http://bugs.winehq.org/show_bug.cgi?id=17130
Summary: felix2: The screenmate flashes and doesn't move
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eduardosmuov38(a)hotmail.com
The screenmate is always flashing and not moving.
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http://bugs.winehq.org/show_bug.cgi?id=20544
Summary: shell32 imagelist memory leak on unload?
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Valgrinding the chromium test suite shows this warning in a lot of tests:
8 bytes in 1 blocks are possibly lost in loss record 46 of 805
at malloc (vg_replace_malloc.c:195)
by XInitExtension (InitExt.c:54)
by XextAddDisplay (extutil.c:112)
by find_display (XShm.c:82)
by XShmQueryVersion (XShm.c:181)
by X11DRV_CreateDIBSection (dib.c:4767)
by CreateDIBSection (dib.c:1353)
by ImageList_CreateImage (imagelist.c:2872)
by ImageList_Create (imagelist.c:642)
by SIC_Initialize (iconcache.c:410)
by DllMain (shell32_main.c:1169)
by __wine_spec_dll_entry (dll_entry.c:40)
This is odd... the DLL tries to free that stuff on unload.
Not sure why it's not happening.
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http://bugs.winehq.org/show_bug.cgi?id=14785
Summary: Cyberstorm 2 hangs on intro movie
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=15329)
--> (http://bugs.winehq.org/attachment.cgi?id=15329)
bzipped +mciavi,+relay log
Cyberstorm 2 hangs on start up while trying to play a movie. If I remove the
.avi files from the Avi directory, then the game starts up fine.
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http://bugs.winehq.org/show_bug.cgi?id=19034
Summary: Starship Titanic freezes during introduction sequence.
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=21949)
--> (http://bugs.winehq.org/attachment.cgi?id=21949)
Debug Trace log
After you insert the CD into the PC (in the game) the Starship Titanic crashes
into your house and a robot gets out and stands in front of you, then the game
freezes.
Ubuntu 9.04, wine 1.1.24 and Geforce 8200 nVidia driver 180.44.
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http://bugs.winehq.org/show_bug.cgi?id=25584
Summary: Racedriver:GRID sound hardware acceleration not
working
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=32579)
--> (http://bugs.winehq.org/attachment.cgi?id=32579)
Wine 1.3.9 GRID
Game using OpenAL and binkw32
Running game.
Splash screen.
Unhandled exception: ...
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http://bugs.winehq.org/show_bug.cgi?id=24361
Summary: Crashday is unusably slow during gameplay
Product: Wine
Version: 1.3.2
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buhitoescolar(a)gmail.com
The game Crashday (http://en.wikipedia.org/wiki/Crashday) is unusably slow
during gameplay. The menus and options work fine, however.
On Windows, with the same hardware, the game works fine.
emilio@laptop:~$ lspci|grep -E '(Disp|VGA)'
00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset
Integrated Graphics Controller (rev 07)
00:02.1 Display controller: Intel Corporation Mobile 4 Series Chipset
Integrated Graphics Controller (rev 07)
emilio@laptop:~$ cat /proc/cpuinfo |grep CPU|uniq
model name : Intel(R) Core(TM)2 Duo CPU T5800 @ 2.00GHz
Compiz was replaced with metacity when running the game. The PC itself is an
Acer Aspire 6930 noteboot. Do not hesitate to ask for any other information you
need.
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http://bugs.winehq.org/show_bug.cgi?id=25958
Summary: DreamStation 1 free music tracker visually freezes
under some conditions
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: webxtor(a)ukr.net
When you open a file and play it, everything works fine, except that all
movable parts of the application freeze, when you mouseover the main
application area. Once you move mouse to certain areas like application top
text menu, application external window or somewhere outside of the
application's window or start adjusting any settings while the song is playing,
it unfreezes! When you finish changing settings/mouseover the main program
area, it freezes again.
Only visual, audio keeps playing with no problems!
Tested also with wine 1.1.42 (in addition to 1.3.12) on different machines but
both running KDE.
Application official download link:
http://www.audio-simulation.com/downloads/DS1Install_R004.exe
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http://bugs.winehq.org/show_bug.cgi?id=16685
Summary: redraw problem in AIM_675
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: James(a)superbug.demon.co.uk
App has no installer, just unzip into folder.
App fails to redraw graphics properly.
Minimise app, maximise app, graphics display.
Select menu, when the menu disappears, graphics display.
App can be sourced from:
http://www.w5big.com/AIM_675A.zip
Also listed in appdb under title "AIM_675A.zip"
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http://bugs.winehq.org/show_bug.cgi?id=12908
Summary: Battle Zone I does not start.
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=12620)
--> (http://bugs.winehq.org/attachment.cgi?id=12620)
The console output for "software" mode
The game displays a question, in which mode to start: software or hardware. Any
answer results in a black screen.
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http://bugs.winehq.org/show_bug.cgi?id=24474
Summary: Simpsons Hit & Run sound bug
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: apmetcalfe(a)yahoo.ie
The game "Simpsons Hit & Run" has some bad sound problems in vanilla wine
1.3.2. During normal gameplay many sounds are missing, and many others are
missing.
This bug can be fixed by using a native dll as follows:
-download directx8
http://www.brothersoft.com/directx-8.0-for-win2000-download-51962.html
-extract the resulting DirectX80NTeng.exe with cabextract
-copy just dsound.dll to $WINEPREFIX/drive_c/windows/system32
-set dsound to native in winecfg
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http://bugs.winehq.org/show_bug.cgi?id=24315
Summary: Verizon Media Manager crashes on exit
(VZMediaagent.exe
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www36.verizon.com/widgets/fioslink/mediamanager
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spzakulec(a)gmail.com
Created an attachment (id=30643)
--> (http://bugs.winehq.org/attachment.cgi?id=30643)
Log from exiting Media Manager
On choosing exit from the menu in the program, it will pop up a dialog saying
VZVideoAgent.exe has crashed.
This is in wine-1.3.2-115-gd822555
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http://bugs.winehq.org/show_bug.cgi?id=18079
Summary: AutoCorect: does not properly display custom checkboxes
made by Alcinoe
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
URL: http://softset.ro/download/ccount/click.php?id=8
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amariei_catalin(a)yahoo.com
I am using Slackware 12.2.
The program (AutoCorect) uses a custom checkbox (TALCheckBox) made by Alcinoe
(http://sourceforge.net/projects/alcinoe) instead of default checkbox from
Delphi.
It is displayed as a black rectangle. You can see some of them on the left
panel. Many are in configuration dialog: "Instrumente >> Configurare" menu.
If you want I will make a short demo reproducing the error...
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http://bugs.winehq.org/show_bug.cgi?id=29873
Bug #: 29873
Summary: Guild Wars: Water graphic is missing
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 38827
--> http://bugs.winehq.org/attachment.cgi?id=38827
Missing water graphic
In the Addon Eye of the North in the area Magus Stones there is a water fall
with a little river. I can see the waterfall but the water texture of the river
is missing. Somebody else has made a screenshot on Windows to compare how it
should look. Both screenshots are in the attachments. I'm using a GeForce 8600
GT with the NVIDIA driver 280.13.
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http://bugs.winehq.org/show_bug.cgi?id=17762
Summary: Citavi: Application is very slow
Product: Wine
Version: 1.1.17
Platform: Other
URL: http://www.citavi.org/de/materialien/CitaviSetup.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)sase.de
The Application can be installed now with the proper dlls (winetricks vcrun2005
dotnet20 corefonts jet40 mdac28 riched30).
But then it's incredible slow. It's almost not usable.
I'm running OpenSUSE 11.1 (x86_64)
CPU: Intel(R) Core(TM)2 Duo CPU T7300 @ 2.00GHz
AppDB: http://appdb.winehq.org/objectManager.php?sClass=version&iId=15989
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http://bugs.winehq.org/show_bug.cgi?id=24089
Summary: EverQuest: Escape to Norrath: login screen is blank
without native ie6
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://escapetonorrath.station.sony.com/download.vm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30309)
--> (http://bugs.winehq.org/attachment.cgi?id=30309)
bad screenshot
Screenshots/terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=30183
Bug #: 30183
Summary: Fchart When installing Fchart
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cupcapcorn(a)yahoo.co.jp
Classification: Unclassified
Created attachment 39394
--> http://bugs.winehq.org/attachment.cgi?id=39394
Fchart When installing Fchart from D drive
Fchart When installing Fchart from D drive, then crash.
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http://bugs.winehq.org/show_bug.cgi?id=20294
Summary: sigma photo pro crashes in X11DRV_DIB_DeleteDIBSection
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yamt(a)mwd.biglobe.ne.jp
Created an attachment (id=23987)
--> (http://bugs.winehq.org/attachment.cgi?id=23987)
log including backtrace
sigma photo pro 3.5.2 crashes in X11DRV_DIB_DeleteDIBSection.
recipe:
1. install sigma photo pro. (http://www.sigma-dp.com/DP2/spp/setup.exe)
2. prepare a directory with a lot of X3F files. (300 or so is enough for me)
3. launch sigma photo pro (SIGMA PhotoPro3.exe) and select the directory.
4. push "Save Images As..." button.
5. push "OK" button and wait.
i can provide some sample X3F files if requested.
this might be a regression because i haven't seen
this particular crash with wine 1.1.28.
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http://bugs.winehq.org/show_bug.cgi?id=17380
Summary: CListCtrl problem
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://www.jtagtest.com
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hinner.info
Created an attachment (id=19429)
--> (http://bugs.winehq.org/attachment.cgi?id=19429)
Linux screenshot
Have a look at
1) the attached image
2) http://www.jtagtest.com/jtagtest-screenshots
3) http://www.jtagtest.com/docs - JTAGTest manual
You can clearly see that JTAGTest running on Linux has overlapping icons in
"CListCtrl" MFC object.
Also font is not correct (screenshot is taken from Ubuntu installation, fresh
wine install from ubuntu repositories did not have this problem, when I
compiled the latest version from sources, this showed up :) - so maybe it's my
fault. Any hint?)
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http://bugs.winehq.org/show_bug.cgi?id=17763
Summary: Citavi: mouse doesn't catch links
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
URL: http://www.citavi.org/de/materialien/CitaviSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)sase.de
On some windows the mouse doesn't "get" the links. You have to move the
mousecursor some millimeters above, to use the link. It then transforms from
the normal mousecursor to a hand.
The menus are working. But the links within the windows (example screenshot
will be added) have this bug.
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http://bugs.winehq.org/show_bug.cgi?id=27011
Summary: Lucent Heart: patcher window is blank
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.joystiq.com/game/lucent-heart/download/luce
nt-heart-install-client
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 27008
Created an attachment (id=34445)
--> (http://bugs.winehq.org/attachment.cgi?id=34445)
terminal output
First, install native gdiplus to get around bug 27008.
The patcher will start, but it's window is blank. Native ie7 gets it going.
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http://bugs.winehq.org/show_bug.cgi?id=30246
Bug #: 30246
Summary: EA Origin:Crashes when using openssl 1.0.1
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert2505(a)gmail.com
Classification: Unclassified
Created attachment 39501
--> http://bugs.winehq.org/attachment.cgi?id=39501
Wine output of origin.exe with openssl 1.0.1
After upgrading my archlinux x86_64 installation to openssl 1.0.1, running
Origin immediately pops up the crash dialog. I have included the wine output.
Reverting to openssl 1.0.0g (only 32bit was necessary) makes it run as it did
before.
I normally run a wow64 envirenment, but i have also tried a pure 32bit install,
with no different result.
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http://bugs.winehq.org/show_bug.cgi?id=27905
Summary: Sound not works in the game (in movies this works)
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dreamsoul14(a)gmail.com
Created an attachment (id=35704)
--> (http://bugs.winehq.org/attachment.cgi?id=35704)
Game launch log file
It begins to work if in the winecfg, in sound tab set set acceleration mode to
'emulation', but then sound stuck after the movies.
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http://bugs.winehq.org/show_bug.cgi?id=25576
Summary: Microsoft Flight Simulator X: Deluxe Edition, menu
blank without native ie7
Product: Wine
Version: 1.3.9
Platform: x86
URL: https://www.microsoft.com/games/flightsimulatorx/downl
oads.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32563)
--> (http://bugs.winehq.org/attachment.cgi?id=32563)
good screenshot
Terminal output/screenshots attached.
The demo has the same problem, but not on the first run.
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http://bugs.winehq.org/show_bug.cgi?id=30008
Bug #: 30008
Summary: Resource Hacker logo on about window has black
background
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eduardosanchezmunoz(a)gmail.com
Classification: Unclassified
Created attachment 39069
--> http://bugs.winehq.org/attachment.cgi?id=39069
About window
On Resourcr Hacker, if you go to to Help → About, you get a window with an
animated logo, but its background is black, when it should be the same color as
the window backhround.
Using the Resource Hacker itself you can find out that the logo is an animated
GIF.
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http://bugs.winehq.org/show_bug.cgi?id=24554
Summary: Black screen in Everquest 2 (lighting issue?)
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morindhal(a)gmail.com
Created an attachment (id=30991)
--> (http://bugs.winehq.org/attachment.cgi?id=30991)
My lspci output
In some zones in Everquest 2 the entire game world goes black but the game UI
remains uneffected and you can still play, you just can't see anything that
happens outside what little info you can get from your game UI.
The effected zones for me are:
VP (Veeshan's Peak)
Lavastorm
Icy Keep
KP (Kylong Plains, outside of Karnor's Castle)
Nektropos Forest
This does not always happen except for in Lavastorm and some times it helps to
change your in game graphics settings, and some times it does not help.
As it is pretty far into the game and no loss of functionality exists (other
than the fact that you can't see what you are fighting) getting a console
output is challenging, if someone goes through how with me step by step I'd be
willing to give it a shot though.
Since I am the first to bugreport this (as far as I can see) it may be driver
related, I am using a Intel GM45 graphics chipset.
Ps. As long as you are not the tank you can put autofollow on someone and make
it through most zones without actually seeing anything, it's just really
annoying.
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http://bugs.winehq.org/show_bug.cgi?id=25217
Summary: Microsoft FSX free flight menu black screen
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
In the FSX menus the free flight sometimes is a black screen until hovering
over with the mouse.
Also the flight lessons are not clickable.
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http://bugs.winehq.org/show_bug.cgi?id=21119
Summary: realMYST v1.1.1 [ENGLISH] No-CD/Vista Fixed EXE: Page
fault and debug err
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25373)
--> (http://bugs.winehq.org/attachment.cgi?id=25373)
Page fault + debug failure
I finally got the program to run using this NoCD, it boots to the MYST book and
crashes as soon as you click onto it with this page fault. Nice intro tho. :)
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http://bugs.winehq.org/show_bug.cgi?id=23414
Summary: Text is italicized in Mozilla Firefox
Product: Wine
Version: 1.2-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shiningarcanine(a)gmail.com
Text appears to be being italicized in Mozilla Firefox on both Google's
homepage and in the SunSpider benchmark results. This does not happen in
Mozilla Firefox on either native Windows or native Linux.
Here is a URL that demonstrates the problem:
http://www.google.com/firefox
The little Message of the Day text that appears below the search box is what is
being italicized. Also, the bar at the top of the screen with links for other
google services is also italicized. Not all of the text that Firefox renders is
italicized and I am not sure what the distinction is that is being made.
I use Gentoo Linux. Here is the information its package manager provides about
the installed package:
app-emulation/wine-1.2_rc5 was built with the following:
USE="X alsa cups dbus fontconfig gecko jpeg lcms ldap mp3 (multilib) ncurses
opengl oss perl png ssl threads truetype xcomposite xml (-capi) -custom-cflags
(-esd) -gnutls (-gphoto2) -gsm (-hal) -jack -nas -openal -pulseaudio -samba
(-scanner) -test -win64 -xinerama"
CFLAGS="-march=core2 -mtune=core2 -O2 -pipe"
CXXFLAGS="-march=core2 -mtune=core2 -O2 -pipe"
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http://bugs.winehq.org/show_bug.cgi?id=22812
Summary: mt under wine corrupts executables
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://ghostscript.com/~hintak/wine-debug/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
part of ghostscript's building process runs:
mt -nologo -manifest psi/dwsetup_x86.manifest -outputresource:setupgs.exe;#1
mt -nologo -manifest psi/dwuninst_x86.manifest -outputresource:uninstgs.exe;#1
This step corrupts executables under wine and they gain a wrong image size;
both vista and win7 then complains they are not valid win32 applications. See
discussion on wine-devel mailing list.
I have modified the makefiles slightly so that setupgs.exe and uninstgs.exe are
saved to setupgs.exe.bak and uninstgs.exe.bak before running mt. So the two
*.bak files can be found in:
http://ghostscript.com/~hintak/wine-debug/vista-bins.zip
and the manifests in:
http://ghostscript.com/~hintak/wine-debug/dw_manifests.zip
and one can compare running mt against them with the vista executables, also in
that zip file.
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http://bugs.winehq.org/show_bug.cgi?id=27991
Summary: LsaLookupNames2 implementation leads to leak of
returned buffer data
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Just in case I forget about this.
LsaLookupNames2() returns domains data in LSA_REFERENCED_DOMAIN_LIST structure,
that contains pointer to domain data array. We currently allocate all of this
separately - first LSA_REFERENCED_DOMAIN_LIST itself then a linked array, and
finally setting a pointer from one to another.
This is wrong and leads to allocations that can't be freed with
LsaFreeMemory(), what should be done is to incrementally calculate all
components buffer sizes and then allocate a single buffer that holds everything
at once. With properly adjusted pointers of course, that act as offsets in it.
After that all related leaks will be fixed.
P.S. simple testing shows that native does something like that, at least
HeapSize() for domains pointer returns large number and array pointer points 12
bytes from the buffer first byte.
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http://bugs.winehq.org/show_bug.cgi?id=19796
Summary: Galactic Civilizations II: Crash after menu screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mokurensama(a)alice.it
Created an attachment (id=23189)
--> (http://bugs.winehq.org/attachment.cgi?id=23189)
Crash log
The game starts and runs fine until the menu screen. Contrarily to what is
written in the Ubuntu APPDB entry the screen does not go blank when the cursor
goes over a button, but it crashes when clicking on one.
OffScreenRendering in regedit was set to fbo, but setting it to backbuffer
doesn't seem to change anything
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http://bugs.winehq.org/show_bug.cgi?id=19773
Summary: Largo Winch: mostly black screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=23165)
--> (http://bugs.winehq.org/attachment.cgi?id=23165)
Last 100000 lines of +all,-some log prior to ^C, mostly d3d8
After starting the game from the main menu, as soon as the introductory video
sequence ends and the player gets control, the screen turns black, except for
the 4 keyboard indicators in the top right and the dialog text at the bottom of
the screen.
Pressing Esc leads to a working menu (the palmtop display). Also, the main
menu is correctly displayed.
The graphics are actually present because sometimes, when refreshing the
desktop window after putting another one in front, the scene becomes visible
for a few milliseconds, then turns black again!
The black screen is present:
- with Intel i915 graphics on Ubuntu Intrepid;
- with NVidia 9400M graphics on MacOS;
- AppDB mentions it with wine-1.1.1.
I tried various settings of HKCU\Software\Wine\Direct3D\RenderTargetLockMode,
OffscreenRenderingMode, UseGLSL, DirectDrawRenderer to no avail. Same with
Massimo's DIB engine with wine-1.1.22.
This does not seem related to the "QuickTime" bug #1347:
- the patch from bug #1347, comment #58 does not help;
- compiz is not running;
- black in virtual desktop and fullscreen modes;
- pbuffer no improvement on NVidia.
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http://bugs.winehq.org/show_bug.cgi?id=13417
Summary: FlashFXP - No mouse support systemwide if window is open
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geist1(a)sms.at
Created an attachment (id=13328)
--> (http://bugs.winehq.org/attachment.cgi?id=13328)
Photo of input window
Unable to click on any buttons (even outside FlashFXP) when a popup menu is
open.
Login into a ftp server, and press right mouse button, then in the popup menu
choose create new folder.
The opened input window doesnt let you use the mouse button anymore until this
input window is closed. (The mouse doesn't work system wide anymore)
The keybord works correctly.
Also the popup window should disappear after the input box is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=17990
Summary: Battleships forever video is offset
Product: Wine
Version: 1.1.18
Platform: Other
URL: http://www.wyrdysm.com/games.php
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)tpetaccia.com
The Battleships Forever game (see URL) has its video offset, the top is above
where the window is painted and there's just a fair amount of black underneith.
Lines like "fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects
(0,0)-(1024,768)/(0,0)-(1024,768)" look suspicious, so assigned to directx-d3d.
As a side note, running it in a virtual desktop greatly reduces the effect and
makes it more playable.
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http://bugs.winehq.org/show_bug.cgi?id=25082
Summary: radmin: right mouse key drag'n'drop not working
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
in radmin client 3.4 it's easy to copy connection just with drag'n'drop by a
right mouse keys, but in wine right mouse key works so as you do not move the
cursor, like you pressed and released the right mouse button in one time. so
where you released the key - there it is working - on a connection - that will
be connection property, in a list - options of listiong connection.
Ubuntu 10.4 Linux.
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http://bugs.winehq.org/show_bug.cgi?id=9952
Summary: Sketch Studio shows corrupt cursor
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://www.sketchandsmudge.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sketch Studio 2007.2 installs and runs ok,
but when inside the drawing canvas, the
mouse cursor is a big corrupt block.
It switches to a normal cursor when outside the active canvas.
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http://bugs.winehq.org/show_bug.cgi?id=28530
Bug #: 28530
Summary: Asami Sushi Shop hangs when switching to windowed mode
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Created attachment 36617
--> http://bugs.winehq.org/attachment.cgi?id=36617
Plain Wine log
The game starts in fullscreen mode. If the user requests to disable fullscreen
mode, the desktop appears with an empty window, and three lines of diagnostics
are repeatedly printed until the program is killed. (Sometimes the process
doesn't exit immediately, possibly due to a deadlock.)
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http://bugs.winehq.org/show_bug.cgi?id=23501
Summary: ATEN KVM WinClient did not start
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcin.wolyniak(a)aster.pl
Created an attachment (id=29336)
--> (http://bugs.winehq.org/attachment.cgi?id=29336)
Bzippped log from WINEDEBUG=heap wine WInClient.exe run
1.Results:
When running ATEN KVM CN6000 Win CLient it stop starting with the error window:
Register WinCLient failed!.
2. Expected results:
App should start completly.
3. How to reproduce:
a) Install app from www/aten/com. Select Download, select Software & Drivers
for CN6000 KVM product. Download v1.7.161 2009-12-28 CN6KLogServer_v1.7.161.zip
version (used by me to be in sync with the firmware used in kvm itself).
b) install mfc42.dll from winetricks
c) run setup and install
d) run app from cmd line. cd to app dir, wine WinCLient.exe
e) after a while with no errors on the console app stops loading with pop
window containing error mentioned before.
Log from WINEDEBUG=heap wine WinClient.exe attached
Regards
Marcin
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http://bugs.winehq.org/show_bug.cgi?id=26530
Summary: Frogger: 3D models not rendering correctly/Only
shadows
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33789)
--> (http://bugs.winehq.org/attachment.cgi?id=33789)
Terminal Log: ...fixme:d3d:swapchain_init Add OpenGL context recreation support
to context_validate_onscreen_formats(?)
It is nearly impossible to play frogger on the PC due to the fact that the
models render incorrectly and only show the shadow of frogger, not even the
shadow of cars which is considerably disruptive to the actual gameplay.
Attached is terminal log of the situation. Pretty sure it's a d3d bug.
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http://bugs.winehq.org/show_bug.cgi?id=25010
Summary: radmin fast search halfworking.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
cursors moves unlogical when trying to search a folder by pressing a keys
matched first letter of the folder name! it works logical only if you press
only first letter!
what did i mean!
we know that in the most every folderlist we can press fisrt letters of the
folder name and cursors moves to the right folder if a folder exists in the
current location.
so that function i used in windows.. it's really comfortable when you have
about 80 folders..
so how it works in radmin through wine - really unlogical!
we have two fims.. begins with the "ved" and "var" (var is the first in the
folder listing who begins from "v")
so we press leters "v" and then "e" - all good - we are on "ved"
so we press letters "v" and then "a" - cursor position is firm wich begins from
"ve" - i mean "ved" adain! why "ved" ?
so we have "oao" - i press "o,a,o" and i am on the third firm that in the
listing begins from "o", but firm begins from oao is only one!
uncorrect "a" letter work ?
so we have "lpq" - i press "l,p" i am on the seconf firm.. the first was lpq ..
unlogical - i am pressed the "p" and cursors didn't stay on the place. this is
the only one firm begins from "lpq"! BUT if a press "l,p,q" i exactly ont "lpq"
firm!
so thats what i meant unlogical moves! i caanot understand algorithm.
thank you!
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http://bugs.winehq.org/show_bug.cgi?id=28343
Summary: UFO: Extraterrestrials Gold - crash at start unless
native d3dx9_26 (or d3dx_36) is used
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: wine-bugs(a)winehq.org
Created an attachment (id=36322)
--> (http://bugs.winehq.org/attachment.cgi?id=36322)
WINEDEBUG="+tid,+all,err+all,warn+all,trace-all" output
UFO:ET not only require native dsound/dmusic as reported in bug #25728, but
also crashes unless native MS d3dx9_26 or d3dx9_36 are used. I had first ran
into this bug with Wine 1.3.11, and it pertained till version 1.3.24. Can't
test with later version due-to dsound/dmusic override workaround is no longer
working as reported in bug #28340.
What's interesting is that is is sufficient to install native dsound/dmusic and
only one of native d3dx_26/d3dx_36 to get the game working. With native d3dx_26
and wine's built-in d3dx_36 the game seems to start up faster than with wine's
built-in d3dx_26 and native d3dx_36.
I attach essential WINEDEBUG logs recorded with Wine 1.3.24 + MS native
dsound/dmusic + wine's built-in d3dx_26/d3dx_36.
Most "promising" line are:
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x8a00c0, 49280, 0x34f8a0):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXCreateEffectEx (0x14a2a8, 0x8c44a0, 1192, (nil), 0x8c4958,
(nil), 0, (nil), 0x8c1770, 0x8c1764): semi-stub
fixme:d3dx:d3dx9_base_effect_init HLSL ascii effects not supported, yet
fixme:d3dx:get_format_info Unknown format 0x35545844
>From relay trace it looks like that the last d3d function called prior to the
crash is d3dx9_36.D3DXCreateTextureFromFileInMemoryEx().
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http://bugs.winehq.org/show_bug.cgi?id=19799
Summary: cscript crashes if you call WScript.Arguments(0).
Breaks Chromium build setup.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://src.chromium.org/viewvc/chrome/trunk/tools/depo
t_tools/bootstrap/win/get_file.js?revision=14457&pathr
ev=14457
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium has a nifty self-bootstrapping source code management
script (see http://dev.chromium.org/developers/how-tos/install-gclient )
gclient downloads svn for you before it runs it. This used to use
a little wget binary checked in to the source tree (!) but now uses
a little javascript script, get_file.js
http://src.chromium.org/viewvc/chrome/trunk/tools/depot_tools/bootstrap/win…
(which looks pretty similar to the vb in
http://www.xefteri.com/articles/show.cfm?id=7 )
If you read the script, it's kind of scary; there's ADO and all sorts
of weird shit going on, just to download a file.
And since it uses cscript, I think you have to do 'winetricks wsh56' to try it.
But guess what Wine fails on? After a little effort,
I reduced that script down to the single line:
WScript.Arguments(0);
Yup, that crashes. But if you do 'winetricks dcom98', it succeeds.
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http://bugs.winehq.org/show_bug.cgi?id=29822
Bug #: 29822
Summary: winebuild should use Clang to assemble if Clang is
used to compile
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: camillo.lugaresi+wine(a)gmail.com
Classification: Unclassified
Trying to build Wine on Mac OS X 10.7 using Clang 3.0, winebuild generates
several errors like "acledit.CPpFo1.s:83:Unknown pseudo-op: .cfi_startproc".
The problem is that Clang supports CFI, but the version of GNU as shipped with
OS X does not. When configure checks for CFI support, it uses Clang, and marks
it as supported; this means that, later on, -fasynchronous-unwind-tables is
passed to winegcc and then to winebuild, which generates the CFI lines and
tries to assemble using /usr/bin/as, which rejects them.
The problem can be solved by using "clang -c" as an assembler instead of "as"
when the C compiler in use is Clang and not GCC. I verified that this fix works
using a quick and dirty patch to winebuild, but it needs to be properly
conditionalized.
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http://bugs.winehq.org/show_bug.cgi?id=25599
Summary: Editing Word drawing object does not work
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
After a re-install of Word 2000, I cannot edit word drawings that I made with
Word/wine on another computer anymore.
Upon clicking open / Microsoft Word Document Objcet, I get an error pop-up:
"The server application, source file or item cannot be found. Make sure the
application is properly installed, and that it has not been deleted, moved, or
renamed".
The wine output is:
wine WINWORD &
[2] 19702
jhh@his10:~/.wine/drive_c/Program Files/Microsoft Office/Office$
fixme:x11drv:X11DRV_GetDeviceCaps (0x598): CAPS1 is unimplemented, will return
0
fixme:storage:Storage_ConstructTransacted Unimplemented flags 110022
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:ole:snapshot_QueryGetData (0x214420, 0x32f090 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0x214420, 0x32f05c {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:ole:snapshot_QueryGetData (0x1aa088, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0x1aa088, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:ole:snapshot_QueryGetData (0xb1dda0, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xb1dda0, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:ole:snapshot_QueryGetData (0xaf3798, 0x32d9c4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xaf3798, 0x32d990 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
fixme:ole:snapshot_QueryGetData (0xb1e358, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xb1e358, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
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http://bugs.winehq.org/show_bug.cgi?id=30119
Bug #: 30119
Summary: ThunderMini crash after a while.
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sgsdxzy(a)gmail.com
Classification: Unclassified
Created attachment 39266
--> http://bugs.winehq.org/attachment.cgi?id=39266
It's just fine before the last line and then crash
ThunderMini is the official minimun version of the widely-used download manager
Thunder in Chine. ThunderMini can run under wine and function properly, but
after a while it crashes. I tried many times and it crashes after some time.
There is a free download of it:
http://down.sandai.net/mini/ThunderMiniInstall1.5.1.238.exe
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http://bugs.winehq.org/show_bug.cgi?id=28666
Bug #: 28666
Summary: Spa Mania: Read from NULL when toggling fullscreen
mode
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Created attachment 36838
--> http://bugs.winehq.org/attachment.cgi?id=36838
Plain terminal output
Attempting to enter or leave fullscreen mode crashes the game.
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http://bugs.winehq.org/show_bug.cgi?id=23215
Summary: 4x4 Evo 2: Pagefault on second launch of game
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=28891)
--> (http://bugs.winehq.org/attachment.cgi?id=28891)
First run goes grand, second run gets pagefault....
This bug is fairly interesting. On the first launch after a clean install it
works perfectly, then on the second launch we get a nasty little pagefault.
Logs attached.
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http://bugs.winehq.org/show_bug.cgi?id=21943
Summary: GetCharABCWidthsI does not return correct widths when
handling a DC with dc->gdiFont == null
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: culex.eriklund(a)gmail.com
Created an attachment (id=26641)
--> (http://bugs.winehq.org/attachment.cgi?id=26641)
Log from running Aztaka
When GetCharABCWidths is passed a HDC thats DC* has dc->gdiFont == null it
performs no calculation to alter the argument LPABC abc to reflect the real
widths of the characters. Presumably abc is populated by the average width of
the characters as can be gotten from GetTextMetricsW since text does show up at
all, though truncated.
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