http://bugs.winehq.org/show_bug.cgi?id=13424
Summary: msi winetests requires != limited user
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)tpetaccia.com
When running Winetest on WindowsXP, I've set up my user as a limited user. The
MSI tests all error out, one by one. The tests should instead check to see if
the user has Admin privlages, and then execute the tests, otherwise they should
be skipped (because Windows wouldn't allow that user to install anything in the
real world).
advpack->install may also need to be looked at.
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http://bugs.winehq.org/show_bug.cgi?id=9944
Summary: Cannot active Microsoft Office 2003 Over the telephone
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8447)
--> (http://bugs.winehq.org/attachment.cgi?id=8447)
Picture of greyed out boxes
When I try to activate Microsoft Office 2003 using the phone method all of the
boxes are greyed out and I cannot type the codes into them.
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http://bugs.winehq.org/show_bug.cgi?id=16732
Summary: wine crashes on breakpoints
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
CC: julliard(a)winehq.org
Hello,
I am running wine-1.1.12 on Ubuntu intrepid (amd64).
There is a regression between wine-1.1.11 and wine-1.1.12.
When I set a write breakpoint with CheatEngine wine crashes.
I already have run a regression test.
The result is:
c6c335d70e1495c03821e6227ef715dcb71594b7 is first bad commit
commit c6c335d70e1495c03821e6227ef715dcb71594b7
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Dec 30 22:56:15 2008 +0100
server: Make thread entry points client_ptr_t instead of void pointers.
:040000 040000 5e99f6db1cf619b2843b467cfa3262974b07c1cb
fcbf57de779c57c5482df2b2d8147d58bd42c581 M dlls
:040000 040000 f217052cc776d21a410565b158d3b4378fd3e37d
51d12878243584a704760b5854120fcf2f4235e8 M include
:040000 040000 bcd8e7bf4301c872e3924490aa6890920e86a88c
7133a292e64948330625d819bca92e6a8e903435 M server
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http://bugs.winehq.org/show_bug.cgi?id=24471
Summary: Batman Arkham Asylum demo crashes on some systems
unless mmdevapi disabled
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my e7300 running ubuntu 10.04 with an nvidia gt 220,
the game installs fine (once you skip past all the fatal error warnings).
You then have to apply the ini file workarounds noted in bug 23993
to get it to start.
But it then crashes after a few seconds with a scrambled sort of squawk
from the speakers.
Disabling mmdevapi in winecfg works around this, and lets me play.
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http://bugs.winehq.org/show_bug.cgi?id=12916
Summary: MPQEdit does not start if World of Warcraft is running
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.zezula.net/en/mpq/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=12638)
--> (http://bugs.winehq.org/attachment.cgi?id=12638)
WINEDEBUG=+process,+tid,+loaddll,+module,+seh set
MPQEdit version 2.x doesn't start if WoW is already running (any version of
WoW). MPQEdit 1.8 works fine.
Attached provided debug info aswell as output from
WINEDEBUG=+process,+tid,+loaddll,+module,+seh set
This does not always happen.
Download MPQEdit (version 2.0.0.x): http://www.zezula.net/en/mpq/download.html
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http://bugs.winehq.org/show_bug.cgi?id=28412
Summary: high processor usage of Reaper
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gigaday(a)googlemail.com
I guess this isn't really a bug but I thought the feedback could be useful.
Reaper versions 3.xx and 4.xx with Wine 1.2.x and Wine 1.3.x use about 3 times
as much processor power compared to MS Windows running Reaper on an equivalent
processor.
With Reaper doing nothing processor usage is about 11% on Windows and about 36%
with Wine on Ubuntu 11.04 when using a 2GHz processor.
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http://bugs.winehq.org/show_bug.cgi?id=26039
Summary: The msi package test produce many failures in the root
directory
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
The msi package test produce many failures, when started in the
root directory of a drive. (12 in Wine for me.)
Hans got 192 failures on Windows.
The difference is the backslash at the end of the current directory,
when the current directory is the root of a drive.
package.c:8811: Test failed: Expected "C:\\", got "C:\"
...
package.c:9467: Test failed: Expected "C:\\FileName1", got "C:\FileName1"
I expect more failures in other tests and asked Greg for help with wtb.
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http://bugs.winehq.org/show_bug.cgi?id=26502
Summary: FX_Client.exe from AVAFX crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antonaldo.diaferio(a)gmail.com
Created an attachment (id=33742)
--> (http://bugs.winehq.org/attachment.cgi?id=33742)
error pop-up
Hi there,
I have been running the program FX_Client.exe from AVAFX
(www.avafx.com/Download-Ava-Trader)
without any problem with wine-1.3.15 on Ubuntu 10.04.2 LTS.
Now, right after the login and before starting the connection to the server,
the program crashes.
Attached is the message that appears.
Thanks
AD
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http://bugs.winehq.org/show_bug.cgi?id=23273
Summary: Spore doesn't start
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=29003)
--> (http://bugs.winehq.org/attachment.cgi?id=29003)
Last 1600 lines of +relay (without heap lines) showing crash
Spore crashes on startup. Looking at +relay, it seems it's in the
middle of some winhttp operation having to do with drm.
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http://bugs.winehq.org/show_bug.cgi?id=29585
Bug #: 29585
Summary: wineoss.drv audio renderer not on par with others
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.winehq.org/pipermail/wine-devel/2012-Januar
y/093721.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: aeikum(a)codeweavers.com
Classification: Unclassified
The OSS4 mmdevapi audio renderer is not yet on par with developments in the two
other ones in Wine.
Specific issues are:
1. handling underrun(?)
2. handling incomplete last (initial?) period
3. correct GetPosition
4. non-blocking mode or not needed?
i.e. what's mostly covered by my renderer tests attached to bug #27937.
Some of it was discussed in bug #28056.
This bug is *not* about mixer related issues, or failure to recognize an audio
device at all, or recording. If your Linux or BSD system has such issues with
Wine, please file another bug.
Andre Eikum proposed a patch to GetPosition in:
http://www.winehq.org/pipermail/wine-devel/2012-January/093721.html
It has two flaws:
+ *pos = 0;
this should be at least the position of the last Start (I highly recommend
This->last_pos_frames).
+ stopped/running/etc. state is not checked, yet GETODELAY can only be invoked
while running (witness IIRC the logs attached to bug #28056).
The current ALSA driver is not the best, but here is how I believe several
issues could be solved:
- Decouple OSS buffer from mmdevapi buffer, a bit like winealsa;
- Hide at least one OSS period in that buffer, i.e. GetCurrentPadding yields 0
while OSPACE < oss_period and 1 with period+1. This will help with bug #28723.
That way, unreliable OSS padding < period won't bother GetCurrentPadding.
My preference goes to something like attached to bug #28723, comment #105,
except it should try to hide less than the 3 periods winealsa hides in 1.3.35,
i.e. somewhat of a breed of that attachment and Andrew's initial wine 1.3.25
code.
- At callback time, complete a partial mmdevapi period by adding trailing
silence. We need to do that with ALSA too to ensure short sounds get played,
as well as trailing samples on period-driven devices like dmix. This is the
major ALSA bug #26878. Here I'd like to know how OSS behaves.
- Introduce This->last_pos_frames like I did with ALSA;
>...Underrun
>GetPosition() must return `size'
Not immediately, according to bug #28723, comment #65. But if underrun can be
defined as OSPACE < oss_period (not sure, presumably then 2 OSS periods need
be hidden from GCP), then we can bump last_pos_frames.
Regarding non-blocking mode, I simply don't know whether OSS may block in
open(), waiting for another process. While playing, now that GETOSPACE is
used, blocking may be prevented (I've some doubts since I saw ALSA return
EAGAIN with nearly full buffers in non-blocking mode).
For now, I believe it would be enough to behave like an exclusive-mode renderer
and not bother with decrementing padding in mmdevapi-period-size chunks -- I
still don't know how to best do that.
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http://bugs.winehq.org/show_bug.cgi?id=25803
Summary: War Leaders: Clash of Nations corrupts graphics
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=32879)
--> (http://bugs.winehq.org/attachment.cgi?id=32879)
War Leaders graphical corruption log
After installing with a problem, when launched, this application corrupts the
computer's display resulting in everything (both the application and the rest
of X) displaying in a washed out white. I've attached a log.
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http://bugs.winehq.org/show_bug.cgi?id=13443
Summary: Incomedia Website X5: impossible to select the main
window
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antonino(a)arcidiaco.com
I installed the retail version of Incomedia Website X5, but is impossible to
select the window, then i can't use that...
The window is like a transparent object, fact when i click it i select the
below window...
How to solve it?
Bye
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http://bugs.winehq.org/show_bug.cgi?id=26569
Summary: Baldur's Gate II: ToB v26498 crashes during character
creation (game blocker)
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contact(a)eloxoph.com
Created an attachment (id=33831)
--> (http://bugs.winehq.org/attachment.cgi?id=33831)
The wine output during the crash
Baldur's Gate II: Throne of Bhaal German/European version 26498 (latest
official patch) crashes when playing the original Shadows of Amn campaign
during character creation. Wine output is appended.
Without the latest official patch installed, the game wouldn't run at all.
Basically, installing BG2 with addon and then playing through the original game
(which has some new additions with the addon I think) and then through the
addon campaign afterwards is not possible. Trying to run the Shadows of Amn
campaign without having the addon installed in the first place was not tested.
Changing between directdraw gdi and opengl mode aswell as running the game with
or without 3d acceleration wouldn't change things. Also, different windows
versions (XP, 2000, 98) didn't seem to have any impact.
Wine 1.2.2 (downloaded & compiled from source on the test machine) was also
tested with the same result.
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http://bugs.winehq.org/show_bug.cgi?id=13497
Summary: Kudos generates an access violation when trying to run
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://gamecenter.oberon-media.com/game.htm?code=111838770&RefId=&origin=pcat_gm_
u
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
Steps to reproduce:
1. Install Kudos
2. Run Kudos.exe from the install directory
The program bails out with an access violation.
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http://bugs.winehq.org/show_bug.cgi?id=13951
Summary: SetParent doesn't behave properly
Product: Wine
Version: 1.0-rc5
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)codeweavers.com
Created an attachment (id=14100)
--> (http://bugs.winehq.org/attachment.cgi?id=14100)
Sample application with source
Attached sample application behaves properly under Windows but makes
a popup window unmoveable and not responsive after a SetParent call.
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http://bugs.winehq.org/show_bug.cgi?id=19263
Summary: Wine: slow performance when the theme is changed to
vista inspirat
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghilbert12_lhen03(a)yahoo.com.ph
I import the vista inspirat themes and its component from windows partition
(C:\WINDOWS\Resources\Themes) and put it to
(/root/.wine/drive_c/WINDOWS/Resources/Themes) and when i set this theme in
winecfg. The overall performance was become slow. (including the installation
of windows programs to linux with wine)
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http://bugs.winehq.org/show_bug.cgi?id=24618
Summary: Grand Fantasia Crashes
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
Created an attachment (id=31096)
--> (http://bugs.winehq.org/attachment.cgi?id=31096)
Wine terminal log.
See attached log. This happens when Wine tries to "Start Game" on the Grand
Fantasia launcher (_Launcher.exe) or the GrandFantasia.exe file itself.
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http://bugs.winehq.org/show_bug.cgi?id=20793
Summary: Call of Atlantis : does not start after click "Play
Game" button
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://download.gamecentersolution.com/?CID=21539&AID=
517
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: av110039(a)comtv.ru
Created an attachment (id=24894)
--> (http://bugs.winehq.org/attachment.cgi?id=24894)
log
Install is OK.
"wine CallOfAtlantisSetup.exe" after install is OK.
Game does not start after click "Play Game" button on starting window.
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http://bugs.winehq.org/show_bug.cgi?id=27599
Summary: Gorky 17 (aka Odium) does not execute
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
When I type "wine odium.exe" in the game's folder this is the only output:
wine odium.exe
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x32f740,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f7b4,0x00000000), stub!
And it just quits. The installation works good but nothing else happens. I also
tested with version from 1.3.20 up to the latest 1.3.23.
NOTE - I put the error here since it is very small compare to common logs and
back traces.
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http://bugs.winehq.org/show_bug.cgi?id=25337
Summary: Perfect World doesn't start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spider_xp(a)ovi.com
Created an attachment (id=32214)
--> (http://bugs.winehq.org/attachment.cgi?id=32214)
wine console output
Hi,
after starting perfect world rus client, he shows for few seconds his window,
then crashes. Wine Installed version: 1.3.7 (X alsa cups dbus fontconfig gecko
hal jpeg ldap mp3 nas ncurses openal opengl oss perl png samba ssl threads
truetype win32 xcomposite xinerama xml -capi -custom-cflags -esd -gnutls
-gphoto2 -gsm -gstreamer -jack -lcms -pulseaudio -scanner -test -win64)
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http://bugs.winehq.org/show_bug.cgi?id=11928
Summary: I Spy Junior black screen on startup
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This game was published in 1999 by Scholastic
(though my copy says "XP Compatible" on the cover).
There's a free trial at
http://www.scholastic.com/kids/downloads2go/productDetail.asp?productid=5&s…
The bug happens with both.
It's a 256 color game.
It installs, but gives just a black screen on startup.
Pressing ESC terminates (and in the demo version, takes
you to a web page where you can buy the game).
On first run of the cd version, one sees
err:wineboot:pendingRename couldn't get file attributes (2)
Then
err:ole:CoGetClassObject no class object {e78f7620-96cb-11cf-a00b-444553540000}
could be created for context 0x1
is seen on all runs.
On the download version, one sees (among many other things)
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
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http://bugs.winehq.org/show_bug.cgi?id=27296
Summary: Perfect World International: audio completely
disappears
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loz_oos(a)hotmail.com
When I have entered an instance or a dungeon the audio disappears completely
after a while.
http://pwi.perfectworld.com/download
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http://bugs.winehq.org/show_bug.cgi?id=23099
Summary: Perfect world crashes
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amnizia_xll(a)yahoo.gr
Hi! i have download the game Perfect world (mmorg),i have create a character
,and when i click on "play" button the game crashes.The error report have these
logs :
bbs.log
FWEditor.log
s2ccmd.log
AF.log
Imm.log
A3D.log
ec_build2305.dmp
AM.log
EC.log
system settings.ini
sysinfo.ini
PLEASE HELP, im new on linux community
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http://bugs.winehq.org/show_bug.cgi?id=28026
Summary: chromium crash if --no-sandbox hasn't set
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Download chromium from
http://build.chromium.org/f/chromium/snapshots/Win/95816/chrome-win32.zip
unpack chrome-win32.zip, cd to the directory.
2. start chrome.exe:
$ wine chrome.exe
chrome will crash without backtrace. A error box will ask you to restart
chrome.
if --no-sandbox is set, then chrome will start without crash, this is similar
to Bug 21232.
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http://bugs.winehq.org/show_bug.cgi?id=21490
Summary: Debug build of Chromium aborts on startup because
GdiInitializeLanguagePack() returns failure
Product: Wine
Version: 1.1.32
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, patch, source
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This was mentioned in passing in bug 20671.
You can run a debug build of Chromium on Wine with --no-sandbox,
but you have to get GdiInitializeLanguagePack to return success
first, or it will abort early with
[41:42:5571:FATAL:render_process.cc(62)] Check failed: gdi_init_lpk.
The patch attached to bug 20671 does the trick.
http://m-a-tech.blogspot.com/2009/04/emf-buffer-idiocracy.html
explains why Chrome calls that function; it's needed to make native behave.
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http://bugs.winehq.org/show_bug.cgi?id=13481
Summary: ChangeDisplaySettings can't set *only* BPP
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rolf(a)neuberrosoft.de
Created an attachment (id=13402)
--> (http://bugs.winehq.org/attachment.cgi?id=13402)
Test case, w Makefile and full NetBeans project tree
Given an "incomplete" DEVMODE structure, with no fields set except for
dmBitsPerPel, and the corresponding flag in dmFields (i.e.
dmFields=DM_BITSPERPEL), ChangeDisplaySettings as implemented in Wine doesn't
replicate the behaviour of a real Windows system correctly.
A real Windows system happily executes the call and returns
DISP_CHANGE_SUCCESSFUL. Display bit-depth will be adjusted, if it was different
to begin with, while the remaining parameters stay as they were. After the
call, resolution and refresh are still whatever the user selected as the
desktop resolution. Even on 2k/XP, which are sometimes happy to drop the
refresh rate to 60Hz, the refresh rate remains constant, which is one of the
reasons I found this type of call to be useful sometimes.
I've tested this today with a MingW-built executable, and found the above to be
accurate for Windows 98SE, Windows 2000 SP4 and Windows XP SP2, irrespective of
whether the initial desktop bit depth is 16 bit or 32 bit.
On Wine (wine-1.0-rc2 on Ubuntu 8.04), the very same call to
ChangeDisplaySettings, made from the same executable, will fail with a return
code of -2 (DISP_CHANGE_BADMODE).
I've attached my test case. It will make the call and pop up a message box with
the results of the call.
I used the i586-mingw32msv-gcc compiler provided by the "mingw32" package in
the official Ubuntu repositories.
The project was set up in NetBeans 6 so the Makefile is somewhat convoluted,
but it doesn't appear as if the build process requires NetBeans. Just
navigating to the directory and running make seems to work. The executable ends
up in dist/Debug/GNU-Windows/.
Priority of the bug isn't high. I've used it in some graphics-library code, but
only in debug builds for my own testing purposes. I'm not aware of publically
available shipping programs that hit on this. Reported anyway, for
correctness's sake.
The app-level workaround is to query the current desktop mode and fill in the
DEVMODE structure more completely. Beyond the scope, but you get the idea.
I'm new to this Bugzilla stuff, so if I forgot some vital piece of info, please
be gentle. I want to be helpful.
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http://bugs.winehq.org/show_bug.cgi?id=26256
Summary: wine64-preloader can't handle setcap cap_net_raw+epi
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: source, win64
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
sudo setcap cap_net_raw+epi /usr/local/bin/wine64-preloader
leads to:
/usr/local/bin/wine64: error while loading shared libraries: libwine.so.1:
cannot open shared object file: No such file or directory
err:process:start_wineboot failed to start wineboot, err 1359
/usr/local/bin/wine64: error while loading shared libraries: libwine.so.1:
cannot open shared object file: No such file or directory
and no 64-bit app can start.
setcap is needed for e.g. ICMP functions or my not yet published wpcap proxy
dll.
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http://bugs.winehq.org/show_bug.cgi?id=21349
Summary: Python.exe crashes
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jackson+winehq-bugzilla(a)jacksonc.com
Created an attachment (id=25706)
--> (http://bugs.winehq.org/attachment.cgi?id=25706)
Wine debug output
When Python 2.6.4 runs a packaging application called "PyInstaller" it crashes.
It's been working fine, except this is the first time it's been using the audio
libraries listed. eg. Phonon/Quartz. I tried running this in Windows 7, and it
works fine.
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http://bugs.winehq.org/show_bug.cgi?id=24700
Summary: Explorer++ doesn't open command prompt windows
properly
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31211)
--> (http://bugs.winehq.org/attachment.cgi?id=31211)
Terminal output
To reproduce, navigate to C: (or any directory) and click the "open command
prompt" icon in the upper toolbar.
If the program was started via a GUI (e.g. double-clicking its executable in a
native file manager), the icon doesn't appear to do anything.
If the program was started from a terminal, the command prompt appears in that
terminal window. After closing the program, the terminal needs to be reset to
work properly.
In Windows, the command prompt appears in a new window.
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http://bugs.winehq.org/show_bug.cgi?id=22788
Summary: OriginPro 8.0 under Lucid Lynx
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann.roche(a)voila.fr
OriginPro 8.0 crashes at start (with a "program must close, etc." window) with
Ubuntu 10.04. Note it started before Ubuntu upgrade (9.10)
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http://bugs.winehq.org/show_bug.cgi?id=13347
Summary: dogfood: skype only works in "Win95" mode
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: NEW
Severity: major
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)jet.franken.de
The windows Skype in win XP mode crashes with
trace:seh:raise_exception code=c0000005 flags=0 addr=0x593ad1
trace:seh:raise_exception info[0]=00000000
trace:seh:raise_exception info[1]=ffffffff
trace:seh:raise_exception eax=000000ad ebx=000000ad ecx=000007c8 edx=0033fcd0
esi=00000000 edi=01ca0460
trace:seh:raise_exception ebp=00000000 esp=0033fcd0 cs=0023 ds=002b es=002b
fs=0063 gs=006b flags=00210202
trace:seh:call_stack_handlers calling handler at 0x48bd29 code=c0000005 flags=0
wine: Unhandled page fault on read access to 0xffffffff at address
0xffb4a51e:0x00593ad1 (thread 0009), starting debugger...
and the instruction there is a int 0x2e, which is not handled.
When setting the Windows version to Win95, Skype.exe works wonderful (buyt
displays other warnings).
=> Skype Should work in XP mode too.
=> Or we should set the default cversion for Skype.exe to Win95 in our registry
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http://bugs.winehq.org/show_bug.cgi?id=18101
Summary: when trying to start a new game, a file called
"default.tot" starts to grow in size arbitrarily
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simulcra(a)uchicago.edu
CC: simulcra(a)uchicago.edu
"default.tot" is a generally problematic file in various infinite engine games
(there are various bugs out there, generally related to character creation).
For example, for baldur's gate 2, sometimes you can have a problem trying to
save a game because of a presence of a 0-byte file called "default.tot" in the
tempsave/ directory. Deleting it will allow a save, though the game will
create a new 0-byte default.tot file almost immediately (a more permanent hack
to fix this is to mkdir tempsave/default.tot).
Icewind Dale 2 has a problem with default.tot in which in previous versions of
wine, tryign to create a party with more than 1 character at the start will
result in a crash, related to a defaul.tot issue (in some versions of wine, an
actual error message would pop up).
Starting with 1.1.18, the issue has become drastically more severe. *Any*
attempt at creating a new party will result in the game creating a default.tot
file, and instead of leaving it at 0-bytes, it will begin to grow it
arbitrarily while the game is stuck at the loading screen. I've seen it go up
to 500 megabytes in size before finally doing a wineserver -k to quite the
Icewind Dale 2 process. Doing the Baldur's Gate 2 hack (creating an empty
default.tot/ directory to block the reation of the file) lets the game get past
its original lock point, but then will lock up anew after the loading screen
finishes.
I'm currently running some regression tests to see when this bug got
introduced, so stand by.
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http://bugs.winehq.org/show_bug.cgi?id=29867
Bug #: 29867
Summary: racepro cannot login server not responding error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
Classification: Unclassified
Created attachment 38814
--> http://bugs.winehq.org/attachment.cgi?id=38814
race-pro in linux with wine 1.4rc3
before wine 1.4rc, racepro was connecting to server and working as expected.
Now, I'm getting only server not responding error (hinting internet
connectivity issues with the software)
Racepro, requires Java runtime (jre) perhaps it is java runtime unable to use
internet in wine 1.4rc.
How to reproduce:
1. install jre for windows (download:
http://www.java.com/en/download/manual.jsp)
2. install race pro (direct:
https://rally.religaresecurities.com/stsb/presentationlayer/racepro.msi or (web
page: https://rally.religaresecurities.com/stsb/presentationlayer/Login.ASP))
3. on launching the app, switch to logon dialog
4. type say "n150123" and 'any wrong password' (please do not type 3 wrong
passwords with single user, so use n150123, n160121, n160750 users or range in
between)
5. the 'messages' status bar should show 'invalid password: Login failed'
6 but we are getting 'server not responsing: fttrading.religaresecurities.com'
which is unexpected.
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http://bugs.winehq.org/show_bug.cgi?id=26213
Summary: Unimplemented CMDID's
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john.solomon(a)indysoft.com
Created an attachment (id=33417)
--> (http://bugs.winehq.org/attachment.cgi?id=33417)
terminal log when launching ecabinet program.
Unimplemented cmdid's and other functions when launching ecabinets software.
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http://bugs.winehq.org/show_bug.cgi?id=25025
Summary: Problems with SimCity 4 Continue on 1.3.6
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jwinterton(a)ezlink.ca
CC: wine-bugs(a)winehq.org
Created an attachment (id=31722)
--> (http://bugs.winehq.org/attachment.cgi?id=31722)
Console log capture
This is an additional log. I was unable to locate the original report.
wine 1.3.6 continues to have problems with small video memory, and fails to
properly render scenes when stressed. I believe it is a failure to dump the
memory in a timely fashion before a refresh. This is an on-going problem which
I think has been previously reported.
GPU GeForce4 MX Integrated GPU
Type AGP 4x
RAM 128 MB
Frequency 199 MHz
Description: Ubuntu 10.04.1 LTS
Release: 10.04
nvidia-96:
Installed: 96.43.17-0ubuntu1
Candidate: 96.43.17-0ubuntu1
Version table:
*** 96.43.17-0ubuntu1 0
500 http://ca.archive.ubuntu.com/ubuntu/ lucid/restricted Packages
100 /var/lib/dpkg/status
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http://bugs.winehq.org/show_bug.cgi?id=24448
Summary: Glide Napalm WX plugin fails to properly load ini
file.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30843)
--> (http://bugs.winehq.org/attachment.cgi?id=30843)
Dependency Data
Upon loading the Project64 emulator with either the stable release or WIP
release of the Glide Napalm WX video plugin, the ini file used for its
configuration does not load. The error also appears when attempting to
configure plugin-specific details. Dependencies are installed.
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http://bugs.winehq.org/show_bug.cgi?id=15723
Summary: A text error for Content Composer
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neil.mulcahy(a)gmail.com
After loading content composer the text was invisible and it came into view
when highlighted and also the word wrap was not working.
the error i was getting is this one.
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
i used winetricks to get riched20 and it did not fix anything. then i used
winetricks to get riched30 and the text came into view and the word wrap
started working but the right click menu has now gone away.
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http://bugs.winehq.org/show_bug.cgi?id=29419
Bug #: 29419
Summary: Total War: Shogun 2 virtually freezes with certain
graphics on screen
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
Created attachment 38076
--> http://bugs.winehq.org/attachment.cgi?id=38076
Brief part of the error messages
At certain points during the game (seemingly random with whats on screen) the
game will suddenly drop to single digit fps. With the attached output pouring
into console.
Only quitting the game get's rid of it, and the same point in the game works as
usual.
Is there any settings I can change that would work around this?
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http://bugs.winehq.org/show_bug.cgi?id=25810
Summary: Dead Space crashes while rendering "chapter complete"
text if input event was emited on fglrx.
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=32891)
--> (http://bugs.winehq.org/attachment.cgi?id=32891)
WINEDEBUG="+dinput,+d3d9,+d3dx" log
It's very strange bug: it's obviously related to fglrx (failing function in
backtrace is in fglrx), but xinput also involved - only workaround for this bug
is to:
1) play on "low" settings
2) don't move and don't press any key, after initiating chapter change. (May
not work in some circumstances, but pressing keys makes bug 100% reproducible).
I've done WINEDEBUG="+dinput,+d3d9,+d3dx" log, truncated to 1000 lines from
both sides.
In case of success game renders glowing text "chapter complete", which then sr
What should be rendered in case of success, you may see on
http://www.youtube.com/watch?v=qI5AJZv9hww ~3:41 - except some text decorations
and other effects (only text is rendered).
In case of failture sound glitches for a seconds and then continues with
"chapter complete" sequence, but image is frozen.
Probably somehow connected to bug with missing text decorations.
System parameters:
fglrx: 10.12, HD4570
wine-1.3.11 with INTZ support commit reverted (bug #25747), but exists on all
tested versions (almost all from 1.3.6 to 1.3.11)
registry tweaks and winetricks: only VideoMemorySize.
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http://bugs.winehq.org/show_bug.cgi?id=23270
Summary: GTA2 options menu item broken - CreateProcess runs
wrong executable
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Start the game, press esc to skip the intro, then select Options.
You expect to be in an options menu, but instead you're left with the
game minimized, staring at a console.
+process log shows
trace:process:CreateProcessW app (null) cmdline L"GTA2 Manager.EXE"
trace:process:find_exe_file looking for L"GTA2"
trace:process:find_exe_file Trying native exe L"C:\\Program Files\\Rockstar
Games\\GTA2\\GTA2.exe"
trace:process:CreateProcessW starting L"C:\\Program Files\\Rockstar
Games\\GTA2\\GTA2.exe" as Win32 binary (0x400000-0x678000)
Whoopsie. That heuristic looks like it's broken.
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http://bugs.winehq.org/show_bug.cgi?id=22813
Summary: wine's loader does not check invalid image size
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://ghostscript.com/~hintak/wine-debug/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
+++ This bug was initially created as a clone of Bug #22812 +++
(#22812 against the compilation - this bug is about the loader not complaining)
part of ghostscript's building process runs:
mt -nologo -manifest psi/dwsetup_x86.manifest -outputresource:setupgs.exe;#1
mt -nologo -manifest psi/dwuninst_x86.manifest -outputresource:uninstgs.exe;#1
This step corrupts executables under wine and they gain a wrong image size;
both vista and win7 then complains they are not valid win32 applications. See
discussion on wine-devel mailing list.
But wine would happily load them, so wine is not checking for validity. Here
are two such broken executables:
http://ghostscript.com/~hintak/wine-debug/setupgs-wine.exehttp://ghostscript.com/~hintak/wine-debug/uninstgs-wine.exe
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http://bugs.winehq.org/show_bug.cgi?id=18389
Summary: Registering after installing Roblox doesn't work
Product: Wine
Version: 1.1.20
Platform: Other
URL: http://wiki.roblox4linux.co.cc
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After doing 'winetricks pdh' to work around bug 18388,
it takes you to a web page; clicking Register and then Over 13
takes you to a nice page where you put in your desired userid
and password. Clicking "Sign Up!" does nothing. On the log one sees
fixme:mshtml:nsUploadChannel_SetUploadStream Unsupported aContentType argument:
"application/json; charset=utf-8"
fixme:mshtml:nsUploadChannel_SetUploadStream Unsupported aContentType argument:
"application/x-www-form-urlencoded; charset=utf-8"
'winetricks ie6' doesn't work around the problem - it shows a blank web page.
Workaround is to go to http://www.roblox.com/ in Firefox and register there;
then you can log in in the iexplore window roblox opened up.
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http://bugs.winehq.org/show_bug.cgi?id=10332
Summary: Irfanview crashes in thumbnail mode when previewing
certain text file
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malte(a)cornils.net
Created an attachment (id=8998)
--> (http://bugs.winehq.org/attachment.cgi?id=8998)
file in folder makes irfanview's thumbnail browser crash
Normal thumbnail browse mode is fine. However, when I enter a directory with a
certain file in it (attached as nautilus-debug-log.txt), IrfanView crashes.
Other files (images, text files) are fine. I have been unable to get a
backtrace; gdb won't let me since the application exits with 01 status, and
winedbg doesn't return to its shell after I typed "run" once. It's an X error,
so maybe wine catches the error condition and "gracefully" shuts down.
The X error output is also attached.
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http://bugs.winehq.org/show_bug.cgi?id=29265
Bug #: 29265
Summary: WebGallery: search throws access violation
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
Classification: Unclassified
To reproduce, download WebGallery and create one:
1) click on directory with some jpgs in it;
2) press Input folder button
3) write some metadata below
4) click on Gallery button. This will create subdir called WebGallery inside
with generated static webgallery
5) press Search button and choose dir from step 1
6) type something to search for and press search
7) crash
Did some investigation, the log shows this:
err:msxml:doparse Document labelled UTF-16 but has UTF-8 content
The problem is that this application sets wrong the encoding in xml to UTF-16.
The file is UTF-8 and if changed with editor the search went OK.
For such ill applications to work, the encoding have to be forced/fallbacked to
UTF-8 but libxml2 does not have such a functionality by design.
Under win7 the app works fine.
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http://bugs.winehq.org/show_bug.cgi?id=17856
Summary: JFlothows Wuerfel crashes with BAD_DRAWABLE "Cannot get
FB Config for iPixelFormat 0"
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://download.jflothow.de/fvstein/WuerfelWIN.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
The program linked here should open up a window and display a unit cube to
demonstrate the effects of a transformation-matrix.
The application crashes right after opening the window. There is no OpenGL-cube
drawn. Here's a log: http://pastebin.com/f1c718e52
---
fixme:richedit:ME_HandleMessage WM_STYLECHANGING: stub
fixme:richedit:ME_HandleMessage WM_STYLECHANGED: stub
err:wgl:internal_SetPixelFormat Invalid iPixelFormat: 0
err:wgl:X11DRV_wglCreateContext Cannot get FB Config for iPixelFormat 0, expect
problems!
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 128 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 936
Current serial number in output stream: 936
Locking assertion failure. Backtrace: [...]
---
GFX card: Geforce 8800GTX, prop. driver version 177.82, one display.
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http://bugs.winehq.org/show_bug.cgi?id=20414
Summary: Crash in Tales of Monkey Island
Product: Wine
Version: 1.1.31
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: per(a)morth.org
Created an attachment (id=24221)
--> (http://bugs.winehq.org/attachment.cgi?id=24221)
log info/traceback
Sometime between release of chapter 20 (27/8 iirc) and chapter 3 (29/9), wine
has started to crash when trying to play Tales of Monkey Island for me.
I've tried various clean .wine dirs / using native dlls, but nothing seems to
help. Crash log is attached
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http://bugs.winehq.org/show_bug.cgi?id=12639
Summary: ZENcast Organizer installer fails with error -5002
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.zencast.com/downloads/download.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
When running the ZENcast Organizer installer, the installer proceeds to unpack
itself, but when the actual installation is run, a dialog box with error code
-5002 is shown. No relevant standard error messages were outputted.
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http://bugs.winehq.org/show_bug.cgi?id=22530
Summary: CDBurnerXP 4.0.x with Mono exits when entering data
disc mode
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://cdburnerxp.se/downloads/releases/4.x/cdbxp_setu
p_4.0.022.370.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27618)
--> (http://bugs.winehq.org/attachment.cgi?id=27618)
Terminal output
Starting the program and clicking "Create Data CD/DVD" results in the program
exiting when using Mono (installed via winetricks mono26). Mono prints
"Unhandled Exception: System.NotImplementedException: COM/ActiveX support is
not implemented"...
(It also exits when trying to enter audio CD mode, but that looks like a
different exception.)
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http://bugs.winehq.org/show_bug.cgi?id=24273
Summary: Some objects in Source games are black
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.monreal+wine(a)gmail.com
Some objects in games based on Valve's Source engine are displayed all black:
- Half-Life 2: the airboat, the (drivable) car
- Left 4 Dead: weapons, pickup items and player models
Running on a GeForce 7950. I tried various graphics settings but they all lead
to the same black textures in both games.
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http://bugs.winehq.org/show_bug.cgi?id=25775
Summary: World of Warcraft: crashes several seconds after
logging in to a character.
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geekgymnast(a)gmail.com
Created an attachment (id=32847)
--> (http://bugs.winehq.org/attachment.cgi?id=32847)
log of console text for running world of warcraft
World of Warcraft successfully loads and allows me to log in. After selecting a
character on the character select screen, it successfully loads and enters the
game world for a few seconds before crashing. The sound continues to run even
after crashing.
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