http://bugs.winehq.org/show_bug.cgi?id=25980
Summary: Duty Calls: needs msvcm90.dll
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://www.thedutycalls.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
A free download, it's a spoof game of Call of Duty. Interestingly, though, it
wants msvcm90.dll...
austin@aw21 ~/.wine/drive_c/Program Files/Duty Calls/binaries/Win32 $ wine
DutyCalls.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
err:module:import_dll Library msvcm90.dll (which is needed by L"C:\\Program
Files\\Duty Calls\\binaries\\Win32\\DutyCalls.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Duty Calls\\binaries\\Win32\\DutyCalls.exe" failed, status c0000135
http://download.thedutycalls.com/DutyCallsUS.zip
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http://bugs.winehq.org/show_bug.cgi?id=28061
Summary: Can't connect to Bancho osu! online services
(multiplayer,scores,chat...)
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theapplehalo(a)gmail.com
When try login, appears the error "A server-side error occured",The login
window stays on connecting...and below is written "Connection Failed. Retrying
in 30s...
The Bancho server workings perfectly (i tried connect to Bancho on VirtualBox
and works)
Auto-update works it means that the internet works in wine.
I have no idea what is the problem.
Any help are appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=18620
Summary: Braid puzzle problem
Product: Wine
Version: 1.1.22
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabriel.gandul22(a)gmail.com
This is a minor bug but it bothers a lot. First of all let me say that this
game runs really good on wine. But the only problem is when you try to complete
the puzzle. In this part the mouse becomes unresponsive and it goes to the
bottom of the screen to the right.
It's just impossible to beat that part. It happens in every puzzle.
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http://bugs.winehq.org/show_bug.cgi?id=25000
Summary: D-Link EMS requires missed libraries and functions.
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newgarry(a)mail.ru
Created an attachment (id=31670)
--> (http://bugs.winehq.org/attachment.cgi?id=31670)
Crush log
D-Link EMS 4.32 requires following libraries and utility:
1. wsnmp32.dll
2. mgmtapi.dll
3. snmptrap.exe
After copying this files from installed Windows XP, software launched, but
crushed. On the terminal wine issued error about "Unimplemented function
snmpapi.dll.SnmpSvcAddrToSocket"
After copying file snmpapi.dll from installed Windows XP, software launched
without crushing.
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http://bugs.winehq.org/show_bug.cgi?id=26311
Summary: Sid Meier's Railroads needs
d3dx9_36.dll.D3DXOptimizeFaces
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamershell.com/download_16158.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=33538)
--> (http://bugs.winehq.org/attachment.cgi?id=33538)
terminal output
With only built-in d3dx9* dlls used I can get past the intro videos but the
game crashes when I try to start a new game or the tutorial from the menu:
...
wine: Call from 0x7b838163 to unimplemented function
d3dx9_36.dll.D3DXOptimizeFaces, aborting
...
Native d3dx9_36.dll is a workaround.
The demo installs a bunch of native d3dx9* dlls; make sure you're using the
built-in ones.
To prevent the game from crashing early, you might need to modify the following
line in ~/My Games/Sid Meier's Railroads Demo/Settings.ini:
VBlankSynch = 1 ; set it to 0 to avoid the crash/hang.
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http://bugs.winehq.org/show_bug.cgi?id=12623
Summary: yBook: doesn't display page textures
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://www.spacejock.com/yBook.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laur.olb1(a)gmail.com
Created an attachment (id=12253)
--> (http://bugs.winehq.org/attachment.cgi?id=12253)
Output from running Wine v0.9.59 with yBook v1.5.26
when the latest version of yBook, version 1.5.26, is run, the page textures are
not displayed. Instead, just a black background is shown. Also, if the "hide
desktop" feature is used, the texture is displayed across the whole screen,
however the program is not shown on top of the texture as it is in Windows.
Based on the output, may be a problem in ole32.dll? Attempting to use a native
version of ole32.dll failed, Wine would not even launch the application.
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http://bugs.winehq.org/show_bug.cgi?id=25140
Summary: 1.3.7 fails to compile with an error in atl
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roman(a)rm.pp.ru
make[1]: Entering directory `/r/hdd/i/tmp/src/wine/git/dlls/atl'
gcc -m32 -c -I. -I. -I../../include -I../../include -D__WINESRC__
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wstrict-prototypes -Wtype-limits -Wwrite-strings
-Wpointer-arith -g -O2 -o registrar.o registrar.c
registrar.c: In function ‘DllGetClassObject’:
registrar.c:747: error: ‘CLSID_Registrar’ undeclared (first use in this
function)
registrar.c:747: error: (Each undeclared identifier is reported only once
registrar.c:747: error: for each function it appears in.)
registrar.c: In function ‘do_register_server’:
registrar.c:796: error: ‘CLSID_Registrar’ undeclared (first use in this
function)
make[1]: *** [registrar.o] Error 1
make[1]: Leaving directory `/r/hdd/i/tmp/src/wine/git/dlls/atl'
make: *** [dlls/atl] Error 2
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http://bugs.winehq.org/show_bug.cgi?id=22965
Summary: Battlefield Bad Company 2 can run from cd-rom, but not
from iso
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(This reminds me of bug 22428.)
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19520
says you need -o uid=XXX,unhide. You can install from an .iso
mounted with that (and ro,loop), but you can't start the game, it says
please insert disc. Pointing d: and d:: at a real mounted disc works past it.
A +relay,+file log says
0009:Call KERNEL32.GetVolumeInformationA(02f9d290
"I:\\",02f9cce0,00000400,02f9d22c,02f9d230,02f9d228,02f9cae0,00000200)
ret=023aaed3
...
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
...
0009:Ret KERNEL32.GetVolumeInformationA() retval=00000001 ret=023aaed3
It then does
0009:Call KERNEL32.QueryDosDeviceA(02f9cce0 "I:",02f9cae0,00000200)
ret=023ab4b1
0009:Ret KERNEL32.QueryDosDeviceA() retval=00000019 ret=023ab4b1
0009:Call KERNEL32.CreateFileA(02f9cce0
"\\\\.\\HarddiskVolume2",c0000000,00000003,00000000,00000003,00000000,00000000)
ret=0236c2b2
trace:file:CreateFileW L"\\\\.\\HarddiskVolume2" GENERIC_READ GENERIC_WRITE
FILE_SHARE_READ FILE_SHARE_WRITE creation 3 attributes 0x0
trace:file:RtlDosPathNameToNtPathName_U
(L"\\\\.\\HarddiskVolume2",0x2f9c5c0,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"\\\\.\\HarddiskVolume2" 520 0x2f9c354 (nil))
warn:file:CreateFileW Unable to create file L"\\\\.\\HarddiskVolume2" (status
c0000034)
trace:file:CreateFileW returning 0xffffffff
0009:Ret KERNEL32.CreateFileA() retval=ffffffff ret=0236c2b2
a bunch of times. Looks like it's trying to access the
iso but failing (do we not support \\\\.\\HarddiskVolume2 for
mounted isos?).
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http://bugs.winehq.org/show_bug.cgi?id=28748
Bug #: 28748
Summary: Two Worlds: missing audio
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.fileplanet.com/180119/180000/fileinfo/Two-W
orlds-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 8258a5188cc36563809ac7495e49bc43ae4326e4
Created attachment 36932
--> http://bugs.winehq.org/attachment.cgi?id=36932
+tid,+mmdevapi,+alsa,+winmm,+dsound debug log (uncompressed 4.7 MB)
Two Worlds (released in 2007 by Topware Interactive) is missing audio (sound
effects, speech, music).
Audio worked reliably in the game up until this commit:
8258a5188cc36563809ac7495e49bc43ae4326e4 is the first bad commit
commit 8258a5188cc36563809ac7495e49bc43ae4326e4
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Fri Sep 23 15:03:51 2011 -0500
winealsa.drv: Remove wave, mixer, and dsound driver code.
:040000 040000 e34e9dab6f585755d23f4cad91d4af6dc37b786b
bf2a47c73bcdd75db339177384a4d566c4fa41e6 M dlls
Still present as of wine-1.3.30-145-g7a4349b.
This might be a dupe of bug #28706.
Other bug reports related to this commit: bug #28617, bug #28618, bug #28619.
Can be reproduced in the demo as well. The game requires: physx, d3dx9_36, xact
Fedora 15 x86
Kernel 2.6.40.6-0.fc15.i686.PAE
Alsa 1.0.24
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
Pulseaudio is not running
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http://bugs.winehq.org/show_bug.cgi?id=21833
Summary: Don't know
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://download.opensuse.org/repositories/Emulators:/W
ine/openSUSE_11.2/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chatovik(a)gmail.com
When I started Steam Counter-Strike 1.6 48 protocol , Counter-Strike 1.6
crashed. If I started Non-Stean Counter-Strike 1.6 47 protocol , it's work and
I can play on many servers, but If I update Non-Steam Counter-Strike 1.6 with
47 protocol on 48 protocol it crashed too. And If I used 47 protocol , I can
use OpenGL grapics mode , but if I use Steam Counter-Strike 1.6 48 protocol it
write was it don't use OpenGL and it use D3D graphics mode
My graphics card: Nvidia 6100 256 Mb
My OS: openSUSE 11.2 and graphics driver version 190.53
My Wine version: 1.1.39 + gecko
I add in attachment , what I see in console when I started Counter Strike 1.6
steam.
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http://bugs.winehq.org/show_bug.cgi?id=20506
Summary: Diablo 2 Slow down
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibbsncc1701(a)yahoo.com
When running Diablo 2 1.12, Opening the map overlay causes a fps drop down to
about 1 fps. This occurs with or without moving your character, Doing an
attack, etc. This affect is enhanced when enemies are being put onto the
screen. Lowering settings doesn't help. This effect is in place until the map
is closed.
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http://bugs.winehq.org/show_bug.cgi?id=25075
Summary: ESL Wire AntiCheat crashes at startup
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: out.there(a)gmx.net
Created an attachment (id=31795)
--> (http://bugs.winehq.org/attachment.cgi?id=31795)
ConsoleDump_Backtrace
ESL Wire AntiCheat crashes at startup on my Ubuntu Maverick x64.
Logs enclosed.
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http://bugs.winehq.org/show_bug.cgi?id=26648
Summary: Teach2000: invalid floating point operation error
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeroen.de.meerleer(a)telenet.be
In teach2000 you get an "invalid floating operation" error when do some
actions:
- opening the program
- Hear an empty T2K-file.
There are also some other errors like "access violation" and "program error".
they do not affect the functionality of the program but they are just annoying.
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http://bugs.winehq.org/show_bug.cgi?id=21178
Summary: FTD.COM Living Virtual Flower: Text scrambled and
transparency not working
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.gazup.com/n70bJ-install_lvf.15.exe-download
-mirrors
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25428)
--> (http://bugs.winehq.org/attachment.cgi?id=25428)
Wine buggies, Notice the LWA_COLORKEY not supported
In Windows XP mode FTD.com's Living Virtual Flower (a spyware free screen
mate), fails to show transparency and has light blue colored blocks around all
animations. Also the text is unreadable and contains random ASCII instead othe
what it should be saying.
In Windows 98 mode the transparency is not an issue but the text still is.
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http://bugs.winehq.org/show_bug.cgi?id=24041
Summary: 3ds max 2010 32bit fails at startup
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: EvilTwin1(a)gmx.de
i installed VCRedist 2005 & 2008 plus dotnet via winetricks and got max to show
its spashscreen
but then it does nothing more
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http://bugs.winehq.org/show_bug.cgi?id=27423
Summary: sln2mak.exe can not start
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. download sln2mak.exe
http://www.codeproject.com/KB/cross-platform/sln2mak.aspx
2. start with wine
$ wine sln2mak.exe
A message shows:
wine: Install Mono for Windows to run .NET 2.0 applications.
3. install mono
$ winetricks -q mono210
4. start sln2mak.exe again:
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
Unhandled Exception: System.TypeLoadException: A type load exception has
occurred.
sln2mak.exe cannot start.
Should I report a bug to mono?
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http://bugs.winehq.org/show_bug.cgi?id=22481
Summary: Error when I try to play a saved game in Half life
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ellisllk(a)ellisllk.lautre.net
Created an attachment (id=27538)
--> (http://bugs.winehq.org/attachment.cgi?id=27538)
shell error output
Half life used to run, I even finished it.
I can launch it, but with glitches, I see the menus, they work.
But I can't run a saved game, HL crashes and leaves me with its own screen
definition.
Debian Squeeze
Kernel 2.6.30-2-686
nVidia 6600 GT with the 195.36.15 driver
HL v45/1.1.0.8
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http://bugs.winehq.org/show_bug.cgi?id=30322
Bug #: 30322
Summary: Securom 7.27 unhappy with some compilers? (affects Sid
Meier's Railroads Demo)
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
On Ubuntu 12.04 beta 2, the app from bug 11059,
9cf82945770bc4b959964ae28f8966759e9d5cda RailroadsDemo.zip
aborts on startup, complaining
"A required security module cannot be activated."
"This program cannot be executed (3000)."
A scan of the demo shows that it's protected with securom 7.27.
The problem persists even if you build wine with gcc-4.5.
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http://bugs.winehq.org/show_bug.cgi?id=13091
Summary: Input error compiling c++ sources with mingw
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onido89(a)gmail.com
Hi,
i've searched for this bug but i don't know if it just exist, anyway i wanted
to tell you that i've found a bug while i was compiling a source code in c++
language, that was made like this:
--------------------------------------
#include <stdio.h>
int main()
{
int i=1;
char s[40],c;
while(i!=0)
{
printf("Number-->");
scanf("%d%c",&i,&c);
printf("String->");
gets(s);
}
}
--------------------------------------
When i try to use it in winecmd it doesn't get exactly the inputs method (it
overlay the string method, it seems to ignore it...). Anyway try it for
yourself if you want and i hope it will be fixed for 1.0.
Great work anyway, this is the best emulator that i've ever used ;)
Have a nice day, and keep rollin!
GTOnizuka
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http://bugs.winehq.org/show_bug.cgi?id=24756
Summary: Form do not have transparent region -
SetLayeredWindowAttributes do not work
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alejandro.lavarello(a)gmail.com
Forms with transparent regions works OK in Windows XP but the
transparency not work in Wine 1.3.2.
Transparency is obtained using the Windows API call to
SetLayeredWindowAttributes.
In more detail, this is the Lazarus code:
------begin of code -------------------------------------------------
unit Unit1;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, FileUtil, LResources, Forms,
Controls, StdCtrls, Graphics, Dialogs, ExtCtrls, Windows;
const
LWA_COLORKEY = 1;
LWA_ALPHA = 2;
LWA_BOTH = 3;
WS_EX_LAYERED = $80000;
GWL_EXSTYLE = -20;
{Function SetLayeredWindowAttributes Lib "user32" (ByVal hWnd As Long, ByVal
Color As Long, ByVal X As Byte, ByVal alpha As Long) As Boolean }
function SetLayeredWindowAttributes (hWnd:Longint; Color:Longint;
X:Byte; alpha:Longint):bool stdcall; external 'USER32';
{not sure how to alias these functions here ???? alias setwindowlonga!!}
{Function SetWindowLong Lib "user32" Alias "SetWindowLongA" (ByVal hWnd As
Long, ByVal nIndex As Long, ByVal dwNewLong As Long) As Long }
Function SetWindowLongA (hWnd:Longint; nIndex:longint;
dwNewLong:longint):longint stdcall; external 'USER32';
{Function GetWindowLong Lib "user32" Alias "GetWindowLongA" (ByVal hWnd As
Long, ByVal nIndex As Long) As Long }
Function GetWindowLongA ( hWnd:Longint; nIndex:longint):longint stdcall;
external 'user32';
type
{ TForm1 }
TForm1 = class(TForm)
Button1: TButton;
Image1: TImage;
procedure FormCreate(Sender: TObject);
procedure Image1Click(Sender: TObject);
private
{ private declarations }
public
{ public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.lfm}
{ TForm1 }
procedure SetTranslucent(ThehWnd: Longint; Color: Longint; nTrans: Integer);
var
attrib:longint;
begin
{SetWindowLong and SetLayeredWindowAttributes are API functions, see MSDN
for details }
attrib := GetWindowLongA(ThehWnd, GWL_EXSTYLE);
SetWindowLongA (ThehWnd, GWL_EXSTYLE, attrib Or WS_EX_LAYERED);
{anything with color value color will completely disappear if flag = 1 or
flag = 3 }
SetLayeredWindowAttributes (ThehWnd, Color, nTrans,LWA_COLORKEY);
end;
procedure TForm1.FormCreate(Sender: TObject);
var
transparency:longint;
begin
{the color were going to make transparent the red that the form background
is set to}
transparency:= clLime;
{call the function to do it}
SetTranslucent (form1.Handle, transparency, 0);
end;
------end of code -------------------------------------------------
Tested in Wine 1.3.2 under Puppy Linux 4.3.1 and in
WineXO under Fedora Remix + Sugar in a XO-1.
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http://bugs.winehq.org/show_bug.cgi?id=20266
Summary: Email alert function fails in StrategyDesk, read
timeout in winsock
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.tdameritrade.com/StrategyDesk/SetupStrategy
Desk.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deefster(a)cheerful.com
Created an attachment (id=23920)
--> (http://bugs.winehq.org/attachment.cgi?id=23920)
WINEDEBUG=+all,-relay,-syslevel,-gdi,-heap wine StrategyDesk.exe
Overview:
The program is StrategyDesk, part of the TD Ameritrade brokerage trading
platform software.
The email alerts fail to send in wine, but send ok from native Win2k.
Steps to reproduce:
1. Login to program
2. Select Edit->Preferences
3. Fill in smtp server settings and press 'Test' to send a test email.
Actual results:
Email never sent, but no harmful impact to program.
My interpretation of the debug output is a timeout trying to interpret a
response from the SMTP server, or perhaps it just does not receive one after
the 'EHLO'.
This is not a regression, since it has not worked in past releases going back
to at least 1.0.
Platform:
Linux maestro 2.6.28-gentoo-r5 #1 SMP Fri May 29 00:23:31 CDT 2009 x86_64
Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz GenuineIntel GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=19653
Summary: Purchasing games in steam does not work
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tonglebeak(a)gmail.com
I have no idea when this issue started, as I haven't purchased a steam game for
quite a long time (since last October I believe).
After entering credit card information and clicking on the submit button, the
button's text changes to "working" and animates with dots. However, steam does
not go anywhere else. I have tried this several times. In the end I used
store.steampowered.com in firefox and was able to purchase games just fine.
tldr; buying games in the Steam client does not work, but buying games off of
Steam's website does work.
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http://bugs.winehq.org/show_bug.cgi?id=28802
Bug #: 28802
Summary: Tunatic interface freezes on startup, the application
is unusable.
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.wildbits.com/files/TunaticSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 37000
--> http://bugs.winehq.org/attachment.cgi?id=37000
Main window
I've nothing to add to the subject.
There are no messages logged in console beside
"fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels".
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http://bugs.winehq.org/show_bug.cgi?id=23196
Summary: wine notepad: Resizing reloads the file, making it
excessively slow on long files
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://winehq.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Download attachment 28858 from bug 23193 and uncompress it. Open it in wine
notepad.
Resize the window. Everything freezes.
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http://bugs.winehq.org/show_bug.cgi?id=30003
Bug #: 30003
Summary: wine crash report error 216 on 0000009A
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shahmeer_IT(a)yahoo.com
Classification: Unclassified
Created attachment 39066
--> http://bugs.winehq.org/attachment.cgi?id=39066
can not load the file
one of the .exe is working, but two others give me the error, please review
screen shot.
please help
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