http://bugs.winehq.org/show_bug.cgi?id=20453
Summary: Some keys don't map correctly.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ian(a)infogroep.be
This happens only when you're ingame. The §/6 (azerty/qwerty) key maps to a
diffrent key, and the -/= (…
[View More]azerty/qwerty) also maps to a diffrent key.
I haven't found any other.
Ian
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http://bugs.winehq.org/show_bug.cgi?id=11004
Summary: Firefox 2 doesn't bold text, makes gmail unusable
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
gmail relies on bold working to show which
…
[View More]conversations are unread. In Firefox 2.0.3,
this doesn't work at all unless you install
corefonts.
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http://bugs.winehq.org/show_bug.cgi?id=28529
Bug #: 28529
Summary: Limbo game doesn't detect Shader Model 3.0, while card
supports it
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nobange(a)poczta.onet.pl
Classification: …
[View More]Unclassified
Created attachment 36616
--> http://bugs.winehq.org/attachment.cgi?id=36616
log from running limbo.exe with wine
The game Limbo (http://limbogame.org) doesn't run, complaining about the
graphic card not supporting Shader Model 3.0. The card is GeForce 7300 GT,
according to NVIDIA it fully supports Shader 3.0. NVIDIA Drivers 275.21
installed.
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http://bugs.winehq.org/show_bug.cgi?id=10061
Summary: Unhandled exception: unimplemented function
ntdll.dll.RtlPushFrame
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justivo(a)gmail.com
Created an attachment (id=8620)
--> (…
[View More]http://bugs.winehq.org/attachment.cgi?id=8620)
backtrace log
Attempting to load one of those cellphone unlocker proggies for Windows makes
Wine crash after several attempts at loading OpenGL. Some kind of weird
looping, which doesn't normally happen. The crash happens after several
messages related with ntdll.dll.RtlPushFrame.
Worth fixing? Very likely if it also happens in bigger programs like AutoCAD
and Photoshop. If not, I guess don't bother for now.
Backtrace available as an attachment.
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http://bugs.winehq.org/show_bug.cgi?id=23796
Summary: cant' install hwsoliii.exe
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjie1(a)cox.net
Created an attachment (id=29838)
--> (http://bugs.winehq.org/attachment.cgi?id=29838)
The program …
[View More]hwsoliii.exe has encountered a serious problem and needs to close.
Using Wine 1.2 and unable to install hwsoliii.exe for Hardwood Solitaire. Error
message is attached as screenshot and appears every time I try to install the
.exe.
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http://bugs.winehq.org/show_bug.cgi?id=18001
Summary: Mass Effect Xlib: unexpected async reply
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ylai(a)users.sourceforge.net
Created an attachment (id=20378)
--> (http://bugs.winehq.org/attachment.…
[View More]cgi?id=20378)
Patch for missing OpenGL locks in dlls/wined3d/context.c
When running Mass Effect 1.0 with Wine 1.1.18 on RHEL 5 and Core 2 Duo T7500,
it frequently crashes with "Xlib: unexpected async reply", caused by multiple
threads to access the same GLX surface. Enabling tracing for d3d shows that
this happens at least in the vincinity of context_bind_fbo, and
context_apply_attachment_filter_states (dlls/wined3d/context.c). These
functions lack OpenGL locking via ENTER_GL()/LEAVE_GL().
Applying the attached patch apparently fixes the problem.
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http://bugs.winehq.org/show_bug.cgi?id=27999
Summary: ComboBoxEX item images aren't drawn correctly
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
Created an attachment (id=35847)
--> (http://bugs.winehq.org/attachment.cgi?id=…
[View More]35847)
Demo / Test App
If the ComboBoxEx items have images, they aren't displayed correctly or in the
same way as they are in Windows.
In Windows, only the currently selected item (the one shown in the control)
uses the 'selected' image - highlighting them in the drop down list does NOT
make them selected in the sense that they should suddenly use the selected
image, which is what happens under Wine.
Also, under Wine, when the comboboex loses focus (even just when displaying the
drop down list), the item shown in the control stops being displayed with its
selected image. That doesn't happen in Windows.
It may not matter once the above has been fixed but as the image changes from
normal to selected (and back) when highlighting the items in the drop down
list, the control doesn't seem to clear the area before painting the new image
- so what you end up with is a combination of the two.
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http://bugs.winehq.org/show_bug.cgi?id=29625
Bug #: 29625
Summary: TreeView item label truncated when made bold
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vishal.pr87(a)gmail.com
Classification: Unclassified
Created attachment 38379
--…
[View More]> http://bugs.winehq.org/attachment.cgi?id=38379
Screenshot showing the treeview with mouse over and mouse away from the item
SQLyog uses TVIS_BOLD style to indicate the active database in object browser.
When the mouse is over the item with TVIS_BOLD, it wont show in bold font. When
you move the mouse away it will become bold but, the label is truncated. This
works fine in Windows.
A screenshot showing the problem is attached.
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http://bugs.winehq.org/show_bug.cgi?id=17388
Summary: Chessmaster 10th edition crashes after game analyze
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=19445)
--> (http://bugs.winehq.org/attachment.…
[View More]cgi?id=19445)
Crash log
After playign a game i wanted to test analyze function, after finishing it
chessmaster crashed. Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=24630
Summary: Everquest 2 Extended - lots of black artifacting
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://everquest.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: …
[View More]dank(a)kegel.com
Created an attachment (id=31127)
--> (http://bugs.winehq.org/attachment.cgi?id=31127)
screenshot
It's been mentioned in a few bugs, but I don't see a bug for it, so here we go.
First, make sure bug 11354 is fixed (e.g., that you're using git / 1.3.5 /
applied that patch manually).
Then, create a character and choose city Neriak, then launch into game. Go to
the city, and move the camera around. Compare to the attached screenshot.
This is on an nvidia GeForce 480.
The buildings in the city should look like boring old off-white stucco,
but instead they look like a distorted funhouse mirror, with hundreds of
distorted reflections of your character.
To work around this, turn on Shader 3.0 in options
(click on EQII logo in lower left -> Options -> Performance -> Shader 3.0)
and restart the game.
According to the mouseover text, this requires cards with "600 PS instruction
slots".
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http://bugs.winehq.org/show_bug.cgi?id=19836
Summary: Hardwar: The screen often goes black in Direct3D mode.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.filefront.com/3777156/Hardwar-Demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoonsworld(a)yahoo.co.uk
I'm …
[View More]running the Hardwar demo patched to version UIM.06(the patch upgrades the
demo to retail status).
The screen will go completely black in cockpit view depending on which way
you point your craft.
It occurs most often during the games night phase(the game simulates day and
night).
I've found that adding and setting the registry string value:
'RenderTargetLockMode' to 'textex'
in: HKEY_CURRENT_USER/Software/Wine/Direct3D/
will stop the screen going completely black.
Instead it will darken slightly.
I'm running the game with a GeForce 2 mx graphics card and have tried various
graphical settings in the game without any luck.
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http://bugs.winehq.org/show_bug.cgi?id=21148
Summary: No$Zoomer crashes when it is started
Product: Wine
Version: 1.1.34
Platform: x86
URL: http://forums.ngemu.com/attachments/no-gba-discussion/
202887d1238487417-no-zoomer-versatile-addon-fixes-some
-games-but-_only_-no-gba-2-6a-no-zoomer-2.3.0.1-eng-.7
z
OS/Version: Linux
Status: UNCONFIRMED
…
[View More]Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Majora700(a)gmail.com
Created an attachment (id=25389)
--> (http://bugs.winehq.org/attachment.cgi?id=25389)
debugger output, backtrace, et cetera
When No$Zoomer is executed (assuming a location for No$GBA
[http://nocash.emubase.de/no$gba-w.zip] has been defined), a program error
(from Wine) window appears (and the debugger is started). Despite the fact that
No$Zoomer crashes, it manages to launch No$GBA. For debugger output, backtrace,
et cetera, please look at the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=13013
Summary: ProntoEdit NG 2.1.8 tree control shows all labels as ZZZ
Product: Wine
Version: 0.9.61.
Platform: Other
URL: http://www.remotecentral.com/cgi-
bin/files/rcfiles.cgi?area=prontong&db=other&br=programs
&dv=philipsprontong&md=philipsprontoproeditng&kw=&st=&ar
=&dt=&so=&pg=1&file=…
[View More]prontong/programs/ProntoProEditNG_v2
.1.8.zip
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In http://winehq.org/pipermail/wine-users/2008-May/033707.html
a user noted that he had to use winetricks to update common controls
before ProntoEdit NG's tree control would work.
The app needs mfc42, and refuses to even start unless you do
sh winetricks vcrun6
To see the tree problem, do File / New Configuration and click OK.
The labels on the tree control to the left will be all ZZZZZZ.
After
sh winetricks cc580
they appear correct.
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http://bugs.winehq.org/show_bug.cgi?id=26751
Summary: configure improperly detects Wunused-but-set-parameter
as supported on Clang
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
…
[View More]
configure:12269: clang -o conftest -std=gnu89 -g -Wunused-but-set-parameter
conftest.c >&5
warning: unknown warning option '-Wunused-but-set-parameter'
[-Wunknown-warning-option]
1 warning generated.
configure:12269: $? = 0
configure:12278: result: yes
It seems the WINE_TRY_CFLAGS check fails on clang, because clang warns when an
unused option is given, rather than considering it fatal as gcc does.
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http://bugs.winehq.org/show_bug.cgi?id=28849
Bug #: 28849
Summary: LabVIEW 2010: Some DLLs aren't installed at all
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created …
[View More]attachment 37058
--> http://bugs.winehq.org/attachment.cgi?id=37058
Installation log on Wine 1.3.31
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20sp2
3) wine setup.exe
4) default installation
Behaviour:
Installer fails to install some LabView dlls.
Expected behaviour:
Installer should install all LabView dlls.
Additional information:
Wine 1.3.24 installs those dlls but installation process is slow (see bug
#27841). It's a regression but I won't be re-installing LabView each time to
check which commit caused this.
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http://bugs.winehq.org/show_bug.cgi?id=27639
Summary: please also implement GPOS feature in indic shaping
engine
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
matras need to be positition based on characters, like …
[View More]के फे कु फू etc., so
GPOS provides the means to achieve that. Please consider GPOS feature in indic
shaping also. thanks.
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http://bugs.winehq.org/show_bug.cgi?id=26024
Summary: Alien Hallway demo: updater crashes during install
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.bigdownload.com/games/alien-hallway/pc/alie
n-hallway-demo/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: setupapi
AssignedTo: wine-…
[View More]bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33188)
--> (http://bugs.winehq.org/attachment.cgi?id=33188)
terminal output + backtrace
Download from url. Install. During the install, it calls update.exe, which
crashes:
Backtrace:
=>0 0x7e5efe39 free_file_op_queue+0x19(queue=<is not available>)
[/home/austin/wine-git/dlls/setupapi/queue.c:93] in setupapi (0x0033bd08)
1 0x7e5eff19 SetupCloseFileQueue+0x18(handle=0x133870)
[/home/austin/wine-git/dlls/setupapi/queue.c:426] in setupapi (0x0033f394)
output attached.
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http://bugs.winehq.org/show_bug.cgi?id=30029
Bug #: 30029
Summary: (FEAR 3 - FE3R)F.E.A.R. 3 Crashes When Setting Full
Screen Option...
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JessePalserMailingLists(a)GMail.com
…
[View More]Classification: Unclassified
(FEAR 3 - FE3R)F.E.A.R. 3 Crashes When Setting Full Screen Option...
Hi,
When running F.E.A.R. 3 in WINE 1.4rc5
the game freezes WINE window and must be force closed.
(game appears to work in windowed mode)
Running WINE on LinuxMint 12 KDE 64Bit.
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http://bugs.winehq.org/show_bug.cgi?id=27515
Summary: explorer http://www.google.com does not work.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iepc.programacion(a)gmail.com
In Windows, if you type explorer http://www.google.com, Windows open the
…
[View More]default browser and launches the url.
In wine this feature does not work. Instead, it just open file manager.
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http://bugs.winehq.org/show_bug.cgi?id=26583
Summary: Assassin's Creed Brotherhood: crash after
"parse_ctab_constant_type Struct not supported yet"
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(…
[View More]a)winehq.org
If run without native d3dx, one sees
fixme:d3dx:D3DXGetShaderConstantTableEx Don't know how to calculate Bytes for
non D3DXRS_FLOAT4 constants
fixme:d3dx:parse_ctab_constant_type Struct not supported yet
and then a hang/crash.
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http://bugs.winehq.org/show_bug.cgi?id=17383
Summary: Chessmaster 10th edition fails to install
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=19435)
--> (http://bugs.winehq.org/attachment.cgi?id=19435)…
[View More]
Wine log when i tried to run setup.exe
When trying to install chessmaster 10th edition, it fails around 1/3rd of
installation with an error.
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http://bugs.winehq.org/show_bug.cgi?id=17739
Summary: Cannot start IMatch again after exiting for a while
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)juengling-edv.de
Created an attachment (id=19955)
--> (http://bugs.winehq.org/attachment.cgi?…
[View More]id=19955)
Message - Another Copy of IMatch is currently running
When I've been running IMatch (see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15969 for more)
and then exited it by the menu command "Database -> Exit", I cannot start
IMatch again for about 100 seconds. Instead of starting it displays the
attached error message.
Running IMatch in a VirtualBox with Windows 2000 Professional in it, the start
is possible immediately after exiting.
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http://bugs.winehq.org/show_bug.cgi?id=15804
Summary: .NET 2.0 application "Culture name 'ga-ie' is not
supported."
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slach(a)74mail.ru
Created an attachment (id=16930)
--> (http://…
[View More]bugs.winehq.org/attachment.cgi?id=16930)
ListCulture.cs listing all available culture lists
in ticket #10467
http://bugs.winehq.org/show_bug.cgi?id=10467#c66
i have .NET 2.0 exception for 'esperanto' CultureInfo retrieving
atfer some discussion in abbdb with Anastasius Focht
and see patch
http://www.winehq.org/pipermail/wine-cvs/2008-June/044429.html
i upgdate my wine to 1.1.5
but have same Exception with another culture name 'ga-ie' (Irish)
Unhandled Exception: System.ArgumentException: Culture name 'ga-ie' is not
supported.
at System.Globalization.CultureTableRecord.GetCultureTableRecord(String
name, Boolean useUserOverride)
see backtrace and testing .NET 2.0 application ListingCulture.cs in attachments
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http://bugs.winehq.org/show_bug.cgi?id=24843
Summary: Explorer++ doesn't show text in the right-click menu
for toolbars
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: …
[View More]RandomAccountName(a)mail.com
Created an attachment (id=31431)
--> (http://bugs.winehq.org/attachment.cgi?id=31431)
Screenshots with builtin and native comctl32
Right-clicking on one of the upper toolbars (other than the tab bar), such as
the drive bar, produces a menu where individual toolbars can be enabled or
disabled and the toolbars can be locked or customized. In Wine, the text that
goes with these options is missing, and the menu only shows a checkmark or
blank space for each option. They still function as expected, though.
Workaround: native comctl32 (must be version 6 to avoid a crash on startup).
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http://bugs.winehq.org/show_bug.cgi?id=24326
Summary: Everquest 2 Extended crashes in DSOUND_PrimaryOpen
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my PC, I booted into Windows, installed EQ2, booted into Ubuntu 10.04,
and then did
rm -rf .…
[View More]wine
sh winetricks gecko
sudo mkdir /media/win
sudo mount -o ro /dev/sda1 /media/win
cd ~/.wine/drive_c
mkdir ProgramData
cp -a "/media/win/ProgramData/Sony Online Entertainment" ProgramData
cd "ProgramData/Sony Online Entertainment/Installed Games/EverQuest II
Extended"
wine EverQuest2.exe
This crashed fairly quickly with
Unhandled exception: page fault on read access to 0xb515e5d0 in 32-bit code
(0xb515e5d0).
Backtrace:
=>0 0xb515e5d0
1 SetFormat+0x3a7(This=0x1fcac0, pwfx=<?>) [dlls/winealsa.drv/dsoutput.c:235]
2 SetFormat+0x3a7(This=0xb55babf9, pwfx=<?>)
[dlls/winealsa.drv/dsoutput.c:235]
3 IDsDriverImpl_CreateSoundBuffer+0x192(iface=0x1fcaa8, pwfx=0x1fca38,
dwFlags=<?>, dwCardAddress=0, pdwcbBufferSize=0x1fc91c, ppbBuffer=0x1fc914,
ppvObj=0x1fc910) [dlls/winealsa.drv/dsoutput.c:886]
4 DSOUND_PrimaryOpen+0xa8(device=0x1fc658) [dlls/dsound/primary.c:167]
5 DSOUND_PrimaryCreate+0x3a(device=0x1fc658) [dlls/dsound/primary.c:325]
6 DirectSoundDevice_Initialize+0x744(ppDevice=0x1fc624, lpcGUID=<?>)
[dlls/dsound/dsound.c:1473]
Happily, commenting out line 235 in dsoutput.c worked around the crash
and let the game play:
--- a/dlls/winealsa.drv/dsoutput.c
+++ b/dlls/winealsa.drv/dsoutput.c
@@ -232,7 +232,7 @@ static int DSDB_CreateMMAP(IDsDriverBufferImpl* pdbi)
snd_pcm_sw_params_set_start_threshold(pcm, sw_params, 0);
snd_pcm_sw_params_get_boundary(sw_params, &boundary);
snd_pcm_sw_params_set_stop_threshold(pcm, sw_params, boundary);
- snd_pcm_sw_params_set_silence_threshold(pcm, sw_params, boundary);
+ //snd_pcm_sw_params_set_silence_threshold(pcm, sw_params, boundary);
snd_pcm_sw_params_set_silence_size(pcm, sw_params, 0);
snd_pcm_sw_params_set_avail_min(pcm, sw_params, 0);
err = snd_pcm_sw_params(pcm, sw_params);
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