http://bugs.winehq.org/show_bug.cgi?id=17932
Summary: winemp3 not play sounds correctly
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aaaaaa111111(a)list.ru
Created an attachment (id=20267)
--> (http://bugs.winehq.org/attachment.cgi?id=20267)
wine output
Steps to reproduce
1. make an mp3 encoded .wav file
2. open this file with MCI
3. sound is bad (stammer), wine reports: "fixme:wavemap:wodWrite Not all src
buffer has been written, expect bogus sound"
With another mp3 decoder sound play without stammer.
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--- Comment #19 from Christian Costa <titan.costa(a)gmail.com> 2012-03-15 02:08:34 CDT ---
You can workaround the black screen by setting the wine registry key
Direct3D\OffscreenRenderingMode to backbuffer instead of fbo albeit things
appear upside down at the beginning.
Yes. Another bug should be entered so d3d guys can have a look.
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GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |7294b417e3af9df28a08b065541
| |40f3a91defba3
Status|NEW |RESOLVED
CC| |gyebro69(a)gmail.com
Resolution| |FIXED
--- Comment #18 from GyB <gyebro69(a)gmail.com> 2012-03-15 00:26:22 CDT ---
The crash is gone indeed, yet the game fails to load correctly. The screen is
not refreshing once you get past the loading screen. This could be a different
problem.
Marking this one as fixed.
wine-1.4-246-g945c5bb
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |c440322647cbb6291f8e3b4f0bb
| |0abb44ba8fc8e
Status|NEW |RESOLVED
CC| |adys.wh(a)gmail.com
Resolution| |FIXED
Summary|Ship icons for wineboot and |Ship icons for wine tools
|wine ole view that can be |that can be used in
|used in .desktop files |.desktop files
--- Comment #15 from Jerome Leclanche <adys.wh(a)gmail.com> 2012-03-14 13:25:09 CDT ---
Fixed then.
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http://bugs.winehq.org/show_bug.cgi?id=30160
Bug #: 30160
Summary: stronghold kingdoms: crashes while trying to log in
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.winehq.org(a)terrorise.me.uk
Classification: Unclassified
Created attachment 39346
--> http://bugs.winehq.org/attachment.cgi?id=39346
backtrace of crash
I have rebuilt wine1.4-rc6 with patch 23934 applied (to get around the looping
update problem).
Stronghold Kingdoms now crashes after it has checked for updates.
I am running 64-bit Ubuntu 11.10, with the 1.4rc-6 version of wine from the PPA
with path 23934 applied.
Steps I took to install Stronghold Kingdoms
1) install playonlinux
2) install steam via playonlinux
3) into this wineprefix install .net 2 via playonlinux menu
4) run the installers provided by the steam version of stronghold kingdoms for
directx, vcredist and dotnetfx
5) launch steam
6) launch stronghold kingdoms
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http://bugs.winehq.org/show_bug.cgi?id=15639
Summary: Pro Evolution Soccer 2009 crash after first menu
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chourmovs(a)gmail.com
Created an attachment (id=16680)
--> (http://bugs.winehq.org/attachment.cgi?id=16680)
winedebug=err+all
Pro Evolution Soccer 2009 crash crash after first menu
I used a securom no-cd patch for testing purpose
look at the log joined
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http://bugs.winehq.org/show_bug.cgi?id=30158
Bug #: 30158
Summary: swtor.exe won't execute
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smben21(a)yahoo.com
Classification: Unclassified
Hello, I tried to preform a fresh install of wine, and SWTOR, after getting it
installed and preforming the patch work around. I keep getting a few errors,
first one which just started popping is up providing quite a headache on
repairing and was wondering if anyone out there can shed some light on what's
going on; and what I did wrong to cause this problem.
attached is the backtrace results.
I would really love to get this game working.
Any help would be appreciated
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |d09ad48328e9614b1f8a52157b5
| |827eb23e2b0df
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #67 from Austin English <austinenglish(a)gmail.com> 2012-03-14 07:34:13 CDT ---
This was fixed a while back by d09ad48328e9614b1f8a52157b5827eb23e2b0df.
Current iTunes does not show the bug (works fine in 1.2), so I used an older
version of quicktime. That installer shows the bug in 1.2, but works fine in
wine-1.4-205-g104e319.
Thanks Henri!
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http://bugs.winehq.org/show_bug.cgi?id=23180
Summary: TREPCAD St3: no 'close' window control (regression)
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas(a)braml.org
CC: dmitry(a)codeweavers.com
TREPCAD3 St3 doesn't have a 'close' window control (the small x) any more.
Alt-F4 works. The control used to be there until recently.
The app can be used in two ways: as a plugin to MegaCAD and as a standalone
app. When used standalone, it doesn't have a menu bar (so, no 'File->Quit').
But it always has the 'x' to close (on real Windows and on Wine before the
regression).
I ran a regression test and the bad commit is:
commit e35e75b4bf5db54cd6cda0c95dc8c9e14c1fccfb
(winex11.drv: Do not allow WM actions for windows with WS_DISABLED style set)
Ping me which logs you need to investigate. Plain console log isn't that
useful, I suppose.
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http://bugs.winehq.org/show_bug.cgi?id=19732
Summary: Security: use CAP_SYS_RAWIO during start up to map the
memory below mmap_min_addr instead of permanently
lowering it at install time
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Background:
In order to work around the mmap_min_addr setting introduced a while back that
breaks Wine, many Wine packages now install conf files to /etc/sysctl.d/ that
disable mmap_min_addr entirely. This reduces security of the system, as any
kernel null pointer dereference bug can root the machine. One such bug was
found to be open for 8 years.
This launchpad bug gives hints at what we need to do to implement this within
Wine properly.
----
>From Launchpad:
I would like to see wine and dosemu using filesystem capabilties to temporarily
grant themselves CAP_SYS_RAWIO during start up to map the memory below
mmap_min_addr, instead of requiring that the entire running system have their
mmap_min_addr lowered.
Implementing this would involve two halves: setting up the filesystem
capabilities when the package installed (postinst most likely), and dropping
the capability once the program had allocated memory.
Here is a quick example of how to mark an executable with a capability:
http://www.friedhoff.org/posixfilecaps.html#Examples%20-%20Substitution%20o…
They use numeric values, but it may be more readable to use text version:
sudo setcap cap_sys_rawio=ep low-mmap
(setcap is in libcap2-bin)
Part 2 involves dropping the capability:
http://git.0pointer.de/?p=pulseaudio.git;a=blob;f=src/daemon/caps.c;hb=86de…
the pa_drop_caps and shows how to drop capabilities, and pa_have_caps shows how
to test for a specific capability. (In the example's case, CAP_SYS_NICE.)
(sorry, lost some context for my setcap paste: "low-mmap" is the program I was
setting capabilities on. "cap_sys_rawio" is the textual version of the
capabilities.)
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--- Comment #14 from Elad Alfassa <elad(a)fedoraproject.org> 2012-03-13 06:47:51 CDT ---
(In reply to comment #13)
> There's no reason to have icons for wineboot or oleview, they aren't meant for
> users.
I agree, in this case, this bug should be closed.
In related (although of topic for this specific bugzilla) note, Andreas, please
remove the wineboot and oleview desktop files from the Fedora packages.
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--- Comment #13 from Alexandre Julliard <julliard(a)winehq.org> 2012-03-13 06:06:14 CDT ---
There's no reason to have icons for wineboot or oleview, they aren't meant for
users.
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Scott Ritchie <scott(a)open-vote.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Ship icons for the |Ship icons for wineboot and
|wine-tools that can be used |wine ole view that can be
|in .desktop files |used in .desktop files
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http://bugs.winehq.org/show_bug.cgi?id=7929
--- Comment #126 from K1773R <K1773R(a)darkgamex.ch> 2012-03-12 23:38:21 CDT ---
which is the actual working patch?
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K1773R <K1773R(a)darkgamex.ch> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |K1773R(a)darkgamex.ch
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--- Comment #34 from Jay <jaynobyl(a)gmx.de> 2012-03-12 19:54:22 CDT ---
Nice that it's reported fixed. for the Tests in Comment #28 and #29 i used a
AMD Mobility HD 5730 with fglrx 12.1
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http://bugs.winehq.org/show_bug.cgi?id=30145
Bug #: 30145
Summary: YY can't exe after setup
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anyeccc(a)gmail.com
Classification: Unclassified
After setup
run it
then the application crashed.
And the chinese always can't display
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http://bugs.winehq.org/show_bug.cgi?id=30140
Bug #: 30140
Summary: RAGE fails to start with Nvidia 295.20
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.frank(a)gmx.de
Classification: Unclassified
Hi,
after upgrading to Nvidia 295.20 rage does not work anymore. You can start the
game and the process sits there using 100% cpu but doing nothing.
Attached strace shows (Read 6,
as the last line.
Downgrading to an older driver fixes this issue.
Bugs: http://bugs.winehq.org/show_bug.cgi?id=29931 and
30139http://bugs.winehq.org/show_bug.cgi?id=30139
show also Problems with the new driver.
Best regards,
Christian
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http://bugs.winehq.org/show_bug.cgi?id=30139
Bug #: 30139
Summary: Total War: SHOGUN 2 fails to start with Nvidia 295.20
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.frank(a)gmx.de
Classification: Unclassified
Hi,
after upgrading to Nvidia 295.20 driver i noticed that Shogun 2 gets an
segmentation fault when you start the game. It starts loading the game but as
soon as the menu or video should get displayed the game segfaults.
The game loads without issues with older nvidia drivers.
Not sure if thats a driver bug itself or something which needs to be changed in
wine.
There are similiar issues with different games with this new driver:
See bug: http://bugs.winehq.org/show_bug.cgi?id=29931
For me also Rage does not work anymore with the new driver and i will file
another bug for that.
Best regards,
Christian
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http://bugs.winehq.org/show_bug.cgi?id=30133
Bug #: 30133
Summary: The longest journey: grey box instead of exit dialogue
Product: Wine
Version: 1.4
Platform: x86-64
URL: http://www.fileplanet.com/32246/30000/fileinfo/The-Lon
gest-Journey
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alessandro_pezzoni(a)lavabit.com
Classification: Unclassified
Created attachment 39296
--> http://bugs.winehq.org/attachment.cgi?id=39296
wine 1.4 log from tlj demo
When trying to quit "The longest journey" a grey rectangle gets displayed
instead of the exit dialogue and the console gets flooded by
fixme:d3d_surface:surface_cpu_blt Filter WINED3D_TEXF_LINEAR not supported in
software blit.
This bug can be reproduced with the demo, which the URL field points to.
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http://bugs.winehq.org/show_bug.cgi?id=30128
Bug #: 30128
Summary: unable to run the programm MicoKey 3.1
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: influpi(a)bluewin.ch
Classification: Unclassified
i've installed the soft MicoKey 3.1.
If I try to run it, the programm start but I've the error message" Il programme
mycokey.exe ha incontrato un errore e deve essere chiuso"
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http://bugs.winehq.org/show_bug.cgi?id=30127
Bug #: 30127
Summary: Perfect World: Noticeable keyboard input lag happens
at certain circumstances
Product: Wine
Version: 1.3.34
Platform: x86
URL: http://pwi.perfectworld.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: cb3b7237925a24ba4c5696dd079fdc5d99a48577
Created attachment 39286
--> http://bugs.winehq.org/attachment.cgi?id=39286
Patch to disable wined3d usage of EXT_swap_control extension.
------------------------
Here are bisect results:
------------------------
[lexa2@lx2linux build]$ cd /misc/Raid5/Projects/Wine/wine-git/; git reset
--hard ; git bisect good
HEAD is now at 5a30e31 server: Optionally return the global key state when
queueing a hardware message.
cb3b7237925a24ba4c5696dd079fdc5d99a48577 is the first bad commit
commit cb3b7237925a24ba4c5696dd079fdc5d99a48577
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Dec 15 14:30:41 2011 +0100
user32: Cache the global key state to avoid performance issues in
applications that poll constantly.
:040000 040000 6fc9980517e631c9e7145313c1634713a36b11f4
dbc782b9be4295845ba663e5830b8114a67b290c M dlls
System specs: 32bit linux kernel 2.6.38.8-32.i686.PAE, AMD Phenom II x4 955,
nVIDIA GeForce GTX 550 Ti with 1Gb VRAM, nVIDIA binary drivers v.295.17.
-----------------
How to reproduce:
-----------------
This bug is a pretty hard to catch as there's one requirement for it to show
itself up in this game: FPS should be sufficiently high and thus vsync should
be turned off. The game is buggy per itself as it always requests
WINED3DPRESENT_INTERVAL_DEFAULT when being run in window, and it behaves
somewhat unstable when run in fullscreen mode (window contents stuck without
redrawing after a while), so one would have to force-disable VSYNC which isn't
easily possible with current nVIDIA linux drivers and/or Wine. Personally I use
a simple patch which prevents Wine from calling EXT_swap_control and thus
allows me to control vsync using nVIDIA driver control panel. I would attach
this patch to this bug report in a few minutes.
There's another bug that affects FPS in this game heavily, which is major
slowdown in case wined3d utilizes ARB_map_buffer_rage. This usage had been
enabled by commit 68b15bc5f, so I have to revert that commit with another
simple patch (or by using "git show 68b15bc5f | git apply -R --").
Having vsync and ARB_map_buffer_rage usage disabled one may proceed with
starting up the game and heading towards some location where FPS isn't too low
(35+ will do, the more - the better). Easiest way to check current fps is to
use "+fps" debug channel.
As soon as game character is at the place where fps is 35+ - try to move the
character around by using "WASD" keys. You would notice that about half of
short presses (i.e. quickly tap "A" or "D" key, do not hold it pressed for a
prolonged time) are merely lost, and game reactions to actions like "press and
hold A key" might be delayed for as much as about a second (maybe slightly
less, I'm writing "about a second" basing on personal feel and human senses
aren't that exact).
Then, exit the game, revert commit cb3b7237, recompile Wine and start the game
up again. Proceed with the testing procedure described in the paragraph above
and you would notice that the lag had gone.
>From inspecting the commit cb3b7237 contents it looks like that input lag
should be somewhat expected with this patch in place, but is shouldn't be
larger than 50 ticks - which is not the case obviously, because 50 ticks are
not something that "feels like about a second". On the other hand, I'm not that
good in knowing all the inside chemistry of Wine's user32 implementation when
it comes to handling keyboard input so I might just be misinterpreting the
commit contents.
Another moment to note: when the bug is in place (i.e. running the game with
non-reverted commit cb3b7237 and at a place where FPS is 35+) there's and easy
way to "somewhat workaround" keyboard input lag. All you have to do is to press
and hold right mouse button - and there would be no more keyboard input lag.
Just in case you don't figure it out: click-n-holding RMB is used in game to
change to viewing angle, and the angle changes with the mouse movement while
you hold RMB.
P.S. There's another bug in wined3d blt implementation affecting this game,
about which I had posted another bug report #30115. Patch that fixes blt
implementation for this game had been attached to that bug report, but it is
not required/relevant for reproducing input lag bug. OTOH one may wish to use
that patch also so the in-game icons would be displayed properly making testing
easier.
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http://bugs.winehq.org/show_bug.cgi?id=11115
Summary: "Please do not PASTE logs and back traces" message is
ignored too often
Product: WineHQ Bugzilla
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: jeffzaroyko(a)gmail.com
It could be that the way the Enter Bug page is designed, this message is not
prominent enough for everyone to perceive its importance.
maybe it could be larger to place more emphasis on the message or alternatively
feature a stop sign graphic next to it saying something like "STOP, read this."
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |adys.wh(a)gmail.com
Resolution| |FIXED
--- Comment #33 from Jerome Leclanche <adys.wh(a)gmail.com> 2012-03-12 18:17:15 CDT ---
Reported fixed. Other graphical issues should be reported in a new bug.
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http://bugs.winehq.org/show_bug.cgi?id=7597
Michael Stefaniuc <mstefani(a)redhat.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mstefani(a)redhat.com
--- Comment #12 from Michael Stefaniuc <mstefani(a)redhat.com> 2012-03-12 18:07:18 CDT ---
Is this bug still relevant after the audio rewrite?
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Michael Stefaniuc <mstefani(a)redhat.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|lionel.ulmer(a)free.fr |wine-bugs(a)winehq.org
--- Comment #93 from Michael Stefaniuc <mstefani(a)redhat.com> 2012-03-12 17:53:31 CDT ---
Remove Lionel as owner of open bugs as he isn't active anymore (and that for
years).
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Michael Stefaniuc <mstefani(a)redhat.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|lionel.ulmer(a)free.fr |wine-bugs(a)winehq.org
--- Comment #17 from Michael Stefaniuc <mstefani(a)redhat.com> 2012-03-12 17:53:31 CDT ---
Remove Lionel as owner of open bugs as he isn't active anymore (and that for
years).
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Michael Stefaniuc <mstefani(a)redhat.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|lionel.ulmer(a)free.fr |wine-bugs(a)winehq.org
--- Comment #21 from Michael Stefaniuc <mstefani(a)redhat.com> 2012-03-12 17:53:29 CDT ---
Remove Lionel as owner of open bugs as he isn't active anymore (and that for
years).
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Michael Stefaniuc <mstefani(a)redhat.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|lionel.ulmer(a)free.fr |wine-bugs(a)winehq.org
--- Comment #21 from Michael Stefaniuc <mstefani(a)redhat.com> 2012-03-12 17:53:28 CDT ---
Remove Lionel as owner of open bugs as he isn't active anymore (and that for
years).
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Michael Stefaniuc <mstefani(a)redhat.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|lionel.ulmer(a)free.fr |wine-bugs(a)winehq.org
--- Comment #32 from Michael Stefaniuc <mstefani(a)redhat.com> 2012-03-12 17:53:26 CDT ---
Remove Lionel as owner of open bugs as he isn't active anymore (and that for
years).
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Michael Stefaniuc <mstefani(a)redhat.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|lionel.ulmer(a)free.fr |wine-bugs(a)winehq.org
--- Comment #52 from Michael Stefaniuc <mstefani(a)redhat.com> 2012-03-12 17:53:24 CDT ---
Remove Lionel as owner of open bugs as he isn't active anymore (and that for
years).
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Marcus Meissner <marcus(a)jet.franken.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |marcus(a)jet.franken.de
--- Comment #23 from Marcus Meissner <marcus(a)jet.franken.de> 2012-03-12 17:02:34 CDT ---
please use dosbox to run dos programs ... really.
also Wine should defer to DOSBOX these days, please retest with 1.4.
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http://bugs.winehq.org/show_bug.cgi?id=30150
Bug #: 30150
Summary: Disprencies in results
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: butraxz(a)gmail.com
Classification: Unclassified
The policy of bugzilla here states that issues later than 180 days with no
activity should be first noted and then closed as abandoned if no reply is
given.
If you query for bugs older than 180 days, this is true:
http://bugs.winehq.org/buglist.cgi?chfieldto=Now&query_format=advanced&chfi…
0 results.
However, if you take a date ranged query and examine individual issues, then
you notice that this rule does not work in practice.
In this example take all open issues from 2006:
http://bugs.winehq.org/buglist.cgi?query_format=advanced&type0-1-0=lessthan…
For example bug 5552 was updated, according entries, the last time more than a
year ago.
However, it was modified in 2011-11-23 when a component was changed by a wine
maintainer/developer.
The conclusion: The policy, that states that bugs should closed if there has
been no activity for 6 months, does not work in practice because changes in
components by maintainers are recorded as changes to bugs, whereas imho only
logger and solver changes should qualify for changes. Therefore a lot of old
bugs that should be marked as abandoned, but are just sticking in bugzilla
forever, because 6 moth query is hiding them from helping hands. Investigation
of the bug db shows a lot of cases like that.
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Julian Rüger <jr98(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jr98(a)gmx.net
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http://bugs.winehq.org/show_bug.cgi?id=6351
--- Comment #92 from Stefan Dösinger <stefan(a)codeweavers.com> 2012-03-11 17:33:38 CDT ---
I see the black hexagons on Nvidia on Wine. I suspect that the issue is
depthbias related. Getting the depthbias right in d3d is next to impossible.
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--- Comment #91 from detructor15 <steffen.linux(a)gmx.de> 2012-03-11 07:20:51 CDT ---
(In reply to comment #90)
> The flickering black hexagons in the ground are a game bug. They occur on my
> brother's Windows 7 machine with a AMD Radeon HD 4670 too.
in that case, I'd say it could also be a AMD driver bug. (they seem to have
problems with transparent things...look at current GnomeShell /w AMD's fglrx
driver)
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Nikolas <ybrjkfc(a)yandex.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ybrjkfc(a)yandex.ru
--- Comment #45 from Nikolas <ybrjkfc(a)yandex.ru> 2012-03-11 01:03:34 CST ---
no install in wine 1.4 "unable to initialize installer gui"
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Nikolas <ybrjkfc(a)yandex.ru> changed:
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----------------------------------------------------------------------------
CC| |ybrjkfc(a)yandex.ru
--- Comment #26 from Nikolas <ybrjkfc(a)yandex.ru> 2012-03-11 00:49:28 CST ---
crash in wine 1.4
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Stefan Dösinger <stefan(a)codeweavers.com> changed:
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CC| |stefan(a)codeweavers.com
--- Comment #90 from Stefan Dösinger <stefan(a)codeweavers.com> 2012-03-10 19:09:21 CST ---
The flickering black hexagons in the ground are a game bug. They occur on my
brother's Windows 7 machine with a AMD Radeon HD 4670 too.
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http://bugs.winehq.org/show_bug.cgi?id=30122
Bug #: 30122
Summary: wPrime crashes on start
Product: Wine
Version: 1.4-rc6
Platform: x86
URL: http://www.wprime.net/Download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: washuu(a)eastnews.com.pl
Classification: Unclassified
wPrime is free, simple (one file executable) mathematical program benchmarking
your CPU.
It is written in VB, so
winetricks vb6run
is required. But even then, both versions - developement 2.07, and stable 1.55
(downloadable from url in report header) crash on start with the same error in
console:
err:ole:CoGetClassObject class {0d43fe01-f093-11cf-8940-00a0c9054228} not
registered
err:ole:create_server class {0d43fe01-f093-11cf-8940-00a0c9054228} not
registered
err:ole:CoGetClassObject no class object {0d43fe01-f093-11cf-8940-00a0c9054228}
could be created for context 0x5
and in the application:
Run-time error '429'
ActiveX component can't create object.
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--- Comment #59 from prinzenrique(a)gmx.de 2012-03-10 08:57:47 CST ---
Created attachment 39289
--> http://bugs.winehq.org/attachment.cgi?id=39289
winsock trace trying to connect to euphro server
same wine 1.4
edited clientinfo.xml to exchange the domainname of the server with its IP
what changed was that it didnt try to connect to some bogus IP but apparently
0.0.0.0 instead so the connection failed immediately
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
Summary|Mouse "escapes" window or |Mouse "escapes" window or
|is confined to an area in |is confined to an area in
|the full screen program NO |the full screen program
|HACKS PLEASE |
Regression SHA1| |938657b1c1ff1f6c05b3a521a60
| |f3dcfef0d196b
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http://bugs.winehq.org/show_bug.cgi?id=30124
Bug #: 30124
Summary: jRestaurant POS: multiple COM/ActiveX registration
errors upon installation
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sydbarrett74(a)gmail.com
Classification: Unclassified
Note: jRestaurant POS is available at http://www.jrestaurant-pos-system.com. To
reproduce, simply download, unzip and run jrestaurant.exe for installation.
Failed to register COM (ActiveX) control: c:\jRestaurant\XXXXXXXX.XXX
Failure in LoadLibrary() (126)
where XXXXXXXX.XXX is one of the following files:
ping.dll
FoxProShell.ocx
smtp.ocx
TCLinkOCX.ocx
xcharge2.ocx
charge.ocx
You can click 'OK' for each of these error dialogues and have the installation
proceed, but it's still disconcerting.
Here is what is happening in the terminal window whilst all of this is going
on:
-----------------------------------------------------
fixme:shell:ContextMenu_HandleMenuMsg (0x155580)->(0x117 0x50106 0x0): stub
err:module:import_dll Library MSVBVM60.DLL (which is needed by
L"C:\\jRestaurant\\webcam.ocx") not found
err:module:import_dll Library MSVBVM60.DLL (which is needed by
L"C:\\jRestaurant\\webcam.ocx") not found
err:module:import_dll Library MSVBVM60.DLL (which is needed by
L"C:\\jRestaurant\\ping.dll") not found
err:module:import_dll Library MSVBVM60.DLL (which is needed by
L"C:\\jRestaurant\\ping.dll") not found
err:module:import_dll Library MSVBVM60.DLL (which is needed by
L"C:\\jRestaurant\\FoXProShell.ocx") not found
err:module:import_dll Library MSVBVM60.DLL (which is needed by
L"C:\\jRestaurant\\FoXProShell.ocx") not found
err:module:import_dll Library MSVBVM60.DLL (which is needed by
L"C:\\jRestaurant\\Smtp.ocx") not found
err:module:import_dll Library MSVBVM60.DLL (which is needed by
L"C:\\jRestaurant\\Smtp.ocx") not found
err:module:import_dll Library MFC42.DLL (which is needed by
L"C:\\jRestaurant\\TCLinkOCX.ocx") not found
err:module:import_dll Library MFC42.DLL (which is needed by
L"C:\\jRestaurant\\TCLinkOCX.ocx") not found
err:module:import_dll Library MSVBVM60.DLL (which is needed by
L"C:\\jRestaurant\\xcharge2.ocx") not found
err:module:import_dll Library MSVBVM60.DLL (which is needed by
L"C:\\jRestaurant\\xcharge2.ocx") not found
err:module:import_dll Library MSVBVM60.DLL (which is needed by
L"C:\\jRestaurant\\charge.ocx") not found
err:module:import_dll Library MSVBVM60.DLL (which is needed by
L"C:\\jRestaurant\\charge.ocx") not found
(54) calling ACE_Allocator::ACE_Allocator in file `Malloc_Allocator.cpp' on
line 114
(54) leaving ACE_Allocator::ACE_Allocator
(54) calling ACE_Init_ACE::fini in file `Init_ACE.cpp' on line 31
C:\jRestaurant>regsvr32 /s jrestaurant.dll
C:\jRestaurant>msiexec /package vfpodbc.msi /quiet
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:msi:ACTION_SetODBCFolders ignored 4 rows in ODBCDriver table
fixme:msi:resolve_keypath UNIMPLEMENTED keypath as ODBC Source
fixme:odbc:SQLConfigDataSourceW (nil) 4 L"Microsoft Visual FoxPro Driver"
L"DSN=Visual FoxPro Database"
fixme:odbc:SQLConfigDataSourceW L"DSN=Visual FoxPro Database"
fixme:odbc:SQLConfigDataSourceW (nil) 4 L"Microsoft Visual FoxPro Driver"
L"DSN=Visual FoxPro Tables"
fixme:odbc:SQLConfigDataSourceW L"DSN=Visual FoxPro Tables"
fixme:odbc:SQLConfigDataSource (nil) 4 "Microsoft Visual FoxPro Driver"
"DSN=jRestaurant"
fixme:odbc:SQLConfigDataSource (nil) 1 "Microsoft Visual FoxPro Driver"
"DSN=jRestaurant"
fixme:ole:TLB_ReadTypeLib Header type magic 0x00405a4d not supported.
fixme:ole:TLB_ReadTypeLib Header type magic 0x00405a4d not supported.
err:ole:TLB_ReadTypeLib Loading of typelib L"oleacc.dll" failed with error 0
err:ole:TLB_ReadTypeLib Loading of typelib L"oleacc.dll" failed with error 0
-------------------------------------
I have emailed the jRestaurant developers, and they contend that it is a WINE
problem. I am running Wine 1.4-rc6 on Linux Mint 12 x64. Please let me know
what other information I can provide to help with debugging.
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http://bugs.winehq.org/show_bug.cgi?id=30121
Bug #: 30121
Summary: charon crashes at start
Product: Wine
Version: 1.4-rc6
Platform: x86
URL: http://www.project2025.com/Charon.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: washuu(a)eastnews.com.pl
Classification: Unclassified
Created attachment 39275
--> http://bugs.winehq.org/attachment.cgi?id=39275
simple backtrace, no changes in WINEDEBUG
Charon is free, downloadable application used for searching and testing open
proxies in the Internet.
It complaints at start on lack of MFC42.DLL, so I did
$winetricks mfc42
But even after that, program crashes with messages:
$ wine Charon.exe
wine: Call from 0x7b839cf2 to unimplemented function
msvcirt.dll.??0ofstream@@QAE@XZ, aborting
wine: Unimplemented function msvcirt.dll.??0ofstream@@QAE@XZ called at address
0x7b839cf2 (thread 0009), starting debugger...
So I tried to copy msvcirt.dll from http://dll-files.com, and set this library
to native, but with no avail.
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http://bugs.winehq.org/show_bug.cgi?id=30059
Bug #: 30059
Summary: Doom 3 hangs from time to time
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Classification: Unclassified
Doom 3 hangs from time to time for about 10-20 seconds (cannot alt-tab out of
the game, cannot switch to another VT. SSH to the box works fine).
This started to happen since Wine 1.4-rc6. Previous versions worked fine (at
least for me - but I can't really tell if it's not because of the level I'm
in).
Absolutely nothing in console:
tommy@TommyPC:~/.wine/drive_c/Program Files/Doom 3$ wine Doom3.exe
fixme:wbemprox:wbem_locator_ConnectServer 0x1312c8, L"\\\\.\\root\\CIMV2",
(null), (null), (null), 0x00000000, (null), (nil), 0x2f6fb54)
This happens both in fullscreen mode, wine-managed window mode, and windowed
mode. Tried to use different sound drivers, but no luck.
After ~20 seconds game again works fine and I can alt-tab out of it.
This happens ONLY when I play Doom, so it's not my PC's issue.
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http://bugs.winehq.org/show_bug.cgi?id=24663
Summary: Adobe photoshop CS5 portable don't start
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: motadom(a)hotmail.com
Created an attachment (id=31181)
--> (http://bugs.winehq.org/attachment.cgi?id=31181)
This is what it shows after loads the splash screen
I have an adobe PS CS5 portable in my ubuntu 10.04 and it didn't start. It just
load the splash screen but then it crash.
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http://bugs.winehq.org/show_bug.cgi?id=22864
Summary: stepmania 3.9 locks up after a kde pop-up
Product: Wine
Version: 1.1.29
Platform: x86
URL: http://www.stepmania.com
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eur0maniac(a)yahoo.ca
I used Wine version 1.1.29 to launch the freeware Stepmania DDR game,
and I noticed that when a KDE based alert appears, it would usually never
disappear like it normally does when the wine program is not in use. Instead,
the alert stays on forever, and the game locks up. The only way out is to force
a power down of the computer and to turn it back on. Sometimes, this results in
the data loss on the FAT32 partition the game is on.
Such KDE alerts are as follows:
-- a large bubble identifying the program the arrow is pointing at in the
taskbar
-- a bubble in kopete messenger indicating the message the sender is sending
-- a box from kopete indicating one's online status.
I have tried this using "windows vista" and then using "windows xp" in
"application settings" of the wine control panel.
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