http://bugs.winehq.org/show_bug.cgi?id=25957
Summary: d3d_compiler / d3dx9_36: asm tests show a ton of
valgrind warnings
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org, matteo.mystral(a)gmail.com
Created an attachment (id=33089)
--> (http://bugs.winehq.org/attachment.cgi?id=33089)
valgrind log 1
Though it may be wpp:
Invalid write of size 4
at wpp_open_mem (compiler.c:232)
by pp_open_include (preproc.c:510)
by pp_do_include (ppl.l:1600)
by ppy_parse (ppy.y:186)
by wpp_parse (wpp.c:194)
by preprocess_shader (compiler.c:350)
by D3DAssemble (compiler.c:493)
by D3DXAssembleShader (shader.c:191)
by assembleshader_test (asm.c:177)
by func_asm (asm.c:457)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f000304 is 4 bytes inside a block of size 10 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by HeapFree (heap.c:272)
by GetLocaleInfoW (locale.c:1391)
by get_lcid_codepage (locale.c:190)
by LOCALE_Init (locale.c:3078)
by __wine_kernel_init (process.c:1153)
by __wine_process_init (loader.c:2872)
by wine_init (loader.c:831)
by main (main.c:228)
I'll attach the Valgrind logs.
Cc'ing Matteo, since he wrote all of that code (though, quite a while back..).
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http://bugs.winehq.org/show_bug.cgi?id=28038
Summary: wininet/tests/urlcache: CommitUrlCacheEntry fails
sometimes
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
See at
http://test.winehq.org/data/8c00ee0beff1a9a6be08f32d821186c798d15b9d/linux_…
and also locally. Here's a log, with backtrace:
../../../tools/runtest -q -P wine -M wininet.dll -T ../../.. -p
wininet_test.exe.so urlcache.c
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
urlcache.c:418: Test failed: CommitUrlCacheEntry failed with error 112
urlcache.c:424: Test failed: RetrieveUrlCacheEntryFile should have set last
error to ERROR_INSUFFICIENT_BUFFER instead of 2
urlcache.c:429: Test failed: RetrieveUrlCacheEntryFile failed with error 2
urlcache.c:43: Test failed: RetrieveUrlCacheEntryFile: dwStructSize was 1114360
urlcache.c:44: Test failed: RetrieveUrlCacheEntryFile: lpszSourceUrlName should
be http://urlcachetest.winehq.org/index.html instead of ^X^T
urlcache.c:45: Test failed: RetrieveUrlCacheEntryFile: lpszLocalFileName should
be C:\users\dank\Local Settings\Temporary Internet
Files\Content.IE5\2IJCR9QJ\index[0].html instead of
Unhandled exception: page fault on read access to 0x00650053 in 32-bit code
(0x682a1527).
Backtrace:
=>0 0x682a1527 in libc.so.6 (+0x111527) (0x0032fb18)
1 check_cache_entry_infoA+0x152(returnedfrom="RetrieveUrlCacheEntryFile",
lpCacheEntryInfo=0x131400) [dlls/wininet/tests/urlcache.c:46]
2 test_urlcacheA+0xacd() [dlls/wininet/tests/urlcache.c:431]
3 func_urlcache+0xa8() [dlls/wininet/tests/urlcache.c:782]
4 run_test+0x9e(name="urlcache.c") [include/wine/test.h:556]
0x682a1527: repe movq 0x0(%edx),%mm2
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http://bugs.winehq.org/show_bug.cgi?id=26134
Summary: d3d9/query test shows a few leaks under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
28 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by IWineD3DDeviceImpl_CreateQuery (device.c:1247)
by query_init (query.c:161)
by IDirect3DDevice9Impl_CreateQuery (device.c:2703)
by test_occlusion_query_states (query.c:169)
by func_query (query.c:278)
by run_test (test.h:556)
by main (test.h:624)
...
32 bytes in 1 blocks are definitely lost
at malloc (vg_replace_malloc.c:236)
by realloc (vg_replace_malloc.c:525)
by ??? (in /usr/lib/libGL.so.1.2)
by ??? (in /usr/lib/libGL.so.1.2)
by drawStridedFast (drawprim.c:47)
by drawPrimitive (drawprim.c:718)
by IWineD3DDeviceImpl_DrawPrimitiveUP (device.c:4926)
by IDirect3DDevice9Impl_DrawPrimitiveUP (device.c:1954)
by test_occlusion_query_states (query.c:203)
by func_query (query.c:278)
by run_test (test.h:556)
by main (test.h:624)
...
56 bytes in 2 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by IWineD3DDeviceImpl_CreateQuery (device.c:1247)
by query_init (query.c:161)
by IDirect3DDevice9Impl_CreateQuery (device.c:2703)
by test_query_support (query.c:107)
by func_query (query.c:277)
by run_test (test.h:556)
by main (test.h:624)
...
56 bytes in 2 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by IWineD3DDeviceImpl_CreateQuery (device.c:1247)
by query_init (query.c:161)
by IDirect3DDevice9Impl_CreateQuery (device.c:2703)
by test_query_support (query.c:121)
by func_query (query.c:277)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=26132
Summary: dsound/capture tests shows some leaks under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 26131
After bug 26131, there are some more leaks in dsound:
828 bytes in 46 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by DSOUND_CopyFormat (primary.c:455)
by IDirectSoundCaptureBufferImpl_Create (capture.c:866)
by IDirectSoundCaptureImpl_CreateCaptureBuffer (capture.c:1256)
by dscenum_callback (capture.c:569)
by a_to_w_callback (dsound_main.c:291)
by DirectSoundCaptureEnumerateW (dsound_main.c:494)
by DirectSoundCaptureEnumerateA (dsound_main.c:423)
by capture_tests (capture.c:677)
by func_capture (capture.c:698)
by run_test (test.h:556)
by main (test.h:624)
...
846 bytes in 47 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by DSOUND_CopyFormat (primary.c:455)
by IDirectSoundCaptureBufferImpl_Create (capture.c:866)
by IDirectSoundCaptureImpl_CreateCaptureBuffer (capture.c:1256)
by dscenum_callback (capture.c:569)
by a_to_w_callback (dsound_main.c:291)
by DirectSoundCaptureEnumerateW (dsound_main.c:473)
by DirectSoundCaptureEnumerateA (dsound_main.c:423)
by capture_tests (capture.c:677)
by func_capture (capture.c:698)
by run_test (test.h:556)
by main (test.h:624)
and one possible leak:
18 bytes in 1 blocks are possibly lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by DSOUND_CopyFormat (primary.c:455)
by IDirectSoundCaptureBufferImpl_Create (capture.c:866)
by IDirectSoundCaptureImpl_CreateCaptureBuffer (capture.c:1256)
by dscenum_callback (capture.c:569)
by a_to_w_callback (dsound_main.c:291)
by DirectSoundCaptureEnumerateW (dsound_main.c:494)
by DirectSoundCaptureEnumerateA (dsound_main.c:423)
by capture_tests (capture.c:677)
by func_capture (capture.c:698)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=26924
Summary: Beta League of Legends Patcher locks up.
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)placesthroughtime.com
Using the new League of Legends patcher found at:
http://amshaegar.de/lol/LoLRADS_US.zip
Which requires you to have vcrun2005 installed with winetricks I get the
following error message and it locks up.
err:ntdll:RtlpWaitForCriticalSection section 0x509838 "?" wait timed out in
thread 0022, blocked by 0025, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=26067
Summary: user32/dialog tests show some valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33246)
--> (http://bugs.winehq.org/attachment.cgi?id=33246)
valgrind log
Invalid read of size 4
at DIALOG_DoDialogBox (dialog.c:817)
by DialogBoxParamA (dialog.c:846)
by test_DialogBoxParamA (dialog.c:1047)
by func_dialog (dialog.c:1291)
by run_test (test.h:556)
by main (test.h:624)
...
28 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by DIALOG_get_info (defdlg.c:335)
by DefDlgProcA (defdlg.c:362)
by test_WM_NEXTDLGCTL (dialog.c:600)
by func_dialog (dialog.c:1287)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=24470
Summary: winegcc: 32-bit libs are not found with -m32 on 64-bit
host
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Use a 64-bit Linux, and save following as main.c:
#include <windows.h>
int main(int argc, char **argv)
{
MessageBoxA(0,"test","app",0);
return 0;
}
in the folder containing that file type:
winegcc main.c -m32 -o main.exe.so
you can verify the normal behaviour with:
winegcc main.c -o main64.exe.so
but you will get a 64-bit winelib app.
this worked before, so i added regression.
other projects like lmms depend on that, so setting keyword regression
see also Bug 24402
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http://bugs.winehq.org/show_bug.cgi?id=16792
Summary: BaseHead 1.7 crashes while moving window around
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.baseheadinc.com/downloads/47?task=download
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.winehq.org/pipermail/wine-devel/2009-January/071730.html
was a post from an ISV who mentioned that his app "runs pretty chunky"
in Wine, so I tried it out. He mentioned that it needed flash,
so I did 'winetricks flash' first.
First problem: The installer uses a tiny, tiny font, which looks like bug
16264.
Second problem: playing around with the app's window, trying to position
it right on my laptop's 1024x768 screen, I got the following crash:
Unhandled exception: page fault on read access to 0x00000148 in 32-bit code
(0x7
eb1e72b).
Backtrace:
=>0 0x7eb1e72b PEN_SelectObject+0x2b(handle=0x64, hdc=0x26f8)
[dlls/gdi32/pen.c:238] in gdi32 (0x0032f9d4)
1 0x7eb09d8c SelectObject+0xac(hdc=0x26f8, hObj=?) [dlls/gdi32/gdiobj.c:1129]
in gdi32 (0x0032fa04)
2 0x734759fb in msvbvm60 (+0x559fb) (0x00b9410c)
0x7eb1e72b PEN_SelectObject+0x2b [dlls/gdi32/pen.c:238] in gdi32: movl
0x148(%eax),%edx
238 if (dc->funcs->pSelectPen && !dc->funcs->pSelectPen( dc->physDev,
ha
ndle ))
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http://bugs.winehq.org/show_bug.cgi?id=16255
Summary: AOM Gold does not show marker when setting tasks for
citizens
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
AOM Gold does not show marker when setting tasks for citizens
It will only show a marker when moving a unit or when a Town Center attacks an
undeveloped wall.
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http://bugs.winehq.org/show_bug.cgi?id=10001
Summary: Lack of hardware mixing
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderbird2k(a)gmx.net
Directsound properly plays most games correctly but there is no support for
hardware mixing. Various cards support it through Alsa. Support for this would
reduce latency and improve audio quality. Further multiple audio channels can
be supported on such cards more efficiently.
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http://bugs.winehq.org/show_bug.cgi?id=28135
Summary: BiG World Project for baldur's gate will not work.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
It's a complicated bat file to download and setup mods for Baldur's gate 2 & 1
It appears that wineconsole is not prepared to deal with it.
http://www.shsforums.net/index.php?app=downloads&module=display§ion=dow…
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http://bugs.winehq.org/show_bug.cgi?id=21364
Summary: Flygprestanda Perfomance Guru
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://www.flygp.se/performance-guru.shtml
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Once I manually hack around http://bugs.winehq.org/show_bug.cgi?id=20812 and
run Performance Guru, the application appears to work fine except for a bad
drawing issue.
Essentially, dialog boxes get drawn without text on them. Sometimes the text
shows if you click where the dialog box is, or if you refresh a tab by going to
another place in the program.
I believe the relevant fixmes I see are:
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
The second error repeats many times in the console.
I can send an installer for the app if needed.
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http://bugs.winehq.org/show_bug.cgi?id=29424
Bug #: 29424
Summary: Program in 'path' not found
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john.aaron.rose(a)googlemail.com
Classification: Unclassified
Created attachment 38083
--> http://bugs.winehq.org/attachment.cgi?id=38083
Screenshot demonstrating the bug.
Program which is in a folder in the 'path' is not found even though it is found
when that folder is specified explicitly.
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http://bugs.winehq.org/show_bug.cgi?id=20035
Summary: DarkWave Studio: crashes on startup
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
URL: http://www.experimentalscene.com/downloads/DarkWave-St
udio-2.9.9.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: valerio.orlandini(a)live.it
Created an attachment (id=23581)
--> (http://bugs.winehq.org/attachment.cgi?id=23581)
Bash console output while launching the application
Application crashes as soon as it is started, on splash screen.
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http://bugs.winehq.org/show_bug.cgi?id=16611
Summary: Regression: WoW crashes on startup in git
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=18162)
--> (http://bugs.winehq.org/attachment.cgi?id=18162)
Crashlog
Tested in today's git. Log attached.
Crashes on 9800GTX+.
878c2a83325b66cea79c24dc7379e5a6ee976044 is first bad commit
commit 878c2a83325b66cea79c24dc7379e5a6ee976044
Author: Vincent Pelletier <plr.vincent(a)gmail.com>
Date: Mon Dec 22 21:56:14 2008 +0100
user32: Fix SPI_GETMOUSESPEED and SPI_SETMOUSESPEED.
:040000 040000 560e75ac4aead92227abf3bbb013abce85f82fd9
420d368616bb19877d5395a87c74df658211a476 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=16311
Summary: World of Warcraft crashing on start with nVidia 180.x
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
URL: http://www.worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Using nVidia beta drivers 180.11 on 9800 GTX+.
WoW runs incredibly well (90 fps average instead of 15-20 fps average) under
those new drivers.
On first startup, nothing unusual happens. On exit, everything is fine.
However, if I startup WoW a second time:
adys@azura:~/wow$ wine wow
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 142 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 147
Current serial number in output stream: 147
Locking assertion failure. Backtrace:
#0 /usr/lib32/libxcb-xlib.so.0 [0xf7da1767]
#1 /usr/lib32/libxcb-xlib.so.0(xcb_xlib_lock+0x2e) [0xf7da181e]
#2 /usr/lib32/libX11.so.6 [0x7e9f6dc9]
#3 /usr/lib32/libX11.so.6(XESetCloseDisplay+0x44) [0x7e9d8e14]
#4 /usr/lib32/libGL.so.1 [0x7e960249]
#5 [0x7dec0af8]
Restarting X fixes the problem until next startup. Numbers seem to always be
the same.
Using latest git. I don't know if this is a bug with wine or nVidia; maybe
related to bug 15926.
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http://bugs.winehq.org/show_bug.cgi?id=19909
Summary: WoW black screen on last PTR in opengl mode
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://www.worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=23372)
--> (http://bugs.winehq.org/attachment.cgi?id=23372)
WINEDEBUG=+opengl
wine wow.exe -opengl results in a black screen. +opengl trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=16500
Summary: Gothic 3 Forsaken Gods: Water textures not working
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muspiepen(a)hotmail.com
Water textures are not working at all and distort overall scenery
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http://bugs.winehq.org/show_bug.cgi?id=11641
Summary: GGclient: winefile inappropriately launched instead of
winebrowser upon installation completion
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://stats.gg-game.com/clientdownload.php?lang=en&mirror=0
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=10837)
--> (http://bugs.winehq.org/attachment.cgi?id=10837)
Output with process traces.
Just after completing the file copy/progress bar phase of the installation of
the GG client, the installer is supposed to invoke the local web browser to
display a link, but on Wine, winefile is invoked, when winebrowser should be
started. Attached are outputs with process traces.
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http://bugs.winehq.org/show_bug.cgi?id=13066
Summary: Moving child window hangs X with flashing cursor
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rschaffter(a)comcast.net
Poser 7.0 is a 3D model manipulation and rendering program. It has a main
background window and several child windows, including a 3D viewport using
openGL.
When running on the KDE desktop using the Window Manager, moving the window
causes the cursor to flash between the normal pointer and the cross shaped move
window icon, and the mouse buttons and keyboard to become unresponsive for
between 20 seconds and one hour. Eventually the flashing stops and the window
can then be moved.
When run on the desktop without using the window manager or decorations, this
problem does not occur. However, when the 3D window is manipulated, the child
windows all disappear behind the main window (bug # 13065)
I'm running openSUSE 10.3 with KDE 3.59 and the nVidia proprietary video
drivers.
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http://bugs.winehq.org/show_bug.cgi?id=28310
Summary: Microkey Millennium needing phoneInitialize,
phoneGetMessage, and lineGetMessage functions
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tomatogoatee(a)gmail.com
Created an attachment (id=36276)
--> (http://bugs.winehq.org/attachment.cgi?id=36276)
Patch to add phoneInitialize, phoneGetMessage, and lineGetMessage functions to
tapi32.dll
The above functions are required by Microkey Millennium in order to launch,
regardless of the inclusion of the communication module. The attached patch
adds the functions to the tapi32.dll and allows Millennium to run in a
non-central station capacity. (i.e.: View/Modify accounts, create work orders,
etc.)
It was suggested in the forums that I submit it here for cleanup and possible
integration into wine proper. Thanks to qwertymn and jorl17 for the majority of
the legwork.
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http://bugs.winehq.org/show_bug.cgi?id=19600
Summary: Adobe Updater 6 crashes when clicking on "Show
Details"
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22856)
--> (http://bugs.winehq.org/attachment.cgi?id=22856)
wine-1.1.26-390-g31dab8f console output
Adobe Updater 6 comes with the CS4 suite.
After checking for update, Updater will give a brief overview of what updates
are available. Clicking on "Show Details" causes and unhandled exception.
The debugger doesn't seem to catch it though. Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=28152
Summary: game fails to find video card
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaniaz(a)msn.com
After launching Heroes 6 DEMO you get the message that it can't find video card
and the game closes.
fixme:win:EnumDisplayDevicesW ((null),0,0x346d200,0x00000000), stub!
It seems it fails to enumerate device.
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http://bugs.winehq.org/show_bug.cgi?id=11178
Summary: Legacy 5 freezes on closing its data file.
Product: Wine
Version: 0.9.53.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aganderson(a)ukonline.co.uk
Created an attachment (id=10231)
--> (http://bugs.winehq.org/attachment.cgi?id=10231)
Console log taken on closing database - freezes up
Installed Legacy 5. Loaded my database OK.
Changed font and colours in Preferences. These were not retained.
Exit from program caused lockup - had to kill.
Could not then reload Legacy - had to re-install.
Closing my file causes freeze, too. (console log taken from this)
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http://bugs.winehq.org/show_bug.cgi?id=24119
Summary: WoW:Cataclysm installer complains about Insufficient
CPU speed
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Minor, because it doesn't prevent installation.
See attachment. My CPU is an intel i7 860 (8 cores, 2.80GHz).
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