http://bugs.winehq.org/show_bug.cgi?id=16752
Summary: winhlp32/hlp_file.c: comparison is always false due to
limited range of data type
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D_REENTRANT -fPIC -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -g -O2 -o hlpfile.o hlpfile.c
hlpfile.c: In function ‘HLPFILE_RtfAddText’:
hlpfile.c:646: warning: comparison is always false due to limited range of data
type
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http://bugs.winehq.org/show_bug.cgi?id=20045
Summary: Lego Star Wars: unable to switch resolution
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=23591)
--> (http://bugs.winehq.org/attachment.cgi?id=23591)
excerpt of console messages about GL errors and crash
When started in a 1024x768 desktop window, the app starts fine. However, any
attempt to switch to a lower or higher resolution crashes after displaying a
hundred GL errors (see attachment).
It seems Robin Marlow mentioned similar (if not opposite) behaviour on Linux in
his App DB test results of 2008-12-30: "Was not happy unless run in a window -
then could alter resolution without crashes."
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12828&iTesting…
Using OSX 10.5.7 with XQuartz 2.3.3.2 on NVidia 9400M.
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http://bugs.winehq.org/show_bug.cgi?id=12518
Summary: StarAlliance TravelDesk - GUI acts 'frozen'
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://st.flightlookup.com/StarDownload/pc.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12073)
--> (http://bugs.winehq.org/attachment.cgi?id=12073)
+relay in git, tail -n 100000, bzip2'ed
http://forum.winehq.org/viewtopic.php?t=518
"The StarAlliance airline network used to have a Windows 3.x-ish timetable
program that worked very well under Wine. Now they replaced it by something
more fancy and Wine (0.9.59) cannot handle it. The application installs fine,
starts up, but then it's frozen. You cannot enter any text in the search boxes
and you cannot move the scrollbars."
Someone got it going a bit, with a crapton of native DLLs:
"hi , i gave this thing a try and the search buttom worked for me using various
windows dllls. I copied the following dlls over from my xp partition:
shdocvw.dll
shlwapi.dll
urlmon.dll
mshtml.dll
mshtmled.dll
mshtml.tlb
jscript.dll
MSLS31.DLL
mlang.dll
Set shlwapi,mshtml,shdocvw,urlmon,mlang to native.
Do 'regsvr32 mshtmled.dll'
I was able to search for flights from one place to another, but i guess a lot
needs to be investigated more."
I'll attach a +relay trace. Not sure what component to file this under,
considering how many DLLs are affected, though it may only need one or two of
them. Setting to shdocvw for now.
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http://bugs.winehq.org/show_bug.cgi?id=17657
Summary: Dialogue in Ever17 will not appear unless the desktop is
in 16 bpp mode.
Product: Wine
Version: 1.1.16
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erappleman(a)gmail.com
In 24 bpp, the default X server color depth, dialogue will not appear.
Pictures attached.
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http://bugs.winehq.org/show_bug.cgi?id=16520
Summary: EssentialPIM: Showing anti-debug message that never
appears in windows
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Decriptions of bug found using EssentialPIM
(http://www.essentialpim.com/?r=download)
System:
* EssentialPIM Pro 2.81 (most probably the same bug applies to the Free
version), installed
* Ubuntu Hardy
Some times when launching the main executable, (BUG) a message "essentialpim
won't run in debug mode for security reasons" appears and EPIM exits.
This message never appears in windows, and has an occurrence of about 1/15
on wine.
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http://bugs.winehq.org/show_bug.cgi?id=29677
Bug #: 29677
Summary: Anno 2070 does not start
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kenjiru.ro(a)gmail.com
Classification: Unclassified
Created attachment 38490
--> http://bugs.winehq.org/attachment.cgi?id=38490
WINEDEBUG=+ddraw,+d3d
The game start with a black screen and then crashes.
I have no idea how to interpret the output.
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http://bugs.winehq.org/show_bug.cgi?id=16749
Summary: kernel32/tests: wrong char type
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../../include -I../../../include -D_REENTRANT -fPIC -Wall
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -g -O2 -o codepage.o codepage.c
codepage.c: In function ‘test_string_conversion’:
codepage.c:228: warning: comparison is always false due to limited range of
data type
codepage.c:244: warning: comparison is always false due to limited range of
data type
changing mbc to be a signed char rather than char seems the obvious solution,
but that breaks things further:
codepage.c:226: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:233: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:242: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:251: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:262: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:328: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
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http://bugs.winehq.org/show_bug.cgi?id=23397
Summary: LEGO Harry Potter [Years 1-4] sound stutter with alsa
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=29163)
--> (http://bugs.winehq.org/attachment.cgi?id=29163)
rzipped dsound log
Game sound stutters when using alsa. Doing winetricks sound=oss fixes the
problem. Game is downloadable from
http://www.fileshack.com/file.x/19710/LEGO+Harry+Potter:+Years+1-4+Demo
SHA1SUM: bb0a30ad9a7cc51c80e1bb1f3eec22e6ccc1a706
Attached a dsound log
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http://bugs.winehq.org/show_bug.cgi?id=29810
Bug #: 29810
Summary: binkw32 crashes in Dragon Age: Origins
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ovvldc(a)gmail.com
Classification: Unclassified
Created attachment 38715
--> http://bugs.winehq.org/attachment.cgi?id=38715
Dragon Age: Origins crash backtrace
Dragon Age: Origins crashes just after character creation. Backtrace says is
crashed in:
binkw32 (+0x17a54) (0x16161515)
0x18017a54: movl %esi,0x0(%ecx)
This has been a problem for some time. I am running under Wineskin 2.5.3.
Installed Dragon Age:Origins and 1.04 patch.
Used Winetricks with:
d3dx9
dotnet2.0
physx
vcrun2005
DirectDrawRenderer = gdi
Multisampling = enabled
PixelShaderMode = enabled
RenderTargetLockMode = auto
UseGLSL = disabled
(skill & talent buttons do not render with GLSL=enabled, and crash still
occurs)
DragonAge.ini settings:
ResolutionWidth=1152
ResolutionHeight=720
FullScreen=1
UseVSync=1
GraphicsDetailLevel=0
AntialiasingLevel=0
TexturePack=0
EnableFrameBufferEffects=0
DisableMRT=1
UseStereoSound=1
(i.e. as low detail as I could make DAO)
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http://bugs.winehq.org/show_bug.cgi?id=13362
Summary: Vim display error dialog on exit [dogfood]
Product: Wine
Version: CVS/GIT
Platform: PC
URL: ftp://ftp.vim.org/pub/vim/pc/gvim71.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Created an attachment (id=13256)
--> (http://bugs.winehq.org/attachment.cgi?id=13256)
Error dialog
When closing vim, it display an error complaining about an unknown font (fixed
sys something or other). See attached screenshot. Running 'winetricks
corefonts' doesn't affect it.
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http://bugs.winehq.org/show_bug.cgi?id=15893
Summary: Football Manager 2009 demo installer shows a blank
screen
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.newsoftheworld.co.uk/entertainment/games/5776
4/GET-A-FREE-DOWNLOAD-OF-FOOTBALL-MANAGER-2009-
Exclusive-first-demo-of-new-computer-game.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17053)
--> (http://bugs.winehq.org/attachment.cgi?id=17053)
Football Manager 2009 demo installer traces
With today's Git (wine-1.1.7-169-g4707548), when starting the Football Manager
2009 demo, the installer performs extraction, but when it shows what should be
the installation window, a blank window is displayed instead. Traces and
screenshots are attached.
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http://bugs.winehq.org/show_bug.cgi?id=15990
Summary: Rhapsody 4 crashes when trying to play a local .mp3 file
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://service.real.com/rhapsody/download/version4/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user in
http://real.lithium.com/real/board/message?board.id=InstallingRhapsody&mess…
asked about Rhapsody, so I did a little QA on it.
The installer/upgrade crash in bug 15981 doesn't seem
to keep the app from working. It can scan your music
directories just fine. But when I tried using it to
play an .mp3, it failed. Here's one crash error I saw
with the latest git and warn+heap (since I saw some heap
errors in wine from a few days ago):
fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (0x100ca 1c 0 0)
fixme:shdocvw:navigate_bsc Navigation canceled
Unhandled exception: page fault on read access to 0x2d28a631 in 32-bit code
Backtrace:
=>1 DocHost_Release+0x22(This=0x51691e4) [dlls/shdocvw/dochost.c:534] in
shdocvw
2 WebBrowser_Release+0x5c(iface=<?>) [dlls/shdocvw/webbrowser.c:155] in
shdocvw
3 HlinkFrame_Release+0x15(iface=0x5169174) [dlls/shdocvw/navigate.c:803] in
shdocvw
4 nsChannel_AsyncOpen+0x481(iface=0x5178658, aListener=0x52922e8,
aContext=(nil)) [dlls/mshtml/nsio.c:154] in mshtml
...
12 in docshell (+0x241f)
13 in xpcom_core (+0x30812)
DocHost_Release+0x22 [dlls/shdocvw/dochost.c:534] in shdocvw: call
*0x8(%eax)
534 IDispatch_Release(This->client_disp);
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http://bugs.winehq.org/show_bug.cgi?id=22329
Summary: Supreme Commander 2: Does not start with built in d3dx
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Enrico_m(a)gmx.de
Created an attachment (id=27314)
--> (http://bugs.winehq.org/attachment.cgi?id=27314)
+d3dxof,+d3d9
Supreme Commander 2 does not start with built in d3dx.
Workaround:
./winetricks d3dx9
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http://bugs.winehq.org/show_bug.cgi?id=12449
Summary: Adobe Photoshop CS2: window parts hidden when opening
multiple images
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: descentspb(a)ya.ru
Created an attachment (id=11990)
--> (http://bugs.winehq.org/attachment.cgi?id=11990)
Screenshot of the bug
When opening a large amount of images in Adobe Photoshop CS2, from some point
all the images opened are not fully visible, and you cannot do anything to it.
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http://bugs.winehq.org/show_bug.cgi?id=12706
Summary: winealsa.drv: "No master control found" on usb
microphone devices
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nephyrin(a)nephyrin.net
"fixme:mixer:ALSA_MixerInit No master control found on AK5370, disabling mixer"
Is produced on wine startup, disabling my usb microphone. In
dlls/winealsa.drv/mixer.c it disables mixers that have no 'Master' control,
making controllers like this that have only the one "Microphone" capture
control unusable.
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http://bugs.winehq.org/show_bug.cgi?id=30290
Bug #: 30290
Summary: StartServiceCtrlDispatcher does not terminate a
process on Windows
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amorozov(a)etersoft.ru
Classification: Unclassified
Created attachment 39578
--> http://bugs.winehq.org/attachment.cgi?id=39578
Test service with source code
To reproduce this problem copy test_service2.exe from attachment to
windows\system32 and import test_service2.reg to registry. On Windows you need
to reboot after. Run test_service with this command (in cmd):
>net start test_service
C:\testserv.log will be created. On Wine this file will be empty. But on WinXP
it will contain "error 0".
If you run test_service2.exe manulally on Wine it will create empty
testserv.log but on WinXP it will contain "error 1063".
This is because Wine`s StartServiceCtrlDispatcher terminates a process and does
not return.
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http://bugs.winehq.org/show_bug.cgi?id=17234
Summary: mcm2: graphical glitches and extreme lag while in menu
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Both the demo and the retail version of Motocross Madness 2 suffer from an
extreme lag in mouse movement while in the application's menu. The screen
reacts as if there were only one refresh every two seconds. The mouse is
jerky. OTOH, during game play, FPS and responsiveness seem normal (from what I
can tell from just a little testing).
The menu graphics are mostly correct, with these anomalities:
- There is no refresh, i.e. if anoyther window shadows part of it, the region
becomes black. More precisely, when the mouse if moved over those black areas,
a tiny rectangle the size of the mouse pointer is restored. Clickable icons
are restored in full as the mouse hovers over them.
- Each time the mouse passes over one of the buttons in the main menu (with the
chains), the whole background screen darkens. I don't know whether this is
normal for lack of comparison with MS-Windows. However, the mouse moving over
the background restores it to the original, lighter tune.
- More precisely, mouse movement is fine in the menu until it passes over one
clickable area. Then it stops for a second. After that, the button and tooltip
appear highlighted / refreshed.
Switching from one menu to another causes like a 5 second lag until the mouse
moves again, even though the new screen is displayed somewhat earlier.
- In Ubuntu Hardy, unlike Intrepid, there are major graphical glitches in the
display (see screenshot): More and more black horizontal lines cover the
display each time the mouse moves over one of these buttons. (With wine-1.0.1
colored vertical lines are randomly displayed instead).
In Ubuntu Intrepid, this does not happen.
Hmm, might be gone since 1.1.14, I just saw only a single erroneous line today.
- The application manages to limit the mouse to its window even though my
setting in winecfg ought to disable this behaviour.
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(112,27)
is the logline accompanying this behaviour (which some other applications also
exhibit). Using Alt-Tab *and* wild mouse movements it typically can escape.
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http://bugs.winehq.org/show_bug.cgi?id=27468
Summary: QQ International crashes on attempted login
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarrodbagwell(a)gmail.com
Created an attachment (id=35120)
--> (http://bugs.winehq.org/attachment.cgi?id=35120)
A terminal dump of what WINE was doing while installing and attempting to login
to QQ International
When attempting to login into QQ International, the following occurs:
1. There is no issue with typing in your user ID number.
2. When clicking the cursor into the password field, about 2 seconds later QQ
International crashes, generating it's own QQ error code and asking if it can
send a debug report to Tencent.
3. QQ can be restarted successfully, but the process repeats itself if you
click in the password entry field.
In the attachment I have a dump of the terminal data. The data covers the
installation and first attempted login of QQ International.
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http://bugs.winehq.org/show_bug.cgi?id=12599
Summary: Photoshop CS2 image windows don't paint fully on multi-
monitor setups
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)undefinedfire.com
On a multi-monitor setup with different resolutions Photoshop CS2 image windows
do not paint anything below the height of the smallest resolution monitor (May
be related to another bug where CS2 panels refuse to be moved below the same
height).
This bug is repeatable on .59 from source on Arch Linux but it did not occur in
the .59 (K)Ubuntu binary package. Both were on the same machine with mostly
identical software installed: KDE 3.5, KWin, nVidia graphics (Latest driver in
Arch, whatever version is default in Ubuntu) using TwinView. Both setups had
identical display configurations.
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http://bugs.winehq.org/show_bug.cgi?id=24758
Summary: World of Warcraft 4.0.0.1: Crashes at in-game patch
download screen
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henrik(a)enblom.eu
Created an attachment (id=31290)
--> (http://bugs.winehq.org/attachment.cgi?id=31290)
Error output
After getting the 4.0.0.1 patch downloaded, installed and launched I login then
it seams the game needs another patch so the in-game patch downloader screen
comes up, the download % does not go up and after 1-2 sec wow crashes with the
error:
wine: Unhandled page fault on read access to 0x0000012d at address 0x732de4
(thread 0009)
Looking at the forums I see that Im not the only one affected by this.
http://forum.winehq.org/viewtopic.php?t=9909
novus@gala:~$ uname -a
Linux gala 2.6.32-25-generic #44-Ubuntu SMP Fri Sep 17 20:05:27 UTC 2010 x86_64
GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=17812
Summary: Enemy Territory: Quake Wars EditWorld: Freezes on
startup
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
URL: http://www.splashdamage.com/node/229
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weblionx(a)gmail.com
Created an attachment (id=20057)
--> (http://bugs.winehq.org/attachment.cgi?id=20057)
Console log
Open the SDK Launcher (wine sdklauncher.exe)
Set paths to appropriate directories
Choose mod for development
Select "editWorld" from the tools list
Click on "Launch SDK"
editWorld launches, the splash screen show, the individual windows open behind
it, then the program freezes. It repeats "
err:ntdll:RtlpWaitForCriticalSection section 0xa03444 "?" wait timed out in
thread 001f, blocked by 002c, retrying (60 sec)
" until it is terminated.
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http://bugs.winehq.org/show_bug.cgi?id=12294
Summary: Warhammer 40K: dark crusade - Lag when not playing
Product: Wine
Version: 0.9.5.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masterofnebulahfrost(a)hotmail.com
In the game, whenever there is a non-playing scene, the graphics lag terribly,
while the sound is ok. This can be seen almost everywhere, for example:
1) the intro
2) the intro to the single player campaign (which is done using the game
engine)
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http://bugs.winehq.org/show_bug.cgi?id=25376
Summary: Supreme Commander 2 requires d3dx9_36
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
The game complains about the following :
fixme:d3dx:ID3DXConstantTableImpl_SetVector (0x57c7040)->(0x21c260, 0x1,
0x1f7eec0): stub
fixme:d3dx:ID3DXConstantTableImpl_SetVector (0x57c7040)->(0x21c260, 0x1,
0x1f7eea8): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x10077400, 4224, 0x1f7fa74):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
mscodescan does not reveal anything else.
winetricks d3dx9_36 is a workaround
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http://bugs.winehq.org/show_bug.cgi?id=28273
Summary: Unhandled page fault while installing some 64-bit
IE7/IE8 DLLs
Product: Wine
Version: 1.3.27
Platform: x86-64
URL: http://download.microsoft.com/download/7/5/4/754D6601-
662D-4E39-9788-6F90D8E5C097/IE8-WindowsServer2003-x64-
ENU.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=36225)
--> (http://bugs.winehq.org/attachment.cgi?id=36225)
Terminal output
Regsvr32.exe crashes with an unhandled page fault while trying to install some
of the 64-bit DLLs (browseui.dll, shdocvw.dll, urlmon.dll) installed by IE7 and
IE8 x64. The 32-bit versions can be installed without this problem. Minimal
steps to reproduce:
1. Change the reported Windows version to Windows 2003 in winecfg
2. Run the installer, and manually kill cmd.exe after a lot of
"err:setupapi:..." lines are printed in the terminal to work around bug 28213
3. Run wineboot
4. Run WINEDLLOVERRIDES=urlmon=n wine64 regsvr32 /i urlmon.dll
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http://bugs.winehq.org/show_bug.cgi?id=19242
Summary: Red Alert 3: Crash when loading new campaign
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noah.mccalment(a)gmail.com
Created an attachment (id=22262)
--> (http://bugs.winehq.org/attachment.cgi?id=22262)
Results of regression test
Steps to reproduce: Install Red Alert 3 (I used Wine version 1.1.8 due to
unrelated issues). Load the application and do not apply any patches. Create
a new Soviet campaign and click through until the campaign loads. The program
will display the loading splash screen, the loading bar will fill to 97%, then
the application will crash before the user sees the map. Regression test
output is attached. I also note that some people have gotten it to work on
versions subsequent to 1.1.23, so there may be something system-specific.
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