http://bugs.winehq.org/show_bug.cgi?id=7990
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
CC| |00cpxxx(a)gmail.com
Resolution| |FIXED
--- Comment #14 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-04-23 19:44:41 CDT ---
(In reply to comment #13)
> The bug doesn't appear to be present anymore. Tested with wine 1.3.10 and
> Catalyst 10.12, with a Radeon 5670.
Assuming fixed as per last comment. If anyone can still reproduce feel free to
reopen.
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http://bugs.winehq.org/show_bug.cgi?id=21989
Summary: Fahrenheit 1.1 Patch Fails (interrupted)
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Created an attachment (id=26704)
--> (http://bugs.winehq.org/attachment.cgi?id=26704)
Patch Log
Trying to patch Fahrenheit with the 1.1 patch fails without any clear message
from the installer itself.
Patch is an MSP file so it has to be run as:
msiexec /p Fahrenheit-1.1.msp
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http://bugs.winehq.org/show_bug.cgi?id=30493
Bug #: 30493
Summary: League of Legends cannot start Maestro after champion
select
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brian(a)bfeared.com
Classification: Unclassified
I am able to use the official League launcher just fine without any hitches. At
least until I try to create/join any game. I am unable to start a game at all.
I am unsure as to why. All I know is that after the champions are locked in the
game does not run and later a message appears within the league client (not the
bug reporter) saying something about not being able to connect to the maestro
server and that the client must now exit.
Attached is my rads_lol_launcher.log
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http://bugs.winehq.org/show_bug.cgi?id=7698
Stefan Dösinger <stefan(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |stefan(a)codeweavers.com
--- Comment #228 from Stefan Dösinger <stefan(a)codeweavers.com> 2012-04-22 10:44:19 CDT ---
I still had the bug in CS:S with Wine 1.4. I haven't retested it since then.
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http://bugs.winehq.org/show_bug.cgi?id=30500
Bug #: 30500
Summary: program to close unexpectedly
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: santhyego(a)yahoo.com
Classification: Unclassified
Created attachment 39884
--> http://bugs.winehq.org/attachment.cgi?id=39884
Crash
Microsoft office 2010:
The program closes at:
WORD: When you add a cover sheet to the document.
POWERPOINT: When using transitions or effects of the slides
The EXCEL works perfectly.
The program was installed PlayOnLinux witout error
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http://bugs.winehq.org/show_bug.cgi?id=30434
Bug #: 30434
Summary: OS X Lion Fullscreen Flickering
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: M8R-45axwd(a)mailinator.com
Classification: Unclassified
The flickering is shown in this video (someone's trying to run a game):
http://www.youtube.com/watch?v=eOlCxcNNcEQ
The bug happens when DDR is set to OpenGL and applications are in fullscreen
mode. Setting DDR to GDI or using a virtual desktop solves the problem.
However, not all the programs work fine with GDI, and the lower resolution
games are often too small on a virtual desktop.
My Mac model is MB325LL/A, http://support.apple.com/kb/SP485 From what I've
read on forums, the issue isn't limited to the ATI cards.
This bug could be related: http://bugs.winehq.org/show_bug.cgi?id=29261
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http://bugs.winehq.org/show_bug.cgi?id=7284
Plague <4plague(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |4plague(a)gmail.com
--- Comment #73 from Plague <4plague(a)gmail.com> 2012-04-21 09:31:31 CDT ---
Still a bug in 1.5.2, nVidia proprietary drivers.
Tried with wine 1.2.3 with no other change to my computer or game settings and
the the bug is gone.
Will try to revert some of those commits mentioned here.
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http://bugs.winehq.org/show_bug.cgi?id=26777
Summary: Games for Windows Live fails to start without native
windowscodecs
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www.gamesforwindows.com/en-US/games/bulletstorm
/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Trying to play the Bulletstorm demo (see url), starts by installing gfwl, which
works. Running the client fails quickly, though:
austin@aw21 ~/.wine/drive_c/Program Files/Microsoft Games for Windows -
LIVE/Client $ wine GFWLive.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:wincodecs:FlipRotator_GetPixelFormat (0x12e458,0x7fe910): stub
installing native windowscodecs with winetricks gets the client to start up,
and onto the next problem (apparently it wants to install a hotfix?!)
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http://bugs.winehq.org/show_bug.cgi?id=8854
arthur.huillet(a)free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |arthur.huillet(a)free.fr
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