDialogIndirectParamA (dialog.c:764)
by CreateTemplateDialog (filedlg.c:786)
by FileOpenDlgProc95 (filedlg.c:1189)
by ??? (winproc.c:172)
by call_dialog_proc (winproc.c:263)
by WINPROC_CallProcWtoA (winproc.c:857)
...
144 bytes in 1 blocks are possibly lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by rpcrt4_conn_np_alloc (rpc_transport.c:120)
by RPCRT4_CreateConnection (rpc_transport.c:2939)
by rpcrt4_protseq_ncalrpc_open_endpoint (rpc_transport.c:285)
by RPCRT4_use_protseq (rpc_server.c:810)
by RpcServerUseProtseqEpExW (rpc_server.c:1022)
by RpcServerUseProtseqEpW (rpc_server.c:907)
by RPC_StartRemoting (rpc.c:1626)
by StdMarshalImpl_MarshalInterface (marshal.c:1245)
by CoMarshalInterface (marshal.c:1797)
by RegisterDragDrop (ole2.c:461)
by ShellView_OnCreate (shlview.c:718)
by ShellView_WndProc (shlview.c:1682)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2201)
by send_message (message.c:3042)
by SendMessageW (message.c:3165)
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http://bugs.winehq.org/show_bug.cgi?id=23942
Summary: 3 Programs to make Linux LiveCD does not see memory
cards/Flash Drive
Product: WineHQ.org
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VHSripRTP(a)interia.eu
Good Morning...
I have a problem with the detection of Memory Cards/Flash Drive... but still
will recognize and detect the ISO image without any trouble such as Ubuntu or
FatDog64 I do not want any logs to show it going well but it does not detect
memory card/ USB Flash Drive
System: Ubuntu 10.04 (x86_64) + Wine 1.2
Tested programs: USB Universal Installer v1.77 (very light),UNetbootin USB
v4.71 and LinuxLive Creator 2.5 (has a problem with graphics)
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http://bugs.winehq.org/show_bug.cgi?id=27623
Summary: GODMH crashes on start
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: nico.bellic1994(a)gmail.com
Originally reported in bug 27590. Installer is an self extracting rar, so I
used unrar x on it. Game starts a patch, which seems fine, clicking what looks
like the start button (bottom right) launches a game window, gives a bit of d3d
output, then crashes without a backtrace:
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x8fdb1b8,0x8fdb6e8): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
wine: Unhandled page fault on read access to 0xf8b90024 at address 0x7e1648e5
(thread 0032), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=16950
Summary: When playing dvd video using quartz there are vertical
lines appearing on the video.
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
Created an attachment (id=18723)
--> (http://bugs.winehq.org/attachment.cgi?id=18723)
image showing vertical lines on the ingame dvd movies.
When playing dvd video in wing commander 4 dvd edition using quartz there are
vertical lines appearing onscreen. I expect this bug will affect other
applications as well. These lines do not appear when the files are played back
using either mplayer or a windows pc running the game.
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http://bugs.winehq.org/show_bug.cgi?id=24494
Summary: Recettear tends to crash on dungeon transitions
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billy65bob(a)gmail.com
Recettear tends to crash when transitioning between dungeon floors, on occasion
it even happens when entering a dungeon.
For me, it usually happens approximately every 3 or 4 floors. (boss fights are
usually every 5th, making this incredibly annoying)
When it crashes, one of 4 different errors are shown in the console; they are
as follows
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0.0"
XIO: fatal IO error 0 (Success) on X server ":0.0"
s\steam\steamapps\common\recettear\recettear.exe: ../../src/xcb_io.c:249:
process_responses: Assertion `(((long) (dpy->last_request_read) - (long)
(dpy->request)) <= 0)' failed.
X Error of failed request: GLXBadContextTag
Major opcode of failed request: 135 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
With that said, I am not entirely convinced this is a wine bug, though I am
unable to reproduce it on a windows system.
If more information is required, just ask and give me the WINEDEBUG arguments
if needed.
For those so inclined, I can also reproduce this with the demo.
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http://bugs.winehq.org/show_bug.cgi?id=25634
Summary: Missing chunks of text in Neverwinter Nights Diamond
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moeigi(a)gmail.com
This is the only issue that I have encountered so far. I only get about one cm
of text in each text field.
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http://bugs.winehq.org/show_bug.cgi?id=10250
Summary: Chart Navigator fails to start
Product: Wine
Version: 0.9.48.
Platform: PC
URL: ftp://ftp.maptech.com/downloads/CHTNAV_ENGLISH.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mar2112(a)pacbell.net
Created an attachment (id=8877)
--> (http://bugs.winehq.org/attachment.cgi?id=8877)
Debug text
Chart Navigator fails to start.
err:ole:marshal_object object doesn't expose interface
{00000126-0000-0000-c000-000000000046}, failing with error 0x80004002
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http://bugs.winehq.org/show_bug.cgi?id=26894
Summary: Support windows 7 user folders?
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Windows 7 changed the folders in c:/users/$USERNAME around a bit.
My Documents is now just a link to the new folder Documents
Application Data is now just a link to the new folder AppData/Roaming
Local Settings is now just a link to the new folder AppData/Local
Well-behaved apps that use CSIDL_PERSONAL to get at "My Documents"
will work regardless, but users or badly behaved apps might start expecting
the shorter directory names sometime, so we might want to switch to the
new names sometime for new wineprefixes.
I'll attach a demo patch that just changes Wine's shell32 to use the
new locations; we would also need to add symlinks somewhere
so that apps which reference the old locations keep working,
as Windows does.
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http://bugs.winehq.org/show_bug.cgi?id=15180
Summary: Antialiased font is *sometimes* very fuzzy
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anpaza(a)mail.ru
For some unknown reason sometimes the antialiased fonts will render very fuzzy.
I have installed WINE on a clean Fedora 9 system and launched winecfg for the
first time ever; all winecfg dialogs were rendered with a fuzzy font. After
some runs the things suddenly changed (???) and it started to look okay, but
still from time to time in some programs some dialogs (???) will render with
very fuzzy fonts.
I'm attaching the screenshot of regedit. The font settings in winecfg are as
follows:
Active window text - DejaVu Sans 9
Menu text - DejaVu Sans 9
Message window text - DejaVu Sans 9
Hint window text - DejaVu Sans 8
but it does not really depend on this setting.
I have never seen this behaviour in previous versions of wine, so it must be
something recently introduced. By the way, is there a way to change the
settings of the freetype engine within Wine, it does not follow the system-wide
font settings of GNOME?
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http://bugs.winehq.org/show_bug.cgi?id=27098
Summary: Metal Assault: Game hangs on splash screen
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.gamershell.com/news_116230.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34538)
--> (http://bugs.winehq.org/attachment.cgi?id=34538)
backtrace
Install the game, then install native quartz/devenum to workaround bug 27096,
then wmp9 to workaround bug 27097. Run the game, you'll get an intro video
(only seems to show if a virtual desktop isn't used, though). The game will get
to its splash screen, and hang:
err:ddraw:ddraw7_QueryInterface (0x1660d668) The App is requesting a D3D
device, but a non-OpenGL surface type was choosen. Prepare for trouble!
err:ddraw:ddraw7_QueryInterface (0x1660d668) You may want to contact
wine-devel for help
err:ddraw:ddraw7_QueryInterface
(0x1660d668)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x15de35b8): No
interface found
...
err:ddraw:ddraw7_QueryInterface
(0x1660d668)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x15de30c4): No
interface found
err:d3d_surface:gdi_surface_private_setup Overlays not yet supported by GDI
surfaces.
err:d3d_surface:surface_init Private setup failed, returning 0x8876086c
...
fixme:ddraw:ddraw7_GetScanLine iface 0x1f3cbeb8, line 0x75fbe8bc partial stub!
...
err:ntdll:RtlpWaitForCriticalSection section 0x7e199920 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0036, blocked by 0033, retrying
(60 sec)
I'll attach a bt all from winedbg.
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http://bugs.winehq.org/show_bug.cgi?id=10433
Summary: Galactic civilizations 2 crashes on certain occations
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: khalid.rashid(a)gmail.com
Created an attachment (id=9128)
--> (http://bugs.winehq.org/attachment.cgi?id=9128)
crash report from customizing the race
Galactic civilizations crashes randomly and in certain parts in the game.
One way that I know which will certainly crash the game is by doing the
following selections from the main menu:
New game
Click next on galaxy setup
Choose custom race on "pick your civilization" screen (the rightmost one on top
row)
on "customize your civilization" screen, click on "techs" tab.
try adding or removing any technology will result in a crash.
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http://bugs.winehq.org/show_bug.cgi?id=16834
Summary: SetFormat() doesn't remap unmapped sound buffers on
failure
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: next_ghost(a)quick.cz
Railroad Tycoon 2 Platinum segfaults on startup because SetFormat() function in
dlls/winealsa.drv/dsoutput.c does the following on my system:
- snd_pcm_open() - failure because already open (line 395)
- snd_pcm_drop() (line 403)
- snd_pcm_close() - existing sound buffer is now unmapped (line 404)
- snd_pcm_open() - success (line 406)
- snd_pcm_hw_params_set_channels(1) - failure because device has minimum of 2
channels (line 416)
- goto err; (line 417)
- return DSERR_BADFORMAT; (line 479)
The call to DSDB_CreateMMAP() on line 464 is skipped by goto err; so the
already unmapped sound buffer is left in This. When DSOUND_PerformMix() tries
to ZeroMemory this buffer, Wine segfaults.
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http://bugs.winehq.org/show_bug.cgi?id=18532
Summary: Dragging of components within Guitar Rig does not end
and results in crash
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nf10537(a)googlemail.com
A main feature of Guitar Rig 3 is to drag components from the left side of the
program to the effect chain on the right. A component can be anything from the
"Components" tab and it also doesn't matter where on the right side you place
it.
The placing is indicated by Guitar Rig by a orange line.
It seems that dragging is recognized by wine but the release of the dragged
component is not possible so wine keeps waiting for the end of the drag and
after clicking and pressing ESC the program crashes.
Guitar Rig 3.2.1 Demo can be downloaded here:
http://www.native-instruments.com/index.php?id=gr3demo&L=2
The rest of Guitar Rig 3 is running completely fine.
Even better than on windows because of the real low latency of jack :-)
I'd really love to use Guitar Rig 3 with the dragging feature.
I am new to wine and I don't know the windows API that much but I am familiar
with c programming and debugging.
Is there more I can do to find out the exact source of the problem?
Do you have any other hints which might help?
Please don't hesitate to contact me on nf10537(a)googlemail.com
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=23914
Summary: Resident Evil 5: Game fails to run with unknown reason
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
I've try to run the game, but it doesn't work.
It shows me an messagebox with an error.
InitRpl Failed.
ErrorCode: 80070507
As I see, the same error can be even for some Windows users, but no one know
why.
I attach a debug output with +relay.
I tried to analyze it, but with no results. Maybe there error with
cryptographic(rsaenh), i don't know.
Please don't close this but, even it is not a wine bug. Just rename it. There
maybe will be other errors with this game.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=18311
Summary: Applications menu entries are case sensitive
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Keywords: integration
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From launchpad: https://bugs.launchpad.net/ubuntu/+source/wine/+bug/242529
The GNOME integration for Wine's "Start menu" listings
(Applications-->Wine-->Programs) is case sensitive, when in fact it shouldn't
be.
For example, following the installation of an 'addon' package to another
application that I had already installed, I now have both
'Trnsys 16'
and 'TRNSYS 16'
listed in my Applications-->Wine-->Programs menu, when I am fairly sure that
only one of these should be present.
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http://bugs.winehq.org/show_bug.cgi?id=11812
Summary: HattrickPoli. Lists lags and Notebook focus errors.
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Created an attachment (id=11074)
--> (http://bugs.winehq.org/attachment.cgi?id=11074)
hattrick data of my account
HattrickPoli is a game tool that i have recently submitted on appDB It works
perfectly and it could be a Platinum but it has some unharmful errors:
This is a program with an interface based intensively on lists and notebook.
- Lists has lags when clicking on it.
- When clicking on notebooks tabs it shows the notebook page but doesnt focus
the notebook tab.
Both are unharmful errors but maybe are related to others.
This tool can be downloaded for free from www.hattrickpoli.com but if you dont
have an account on hattrick.org you will have no data on it, so i am attaching
the .dat file for you to have some data on it. Just unzip it on the
hattrickpoli dir.
This is wine 0.9.55 on ubuntu 7.10
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