http://bugs.winehq.org/show_bug.cgi?id=13618
Summary: Melty Blood Act Cadenza Ver. B Incorrect Rendering
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlthepaladin(a)yahoo.com
Created an attachment (id=13594)
--> (http://bugs.winehq.org/attachment.cgi?id=13594)
Picture of the bug
The game does not render what seems to be a layer of graphics properly during
fights, I have included a screenshot for reference. Compare to:
http://ps2media.gamespy.com/ps2/image/article/724/724566/melty-blood-act-ca…
This bug does not just affect this move, but also one of the characters is
invisible (extra boss, the giant neko Arc Chaos 666) from what I have heard.
Also, certain graphics, i.e. ones that show "fight" or "match start" or
whatever don't show at all(I don't know what they are since I never saw them on
screen because of this bug). The game's website is
http://e56.info/mbacwin/index.html. http://e56.info/mbacwin/mbacwin.cgi?trial
is a link to the download page of the trial (also reachable via the main site
under the "download section" look right underneath
注意事項に合意しない(TOPページへ).
I haven't tested the trial, but I suspect that it has the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=20420
Summary: VB6 Font size problem with custom usercontrols
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
Created an attachment (id=24231)
--> (http://bugs.winehq.org/attachment.cgi?id=24231)
Test VB6 wrong font size
There is an important issue with font size with VB6 applications.
I adjusted some VB6 applications from xp to linux using wine and the major
problem consists of something wrong on saved font size.
The test application has a label with a tahoma 14 font and the same saved in a
usercontrol with a property bag: in windows the two labels have obviously the
same size but not in wine!
On load event font name and size are printed on the respective label: It seems
the property value is right but font is not!
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http://bugs.winehq.org/show_bug.cgi?id=24833
Summary: Verizon Media Manager doesn't detect Windows Media
Framework 11 that it installs
Product: Wine
Version: 1.3.5
Platform: x86
URL: http://www36.verizon.com/widgets/fioslink/mediamanager
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spzakulec(a)gmail.com
Created an attachment (id=31410)
--> (http://bugs.winehq.org/attachment.cgi?id=31410)
The console output from installing Verizon Media Manager
As part of the install, Verizon Media Manager (latest version at the URL above)
downloads and installs WMF11. This gives every appearance of working, until
setup is finished, and a window pops up saying Can't find Windows Media Player
11 or higher, please reinstall.
This can be worked around by installing Windows Media Player 11 using the quiet
switch. Windows Media Player 11 crashes before it finishes, but enough of it
installs that Verizon Media Manager is satisfied and will run.
I'm running wine-1.3.5-123-gad72ecb.
Attached is a log of the install.
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http://bugs.winehq.org/show_bug.cgi?id=24263
Summary: "bricksntiles" crashes
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hans(a)emailt.nl
The program "bricksntiles" doesn't work. (website http://www.bricksntiles.com/)
After installing MSCOMCTL.OCX (using winetricks) the program starts. Files can
be added. When clicking the UPDATE button the program crashes, with Wine giving
a general warning.
I'm using Ubuntu 10.04 on an Intel duo-core machine. Wine is installed through
the Ubuntu software center.
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http://bugs.winehq.org/show_bug.cgi?id=7382
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Alexandre Julliard <julliard(a)winehq.org> 2012-03-30 13:34:31 CDT ---
Closing bugs fixed in 1.5.1.
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http://bugs.winehq.org/show_bug.cgi?id=29951
Bug #: 29951
Summary: Some links don't work in iexplore - needs
Navigate_anchor Navigating to target L"_top"
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://www.w3schools.com/
Links on the left don't work.
fixme:mshtml:navigate_anchor Navigating to target L"_top" is not implemented
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http://bugs.winehq.org/show_bug.cgi?id=30042
Bug #: 30042
Summary: IHTMLtablecell is unimplemented?
Product: Wine
Version: 1.4-rc5
Platform: x86
URL: http://netikka.net/dev/tablecell.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Created attachment 39135
--> http://bugs.winehq.org/attachment.cgi?id=39135
Sourcecode
Found this problem in my application, here sample to reproduce.
http://netikka.net/dev/tablecell.exe
Click button "Try it" -> Text should change, but there is error "Interface not
supported"
Attached source. Workaround winetricks ie6
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http://bugs.winehq.org/show_bug.cgi?id=14497
Summary: Airport Inc: Text does not render
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam(a)xnet.tk
Created an attachment (id=14822)
--> (http://bugs.winehq.org/attachment.cgi?id=14822)
Error Log
All text in this game renders as a black box, making it fairly unplayable,
aside from that it works.
Attached is the output log.
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http://bugs.winehq.org/show_bug.cgi?id=24240
Summary: Missing textures in Edge of Chaos
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=30518)
--> (http://bugs.winehq.org/attachment.cgi?id=30518)
Screenshot
Many textures in edge of chaos are not being rendered. This includes:
- All skyboxes
- Progress bars, some other UI elements
- Missiles/weapon fires
See attached screenshot.
Only relevant output:
fixme:ddraw:ddraw7_RestoreAllSurfaces iface 0x1aba50 stub!
fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported
fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported
fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported
(spammed)
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http://bugs.winehq.org/show_bug.cgi?id=29146
Bug #: 29146
Summary: EVE online: some models are missing
Product: Wine
Version: 1.3.33
Platform: x86
URL: http://content.eveonline.com/EVE_Premium_Setup_306979.
exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Created attachment 37586
--> http://bugs.winehq.org/attachment.cgi?id=37586
terminal output
When playing eve some ship models are not rendered at all and some are
misrendered. this is with ATI Radeon X1600 (RV530) GPU and mesa drivers (latest
git). At first I blamed mesa (because NVIDIA 9600GSO with closed drivers works
fine), however according to developers the generated shaders are invalid:
-------------------------------------------------------------------
Ian Romanick 2011-11-22 11:36:50 PST
The shader declares the array VC to have 245 elements:
uniform vec4 VC[245];
then it tries to access the 246th element of the array:
R0.xyz = (VC[245].xyz);
This is explicitly forbidden by GLSL, and it should be rejected by any GLSL
compiler. Page 31 of the GLSL 1.30 spec says:
"It is illegal to declare an array with a size, and then
later (in the same shader) index the same array with an
integral constant expression greater than or equal to the
declared size."
I tried this same shader with AMD's closed-source driver and piglits glslparser
test, and it failed to compile there as well:
Failed to compile vertex shader wine-from-eve.vert: Vertex shader failed to
compile with the following errors:
ERROR: 0:84: error(#147) '[' array index out of range '245'
ERROR: 0:91: error(#147) '[' array index out of range '245'
ERROR: 0:93: error(#147) '[' array index out of range '245'
ERROR: error(#273) 3 compilation errors. No code generated
---------------------------------------------------------------
Terminal output attached.
More info in: https://bugs.freedesktop.org/show_bug.cgi?id=42514
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http://bugs.winehq.org/show_bug.cgi?id=13254
Summary: CPUZ crashes when trying to select a different tab via
keyboard
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://www.cpuid.com/cpuz.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=13092)
--> (http://bugs.winehq.org/attachment.cgi?id=13092)
crash output
steps to reproduce:
1. start cpuz
2. press the right arrow key
expected result: we switch over to the next tab
actual result: we get a crash
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http://bugs.winehq.org/show_bug.cgi?id=17592
Summary: La-Mulana: crash on startup due to problem with dmusic
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jgevaryahu(a)hotmail.com
Created an attachment (id=19755)
--> (http://bugs.winehq.org/attachment.cgi?id=19755)
crash with no dll overrides
La-Mulana will crash on startup due to incomplete dmusic support;
If dmusic (and its related dlls) are set to override to native dlls, but no
native dlls are supplied, the game will run, but without music. Sound effects
will work fine.
If native dlls are supplied for dmusic, dmime, dmsynth and dmband, the music
will work as well.(This produces a slew of fixmes from dmstyle and dmloader,
yet the builtin implementation of those two dlls are good enough for the music
to work)
If no overrides are set, the game will attempt to use the builtin
implementation in wine, and will crash.
The ONLY dll override necessary to make the game run without music(whether or
not you supply a native dll) is WINEDLLOVERRIDES="dmime=n"
with WINEDLLOVERRIDES left at "", we get a crash:
<see attachment crash1.txt>
Other crashes occur if of those 4 dlls listed above, dmusic is left as builtin
and the others all native, or if dmusic is left native and all the rest
builtin. The crash is slightly different if dmloader is native.
La-Mulana is freeware and can be obtained from
http://lamulana.super-turbo.net/LA-MULANA.zip
The japanese to english translation patch inside that .zip file works fine in
wine.
P.S. Somewhat unrelated: with the builtin implemnentation of dmband (and native
dmusic, dmime and dsynth, all others builtin), the console messages indicate
that it is certainly trying to play the music and is incrementing through the
music files (which are directmusic .sgt files) but is unable to actually
produce sound
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http://bugs.winehq.org/show_bug.cgi?id=30192
Bug #: 30192
Summary: Cossacks: European Wars - game encyclopedia won't open
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: jacek(a)codeweavers.com
Classification: Unclassified
Regression SHA1: ff127a3461d8e9f638590242e38b83cb3efd6fce
Created attachment 39409
--> http://bugs.winehq.org/attachment.cgi?id=39409
terminal output
The game contains a comprehensive, html-based encyclopedia. The encyclopedia
can be browsed either from inside the game, or by running the HViewer.exe
standalone application.
The problem: the front page of the encyclopedia is displayed, but you are
unable to open it as clicking on the front page has no effect.
The problem appeared in Wine-1.3.26 and is still present in Wine-1.5.0 (Gecko
1.5 installed).
ff127a3461d8e9f638590242e38b83cb3efd6fce is the first bad commit
commit ff127a3461d8e9f638590242e38b83cb3efd6fce
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Aug 2 11:08:48 2011 +0200
mshtml: Always set onclick event handler during document initialization.
:040000 040000 7a7bd676a080cc72c1162cb5bf2cdcf96aa3e84b
d623491f9aa63f5e85fb0686acc9edf503253551 M dlls
The demo version doesn't contain the encyclopedia.
Please let me know if you need a log with debug channels enabled.
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http://bugs.winehq.org/show_bug.cgi?id=30189
Bug #: 30189
Summary: Strong Bad's Cool Game launcher: buttons not working
Product: Wine
Version: 1.4
Platform: x86
URL: http://www.fileplanet.com/190337/190000/fileinfo/Stron
g-Bads-Cool-Game-for-Attractive-People---Episode-1:-Ho
mestar-Ruiner---Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: jacek(a)codeweavers.com
Classification: Unclassified
Regression SHA1: c9eed8f987ff3fa19bc11ef3baf319d697f7b2e4
Created attachment 39402
--> http://bugs.winehq.org/attachment.cgi?id=39402
terminal output
The buttons in the launcher are unclickable in several games from Telltale
Games (the Wallace & Gromit series is also affected).
Steps to reproduce the problem with the demo version:
1. Install the demo.
2. Start the demo with Homestar101.exe and wait until the launcher is fully
loaded.
3. Click on the grey <No thanks, just take me to the demo!> button in the lower
right corner...nothing happens.
Buttons do work in Wine-1.4 but not in wine-1.4-284-gc5faf15 (Gecko 1.5
installed):
c9eed8f987ff3fa19bc11ef3baf319d697f7b2e4 is the first bad commit
commit c9eed8f987ff3fa19bc11ef3baf319d697f7b2e4
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Mar 13 11:46:42 2012 +0100
mshtml: Don't use ITypeInfo for InvokeEx(DISPATCH_PROPERTYGET)
implementation.
:040000 040000 d9c0e9cc333490e70afd08f4e3c1607effced622
5ce939cf48297ed8515d12e2cc1ceb1f8c47fad7 M dlls
git checkout c9eed8f987ff3fa19bc11ef3baf319d697f7b2e4 >>unclickable buttons
git reset --hard HEAD^ >>buttons work
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http://bugs.winehq.org/show_bug.cgi?id=20587
Summary: Ragnarok Online takes 99-100% CPU under wine.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Ragnarok Online (tested with kRO client and several private servers) takes up
99-100% of the CPU when run under wine. On similar (and some lesser) systems
running Windows, Ragnarok only takes up to 65%, depending on the system. I'm
currently using compiz, but Ragnarok Online takes the same amount of CPU
without it.
Intel Dual Core @ 2.4GHz (/proc/cpuinfo: "model name : Intel(R) Core(TM)2
CPU 6600 @ 2.40GHz")
2GB RAM
nVidia GeForce 8600 GT /w 512 MB RAM (nvidia drivers) (lspci: "VGA compatible
controller: nVidia Corporation GeForce 8600 GT (rev a1)")
I'm running Ragnarok Online windowed, with no sound and no fog. Visual effects
are on.
The CPU usage is regardless of activity onscreen.
No dlls are overridden.
------------------
Others' results using Windows, same server and client:
(ordered by CPU usage, ascending)
- "Killthemall" 0 - 6% CPU usage. Pentium Dual Core 2 GHz CPU. Geforce 8400
GPU. Windows XP. Fullscreen, no sound, no fog, effects on. (next to no
activity on her screen)
- "Superfluity" 25% CPU usage. No CPU or GPU given. Windows XP. Fullscreen,
no sound, no fog, effects on. (a lot of activity on his screen) "If I have
other things open, [Ragnarok Online] goes down to 10%"
- "Harahel" 40% CPU usage. 2.4 GHz CPU (no brand or model given). Unknown GPU.
Windows Vista. Fullscreen, sound effects and music, fog on, effects on.
(quite a lot of activity on his screen)
- "Kathy" 47 - 48% CPU usage. 2.6GHz CPU (no brand or model given). Geforce
6200 GPU 256MB GPU. Windows XP /w SP1. Windowed, no sound, no fog, effects
on. (next to no activity on her screen) "They share 60% if I dual-client" (run
two copies at once)
- "AIexithymia" ~50% CPU usage. single core 2.2 GHz CPU (no brand or model
given). nVidia GeForce 6100 LE GPU. Windows XP. Fullscreen, no sound, no
fog, effects on. (a lot of activity onscreen / in game)
- "Professor Professor" "less than 63%" CPU usage. Pentium Dual Core T4300 @
2.1GHz. ATi Radeon GPU (no model given). Windows Vista. Windowed, no sound,
no fog, effects on. (middling amount of activity on his screen)
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http://bugs.winehq.org/show_bug.cgi?id=30299
Bug #: 30299
Summary: Graphical glitches AMD/ATI graphic cards in some
specific games.
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
There are a list of games which do work fine on the Mac with Nvidia graphical
Cards, but give massive graphical glitches on AMD/ATI graphical Cards. Examples
of games which are infected with the issue:
Red Faction Guerilla
Tombraider Underworld
Assassin Creed
Lara croft and the guardian of Light
Crysis 2
The saboteur
Lord of the Rings War of the North
The adventures of Tintin
and quite some others which are infected
UseGLSL=disabled does not work in those cases and also changing display
settings in the game (like shadows and such which might sometimes help in other
games with other graphhical glitches). So this passes that part.
There is a demo for Lara croft and the guardian of light which you can download
to test http://store.steampowered.com/app/35130/
Linux users probably won't have this issue becasue they can install graphical
driver updates from the Graphical card developers. Apple on the otherhand have
not that luxury and we are stuck and dependent on apple updates. However
somehow Transgaming with his Cider wrappers which is mostly wine overrulled
this issue for AMD Radeon/ATI cards. So it is possible to run this kinda games
on the Mac. Most likely because Chris bently from AMD Supported Cider so it
might be they give some fixes for this kinda issues to Cider which they used to
get it run properly for AMD Radeon card Macs.
So to you guys the question to look into it. You can use the deo te reproduce
it on an AMD/ATI Mac to get the right debugcode. Also I made a video which
shows the graphical glitches i talk about up here:
http://www.youtube.com/watch?v=LH1aSEH3mQg
If you have questions or need things or clearification let me know
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http://bugs.winehq.org/show_bug.cgi?id=20969
Summary: World of Warcraft launcher fails to render page
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: poltsy(a)gmail.com
Created an attachment (id=25136)
--> (http://bugs.winehq.org/attachment.cgi?id=25136)
console output
World of Warcraft launcher program window stays saying "Loading News..." where
it should show news about current wow events and links to account management
etc. After a while a tiny little empty window with only an ok button pops up.
This is a regression, first release it appears in is 1.1.29 and bisect says
80f02b82d68902f32578a7bcf6cfbaa715b724ce is the first bad commit
commit 80f02b82d68902f32578a7bcf6cfbaa715b724ce
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sat Aug 22 19:40:01 2009 +0200
mshtml: Use URL moniker to load http documents.
:040000 040000 ce13f07c676018ff9e55a887a94f0c8059d6fb43
e2353a8c233d8233e380f8045b6c87c8191c6be3 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=30304
Bug #: 30304
Summary: export WINEARCH=win32 does not work by it self
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremybrown82(a)gmail.com
Classification: Unclassified
What steps will reproduce the problem?
1.rm -rf .wine
2.export WINEARCH=win32
3.run anything 32bit it wont, just 64bit
What is the expected output? What do you see instead?
Then nothing installs in 32bit just 64bit.
What version of the product are you using?
Wine 1.5.0
On what operating system?
Gentoo 3.2.12 64bit.
Please provide any additional information below.
An easy workaround is to:
rm -rf .wine ; WINEARCH=win32 wineboot ; wineserver -w
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http://bugs.winehq.org/show_bug.cgi?id=30293
Bug #: 30293
Summary: Techland games do not start, DRM fails.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
DRM issues are a common issue in wine. Lots of them are solved luckily, however
there are still games which does not work without a crack. Whereunder in this
case most of the digital/DVD games of techland.
http://www.gamersgate.com/publisher/58/techland
- Call of Juarez does work, but has different (newer Securom system)
But the other games of them do not run without crack and that issue is there in
all version of Wine:
- GTI racing
- Chrome
- Chrome Specforce
- FIM Speedway GP3
- Xpand Rally
So altough Gamersgate claims that some of the above mentioned games are DRM
free, it still fails witout crack.
Please not if you need a specific debugrun + extensions what i need to run for
you guys to get the issue clear for you guys. Thanks in advance!
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http://bugs.winehq.org/show_bug.cgi?id=3498
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |105caa28bfaad9d468af2e44b73
| |ad4551b3b48b5
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
AssignedTo|jwhite(a)codeweavers.com |wine-bugs(a)winehq.org
--- Comment #42 from Jerome Leclanche <adys.wh(a)gmail.com> 2012-03-29 17:33:45 CDT ---
This should be fixed, yes. If there are further issues, please open a new bug.
Thanks a lot, Huw!
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http://bugs.winehq.org/show_bug.cgi?id=9059
--- Comment #29 from grodrigues <grodrigues.math(a)gmail.com> 2012-03-29 11:00:12 CDT ---
Comment on attachment 39596
--> http://bugs.winehq.org/attachment.cgi?id=39596
error log
I am a newbie posting bug reports, so bear with me (and any extra info, just
holler).
1. Space Empires V patched to 1.79 (although not registered, because I have
been unable to).
2. On Kubuntu Oneiric fully patched.
3. Wine 1.4 fully patched to the latest version in the wine ppa.
4. Using amstream and quartz dll native overrides. This seems to shut off most
of the complaints.
5. The game installs, patches and starts but is otherwise completely
unplayable, with graphics (sound?) completely botched.
Attached is an error.log file. Most of it was deleted, because it simply
repeated the following four lines:
err:ole:CoGetClassObject class {8496e040-af4c-11d0-8212-00c04fc32c45} not
registered
err:ole:CoGetClassObject no class object {8496e040-af4c-11d0-8212-00c04fc32c45}
could be created for context 0x1
err:d3d_surface:surface_download_data Trying to read back converted surface
0x18dd10 with format WINED3DFMT_B8G8R8X8_UNORM.
err:d3d_surface:surface_download_data Trying to read back converted surface
0x18dd10 with format WINED3DFMT_B8G8R8X8_UNORM.
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http://bugs.winehq.org/show_bug.cgi?id=30250
Bug #: 30250
Summary: Installers can not copy $file$.ext
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
Classification: Unclassified
Installers fail to copy files with dollar signs in their names, such as
$shtdwn$.req. The problem seems to be similar to shell escaping.
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http://bugs.winehq.org/show_bug.cgi?id=30248
Bug #: 30248
Summary: Adobe Connect add-in displays a blank screen
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
Trying to get screen sharing using Adobe Connect to work I've done the
following:
winetricks firefox
winetricks flash11
In about:config set dom.ipc.plugins = true
When entering a meeting and trying to share my screen the add-in is installed
by the Flash Runtime and a window pops up. Unfortunately that window stays
empty.
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