http://bugs.winehq.org/show_bug.cgi?id=6512
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
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CC| |00cpxxx(a)gmail.com
--- Comment #9 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-04-15 17:15:06 CDT ---
Currently it needs "winetricks msvcirt" to workaround a problem while opening a
file:
wine: Call from 0x7b83abc7 to unimplemented function
msvcirt.dll.??0ifstream@@QAE@PBDHH@Z, aborting
But it no longer freezes at the end of the song. Can anyone else retest?
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http://bugs.winehq.org/show_bug.cgi?id=30441
Bug #: 30441
Summary: Arda C&C Red Alert extension crashes
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Classification: Unclassified
Arda Red Alert 95 extension is available from this site:
http://www.stuffhost.de/files/redalert/arda.html
Once installed it crashes when pressing "Arda settings" button.
The backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=4309
Filip Szczepanski <jazz2rulez(a)googlemail.com> changed:
What |Removed |Added
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CC| |jazz2rulez(a)googlemail.com
--- Comment #7 from Filip Szczepanski <jazz2rulez(a)googlemail.com> 2012-04-14 20:15:47 CDT ---
This bug still affects wine-1.5.1
It appears that wine ignores a . if it's the last character in a directory's
filename.
0 freefull@freefull-hp:~$ mkdir ~/test.
0 freefull@freefull-hp:~$ cd ~/test.
0 freefull@freefull-hp:~/test.$ winecfg
Warning: could not find DOS drive for current working directory
'/home/freefull/test.', starting in the Windows directory.
0 freefull@freefull-hp:~/test.$ mkdir ~/test
0 freefull@freefull-hp:~/test.$ winecfg
0 freefull@freefull-hp:~/test.$ cp ~/.wine/drive_c/windows/notepad.exe ~/test
0 freefull@freefull-hp:~/test.$ wine ./notepad.exe
0 freefull@freefull-hp:~/test.$ rm ~/test/notepad.exe
0 freefull@freefull-hp:~/test.$ wine ./notepad.exe
wine: cannot find './notepad.exe'
2 freefull@freefull-hp:~/test.$
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http://bugs.winehq.org/show_bug.cgi?id=30423
Bug #: 30423
Summary: Mass Effect: Failed to compile global shader
FDOFAndBloomGatherFallbackPixelShader
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamesjmnewton(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Mass Effect installed under Wine 1.4. On launch game fails to start, gives
error "Failed to compile global shader FDOFAndBloomGatherFallbackPixelShader".
Graphics: Intel Sandy Bridge integrated HD 3000
Same error message is reported on older graphics cards which don't support
Pixel Shader 3.0, but the HD 3000 chipset should support this.
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http://bugs.winehq.org/show_bug.cgi?id=30414
Bug #: 30414
Summary: Hard Reset Crashes with Unhandled exception
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knappsteinl(a)gmx.de
Classification: Unclassified
Hard Reset crashes:
wine: Unhandled exception 0xc0000417 at address 0x203a0073:0x1002b6fb (thread
0009), starting debugger...
I testet on Arch linux, and on Kubuntu.
With Wineversion 1.5 and 1.5.1
I already played the game, patching Update.1 helped, but now it doesnt help
anymore.
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http://bugs.winehq.org/show_bug.cgi?id=30395
Bug #: 30395
Summary: Graphics regression in Carmageddon TDR2000 since wine
1.3.33
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Sebastian.Riemer(a)gmx.de
Classification: Unclassified
I could trace the regression to between wine 1.3.32 and 1.3.33. It is also in
1.5.1 which I've tested first.
It makes the game menu completely unusable, because the menu entries aren't
displayed any more. The mouse cursor graphic is only a red square, now.
I've managed by blind clicking to run the single player game. There most
graphics weren't displayed correctly any more, too. E.g. the dust from the
tires was displayed as grey squares.
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http://bugs.winehq.org/show_bug.cgi?id=30234
Bug #: 30234
Summary: CSoundManager::Create fails on file names with >= 156
characters
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sarastro.admin+wine(a)googlemail.com
Classification: Unclassified
Steps to reproduce:
- Download an application that loads sound files. I used the „PlaySound“
example from the DirectX Samples, available from the SDK at
http://www.microsoft.com/download/en/details.aspx?id=21416 (together with the
source).
- Create a set of test files with increasing file name length. I used the
following command (where Sifa.wav is a dummy wave file):
for i in `seq 10 156`; do let j=$i-3-${#i}; name=`seq -s "_" $j | sed
's/[0-9]//g'`; cp Sifa.wav $i$name.wav; done
- Create a list of the files and their full name length (it is important to
use the full Wine path here):
find /home/jojo/.wine/dosdevices/z\:/Zusi3/SoundTest/ | awk '{ print length,
$0 }' | sort -n
- Launch the test program and try to open any of the test files.
Observation:
- Any test file whose complete name is less than 155 characters long can be
loaded and played without problem
- On any test file with a name greater than or equal to 156 characters an
error message "Could not create sound buffer." is displayed.
The relevant code from the sample is
if( FAILED( hr = g_pSoundManager->Create( &g_pSound, strFileName, 0, GUID_NULL
) ) ) { … (display error) }
where "strFileName" is defined as "static TCHAR strPath[MAX_PATH]" and
"g_pSoundManager" is defined as "CSoundManager*".
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http://bugs.winehq.org/show_bug.cgi?id=26324
Summary: Windows Live not working.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ruchg2(a)gmail.com
I tried to run wlsetup-all.exe and it stopped in the middle.
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http://bugs.winehq.org/show_bug.cgi?id=7556
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
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Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard <julliard(a)winehq.org> 2012-04-13 13:29:17 CDT ---
Closing bugs fixed in 1.5.2.
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