http://bugs.winehq.org/show_bug.cgi?id=29060
Bug #: 29060
Summary: IE8 crashes on opening
https://red001.mail.microsoftonline.com
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zvasylvv(a)mail.ru
Classification: Unclassified
Created attachment 37445
--> http://bugs.winehq.org/attachment.cgi?id=37445
log or run
My company user MS exchange for email and other stuff. On linux its possible to
access it with Outlook Web Access through browser. Using other browsers than IE
you are enforced to use lite version of theirs web UI. With IE its possible to
use featured version.
I have tried to open that site (https://red001.mail.microsoftonline.com)
several times. All times except one browser was not able to finish loading of
the page (hang up on this stage). Only once it crashed (see attached file)
I am running ubuntu 11.10. I installed ie 8 via calling 'winetricks ie8'
command.
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http://bugs.winehq.org/show_bug.cgi?id=29040
Bug #: 29040
Summary: Starcraft 2 crashes randomly during gameplay
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashraf(a)o-minds.com
Classification: Unclassified
Hello all,
I use ubuntu 11.10 with wine 1.2.3, I tried upgrading to wine 1.3.24 (latest
working wine with no sound problem on ubuntu 11.10), and I still get this same
crash. I ran starcraft 2 on the terminal and here's the last lines I get when
the crash occurs. Hope they can give a hint at the possible problem. Note that
when the crash occurs I'm left at the windows crash report screen and I click
cancel to close it. Maybe providing that info may be useful as well?
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the
format lookup table
fixme:win:EnumDisplayDevicesW ((null),0,0x4612acc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x4612d9c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x4612d8c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x4612b20,0x00000000), stub!
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x2932ea48): stub
fixme:mmdevapi:AEV_SetMasterVolumeLevelScalar stub
fixme:mmdevapi:AEV_GetMute stub
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:imm:ImmReleaseContext (0x4005c, 0x17b618): stub
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x4618d4c,0x4618d50): stub
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the
format lookup table
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb510,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb7c0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb7b0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb544,0x00000000), stub!
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x35b5ea48): stub
fixme:mmdevapi:AEV_SetMasterVolumeLevelScalar stub
fixme:mmdevapi:AEV_GetMute stub
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb510,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb7c0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb7b0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb544,0x00000000), stub!
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x3606ea48): stub
fixme:mmdevapi:AEV_SetMasterVolumeLevelScalar stub
fixme:mmdevapi:AEV_GetMute stub
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the
format lookup table
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x39acb0c,0x39acb10): stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x39ac798,0x39ac79c): stub
fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
Inconsistency detected by ld.so: dl-close.c: 743: _dl_close: Assertion
`map->l_init_called' failed!
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the
registry for bias -120, std (d/m/y): 28/10/2011, dlt (d/m/y): 1/04/2011
Highly appreciate feedback and prepared to provide any logs needed if someone
can tell me what & how to do it.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=28615
Bug #: 28615
Summary: Starcraft 2 freezes during play
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steele.pat(a)gmail.com
Classification: Unclassified
Created attachment 36764
--> http://bugs.winehq.org/attachment.cgi?id=36764
Error log from a crashed session
Starcraft 2 will freeze during the game. This occurs in the campaign and in
multiplayer. Sometimes the game will slow down and then recover, other times it
halts altogether.
The errors logs show at least two possible errors (attached):
err:d3d_shader:shader_glsl_deselect_depth_blt
err:d3d:context_apply_draw_buffers
Wine 1.3.29
NVidia 285.05.09 drivers
Ubuntu 11.04
NOTE: The attached error logs have been grep filtered to ignore copious
"err:alsa:wine_snd_pcm_recover underrun occurred" error messages. I believe
this is due to a separate bug (#28282)
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http://bugs.winehq.org/show_bug.cgi?id=28390
Summary: Starcraft II crashes/freezes when choosing a mission
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Created an attachment (id=36404)
--> (http://bugs.winehq.org/attachment.cgi?id=36404)
Terminal output
When choosing a mission in Starcraft II, internal Starcraft crash report is
displayed. Main Starcraft window stays open and its process isn't killed. It
doesn't happen all the time, but when it finaly occurs, it's 100 %
reproducable.
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http://bugs.winehq.org/show_bug.cgi?id=27457
Summary: MS Office Tools menu are duplicated in localized
version
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bozkar(a)gmail.com
Microsoft Office Tools is a directory which is installed in Programs\Microsoft
Office\ menu.
In polish version of MS Office 2007 Home and Student Box with service packs
this directory is duplicated - I mean it is installed in English version (as
Microsoft Office Tools) and in polish version. The launchers are linked to the
same executables, and, apart from comments, are exactly the same.
The problem exists since I first installed MS Office 2007 under wine/since I
remember.
Im unsure if the menus don't come from Service Pack installers - will check
"clean SP0 install" later. It might be also a MS Office bug.
Tested version: 1.3.22
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http://bugs.winehq.org/show_bug.cgi?id=27059
Summary: Starcraft2: Using Shaders above medium breaks some
shaders
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aeneas(a)q-mail.me
Created an attachment (id=34492)
--> (http://bugs.winehq.org/attachment.cgi?id=34492)
Shader Bug with shader settings at high - boxing is affected too
Hi,
Starcraft II works perfectly fine but when I use shader settings above
"medium", some shaders don't work.
Not working effects include: Some map-backgrounds, Nexus destroy animation.
Maybe some more, but I don't remember them.
I am using a Nvidia GTX 260 with driver version 270.41.06. The
HKEY_CURRENT_USER/Software/Wine/Direct3D registry values are (as suggested in
appdb):
DirectDrawRenderer opengl
Multisampling disabled
OffScreenRenderingMode pbuffer
UseGLSL disabled
VertexShaderMode hardware
VideoMemorySize 896
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http://bugs.winehq.org/show_bug.cgi?id=26170
Summary: EVE Online: Crashes after 30 seconds if using port
other than 26000
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a219082(a)jnxjn.com
Created an attachment (id=33347)
--> (http://bugs.winehq.org/attachment.cgi?id=33347)
Wine Output
I am behind a firewall that blocks the default port of 26000, and as such I
changed my EVE preferences to use the recommended alternative port, 3724.
However, whenever I start EVE with a port other than 26000, the game
immediately crashes after about 30 seconds, no matter what actions I take.
Attached is both the wine error output and the output from the EVE log server.
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http://bugs.winehq.org/show_bug.cgi?id=25627
Summary: Starcraft 2 Missing Units with Intel Graphics
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: palmem(a)comcast.net
Created an attachment (id=32639)
--> (http://bugs.winehq.org/attachment.cgi?id=32639)
Screenshot of missing units
Steps to reproduce:
0. Setup software and hardware as described below (this is the best software
setup for my hardware that I could fine)
1. Install Starcraft 2 using wine
2. Start a custom game against a computer
3. Select your units
Expected Behavior:
* There are units drawn on the screen (they should be inside the green circles)
Actual Behavior:
* No units are drawn on the screen, as shown in attached screenshot
======================================================================
Hardware:
Thinkpad T61
Intel GMA X3100
Core 2 Duo @ 2 GHz
Software:
64-bit kernel with 32-bit wine and 32-bit starcraft 2
gallium drivers in kernel 2.6.36-r5 (gentoo-sources) with KMS
xorg 7.4
xf86-video-intel 2.13.0
Starcraft 2:
Lowest settings for all graphics
Audio disabled
1024x768 (Lowest resolution available)
HKEY_CURRENT_USER/Software/Wine/Direct3D:
DirectDrawRenderer = opengl
Multisampling = disabled
OffScreenRenderingMode = pbuffer
UseGLSL = disabled
VertexShaderMode = hardware
DRI Conf:
Enable limited ARB_fragment_shader support on 915/945: yes
Enable S3TC texture compression even if software support is not available: yes
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http://bugs.winehq.org/show_bug.cgi?id=25006
Summary: Starcraft 2: Fails to render some 2D images.
Product: Wine
Version: 1.3.6
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 8jmtfa1e(a)gmail.com
Created an attachment (id=31685)
--> (http://bugs.winehq.org/attachment.cgi?id=31685)
Disable S3TC
This bug probably only effects a small amount of Ati graphics cards (or just
me) and the bug is probably driver related. Nonetheless I've decided to report
the bug here in case there's anyone else having similar problems as I've
experienced.
I was having problems getting Starcraft 2 to render correctly. Pure 3D details
was rendered correctly while some of the 2D elements where broken. Some of the
elements broken was buttons for controlling units and buttons for unit/building
production. Screenshots will follow in an attachment. Broken in this context
means that the images wasn't rendered correctly.
I searched the internet for a solution for the last few days without any luck.
Today I was using the open source graphic driver and noticed that it was able
to render 2D images correctly. That’s when I realised it must have been using a
different code path. With this new-found knowledge I realised that one of the
differences was the implementation of S3TC. A patent encumbered function which
compresses textures and which the open source version normally lacks. Firing up
google I soon found a fix to disable S3TC in wine. With S3TC disabled I no
longer experience any broken 2D images.
I'm using an Ati radeon 2000 series graphics card.
I'm stuck at fglrx 10.4 because of various driver bugs.
To enable the fix you need to build wine yourself. The patch itself just
changes one line and fools wine into thinking that S3TC isn’t supported by the
driver.
A real patch which would have 'fixed' this bug would have been by adding a
command line switch or a registry tweak which disabled S3TC. Implementing such
a patch is unfortunately beyond my wine knowledge.
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http://bugs.winehq.org/show_bug.cgi?id=24892
Summary: Starcraft2 does not start when 2 screens are attached
(1440x900 + 1680x1050)
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cedric.dewijs(a)telfort.nl
Created an attachment (id=31518)
--> (http://bugs.winehq.org/attachment.cgi?id=31518)
the console output
I have a laptop with a internal screen (LPL), and I have a TV attached via
VGA.
When I have both screens active in twinview, starcraft2 does not start.
I use nvidia Xserver settings to setup my screens like this:
Model: LPL (dfp-0 on GPU)
Configuration: twinview
Resolution: 1440x900 Auto
position Absolute +0+0
[x] make this screen primary the the X screen
Model: Philips PHI32PFL3605
Configuration: twinview
Resolution: 1680x1050 Auto
Position: absolute +1440+0
[ ] make this screen primary the the X screen
Now I start starcraft2 from a terminal located on the TV.
Starcraft 2 crashes, and I can send a crash report to blizzard. I can't move my
cursor to the TV anymore, the mousecursor stops at the edge of my internal
screen. At the edge of the TV I can see about half of the cursor
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http://bugs.winehq.org/show_bug.cgi?id=24742
Summary: StarCraft II doesn't start, no crash.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus.hambraeus(a)gmail.com
Created an attachment (id=31263)
--> (http://bugs.winehq.org/attachment.cgi?id=31263)
Terminal Output
When starting SC2, the application starts, but nothing happens. It doesn't draw
anything on the screen (the screen doesn't go black, it just shows what was
there before I started the application), but it grabs my cursor.
I'm running ubuntu 10.10 64-bit, wine 1.3.4 nvidia drivers 260.19.06
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http://bugs.winehq.org/show_bug.cgi?id=24003
Summary: StarCraft2 shows, probably, parts of backbuffer on
screen, while using orm=backbuffer
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
I'm attaching three screenshots that illustrates this bug.
On first - only in in-game videos, when some character specking from 'video
communication' window (when 3d portraits enabled in games settings, of course),
it's enlarged and upside-downed portrait is shown in upper-left corner.
On second and third - In same upper-left corner we may see some parts of
dynamic surrounding's textures. This bugimage changes or dissapears as we move
camera over landscape. Mission on "Red Stone" is most affected - there is
almost no camera positions, where this bug isn't visible.
There is no such bug on orm=pbuffer or orm=backbuffer.
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http://bugs.winehq.org/show_bug.cgi?id=23873
Summary: iCCup Anti-Hack launcher: Can't run Warcraft III
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viglim23(a)gmail.com
Warcraft III can't run through iCCup launcher. It says: "Warcraft III was
unable to initialize"
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http://bugs.winehq.org/show_bug.cgi?id=23654
Summary: StarCraft II Editor crashes because of an
inconsistency detected by ld.so
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Created an attachment (id=29601)
--> (http://bugs.winehq.org/attachment.cgi?id=29601)
Log of the crash when i try to publish a map
In a lot of situations the editor crashes because of this assertion:
Inconsistency detected by ld.so: dl-close.c: 731: _dl_close: Assertion
`map->l_init_called' failed!
It occurs when i switch modes in the editor or try to publish.
$ uname -a
Linux bBook 2.6.32-24-generic #38-Ubuntu SMP Mon Jul 5 09:20:59 UTC 2010 x86_64
GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=23637
Summary: Starcraft II is stuck in an infinite loop after
starting
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vicky(a)cs1.fr
Starcraft II displays a black screen (and the cursor of starcraft) with the
wine console looping this :
err:d3d:wined3d_event_query_test Event query created despite lack of GL support
err:d3d:IWineD3DEventQueryImpl_GetData The GL event query failed, returning
D3DERR_INVALIDCALL
It may be a problem with my hardware.
Graphic Card : ATI mobility radeon HD3450
Driver : radeonhd 1.3.0-5.4
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http://bugs.winehq.org/show_bug.cgi?id=22971
Summary: Starcraft II - In game, can only see the map.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tipecaml(a)gmail.com
Created an attachment (id=28450)
--> (http://bugs.winehq.org/attachment.cgi?id=28450)
Screenshot of the game : it's almost all black !
I followed the HOWTO
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=19376) using
sources from the git repository (commit
5d4a7433a64dae95713fecb8a3d6c4f2a471ca37).
I installed the game, and it seems to be running perfectly : menus are well
displayed, sound works. But when playing a game, I can only see the minimap and
the menus (see the attachment), which makes the game impossible to play.
My configuration :
Intel Core 2 Duo P8400 @ 2.26Ghz
3GB of RAM
Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller
(driver : i915).
Though it's definitely not the best computer to play Starcraft II, the game
runs fine on Windows 7.
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http://bugs.winehq.org/show_bug.cgi?id=22326
Summary: The EVE-Online in-game browser renders HTML pages very
slowly.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.dack(a)ntlworld.com
The EVE-Online in-game browser renders HTML pages very slowly.
A simple text page without graphics takes 3-4 seconds to get rendered.
Scrolling of an HTML document is equally slow.
Note: The pages are being rendered correctly.
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http://bugs.winehq.org/show_bug.cgi?id=22238
Summary: Starcraft 2 Beta, Launcher Fails to download / apply
patches properly
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kris(a)pcbsd.org
Created an attachment (id=27149)
--> (http://bugs.winehq.org/attachment.cgi?id=27149)
Runtime Error
Trying to run SC2 Beta on FreeBSD 8.0. The game installs fine, but when
starting the launcher and it tries to update, a Microsoft Visual C++ Runtime
error is thrown, and the launcher fails.
Attached is screenshot and logfile.
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http://bugs.winehq.org/show_bug.cgi?id=27786
Summary: Size and position of GUI elements in several dialogs
in Visio 2003 SP3
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christianuceda(a)yahoo.com
Created an attachment (id=35548)
--> (http://bugs.winehq.org/attachment.cgi?id=35548)
Snapshot of Visio 2003 SP3 dialogs running on wine 1.3.24
I'm running MS Visio 2003 SP3 in Debian 6 using compiled wine v1.3.24
I managed to install the SP3 version from a streamlined install (Vanilla Visio
+ integrated SP3)
Overall it runs stable and responsive.
I had to use gdi+ from winetricks to get rid of the drawing errors.
The problem it has is that some dialogues show GUI elements on incorrect
locations, or have the wrong size and overlap with one another.
This is particularly evident when you select some text, right
click->format->text
And it is also visible when you go to the main menu->tools->options.
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http://bugs.winehq.org/show_bug.cgi?id=27768
Summary: Visio 2007: Drop-down boxes displayed on multiple
lines
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=35531)
--> (http://bugs.winehq.org/attachment.cgi?id=35531)
PNG output dialog under Windows XP
In Visio 2007, all drop-down boxes which should take up a single row are
displayed as multiple selection boxes and no options are available.
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http://bugs.winehq.org/show_bug.cgi?id=28416
Summary: Debug Assertion Failed! winsplit.cpp line: 347
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maciek.marczak(a)gmail.com
This Program work normaly in windows,
In unix i can only connect to server,
if i click button in program, is show the error,
printscrean in attachment,
PLease help :)
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http://bugs.winehq.org/show_bug.cgi?id=27308
Summary: problem open ms office
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcwahyusm(a)gmail.com
Created an attachment (id=34932)
--> (http://bugs.winehq.org/attachment.cgi?id=34932)
display error while open ms.office
i cant open aplication with .exe like office.
always display report bugs (serius proble n close)
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http://bugs.winehq.org/show_bug.cgi?id=20691
Summary: Direct-buy & play tool for EA games is non-functional
after installation
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://files.ea.com/downloads/eacore/eadm-installer.ex
e
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nils.krabshuis(a)redwood.com
See bug 13571, after installing the tool that (the error from bug 13571) is no
longer shown, however all the dialogs of the tool are completely blank making
the program useless.
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http://bugs.winehq.org/show_bug.cgi?id=18146
Summary: EvE Online;Salvage Beams and Warp (or so i think) are
rendered incorrectly and cause a FPS drop
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gajo01(a)gmail.com
As the summary says. salvage beams are rendered incorrectly: white garbled
textures instead of red light, and warp looks pixelated (i'm assuming these two
are caused by the same thing).
I'm using wine 1.1.19 patched with
http://bugs.winehq.org/attachment.cgi?id=20410, I have Nvidia 7600 GT (it
wouldn't render any models before applying those fixes). I'm runing 64bit
Archlinux, I'm using wine through 32 chrooted environment. In both the chrooted
environment and in the 64bit environment I'm using the same version of the
driver, the bug exhibits both on 185.19-2 (my current) and 180.44-1.
I've also talked in the ingame linux channel, and it seemed that someone else
is having the same problem (altough he has the same graphics card), reportedly
it started happening from the newest patch (I wouldn't know as I wasn't playing
the game).
I've tried nearly all sorts of eve options : shadows off/on, HDR off/on, Bloom
off/on, Dither off/on. The resulting images were taken with all of it off.
tractor beam bug http://img66.imageshack.us/img66/1689/tractorbeam.jpg
warp bug http://img158.imageshack.us/img158/8041/warp.jpg
(not so visible, but you can see that it's pixeleted if you look closly)
My config files:
xorg.conf http://codepad.org/MARyATJ5
important part of user.reg http://codepad.org/4F3IjOQ1
entire user.reg http://codepad.org/5hMhGnKF
glxinfo (glxinfo is the same in 64bit and 32bit chroot):
http://codepad.org/fPOKCSny
My error log: The error log also includes switches done when changing options,
not just the errors that happened while playing. Since the log is _huge_ (some
42MBs), i've decided to get the unique lines with uniq and sort them in
descending order, the first number displays occurances:
http://codepad.org/OduPtW1c
If you want a chronological order, let me know and I'll what I can do about it.
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http://bugs.winehq.org/show_bug.cgi?id=25380
Summary: AutoCAD 2007 PL: Fails to install
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32282)
--> (http://bugs.winehq.org/attachment.cgi?id=32282)
Terminal output on wine-1.3.8-113-g9d9ce29
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20
3) wine Setup.exe and agree for installing required components
Behaviour:
Critical error at the beginning of AutoCAD installation. I cannot even press o
configure installation.
Expected behaviour:
No critical error.
Additional info:
"Nie znaleziono Âcie?ki" is "Path not found"
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http://bugs.winehq.org/show_bug.cgi?id=24165
Summary: Wrongly escaped path in cmdline of desktop icon
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giulioo(a)gmail.com
System: Ubuntu 10.04 / Wine 1.3.1 (binary from ppa:ubuntu-wine/ppa)
There's an app (cannot post a link to it) which when installed on Windows will
create a Desktop icon/link with a command line like this
"C:\Program Files\App\app.exe" "C:\Program Files\App\config.file"
When installing this app on wine-1.1.x all is working properly, meaning a
desktop icon is created with the following command line (I'm omitting ENV...)
wine "C:\Program Files\App\app.exe" "C:\Program Files\App\config.file"
However, both with wine 1.2 and 1.3.1 there's a problem with the desktop
icon command line, which is now:
wine C:\\Program Files\\App\\app.exe \"C:\\Program Files\\App\\config.file\"
that is:
- no quotes around the program name
- double back-slashes everywhere
- back-slash before quotes around the config file
Unfortunately this will result in the app starting but not getting the config
file right, and so it will start in "default mode".
To make it work I need to edit the wine icon cmd line, ie changing \" into "
at the beginning and at the end of the config file path.
Note that the link in menu "Wine -> Program Files -> App -> linkname"
is ok, and if I right click on it and choose "add to desktop" the new desktop
icon is ok too because it uses a completely different approach in the cmdline
(uses a command pointing to the .lnk file).
Do you think this is a problem with the app or with the way Wine is now
escaping the paths?
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http://bugs.winehq.org/show_bug.cgi?id=29962
Bug #: 29962
Summary: Path of Exile Failed to initialise renderer subsystem
error
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: truekaiser(a)gmail.com
Classification: Unclassified
Created attachment 39002
--> http://bugs.winehq.org/attachment.cgi?id=39002
path of exile error out put.
Path of exile was working till the latest couple of patches from what i can
gather as i have only recently got a beta key.
the installer and down loader work fine but when you try to launch the game it
pops up a window "Failed to initialise renderer subsystem" and shuts down with
the wine error messages in the attachment. it seems to be complaining about
pixel and depth stencil formats.
I have tried using the latest stable, the git sources and the release candidate
none of them worked. I even tried wine tricks with directx10.
It also doesn't seem to matter if it's a ati card or nvidia card as it seems to
hit both of them from the reports on the beta forums.
i am running the following system.
Linux dracoscale 3.1.6-gentoo #1 SMP PREEMPT Fri Jan 6 23:25:44 CST 2012 x86_64
Intel(R) Core(TM)2 Quad CPU Q9650 @ 3.00GHz GenuineIntel GNU/Linux
with the following settings.
Portage 2.1.10.44 (default/linux/amd64/10.0/desktop, gcc-4.5.3, glibc-2.13-r4,
3.1.6-gentoo x86_64)
=================================================================
System uname:
Linux-3.1.6-gentoo-x86_64-Intel-R-_Core-TM-2_Quad_CPU_Q9650_(a)_3.00GHz-with-gentoo-2.0.3
Timestamp of tree: Sat, 18 Feb 2012 21:00:01 +0000
app-shells/bash: 4.1_p9
dev-java/java-config: 2.1.11-r3
dev-lang/python: 2.6.6-r2, 2.7.2-r3, 3.1.4-r3, 3.2.2
dev-util/cmake: 2.8.6-r4
dev-util/pkgconfig: 0.26
sys-apps/baselayout: 2.0.3
sys-apps/openrc: 0.9.8.4
sys-apps/sandbox: 2.5
sys-devel/autoconf: 2.13, 2.68
sys-devel/automake: 1.4_p6-r1, 1.9.6-r3, 1.10.3, 1.11.1
sys-devel/binutils: 2.21.1-r1
sys-devel/gcc: 4.4.5, 4.5.3-r1
sys-devel/gcc-config: 1.4.1-r1
sys-devel/libtool: 2.4-r1
sys-devel/make: 3.82-r1
sys-kernel/linux-headers: 3.1 (virtual/os-headers)
sys-libs/glibc: 2.13-r4
Repositories: gentoo multimedia x11 x-portage
ACCEPT_KEYWORDS="amd64"
ACCEPT_LICENSE="*"
CBUILD="x86_64-pc-linux-gnu"
CFLAGS="-O2 -march=core2 -pipe -msse4.1"
CHOST="x86_64-pc-linux-gnu"
CONFIG_PROTECT="/etc /usr/share/config /usr/share/gnupg/qualified.txt
/var/lib/hsqldb"
CONFIG_PROTECT_MASK="/etc/ca-certificates.conf /etc/env.d /etc/env.d/java/
/etc/fonts/fonts.conf /etc/gconf /etc/gentoo-release /etc/revdep-rebuild
/etc/sandbox.d /etc/terminfo"
CXXFLAGS="-O2 -march=core2 -pipe -msse4.1"
DISTDIR="/usr/portage/distfiles"
FEATURES="assume-digests binpkg-logs candy distlocks ebuild-locks fixlafiles
news parallel-fetch protect-owned sandbox sfperms strict unknown-features-warn
unmerge-logs unmerge-orphans userfetch"
FFLAGS=""
GENTOO_MIRRORS="http://distfiles.gentoo.org"
LDFLAGS="-Wl,-O1 -Wl,--as-needed"
LINGUAS="en_US"
MAKEOPTS="-j5"
PKGDIR="/usr/portage/packages"
PORTAGE_CONFIGROOT="/"
PORTAGE_RSYNC_OPTS="--recursive --links --safe-links --perms --times --compress
--force --whole-file --delete --stats --timeout=180 --exclude=/distfiles
--exclude=/local --exclude=/packages"
PORTAGE_TMPDIR="/var/tmp"
PORTDIR="/usr/portage"
PORTDIR_OVERLAY="/var/lib/layman/multimedia /var/lib/layman/x11
/usr/local/portage"
SYNC="rsync://rsync.gentoo.org/gentoo-portage"
(use-flag's edited out due to brevity.)
the following are other known set ups gathered from the forum that are
effected.
wine-1.3.36 with default compile-flags and config,
xorg-server-1.10.4 and
nvidia-drivers-275.36 on a 3.1 kernel
--
Wine v1.4_rc1
ATI Drivers v12.1
Linux Kernel 3.1.6
Xorg v1.11.2-r2
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http://bugs.winehq.org/show_bug.cgi?id=28480
Summary: games are not working with wine 1.2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemp3.acm
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rahulbsathyan(a)gmail.com
when games named "age of empire 2" and "DX ball" are attempted to open with
wine it showed an error as shown below:-
"The program age2_x1.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience". but the same where worked properly in
windows XP professional edition.
At the same time a program named "Typing master pro" worked properly.
PLEASE HELP ME
I AM NEW IN UBUNTU
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http://bugs.winehq.org/show_bug.cgi?id=28709
Bug #: 28709
Summary: HelpNDoc crashes with builtin gdiplus
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.helpndoc.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Classification: Unclassified
Follow up of bug 28648
With native gdiplus the app starts fine.
Debuglog of the crash can be found here:
http://bugs.winehq.org/show_bug.cgi?id=28648#c4
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http://bugs.winehq.org/show_bug.cgi?id=25976
Summary: version 1.2.2 (latest stable) drops the first column
the datagrid.
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mbaranello(a)mipolrepuestos.com
I am writing to you because I have the following problem:
>
> We migrated our Windows platform to Linux (ubuntu) for a while now and the
> application that use (client-server system made in Delphi and MySQL database
> using ODBC) we throw the following error:
>
> With the 1.0.1 version of wine the first column data is displayed normally.
>
> For version 1.2.2 (latest stable) drops the first column
>
> Odbc tried several version but without giving solution.
>
> That's why I decided to bother to see if something can be done from source.
> From already thank you.
>
> Marco Baranello
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http://bugs.winehq.org/show_bug.cgi?id=26510
Summary: Muvee Reveal, installer from softonic
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fcole90(a)gmail.com
Created an attachment (id=33753)
--> (http://bugs.winehq.org/attachment.cgi?id=33753)
errors on ole and various fixme on ole, ras, msimtf and service
http://muvee-reveal.en.softonic.com/
When it starts it doesn't find internet connection to download the app.
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http://bugs.winehq.org/show_bug.cgi?id=28778
Bug #: 28778
Summary: Mabinogi Hard Crashes upon running
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
Classification: Unclassified
See attachment for trace / debug.
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http://bugs.winehq.org/show_bug.cgi?id=24475
Summary: Super Metroid Integrated Level Editor (SMILE) 2.50
does not start.
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30883)
--> (http://bugs.winehq.org/attachment.cgi?id=30883)
Terminal Output
When attempting to run SMILE, an error message saying "run-time error 53, file
not found" appears.
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http://bugs.winehq.org/show_bug.cgi?id=20018
Summary: wine explorer needs unmount for cd-drives
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elmano(a)gmx.at
summary says it all. the context menu of wine-explorer should provide an
unmount/eject-option for removables like CDs as this option is somewhat
expected there.
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http://bugs.winehq.org/show_bug.cgi?id=27271
Summary: ActiveX control of cebchina go out of iexplore
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34879)
--> (http://bugs.winehq.org/attachment.cgi?id=34879)
HTML: powerpassword.html
submit a testcase html file
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http://bugs.winehq.org/show_bug.cgi?id=17297
Summary: widl must accept arguments to functions (midl doesn't
have to)
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
example:
void get_data([out] char*);
is valid syntax. widl barfs with the obtuse "syntax error" (gotta love
flex/bison...) and must have this:
void get_data([out] char* foo);
i found the examples "com in plain c" and the IDL file in example 2 didn't have
the variable names.
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http://bugs.winehq.org/show_bug.cgi?id=16011
Summary: widl: Complex structs should have their pointer layout
section after the structure's description
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: huw(a)codeweavers.com
CC: robertshearman(a)gmail.com, dsh(a)linux.ucla.edu
See IDataObject_QueryGetData_Proxy. The pointer layout section's offset in
FORMATETC (currently at 3330) is -ve. These are treated as WORD offsets in,
for example, NdrComplexStructBufferSize().
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http://bugs.winehq.org/show_bug.cgi?id=14787
Summary: widl fails to honour typedef ptr attributes
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: huw(a)codeweavers.com
CC: robertshearman(a)gmail.com, dsh(a)linux.ucla.edu
See dlls/rpcrt4/epm_c.c . For example the 'object' parameter of ept_map().
We have (in include/wine/dcetypes.idl)
typedef [ptr] GUID *uuid_p_t;
and (in include/wine/epm.idl)
ept_map(..., uuid_p_t object, ...)
So 'object' should be a full ptr, which is what midl generates. On the other
hand widl generates a reference ptr.
It looks like this should be fixed up in parser.y:set_type() somewhere.
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http://bugs.winehq.org/show_bug.cgi?id=14746
Summary: Natural Selection crashes with
err:ntdll:RtlpWaitForCriticalSection section
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clancc(a)shadowkitsune.net
CC: clancc(a)shadowkitsune.net
Created an attachment (id=15244)
--> (http://bugs.winehq.org/attachment.cgi?id=15244)
Crash Log (partial log, only copied the part that I think is related to the
crash) from console.
Natural Selection freezes for abit before crashing to desktop with a
"err:ntdll:RtlpWaitForCriticalSection section" error. See attachment.
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http://bugs.winehq.org/show_bug.cgi?id=29857
Bug #: 29857
Summary: GetAsyncKeyState says Escape key is permanently down
once it has been pressed
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silas-wine(a)flatline.org.uk
Classification: Unclassified
I am debugging a Windows application that has a long-running processing thread
which periodically checks for interrupts using
GetAsyncKeyState(VK_ESCAPE) < 0
This worked fine on WINE 1.2.2, but on 1.3.28 the app kept behaving as if it
were interrupted immediately when it had not been. Further investigation
showed that, after Escape has been pressed just once, any future calls to
GetAsyncKeyState (no matter how many events have been processed in the
meantime) always return ffff8001. In other words, if you press Escape just
once while running your app, any future calls that app makes to
GetAsyncKeyState(VK_ESCAPE) will behave as though the Escape key is still down.
Again this does not happen with WINE 1.2.2, only with 1.3.28.
I was able to work around this bug by adding a call to GetKeyState(VK_ESCAPE)
just before the test for GetAsyncKeyState(VK_ESCAPE) < 0. I ignored the return
value of GetKeyState
(http://msdn.microsoft.com/en-us/library/windows/desktop/ms646301%28v=vs.85%…
says it should be called in response to a message; it doesn't say what happens
if it's called when there has been no message, so I assume we can't rely on it
to return meaningful values if called at just any time) however somehow the
presence of the GetKeyState call caused WINE 1.3.28's GetAsyncKeyState to
behave correctly.
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http://bugs.winehq.org/show_bug.cgi?id=29150
Bug #: 29150
Summary: Windows FirstClass Client 11.0 (Buid 017) no login
screen, settings problems and freeze
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgenqv(a)yahoo.com
Classification: Unclassified
Created attachment 37598
--> http://bugs.winehq.org/attachment.cgi?id=37598
Log running FCC 11.017
This is my fist WineHQ Bugzilla report so I hope I got everything right :-)
Trying to get latest FirstClass client (FCC) to work in Wine 1.3.33
(ubuntu-wine-ppa-oneiric) with the following problems in Ubuntu 11.10 with
Unity. The same behavior in Ubuntu 10.04 LTS with Wine 1.3.31
(ubuntu-wine-ppa-lucid).
1) Installation works fine but after it's done the FCC spash screen freezes
when FCC starts. Normaly the login screen should pop up. You then have to
right-click on the upper panel FCC icon (splash then disapear) and choose
Connect. If you only click on the spash screen it disapears.
2) FirstClass can't find the settings file "home.fc" - this works fine in older
versions of FCC. A file popup appears called "Open Settings File" to choose the
settings file, but there isn't one. If you right click on the panel icon and
look at your FCC Preferences under "General" the "Download folder" is set to
"C:\users\yourlogin\My Documents\FirstClass\Download". Even if you set this
right the settings file cannot be found next time you run FCC and you have to
choose your settings file every time you want to login. You cannot connect if
you don't have a old settings file - I think normaly the file is created by FCC
if there isn't one. So you can't login on a fresh installed comuputer without a
settings file. Even if you put the file home.fc it doesn't show so you have to
write "home.fc" and hit Open in the "Open Settings File" window.
3) If you got your settings file and the login screen finaly shows - and you
write your correct login and password and hit the enter key - FCC freezes. The
workaround is to click on the green login arrow button next to the password
field instead of hitting enter - not obvious for most users.
For testing/reproduceing purposes:
FirstClass Client 11.017
Download:
http://www3.firstclass.com/ClientDownloads/FC11ClientDownloadFiles/FC11017U…
Missing file home.fc to be save i home directory FirstClass/Settings/
Download: http://www.mediafire.com/?82x95kcqp3celd4
Also see attachment ()
Guest testing login/pass: gast/gast server fc.folkbildning.net
Any kind of hints and workarounds are greatly appreciated.
Thanks!
/Jorgen
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http://bugs.winehq.org/show_bug.cgi?id=25357
Summary: CodeWright crashes
Product: Wine
Version: 1.2.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurtbutfrank(a)gmail.com
CC: aric(a)codeweavers.com, xerox_xerox2000(a)yahoo.co.uk,
scott(a)open-vote.org, unreal(a)home.nl,
skunktrader(a)gmail.com, istvan.bisz(a)t-online.hu
+++ This bug was initially created as a clone of Bug #14012 +++
I have CodeWright 7.5.04.7519 and have successfully installed in on a 32-bit
version of Ubuntu 10.10 on a a stand-alone machine.
I also have a 64-bit version of Ubuntu 10.10 running as a virtual machine using
VirtualBox under a Win7-64 host. On that machine CodeWright halts immediately
after displaying the splash screen. It appears to me that the symptoms are the
same as that of bug 14012.
On both machines Wine was installed using the Synaptic Package Manager under
GNOME. My understanding is that this would have installed a 32-bit version of
Wine in both cases.
I can gather trace/debug info but will need specific directions.
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http://bugs.winehq.org/show_bug.cgi?id=27410
Summary: Starcraft II Patcher exits immediately without a crash
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.strashun(a)gmail.com
Created an attachment (id=35053)
--> (http://bugs.winehq.org/attachment.cgi?id=35053)
console output
After launching Starcraft II.exe , patcher inetrface shows for 1-2 seconds and
then program closes. No crash in log though.
All console output attached.
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http://bugs.winehq.org/show_bug.cgi?id=23005
Summary: errors running winwulff using basic winebottler
install
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: annacegu(a)yahoo.com.au
Installed http://jcrystal.com/products/winwulff/WINWULFF_Setup.exe using
WineBottler OK.
Attempting to run the program using basic wine install gives the following
error as well as attached errors (winebottler-winwulff-error.txt)
Run-time error '10'
This array is fixed or temporarily locked
Needed to install vb6run & dcom98 via winetricks to get the program running
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http://bugs.winehq.org/show_bug.cgi?id=29140
Bug #: 29140
Summary: ScriptTextOut passes wrong widths to ExtTextOutW
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: disposable593-wine(a)yahoo.com
Classification: Unclassified
in http://source.winehq.org/source/dlls/usp10/usp10.c#L2673
ScriptTextOut always passes NULL to ExtTextOutW instead of the proper width
arrays specified in piJustify or piAdvance.
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http://bugs.winehq.org/show_bug.cgi?id=16034
Summary: Bombzone won't start
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=17259)
--> (http://bugs.winehq.org/attachment.cgi?id=17259)
Crash log; wine 1.1.8, bombzone 1.0
Bombzone, a free bomberman clone (www.bombzone.de), won't run. It changes
screen resolution and crashes...
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http://bugs.winehq.org/show_bug.cgi?id=13489
Summary: Frets on fire doesn't start(python issue) [dogfood]
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fenixk19(a)mail.ru
Coudn't start Frets on fire for windows 1.2.512. Fails with an error
message(sorry, can't post).
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http://bugs.winehq.org/show_bug.cgi?id=27476
Summary: Spotify Crashes On Log In - Program Error Box
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mistrywork(a)gmail.com
Hello,
Am using Spotify via Wine on my work machine & that is running Fedora 8.
The latest version of Spotify (0.5) is crashing as soon as I log in.
An error box appears saying:
Program Error
The program spotify.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine... etc,
etc'
I've never had any trouble before but since the latest version of Wine, this
has kept popping up. Have emailed the Spotify folks the IT department here
mentioned that it could possibly be my account being corrupt for Linux and that
could be at Spotify's end. Am waiting to hear back from them. In the
meantime, the terminal output I get is below. Any pointers would be
appreciated. Or if you need any more information, please do not hesitate to
get in touch.
Thanks in advance.
Terminal Output
-----------------------------------------------------
ixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:advapi:RegisterEventSourceW ((null),L"Spotify"): stub
fixme:winsock:WSALookupServiceBeginW (0x138dea4c 0x00000ff1 0x1081a6f8) Stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x13bfc20
fixme:appbar:SHAppBarMessage unknown msg: 4
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:hnetcfg:fw_app_get_Enabled 0x16f230, 0x13bf3f4
fixme:hnetcfg:fw_app_put_ProcessImageFileName 0x16f230,
L"Z:\\user_data\\ARCHIVE\\misc\\spotify\\spotify.exe"
fixme:hnetcfg:fw_app_put_Name 0x16f230, L"Spotify"
fixme:hnetcfg:fw_apps_Add 0x16f080, 0x16f230
fixme:win:RegisterShellHookWindow (0x60060): stub
fixme:appbar:SHAppBarMessage unknown msg: 4
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:appbar:SHAppBarMessage unknown msg: 4
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:appbar:SHAppBarMessage unknown msg: 4
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:shell:knownfolder_GetFolderDefinition 0x13bf274
fixme:shell:knownfolder_GetFolderDefinition 0x13bf274
err:ole:CoGetClassObject class {6bf52a52-394a-11d3-b153-00c04f79faa6} not
registered
err:ole:CoGetClassObject class {6bf52a52-394a-11d3-b153-00c04f79faa6} not
registered
err:ole:create_server class {6bf52a52-394a-11d3-b153-00c04f79faa6} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {6bf52a52-394a-11d3-b153-00c04f79faa6}
could be created for context 0x17
fixme:advapi:GetCurrentHwProfileW (0x13bf598)
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_END_BROWSER_SESSION:
STUB
fixme:appbar:SHAppBarMessage unknown msg: 4
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:win:RegisterDeviceNotificationW (hwnd=0x60060,
filter=0x108a2010,flags=0x00000000) returns a fake device notification handle!
wine: Unhandled page fault on read access to 0x00000070 at address 0x7bc332b7
(thread 000d), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=12118
Summary: F1 button in WinAMP Milkdrop visualization shows garbage
instead of the help info
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.nullsoft.com/winamp/client/winamp532_ful
l.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
CC: stefandoesinger(a)gmx.at
Created an attachment (id=11502)
--> (http://bugs.winehq.org/attachment.cgi?id=11502)
Milkdrop Help
F1 button in WinAMP Milkdrop visualization shows garbage instead of help.
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http://bugs.winehq.org/show_bug.cgi?id=25505
Summary: Windows Live Messenger 14.0.8089.0726 : Crashed when
installer is loading
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fendersens(a)gmail.com
Created an attachment (id=32475)
--> (http://bugs.winehq.org/attachment.cgi?id=32475)
The backrace generated when running wine using console
I have an offline installer package for windows live messenger of the version
14.0.8089.0726. Running by double-click it and by console yields the same
result: "Wine encountered a serious problem and needs to close....."
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