http://bugs.winehq.org/show_bug.cgi?id=16657
Summary: VeZA Route planner 2005: Crashes after a while of use
with assertation failed
Product: Wine
Version: 1.1.11
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-bugs(a)mohag.net
Created an attachment (id=18271)
--> (http://bugs.winehq.org/attachment.cgi?id=18271)
Normal crash log. Program becomes unresponsive before crashing
After a bit of use, VeZA route planner 2005 crashes with an assertation failed
error.
I'm unable to give a reliable method of reproducing the crash.
Wine: 1.1.10
OS: Gentoo x86 - kernel 2.6.25
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http://bugs.winehq.org/show_bug.cgi?id=30202
Bug #: 30202
Summary: Steam crashes when viewing the store tab
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex.shtf(a)gmail.com
Classification: Unclassified
Created attachment 39430
--> http://bugs.winehq.org/attachment.cgi?id=39430
Backtrace log
I opened Steam. After it has loggen in I clicked the "store" button and the
program crashed. I have attached the backtrace log.
System info:
Ubuntu 11.10, 32-bit
Intel Core i5 520M, 2.4GHZ
4GB of RAM
PAE kernel
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http://bugs.winehq.org/show_bug.cgi?id=20884
Summary: Write buffer overrun in LsaLookupNames2?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
First posted in
http://www.winehq.org/pipermail/wine-devel/2009-November/079920.html
I don't think anyone's posted a fix...
Still present today, see
http://kegel.com/wine/valgrind/logs/2009-11-27-12.53/vg-advapi32_lsa.txt
Invalid write of size 1
at memmove (mc_replace_strmem.c:613)
by RtlCopySid (sec.c:376)
by CopySid (security.c:905)
by lookup_local_wellknown_name (security.c:2800)
by lookup_name (lsa.c:308)
by LsaLookupNames2 (lsa.c:411)
by test_LsaLookupNames2 (lsa.c:336)
by func_lsa (lsa.c:362)
Address 0x7f03c550 is 6 bytes after a block of size 26 alloc'd
at notify_alloc (heap.c:279)
by RtlAllocateHeap (heap.c:1521)
by LsaLookupNames2 (lsa.c:402)
by test_LsaLookupNames2 (lsa.c:336)
by func_lsa (lsa.c:362)
Looks like LsaLookupNames2() is at fault, the allocation
at line 402 should be the size promised at line 411?
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http://bugs.winehq.org/show_bug.cgi?id=20562
Summary: Outlook 2007 - Authentication fails
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: codemonkey(a)untweaked.com
Created an attachment (id=24524)
--> (http://bugs.winehq.org/attachment.cgi?id=24524)
Log of Outlook trying to authenticate
In our org, we set up outlook by typing our email address, and it then searches
for the associated mail server. The connection to the server is encrypted. It
works the same way when we do it externally from our homes.
using Ubuntu 9.10 and Wine 1.1.32 Outlook appears to find the server but the
authentication fails, I believe. This is just a guess, based on the following
log excerpt:
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winhttp:request_set_option 0 (null) (null)
fixme:crypt:SystemFunction041 (0x467ccc, 100, 0): stub [RtlDecryptMemory]
fixme:crypt:SystemFunction040 (0x467ccc, 100, 0): stub [RtlEncryptMemory]
fixme:winhttp:receive_response authentication not supported
fixme:winhttp:set_credentials unimplemented authentication scheme 10
A longer log is attached. My only override is for riched20. I expect to be able
to connect using rpc over http.
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http://bugs.winehq.org/show_bug.cgi?id=30181
Bug #: 30181
Summary: BloxxIt launcher frequently crashes in mshtml
Product: Wine
Version: 1.3.33
Platform: x86
URL: http://www.alawar.com/download/Bloxxit.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: jacek(a)codeweavers.com
Classification: Unclassified
Regression SHA1: f86abedb40417c358f6ba85f51f6d6544c90bd73
Created attachment 39388
--> http://bugs.winehq.org/attachment.cgi?id=39388
terminal output
The launcher for the game tends to crash shortly after starting (before all the
images in the launcher could appear). The crash happens ~7-8 times out of 10
attempts.
For some reason, there are occasions when the launcher loads properly (without
crashing), but this is rarer.
Workaround: winetricks ie6
According to my testing, the problem appeared in Wine-1.3.33 and is still
present in wine-1.4-284-gc5faf15 (with Gecko 1.5 installed).
f86abedb40417c358f6ba85f51f6d6544c90bd73 is the first bad commit
commit f86abedb40417c358f6ba85f51f6d6544c90bd73
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Nov 15 13:29:59 2011 +0100
mshtml: Properly handle navigation in containers supporting IWebBrowserApp.
:040000 040000 56e06f39977809049c9edeab378892ec3cb96694
0d096fc2265aaae98df81a4ff06c0d81ce46277d M dlls
The attached backtrace was created with wine-1.4-284-gc5faf15.
Fedora 16
gcc version 4.6.2 20111027 (Red Hat 4.6.2-1) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=9786
Summary: gpuViewer fails to start, trying to change HDC
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://www.gpuviewer.com/index.php/download/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
gpuViewer Tech Preview does not start. Wine displays errors about the app
doing an invalid operation on the root window, then one about changing the
device context which OpenGL does not allow. An X error follows.
fixme:win:EnumDisplayDevicesW ((null),0,0x34bde0,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x135c18) : stub,
simulating 64MB for now, returning 64MB left
err:wgl:X11DRV_SetPixelFormat Invalid operation on root_window
err:d3d:CreateContext HDC=0x320 is already set to iPixelFormat=1 and OpenGL
doesn't allow changes!
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 473
Current serial number in output stream: 473
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http://bugs.winehq.org/show_bug.cgi?id=16632
Summary: Lula: The Sexy Empire: Crash to desktop on start
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: etni3s(a)gmail.com
Created an attachment (id=18196)
--> (http://bugs.winehq.org/attachment.cgi?id=18196)
Debugger dump
When I try to start Lula: The Sexy Empire version 1.69 F it crashes to desktop
with the error message:
"Couldn't get Back Surface_1!
Unknown Errorcode!!:0
End Program??
[OK] [Cancel]"
Ok exits the application. Cancel makes it crash to desktop.
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http://bugs.winehq.org/show_bug.cgi?id=12044
Summary: Garry's mod crashes upon player death caused by prop.
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blacksash(a)badako.nl
Created an attachment (id=11395)
--> (http://bugs.winehq.org/attachment.cgi?id=11395)
Crashlog from garry's mod
In the game garry's mod (available for $10 on Steam), the game crashes when the
player is killed by crushing or ramming with any kind of prop. Any collision
that would normally kill a player will crash the game with an unhandled
exception.
Death by guns or falling works normally, as do things like killing a player
inside a pod.
Attached is a +trace log made by running steam and calling Gmod as it's startup
app.
The lines:
1970: fixme:d3d:handleStreams Tweening is only valid with vertex shaders
1971: fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid
with vertex shaders
Are caused by me spawning a car to test the crushing crash (I held it over my
head and let it go.)
The lines:
2121: fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const
value srgb_cmp (a)
And similar are displayed at the exact moment the crash occurs.
Since, upon death, the FOV is supposed to turn red, and this doesn't happen,
perhaps there is some rendering bug causing the game to crash because it cannot
change the colour?
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http://bugs.winehq.org/show_bug.cgi?id=29650
Bug #: 29650
Summary: MP3Gain falters and crashes
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: briandoe1(a)gmail.com
Classification: Unclassified
Created attachment 38431
--> http://bugs.winehq.org/attachment.cgi?id=38431
Terminal output of MP3Gain execution
Program Version: MP3Gain 1.2.5
From: http://mp3gain.sourceforge.net/index.php
Wine Version 1.3.37
MP3Gain performs very badly and eventually crashes with a "Program needs to
close" error while analyzing or modifying MP3 gain information. This bug can be
easily replicated by loading MP3Gain, adding a small folder of MP3 files to its
list, then performing Track or Album Analysis. Downgrading Wine to 1.3.30
allows MP3Gain to work properly. Last known Wine version on which MP3Gain is
known to work is 1.3.32.
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http://bugs.winehq.org/show_bug.cgi?id=27356
Summary: SumatraPDF 1.6: titlebar not shown when leaving
fullscreen
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Launch SumatraPDF 1.6 (no need to open any file)
Toggle fullscreen with Ctrl-Shift-L (or use menu) => fullscreen appears
Hit again Ctrl-Shift-L => out of fullscreen, but titlebar not shown anymore
Sometimes it works, try another round of Ctrl-Shift-L to get the issue.
Log:
err:ole:CoGetClassObject class {9e56be60-c50f-11cf-9a2c-00a0c90a90ce} not
registered
err:ole:CoGetClassObject class {9e56be60-c50f-11cf-9a2c-00a0c90a90ce} not
registered
err:ole:create_server class {9e56be60-c50f-11cf-9a2c-00a0c90a90ce} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {9e56be60-c50f-11cf-9a2c-00a0c90a90ce}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=19043
Summary: Prototype crashes on startup
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla_new(a)arcor.de
How the title says, prototype crashes on startup.
At first there ist an error of Prototype itselfs, you can find a screenshot
attached (PrototypeError.png) and then the wine window with "a serious error
occured" and so one can be seen.
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http://bugs.winehq.org/show_bug.cgi?id=19754
Summary: TerraExplorer program crashed
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
1- I tried to install TerraExplorer http://www.skylinesoft.com software but
installation stops with a message (no directx).
2- Before I try to install the TerraExplorer, I installed Directx9, vbrun6 and
mono22 with winetricks
3- After I clicked on (no Directx) message the installation stopped but the
software files was copied to wine program files/Skyline folder.
4- So I tried to load the the file: TerraExplorer.exe
5- The program loaded.
6- After the program load went to File/open menu and tried to open this file:
http://www.informationmadness.com/cms/downloads/category/5-other.html?downl…
7- Program crashed.
Obs: Terminal log when program crashed uploaded here.
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http://bugs.winehq.org/show_bug.cgi?id=20014
Summary: program crashes possibly related to XML
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnbiz850(a)sohu.com
A program that I have been using for years with Wine on Ubuntu starts to crash
lately. Wine has been automatically updated along the way. The causes of the
crashes seem to be related to various XML data files provided by the program.
The reason I say this is that at time of the crash if I remove/empty some xml
files then the program runs OK. These XML files have been updated by the
program lately. I don't know what they were like before, but a current one
that seems to cause the crash is attached here. Also a debug message of the
crash is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23602
Summary: Steam interface gradually gets slower on RC7
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nrg753(a)gmail.com
Steam gradually gets slower on Wine RC7. I have regenerated the issue a few
times by dragging/resizing windows, clicking on tabs and logging into friends
etc.
This may be related to the dragging problems that steam had before, where it
would jump twice as far as you intended it to move. It also doesn't seem to any
longer have the hover/window focus problems so far.
There is nothing obvious in the console log, I do see a lot of "Corrupt JPEG
data", but nothing is happening repeatedly.
Would prefer if Valve just released their native version!
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http://bugs.winehq.org/show_bug.cgi?id=20326
Summary: Crash caused by Call of Duty 4 installer (Exception
EExternalException in module ntdll.dll)
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=24037)
--> (http://bugs.winehq.org/attachment.cgi?id=24037)
Install log of Call of Duty 4: Modern warfare
Hi, Call of Duty 4: Modern Warfare's installer crashes at the very end. It
means i go through steps:
* Entering key code
* Accepting the agreement
* Install punkbuster -> No
* Choose install type -> Typical
* Create shortcut on desktop -> No
* Registration -> No
* Install DirectX9 -> No
* Setup has finished, click Finish
and when i click Finish attached crash happens. CoD4 is installed in clean wine
environment and 100% reproducible. Following windows message box is displayed:
"Exception EExternalException in module ntdll.dll at 0002c358. External
exception C0000025."
Wine .31, .30, .29, .28, .26 have same problem (.27 not tested). Wine .25 and
older have other issues and end up with another error a bit sooner.
Even the crash, the game is installed OK, hence low severity/priority.
Unfortunately CoD4 demo does not crash and installs fine.
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http://bugs.winehq.org/show_bug.cgi?id=19795
Summary: Well of Souls gameplay is slow to draw on screen.
Menus are unaffected.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://murderslastcrow.deviantart.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murderslastcrow(a)gmail.com
CC: murderslastcrow(a)gmail.com
With dlls provided in the Well of Souls directory (srnet.dll, mfc42.dll), Well
of Souls starts normally as in Windows. The only issues occur after the
presence of the menus, in the main game window. The framerate is about 1/3 the
original framerate in Windows, if not 1/4 at times. This prevents the player
from having an enjoyable experience.
It may be a ddraw issue, or a gdi32 issue, uncertain.
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http://bugs.winehq.org/show_bug.cgi?id=19144
Summary: QueryContextAttributesW returns wrong return value
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
If a .net application wants to connect to an mssql server, it will fail because
of wine's secur32.dll (schan) return value. It should return 0 (SEC_E_OK), but
it returns -2146893048.
I got a successful connection with native secur32.
I have done some further investigation:
If I manually return 1 at scannel.c:872 (return SEC_E_OK;), I got error 1 in
error dialog. But if I pass 0, I got -2146893048.
MSSQL Management Studio's error in detail:
TITLE: Connect to Server
------------------------------
Cannot connect to <ip addr>.
------------------------------
ADDITIONAL INFORMATION:
A connection was successfully established with the server, but then an error
occurred during the pre-login handshake. (provider: SSL Provider, error: 0 -
SSL Provider: ) (Microsoft SQL Server, Error: -2146893048)
For help, click:
http://go.microsoft.com/fwlink?ProdName=Microsoft+SQL+Server&EvtSrc=MSSQLSe…
------------------------------
BUTTONS:
OK
------------------------------
I tested with a private .net application, and MSSQL Management Studio 2005
Express.
I have .net Framework 3.5 installed under wine. (with Louis Lenders' lsa and
wbemprox patch)
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http://bugs.winehq.org/show_bug.cgi?id=21717
Summary: C4 demo fails on startup due to missing XAudio2?
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.terathon.com/c4engine/download.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I tried downloading the C4 demo,
190214c5cb8b7952583932860147ff287357ce46 C4Demo1.5.9.zip
and running C4. It dies fairly quickly with
err:ole:CoGetClassObject class {03219e78-5bc3-44d1-b92e-f63d89cc6526} not
registered
and a dialog box saying no audio could be found.
A quick search shows that UUID is associated with XAudio2.
"sh winetricks directx9-beta" worked around that.
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http://bugs.winehq.org/show_bug.cgi?id=27784
Summary: The Witcher Demo has black screen with tiny text
without native d3dx9_36
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
The Witcher Demo, from
http://www.fileplanet.com/183167/180000/fileinfo/The-Witcher-Demo
94ecaadc3c11375f656906595d8529a2858d2bd7 WITCHER_DEMO_US.exe
installs fine.
(Purists have to use native msvcp90 to get past bug 26832.)
The first real problem on wine-1.3.23-192-g39684c7 is the logo movies
aren't shown; instead, the screen is black.
The main menu shows a little tiny bit, with unreadable tiny text.
The log shows
...
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x5b80000e, 1398256, 0x1b2f2ac):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXCreateEffectEx (0x1f8f890, 0x2020660, 1680, (nil), (nil), (nil),
0, 0x13aee8, 0x1b2f2fc, 0x1b2f304): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown
...
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_End (0x8b6ea88)->(): stub
...
winetricks d3dx9_36 gets past that.
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http://bugs.winehq.org/show_bug.cgi?id=30273
Bug #: 30273
Summary: Rand-McNally TND Dock Won't Connect to TND 510 GPS
Device During Setup
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: BrknShldr(a)gmail.com
Classification: Unclassified
Created attachment 39546
--> http://bugs.winehq.org/attachment.cgi?id=39546
Backtrace provided by Wine 1.4 for my installer problem.
Attempting to install the Rand-McNally TND Dock via Wine 1.4 and setup requires
connection to GPS device via USB. Have GPS connected and run the TNDSetup
program from the GPS memory card and the installer will not connect to it from
Wine. Backtrace attached.
System Information:
Fedora 16 (Fully Updated)
Wine 1.4 (Updated through YUM)
Compaq Presario CQ62 Laptop
Intel x86_64
175 Gb HDD
1 Gb RAM
USB 2.0
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http://bugs.winehq.org/show_bug.cgi?id=16516
Summary: Space Giraffe: Unhandled page fault on read access to
0x00000000
Product: Wine
Version: 1.1.9
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
Created an attachment (id=17955)
--> (http://bugs.winehq.org/attachment.cgi?id=17955)
Backtrace
I'm trying to run Jeff Minter's Space Giraffe demo (which is available at
http://www.llamasoft.co.uk/downloads/SpaceGiraffe.exe at time of writing)
The install seemed to go OK. I had to add d3dx9_38.dll to my system32
directory, and an override for opengl in winecfg in order to get the
game to start at all. After selecting my language, I get an error
dialog (from the game, not Wine, I think) saying:
Some unsupported/different feature been detected
This may lead to some incompatibility and/or performance penalty
or worse not to work at all.
Then I get another dialog:
Can't initialise XACT engine !
and then the game crashes with an unhandled page fault error. Whether
Wine is at fault, or just buggy error handling code in the game is
another matter, of course. Either way, the game isn't playable under
Wine :-(
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http://bugs.winehq.org/show_bug.cgi?id=24687
Summary: Miranda 0.10 alpha windows corner no resize
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sh.yaron(a)gmail.com
I can resize the window but I cannot resize it diagnoally using the window's
corner, I used clist_mw (the default one)
Kind regards,
Yaron shahrabani
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http://bugs.winehq.org/show_bug.cgi?id=30109
Bug #: 30109
Summary: Do not suggest opening files as R/O mode in winhlp32
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
As evidenced in attachment 39244 vs attachment 39243. Files should always be
opened as read-only.
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http://bugs.winehq.org/show_bug.cgi?id=29764
Bug #: 29764
Summary: blender 2.61 crashes on start
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Created attachment 38645
--> http://bugs.winehq.org/attachment.cgi?id=38645
terminal output
...is it related to python3.x ?...
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http://bugs.winehq.org/show_bug.cgi?id=26756
Summary: Need for Speed: Shift 2 hangs on startup unless sound
disabled
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Created an attachment (id=34079)
--> (http://bugs.winehq.org/attachment.cgi?id=34079)
Terminal output from run on 1.3.17
Need for Speed: Shift 2 hangs at the loading screen.
If I disable ALSA (and other sound drivers) in winecfg the game will run and I
can get to the menus.
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