http://bugs.winehq.org/show_bug.cgi?id=30448
Bug #: 30448
Summary: Star Wars Galactic Battlegrounds 1.0: crashes randomly
every time I play it
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 4m3d(a)libero.it
Classification: Unclassified
Created attachment 39805
--> http://bugs.winehq.org/attachment.cgi?id=39805
swgb terminal output
game installs and runs like platinum, sound ok too, but ... as I said in
summary happens (game fails in the same manner on other 32 bit pc with other
Linux OS).
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http://bugs.winehq.org/show_bug.cgi?id=30401
Bug #: 30401
Summary: Iexplore crashes http://whatsmyuseragent.com
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://whatsmyuseragent.com
fixme:mshtml:HTMLDOMNode_QI (0x4144ba0)->(IID_IDispatchEx 0x32766c)
wine: Unhandled page fault on read access to 0x00000014 at address 0x5ca086b5
(thread 0009), starting debugger...
Backtrace:
=>0 0x3fba76b5 HTMLDOMNode_GetIDsOfNames+0x35(iface=0x3b36380, riid=0x38c5a240,
rgszNames=0x327690, cNames=0x1, lcid=0, rgDispId=0x3276dc)
[/home/jm/wine-git/dlls/mshtml/htmlnode.c:354] in mshtml (0x00327638)
1 0x38c2ef51 disp_get_id+0x100(ctx=0x3989f08, disp=0x3b36380, name="id",
flags=0, id=0x3276dc) [/home/jm/wine-git/dlls/jscript/engine.c:370] in jscript
(0x00327688)
There are also many other sites with same crash.
wine-1.5.1-219-g4b3e4fa
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http://bugs.winehq.org/show_bug.cgi?id=15606
Summary: Lotr Bfme2: Big parts of characters appear in a glowing
white
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
Created an attachment (id=16617)
--> (http://bugs.winehq.org/attachment.cgi?id=16617)
White armor
The picture shows the issue clear enough I think. The white glowing won't
appear on all objects. As far as I can tell now this are only parts of armor
that are reflecting light but I am not yet sure about this.
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http://bugs.winehq.org/show_bug.cgi?id=30085
Bug #: 30085
Summary: Non display of code from a saved project on starting
the app again
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john.aaron.rose(a)googlemail.com
Classification: Unclassified
Created attachment 39204
--> http://bugs.winehq.org/attachment.cgi?id=39204
Non display of code when Basic4android is run under Wine
The app Basic4 android installs & opens OK. However, after it is used to write
code in a project (which displays OK) and the project is saved, the code is not
displayed when the app is used to open the project again.
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http://bugs.winehq.org/show_bug.cgi?id=29318
Bug #: 29318
Summary: Internet Explorer 8 cannot show previews on the quick
tabs screen
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
The quick tabs screen in IE8 is supposed to show a small preview image of the
page currently loaded in each tab underneath its title, but instead it shows a
blank box with the IE logo. Steps to reproduce:
1. winetricks ie8
2. Start IE and open a new tab
3. Enter the quick tabs page with ctrl+Q or the button to the left of the tab
bar
Workaround: winetricks gdiplus
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http://bugs.winehq.org/show_bug.cgi?id=21269
Summary: Babylon 5 - I've Found Her: crashes when colliding
with objects if using a joystick
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://ifhgame.ru/download/ifh11_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 011001(a)web.de
The game crashes if you're using a joystick and your ship collides with an
object.
Setting the game not to use force feedback makes no difference to the bug but
setting the controls not to use a joystick at all makes it dissapear.
The fastest way to reproduce this i can think of is:
Go to http://www.ifhgame.ru/ and download the “Babylon 5: I’ve Found Her”
prequel campaign “Danger and Opportunity” Full Package for Windows.
Direct link: http://ifhgame.ru/download/ifh11_setup.exe
Install and start the game.
Start a new Campain, not the Training, and fly towards some nearby object till
you collide with it.
You might need to take a look at the control settings to do this.
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http://bugs.winehq.org/show_bug.cgi?id=7990
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Alexandre Julliard <julliard(a)winehq.org> 2012-04-27 12:59:29 CDT ---
Closing bugs fixed in 1.5.3.
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http://bugs.winehq.org/show_bug.cgi?id=30516
Bug #: 30516
Summary: StudioTax 2011 installer hangs
Product: Wine
Version: 1.5.2
Platform: x86-64
URL: http://www.studiotax.com/en/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jchevrier(a)gmail.com
Classification: Unclassified
After getting past bug 29997 the StudioTax 2011 installer then hangs with:
--- snip ---
err:msi:ITERATE_Actions Execution halted, action L"AppSearch" returned 1615
--- snip ---
+msi,+msidb log attached.
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http://bugs.winehq.org/show_bug.cgi?id=12228
Summary: No ALSA support for external soundcard since 0.9.57
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: uhkeller(a)web.de
Until 0.9.56, Wine allowed me to use an external USB soundcard as well as
built-in Intel HDA sound through ALSA. In Windows applications (e.g.
foobar2000) I could select the internal sound card as dimx:0 and the USB sound
card as dmix:1. Since 0.9.57, however, when the external USB sound card is
plugged in I get two dmix:0 entries, both select the internal sound. I see
these two entries both in foobar2000 and in winecfg under ALSA Driver/Wave Out
Devices. The external soundcard still is accessible through the OSS driver.
I'm using Wine 0.9.58 from the Wine repositories under Ubuntu 7.10. The
external soundcard is an M-Audio USB Transit (with madfu driver).
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