http://bugs.winehq.org/show_bug.cgi?id=30229
Bug #: 30229
Summary: no program groups: folder tree needed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmichae3(a)yahoo.com
Classification: Unclassified
currently, WINE stuffs all the programs into a single folder.
NSIS installer creates a shortcut to a UNIQUE (I think) uninstall.exe for each
program in its program group/folder in windows named simply "Uninstall" (it
does this automatically).
a program group is where the shortcuts are stored in windows. c:\program files\
is where the programs reside.
many other installers do this too. wine puts simply overwrites anything with
the same name. it has NO CONCEPT of program groups or a tree of program
groups. this needs to be changed.
I have about 20 of these utility programs I write for windows. so you can
expect about 20 Uninstall shortcuts,each in their own program group.
also,in WINE I don't remember seeing anything about an Add/Remove programs. I
could be wrong, but it was hard to find if it was there.
the bad thing about doing what WINE has done is it's like doing the same thing
with UNIX programs amd mushing all the directory contents toghether. all your
readme files get overwritten, INSTALL files get overwritten, configure files
get overwritten, you get the idea. you don't just dump the contents of the
installer into 1 directory. that's asking for trouble.
keep them separate.
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http://bugs.winehq.org/show_bug.cgi?id=24114
Summary: Half Life 1, Opposing Force and Blue Shift crash
before the menu loads
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epsilon72(a)cox.net
Half Life 1, and its expansions Opposing Force and Blue Shift crash before the
menu is able to load.
In all three instances the menu background is visible but the program crashes
before the text in the menu appears. This happens within a second or so after
starting the game.
Someone might want to test CounterStrike 1.6 to see if the problem is present
in other goldsrc games.
Steps to reproduce:
1. Install Half Life 1, Opposing Force and Blue Shift via Steam.
2. Start Half Life
3. Game crashes
Expected results:
-Game does not crash.
This is strange because up until now these games have been working flawlessly.
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http://bugs.winehq.org/show_bug.cgi?id=30156
Bug #: 30156
Summary: LeagueOfLegends launcher crashes with nvidia 295.20
drivers
Product: Wine
Version: 1.3.35
Platform: x86-64
URL: http://leagueoflegends.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spindler.matej(a)gmail.com
Classification: Unclassified
I'm on arch x86-64 and running self compiled wine-1.4.
Before driver update launcher started without any problems. Downgrading driver
(packages nvidia, nvidia-utils and lib32-nvidia-utils) to 290.10 is still
working OK.
With new driver it crashes after clicking play button, with:
wine: Unhandled page fault on write access to 0x0000000c at address 0x7e6a1ea3
(thread 000c), starting debugger...
I'm attaching +relay,seh,tid log compressed as it is ~43Mb.
To reproduce:
I copied game files from windows install (used to work without problems).
Launcher needs native vcrun2005
Workaround bug26924
- go to : "GameDir"/RADS/system
- launch with:
wine "rads_user_kernel.exe" run lol_launcher $(ls
../projects/lol_launcher/releases/) LoLLauncher.exe
- wait for updates to finish and click PLAY.
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http://bugs.winehq.org/show_bug.cgi?id=22739
Summary: winecfg fails to apply some drive mappings to the
WINEPREFIX/dosdevices directory
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
- Install a second HDD in your computer, make sure Ubuntu can use it: it
appears in /etc/fstab, it is mounted on /media/disk, etc. (I tried to reproduce
the problem with a file mounted as ext2fs, but it works)
- Run winecfg:
(export WINEPREFIX=~/.winetmp && rm -rf $WINEPREFIX && export WINEDEBUG=winecfg
&& winecfg)
- Click Drives, click Autodetect..., click Apply, notice E: appears to be
mapped to /media/disk
- ls -l ~/.winetmp, notice there is no "e:" link
The lines below show up when I click Apply:
warn:winecfg:set_drive_label unable to set volume label for devicename of
L"E:\\", label of L""
trace:winecfg:PRINTERROR error: 'Not ready'
trace:winecfg:set_drive_serial Putting serial number of 00000000 into file
'E:\.windows-serial'
trace:winecfg:apply_drive_changes set drive e: to "/media/disk" type 3
Regarding the last one, I looked at winecfg/drive.c, in apply_drive_changes,
and the "set drive" message is displayed when DeviceIoControl succeeds. My
understanding is that the DeviceIoControl is supposed to create those links, so
it seems it fails.
Ubuntu 10.04 64
I also tried with wine-1.1.42, and it has the same behavior.
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http://bugs.winehq.org/show_bug.cgi?id=22700
Summary: Counter Strike: Source after close set wrong
resolution
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
After I close Counter Strike Source wine set wrong display resolution -
1024x768 (my resolution is 1920x1080)
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http://bugs.winehq.org/show_bug.cgi?id=22371
Summary: failure installing ip communicator 7.0.3
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brian(a)interlinx.bc.ca
Created an attachment (id=27380)
--> (http://bugs.winehq.org/attachment.cgi?id=27380)
stdout/stderr of failed installation of IP Communicator 7.0.3.0
I tried installing IP Communicator 7.0.3.0 with 1.1.42 and it failed. The
AppDB shows Gold for this application and 1.1.36:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=18539
I tried to downgrade to 1.1.36 with
http://wine.budgetdedicated.com/archive/ubuntu/jaunty/wine_1.1.36~winehq0~u…
but that doesn't seem to contain a /usr/bin/wine so there is obviously
something I am misunderstanding about that package. I have a query open to the
maintainer about that.
In the meanwhile I have opened this bug.
Attached is the stdout/stderr from the attempt to run the installer.
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http://bugs.winehq.org/show_bug.cgi?id=15021
Summary: Strange characters (Missing font maybe??)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yecarrillo(a)gmail.com
Created an attachment (id=15660)
--> (http://bugs.winehq.org/attachment.cgi?id=15660)
Output of env WINEDEBUG=+relay env WINEPREFIX="/home/user/.wine" wine
"C:\windows\command\start.exe" "C:\ESRI\AV_GIS30\arcview\bin32\arcview.lnk"
Some font is missing in ArView GIS causing strange characters in the main
layers list of the main app.
Ubuntu 8.04
Wine for Ubuntu 1.1.3 from Winehq repository.
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http://bugs.winehq.org/show_bug.cgi?id=30201
Bug #: 30201
Summary: Mouse pointer get stucked in the bottom right corner
of the wine window
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)thschuetz.de
Classification: Unclassified
I just tried to start some games I installed with wine some time ago and had to
find out that the mouse pointer get stucked in the bottom right corner. I
downgraded to some older wine version but the problem stayed. The problem
occured with "Euro Truck Simulator" and "Bus Driver Gold" at x86-64 and I know
another user who has the same problem with "Fallout 2" at x86 (32 bit).
We think that the problem is related to the new xorg-server 1.12.0 but we don't
know for sure. I try to find out more.
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http://bugs.winehq.org/show_bug.cgi?id=28637
Bug #: 28637
Summary: C&C Tiberium Wars - does not restore desktop
resolution
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Classification: Unclassified
Whole game works perfectly, but after exiting it does not restore original
desktop resolution. No matter what option will I use (Allow WM to
decorate/handle windows) it still doesn't work - I have to restore the original
resolution in preferences. Game shows almost no output - except for audio
mixer. Tested with WINE 1.3.29.
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http://bugs.winehq.org/show_bug.cgi?id=8765
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2012-03-19 14:56:28 CDT ---
No response in 650 days => abandoned. If this still an issue in current (1.4 or
newer) Wine, and you can provide the needed information, feel free to reopen.
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http://bugs.winehq.org/show_bug.cgi?id=3688
--- Comment #29 from Athrun <samurai_no_densetsu(a)yahoo.es> 2012-03-19 12:07:11 CDT ---
No longer happening on wine-1.4.
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http://bugs.winehq.org/show_bug.cgi?id=30026
Bug #: 30026
Summary: Nokia Suite 3.3.86 freezes on usb connect
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fathom(a)sirc.hu
Classification: Unclassified
Created attachment 39105
--> http://bugs.winehq.org/attachment.cgi?id=39105
backtrace
Install OK.
Crashes on usb connection screen.
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http://bugs.winehq.org/show_bug.cgi?id=27703
Summary: Fishdom 2: launcher window doesn't show without
winetricks ie7
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.playrix.com/games/pc/fishdom-2.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Instead, running shows some shdocvw fixme's and I can't tab back to the
terminal to kill it. I have to switch to a vterm and wineserver -k.
winetricks -q ie7 gets me a working launcher to get to the next bug.
c49fb7556a6c32289f19b7af781bf45fc3f4c4ac
fishdom-2-premium-edition_en_trial.exe
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http://bugs.winehq.org/show_bug.cgi?id=27704
Summary: Fishdom 2: game exits after a couple seconds with alsa
driver enabled
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.playrix.com/games/pc/fishdom-2.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 27703
Workaround bug 27703 with native ie7, then launch the game with the winealsa
driver. The first screen will show, but when the main menu should appear, you
instead get a crash:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x180438,0x180338): stub
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc47cfc
disabling sound, using OSS instead, or enabling hardware emulation all
workaround it, though I still get an annoying buzzing sound.
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http://bugs.winehq.org/show_bug.cgi?id=7156
Sam <altogatto(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |altogatto(a)gmail.com
--- Comment #22 from Sam <altogatto(a)gmail.com> 2012-03-18 03:18:12 CDT ---
I can see this issue in Wine 1.4 with The Master Genealogist 7.04
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http://bugs.winehq.org/show_bug.cgi?id=17464
Summary: Word 2007 can not save any documents and symbol input
crashes Word
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steven(a)sjdsoft.hk
Can not save in Word 2007. Excel OK. Also, insert symbol does not work in word
(crashes and restarts the program) but ok in Excel. (I have installed the
symbol font.)
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http://bugs.winehq.org/show_bug.cgi?id=29517
Bug #: 29517
Summary: Hard Reset crash on intro screen
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgitorrr(a)gmail.com
Classification: Unclassified
Created attachment 38230
--> http://bugs.winehq.org/attachment.cgi?id=38230
Console Output
When I am trying to run Hard Reset it get freeze in the intro video.
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http://bugs.winehq.org/show_bug.cgi?id=9087
--- Comment #37 from Sven Romeike <romeikesven(a)googlemail.com> 2012-03-17 11:22:24 CDT ---
ok forget what i wrote about the 404... xD
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http://bugs.winehq.org/show_bug.cgi?id=9087
Sven Romeike <romeikesven(a)googlemail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |romeikesven(a)googlemail.com
--- Comment #36 from Sven Romeike <romeikesven(a)googlemail.com> 2012-03-17 11:20:42 CDT ---
I also have this crackeling and also the sound in WoW seems to play too fast.
When changing virtual Desktop the sound gets lost and only comes back when
changing the output device inside WoW. This usually helped bring the sound back
but this time it started crackling and playing the soundfiles too fast.
I'm running "wine Wow.exe -opengl" on Ubuntu 12.04 beta with Wine 1.4 with
"Windowed Fullscreen" set inside WoW and have not made any changes to the
default ubuntu wine install. WoW is run from a my Windows install on a ntfs
partition.
@Austin: I'd run the regression test but the adress seems to be broken with
error 404
http://www.kernel.org/pub/software/scm/git/docs/git-bisect.html
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http://bugs.winehq.org/show_bug.cgi?id=28852
Bug #: 28852
Summary: Star Trek Online, sound distorted/stutters
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doh123(a)gmail.com
Classification: Unclassified
around Wine 1.1.40, STO worked fine, with mmdevapi set to disabled.
At 1.3.25, of course, it had to be enabled for sound... but since the forcing
over to mmdevapi for sound, sound has never worked in this game properly (at
least on CoreAudio).
up to the current 1.3.31, it still has the same problem. The sound stutters
and echoes itself over and over at each sound effect... for a long time, making
the sound next to useless.
I do not know of this affects more than just mmdevapi on CoreAudio... but sound
used to work fine before mmdevapi.
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http://bugs.winehq.org/show_bug.cgi?id=4656
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |dank(a)kegel.com
Resolution| |FIXED
--- Comment #13 from Dan Kegel <dank(a)kegel.com> 2012-03-16 22:36:21 CDT ---
Reported fixed.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #12 from joaopa <jeremielapuree(a)yahoo.fr> 2012-03-16 20:56:13 CDT ---
Reported fixed.
And link is burst.
So this bug can be closed as ABANDONED or FIXED.
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http://bugs.winehq.org/show_bug.cgi?id=30179
Bug #: 30179
Summary: War of the Ring: Game crashes when building any
structure.
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Classification: Unclassified
Regression SHA1: 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Lord of the Rings: War of the Ring used to work fine but when tested it
recently it crashes as soon as you try to build any structure in the game.
Since this is a regression, did a regresion test, the result was:
68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f is first bad commit
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Apr 19 21:24:26 2011 +0200
wined3d: Give GL_ARB_map_buffer_range another try.
Nvidia's 270.xx.yy driver series fix the glMapBuffer alignment issues that
caused major
performance problems. If the user is using an older driver we now drop the
VBO instead of using
doublebuffered loading, which means that we fall back to the current
behavior(no dynamic VBO) as
needed. Dynamic VBOs are needed on Nvidia drivers for
GL_ARB_instanced_arrays.
:040000 040000 0cada15043b731febf2ef2a673aaaecc4af75f8d
c474ade74a8db2a9c547674dbb4c809841087a3d M dlls
There's a working demo showing the same problem at:
http://www.fileplanet.com/130634/130000/fileinfo/The-War-of-the-Ring-Single…
To reproduce, use game level on the top right of the map.
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http://bugs.winehq.org/show_bug.cgi?id=22031
Summary: Age Of Empires III regression: Sound is muted once the
game is started
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorl17.8(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
(Affects versions from 1.1.35 and on)
Age Of Empires III's sound works great out of the game itself (read: playing).
All the sound effects, everything works. However, once the game starts, sound
goes completely mute and doesn't come back (ie: ending the game and going back
to the menu doesn't bring the sound back).
Regression testing made me believe that it was a dsound bug, so I found this
commit:
commit 317d95a9db5337c19a12a24a21502f4b44e8d8a9
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Wed Dec 9 16:58:04 2009 +0100
dsound: Clean up DSPROPERTY_Description1.
As to 'why' it happens, I have no clue, but I may try to help debugging it. In
advance, let me warn you that I am quite busy nowadays and won't have any
'free' time for the next 3-4 weeks. After that, I'll be more available.
>From what I saw, no error messages were displayed, and I didn't see any output
difference between 1.1.35 and 1.1.40 (except for some unrelated language
stuff). Again, I can dig it up when I have more free-time...
I should also note that I tested this with all of Age Of Empires' extensions,
though I doubt any significant sound-subsystem changes were made to their
sources.
Thanks,
João Ricardo Lourenço, Jorl17, jorl17.8(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=25465
Summary: Trying to install SolarWinds Engineers Toolkit (SWET)
v10.
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bradford.c.wright(a)gmail.com
uname -a
Linux hostname 2.6.32-26-generic #48-Ubuntu SMP Wed Nov 24 10:14:11 UTC 2010
x86_64 GNU/Linux
On my first attempt to install SWET I received the following errors.
microsoft data access components 2.7
command line option syntax error. type command /? for help.
I pressed ok and then received the following.
solarwinds toolset v10.6 error
1: 1904 2: c:\windows\system32\msrdc20.ocx 3: -2147220473
1: 1904 2: c:\program files\common files\solarwinds\tsgetxu6ex55.dll 3:
-2147220473
1: 1904 2: c:\windows\system32\asycfilt.dll 3: -2147220473
1: 1904 2: c:\windows\system32\msrdo20.dll 3: -2147220473
1: 1904 2: c:\windows\system32\snmpv50.ocx 3: -2147220473
I tried to start the app but nothing happened. So I tried reinstalling the app
and this is what I get.
microsoft data access components 2.7
command line option syntax error. type command /? for help.
I pressed ok and then received the following.
Program Error
The program solarwinds-toolset-v10.exe has encountered a serious problem and
needs to be closed. we are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in wine. you
may want to check http://appdb.winehq.org for timps about running this
application.
If this problem is not present under windows and has not been reported yet,
you can report it at http://bugs.winehq.org.
Please note I am very new to Wine and have limited linux knowledge.
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http://bugs.winehq.org/show_bug.cgi?id=21243
Summary: Namco All-Stars Pac-Man demo crashes on startup
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.plimus.com/plimus/developers/493036/NAS_PAC
MAN_Install.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=25530)
--> (http://bugs.winehq.org/attachment.cgi?id=25530)
First Namco All-Stars Pac-Man run
With wine-1.1.35-364-g9dc584d, launching the Namco All-Stars Pac-Man demo
yields:
err:d3d7:IDirect3DImpl_7_CreateDevice The application wants to create a
Direct3D device, but non-opengl surfaces are set in the registry. Please set
the surface implementation to opengl or autodetection to allow 3D rendering
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00425ee0).
...
Backtrace:
=>0 0x00425ee0 in launcher (+0x25ee0) (0x00000258)
1 0x00000000 (0x00000000)
The d3d7 ERR seems peculiar, since I've not set the DirectDrawRenderer registry
value explicitly. When I do set DirectDrawRenderer to opengl, I get:
Unhandled exception: page fault on read access to 0x00000024 in 32-bit code
(0x6990ec46).
...
Backtrace:
=>0 0x6990ec46 IDirect3DImpl_7_CreateDevice+0x1e6(iface=0x163e1c,
refiid=0x4f75c8, Surface=0x1d7e80, Device=0x78a378)
[/home/andrew/wine-git/dlls/ddraw/direct3d.c:869] in ddraw (0x0032fd08)
1 0x00423fca in launcher (+0x23fca) (0x00000258)
2 0x00000000 (0x00000000)
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http://bugs.winehq.org/show_bug.cgi?id=26730
Summary: iTunes: crashes when opening about dialog
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adman.com(a)gmail.com
Created an attachment (id=34052)
--> (http://bugs.winehq.org/attachment.cgi?id=34052)
crash log
Wine crashes when I click on About in the Help menu of iTunes 10.2.
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http://bugs.winehq.org/show_bug.cgi?id=21308
Summary: Labels not transparent in Microsoft Security
Essentials for XP
Product: Wine
Version: 1.1.36
Platform: x86-64
URL: http://www.microsoft.com/security_essentials/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=25645)
--> (http://bugs.winehq.org/attachment.cgi?id=25645)
Screenshot of the Problem
As you can see on the attached picture, the labels have a gray background, but
they should be transparent.
(also some characters are displayed wrong, looks like the \r but thats another
bug)
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http://bugs.winehq.org/show_bug.cgi?id=19362
Summary: Far Cry - Enabling shadow maps produces visual
distortions
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dsent.zen(a)gmail.com
CC: dsent.zen(a)gmail.com
Created an attachment (id=22432)
--> (http://bugs.winehq.org/attachment.cgi?id=22432)
Visual distortions - shadows set to "Very High"
Enabling shadow maps in Far Cry produces some sort of visual distortions in
buildings. The most easy way to do it is setting "Shadows" in advanced video
settings to anything above "Low" - the option works instantly in-game despite
"You need to restart game to apply changes" message.
Attaching screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=13615
Summary: Imperium Galactica, Solarian Campaign, Crashes
frequently
Product: Wine
Version: 1.0-rc3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Makitk(a)gmail.com
Created an attachment (id=13589)
--> (http://bugs.winehq.org/attachment.cgi?id=13589)
Wine 1.0-rc3 crashlog for Imperium Galactica 2, 20080602 @ 01:24am local
When going to either the Spying or Trading views in the Solarian Campaign for
Imperium Galactica 2, wine claims something is getting held at level 3 and that
a deadlock should be expected, then crashes and offers a "sorry" popup which
doesn't appear on screen since the game's graphics 'cover' it.
Hence it's unreadable. The deadlock etc is only shown in the konsole when
running ig2.exe through it.
The bug can be recreated by running the Solarian Campaign and switching between
Spying and Trading screens, or even by switching from the Starmap to either of
the two.
Another freak occurance along the same lines can be recreated by going to the
Spying screen from the Starmap and trying to give the spy (there's only one in
the beginning) a training mission before he's moved up front properly yet.
(i.e. the 'disc' with available spies is still turning.)
The Kra'hen campaign (which does not have the Spying OR Trading screens)
doesn't have an issue with Wine and is playable without any errors as far as I
can tell. (I sorta died a long way into the Campaign after the Solarian Fleet
decimated my own... time and again.. >_>)
I have yet to try the Shinari Campaign, but will see if the problem with the
Spying/Trading screens persist there. I do believe they have these screens,
with the Kra'hen being the only exception to the rule because of them being a
warloving race.
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http://bugs.winehq.org/show_bug.cgi?id=15963
Summary: Warcraft III: The Frozen Throne crashes after 1.1.8
upgrade
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanprior(a)gmail.com
Created an attachment (id=17152)
--> (http://bugs.winehq.org/attachment.cgi?id=17152)
Contains a PNG screenshot of the crash screen and the text output from the
terminal.
After the upgrade to Wine 1.1.8, I joined a game of DotA (my usual use for
W3:TFT) which caused the game to crash. I grabbed a screenshot of the crash
screen and the output to the terminal window, which I will attach.
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http://bugs.winehq.org/show_bug.cgi?id=6604
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #17 from Alexandre Julliard <julliard(a)winehq.org> 2012-03-16 17:11:38 CDT ---
Really closing bugs fixed in 1.5.0.
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http://bugs.winehq.org/show_bug.cgi?id=2784
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #36 from Alexandre Julliard <julliard(a)winehq.org> 2012-03-16 17:11:35 CDT ---
Really closing bugs fixed in 1.5.0.
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http://bugs.winehq.org/show_bug.cgi?id=30159
Bug #: 30159
Summary: Regression: Font replacement doesn't work
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
LANG=zh_CN.utf8
"WenQuanYi Micro Hei" is installed.
for ubuntu:
$ dpkg -S /usr/share/fonts/truetype/wqy/wqy-microhei.ttc
ttf-wqy-microhei: /usr/share/fonts/truetype/wqy/wqy-microhei.ttc
The below to lines are added to wine.inf :
--- snip ---
HKCU,Software\Wine\Fonts\Replacements,"SimSun",,"WenQuanYi Micro Hei"
HKCU,Software\Wine\Fonts\Replacements,"PMingLiu",,"WenQuanYi Micro Hei"
--- snip ---
In previous version, wine notepad display Chinese correctly with above
settings,
in latest wine, Chinese display broken in lot's program including notepad input
area.
$ git bisect good
eab02574929df3a5a6e6dcdb26d4d9a629618e24 is the first bad commit
commit eab02574929df3a5a6e6dcdb26d4d9a629618e24
Author: Kusanagi Kouichi <slash(a)ac.auone-net.jp>
Date: Thu Mar 8 22:33:20 2012 +0900
gdi32: Simplify font replacement loading.
:040000 040000 67c115fbf494f8511413b0bddaeb6febe46a1ebf
e9f19ea77acc9a3005d58948e64d604ee8738305 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=30146
Bug #: 30146
Summary: Xmlhttp sample app doesn't work anymore
Product: Wine
Version: 1.4
Platform: x86
URL: http://netikka.net/dev/delete.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Regression SHA1: bb06ec7789367ac2a2465b6b5dca12a2e18c781b
Sample from bug 27613 doesn't work in current git
Terminal:
fixme:urlmon:CopyStgMedium Unimplemented tymed 1
Regression test:
bb06ec7789367ac2a2465b6b5dca12a2e18c781b is the first bad commit
commit bb06ec7789367ac2a2465b6b5dca12a2e18c781b
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Thu Mar 8 13:45:51 2012 +0100
urlmon: Use CopyBindInfo in InternetBindInfo_GetBindInfo.
:040000 040000 888ba9dfe3a4ac0df3077786e4fd2e2b6391d6a9
eae8a1e17643c052f09d3766a3b2274d59c7475b M dlls
git show bb06ec7789367ac2a2465b6b5dca12a2e18c781b | patch -p1 -R
Fixes the problem.
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http://bugs.winehq.org/show_bug.cgi?id=27757
Summary: Igneous crashes when opened.
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nn.dm55(a)gmail.com
Created an attachment (id=35514)
--> (http://bugs.winehq.org/attachment.cgi?id=35514)
This is the output of Igneous started using winedbg.
I started Igneous with 'wine Igneous.exe' in the game's folder. The game
started but couldn't be played because it immediately crashed and a dialog
opened saying: 'The program Igneous.exe has encountered a serious problem and
needs to close.'
My DLL overrides:
d3d9.dll (native)
d3dx9_40 (native, builtin)
Distribution: openSUSE 11.3 x86_64
My version of wine was installed with wine-1.3.24-1.1.x86_64.rpm from
http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_11.3/
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http://bugs.winehq.org/show_bug.cgi?id=19074
Summary: Error message "Module not found" should be more
obvious
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: integration
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
On multiple occasions, I have seen users open a terminal and attempt to run
their application by typing something like "wine itunes.exe"
Wine then looks in the current folder (where it isn't), then looks in its
system32 folder (where it also isn't), and then outputs this message:
wine: could not load L"C:\\windows\\system32\\itunes.exe": Module not found
I suggest changing this error message to something clearer based on what the
typical error here, something like:
wine: could not load "itunes.exe": the specified program was not found in the
current directory
This message is more specific to the problem, and more importantly it tells the
user (even a clueless new terminal user) that they need to change the current
directory. So rather than saying "Wine's broken" and making a bad post on a
forum/bug tracker, they'll instead look up how to change a directory in the
terminal.
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http://bugs.winehq.org/show_bug.cgi?id=27596
Summary: Font selection dialog appearance is slightly broken
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=35278)
--> (http://bugs.winehq.org/attachment.cgi?id=35278)
Font selection dialog in built-in notepad
See the attached screenshot.
In the sample area there are two extraneous lines (one vertical, another
horizontal).
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http://bugs.winehq.org/show_bug.cgi?id=13294
Summary: Halo 2 fails to start (won'T recognize msvcr80 / msvcp80
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
I'm using the cracked XP-compatible version by dopeman, since I don't have
-any- hope at all that the original Vista-only version could ever EVER work.
This version doesn't have an installer but instead provides you with a
pre-installed environment and asks you to install vcredist.msi and
XLiveRedist1.0.6027.msi manually.
XLive worked fine with msiexec /i, vcredist.msi doesn't (
err:msi:ITERATE_PublishAssembly Component not set for install, not publishing
assembly ) so I skipped it.
When starting, the game complains about numerous missing libs ( XINPUT1_3.dll ,
msvcr80.dll , msvcp80.dll ). I have used the xinput from one of the dll sites
out there and installed the msvc*80.dll with winetricks ( vcrun2005 and
vcrun2005sp1 ). So in theory, the msvc*80.dll should be provided in
windows/winsxs.
Trying to launch the game now fails miserably. To put it simply:
err:module:import_dll Library MSVCR80.dll (which is needed by
L"C:\\windows\\system32\\xlive.dll") not found
err:module:import_dll Library MSVCP80.dll (which is needed by
L"C:\\windows\\system32\\xlive.dll") not found
These are the dlls that have been installed by vcrun2005. Halo 2 fails to
recognize those. Manually putting these DLLs either in system32 or the game
folder fails of course.
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http://bugs.winehq.org/show_bug.cgi?id=13612
Summary: Graphics glitches in the Sam and Max games (just with
nVidia?)
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rixa(a)cs.tut.fi
The entire Season 1 (and probably 2) of Sam and Max titles from Telltale Games
suffers from odd graphics glitches. The games otherwise work fine, but the
animated characters are incorrectly drawn. Many are either completely or
partially invisible. Some, like the main protagonists Sam and Max, have some
segments of theirs stretched out and pointing into the distance.
This message may be of relevance, it gets flooded on the terminal launched
from:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 269
The issue is discussed on the AppDB pages. Some appear to be having these games
running flawlessly, and I suspect this is an issue limited to nVidia cards and
drivers. I'm running the proprietary nVidia driver version 96.43.05 on a CentOS
5 distribution, with a GeForce4 Ti 4800 graphics card.
I've tried almost every wine version from 0.9.54 or so to 1.0rc3 and the
problem has been present throughout.
For testing this bug it may be interesting that the full Episode 104: Abe
Lincoln Must Die! is available for free at the Telltale Games website. Wine
should probably be set to "Windows Vista" to run it.
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http://bugs.winehq.org/show_bug.cgi?id=24697
Summary: Explorer++: missing gradient on the display window
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31208)
--> (http://bugs.winehq.org/attachment.cgi?id=31208)
Full output
Explorer++ is supposed to have a blue gradient in the background of its display
window (the large bar above the status bar). In Wine, the background is plain
white instead. A workaround is 'winetricks gdiplus'.
Standard terminal output has a single gdiplus fixme:
fixme:gdiplus:GdipSetPathGradientSurroundColorsWithCount not implemented
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http://bugs.winehq.org/show_bug.cgi?id=19685
Summary: Women's Murder Club: Death in Scarlet misses (almost)
all texts
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edheldil001(a)eowyn.cz
Created an attachment (id=22983)
--> (http://bugs.winehq.org/attachment.cgi?id=22983)
wmc log
Hi,
most ingame texts are missing in this game. The only notable exception is
Change Profile (and profile name) in the main menu, possibly because it's done
differently, because other menu entries (in other place) are invisible. Other
than that, they are snsitive to the (invisible) mouse cursor.
The mouse cursor is missing everywhere except of the initial loading screen.
I guess these errors are probably caused by the same bug, see log. Please
ignore the gecko error, it did not work even before wine update broke gecko.
Regards, Edheldil
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http://bugs.winehq.org/show_bug.cgi?id=15280
Summary: After minimizing Guild Wars and restoring, the mouse is
not respondig correctly
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
If i minimize Guild Wars and after that i restore it back following happens to
me:
If i click at anything on the screen nothing happens, i have to use my
keyboard.
If compiz is enabled (normally it shouldn't) and i use e.g. the taskswitcher
and i resore gw then the axis of my mouse don't have the same speed anymore in
any direction. (left is slow and right is fast for example)
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http://bugs.winehq.org/show_bug.cgi?id=15184
Summary: Septerra Core crashes due to failed assert
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hrg123456789(a)yahoo.com
Created an attachment (id=15933)
--> (http://bugs.winehq.org/attachment.cgi?id=15933)
error log
Septerra Core crashes due to a failed assert after a short while. Might be
related to sound, the dialog and animation are out of sync. The time of the
crash seems a bit random, and it will crash even when no dialog is playing.
The debug info from the crashes are the same, regardless of the circumstances.
System is Debian 4.0
Septerra Core is version 1.00, installed under Wine.
.wine directory was deleted and recreated with winecfg prior to installation of
Septerra Core.
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http://bugs.winehq.org/show_bug.cgi?id=14219
Summary: Yarxi is starting with errors
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vvb.backup(a)rambler.ru
When I try to start Yarxi (http://www.susi.ru/yarxi/), it give error:
Access violation at address 7BC42777 in module 'ntdll.dll'. Write of address
01541014.
On Windows current version of Yarxi (4.0.3) is working fine.
Oh! Yarxi is a japan-russian-japan translator with a possibility to enter
hieroglyphs by their radicals.
If I press OK, it give another error:
OLE error 800004001.
Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=27000
Summary: Counter Strike 1.6 - d3d flickering
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.okias(a)gmail.com
Created an attachment (id=34422)
--> (http://bugs.winehq.org/attachment.cgi?id=34422)
log
software and opengl rendering is OK
tested both drivers - r300 and r300g.
Background menu image stay, but content flickering over it. Even in game it is
same.
Graphics card: RS690, X1250
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http://bugs.winehq.org/show_bug.cgi?id=8531
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #16 from Alexandre Julliard <julliard(a)winehq.org> 2012-03-16 17:11:19 CDT ---
Really closing bugs fixed in 1.5.0.
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http://bugs.winehq.org/show_bug.cgi?id=24776
Summary: Starcraft 2: Installer text does not show
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aronschatz(a)aselabs.com
Created an attachment (id=31323)
--> (http://bugs.winehq.org/attachment.cgi?id=31323)
Screenshot of the installer without text
When trying to install Starcraft 2, the installer text does not show. This
happens with a Radeon 4850.
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http://bugs.winehq.org/show_bug.cgi?id=24319
Summary: Portable Thunderbird 3.1.3 : Thunderbird can't
retrieve new emails from server
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: partoutatis(a)gmail.com
Thunderbird can't retrieve new emails from server when I click on the "Get
Mail" button.
An "Alert" messagebox apears with message :
"There is not enough disk space to download new messages. Try deleting old
mail, emptying the Trash folder, and compacting your mail folders, and then try
again."
There were no problem to do it with previous 2.0.0.16 version.
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http://bugs.winehq.org/show_bug.cgi?id=1347
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #72 from Alexandre Julliard <julliard(a)winehq.org> 2012-03-16 17:11:15 CDT ---
Really closing bugs fixed in 1.5.0.
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