http://bugs.winehq.org/show_bug.cgi?id=5048
--- Comment #20 from Dan Kegel <dank(a)kegel.com> 2012-06-19 13:32:57 CDT ---
No, I found those apps on a quick web search for TransmitFile, haven't tried
them. (Sounds like maybe you could file a bug for the hang.)
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http://bugs.winehq.org/show_bug.cgi?id=5048
--- Comment #19 from Erich Hoover <ehoover(a)mines.edu> 2012-06-19 13:11:48 CDT ---
(In reply to comment #18)
> A few possible apps (some with source):
>
> http://www.codeproject.com/Articles/10330/A-simple-IOCP-Server-Client-Class
> ...
This example seems perfect except that it seems to lock Wine up a lot when it
first starts. Are you familiar with a Wine version where this application
works?
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http://bugs.winehq.org/show_bug.cgi?id=7991
James Eder <jimportal(a)gmail.com> changed:
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CC| |jimportal(a)gmail.com
--- Comment #31 from James Eder <jimportal(a)gmail.com> 2012-06-19 11:40:18 CDT ---
(In reply to comment #30)
> For some reason I found this bug in Diablo III entry in AppDB. Does the game
> suffer from it, can anyone test this?
According to
http://us.battle.net/support/en/article/diablo-iii-system-requirements a 7800
GT is the minimum the game will run with. The 7800 GT is a DirectX 9 card so I
guess it's at least possible that someone could be hitting this. Most users
probably have newer hardware and are unaffected by this bug.
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http://bugs.winehq.org/show_bug.cgi?id=8357
Wintermuted <scottish(a)birdprizes.com> changed:
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--- Comment #60 from Wintermuted <scottish(a)birdprizes.com> 2012-06-19 10:43:21 CDT ---
This bug is still active, as I just did an install on the latest EQ client.
Test OS: Xubuntu 12.04
Video Card: NVIDIA GTS450 1GB w/ 235 drivers
Wine Vers: 1.4.x (latest as of 6/19/2012).
Installed from the Install client that is downloaded from the Everquest site.
Use the modified DLL from <a
href="http://bugs.winehq.org/show_bug.cgi?id=8357#c32">comment 32</a>. This is
the DLL that you download from the web. If you look at the d3dx9_30.dll in
.wine/drivec/windows/system32 this is just a wine placeholder. Do not edit this
DLL. You will need to download the real DLL, patch it and place it in
~/.wine/drive_c/users/Public/Sony Online Entertainment/Installed
Games/EverQuest
>From there just set the
TextureCache must be set to FALSE in the EQ settings UI you can access from the
login screen.
VertexShaders must be TRUE in the eqclient.ini in the same directory as the
modified DLL.
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http://bugs.winehq.org/show_bug.cgi?id=26540
Summary: Irfanview 4.28 paint extension changes to the image
are lost upon closing the paint window
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christianuceda(a)yahoo.com
Irfanview 4.28 paint extension changes to the image are lost upon closing the
paint window, the changes simply vanish and the image is painted back as it was
when first opened.
Tested on wine-1.3.16 on Debian 6 (32bits) using Gnome desktop + compiz
Steps to reproduce:
#wget -c http://irfanview.tuwien.ac.at/iview428_setup.exe
use winetricks to install the mfc42
#winetricks mfc42
install irfanview using wine
#wine iview428_setup.exe
launch irfanview:
#wine "C:\Program Files\Irfanview\i_view32.exe"
Open or create a new image in irfanview, then press F12 to launch the paint
plugin.
The paint extension will open a small window with some painting tools, select
any painting tool (ie brush) and paint something over the image
Close the extension's window, anything you painted now disappear, obviously
this is some type of bug in Wine as the changes are intended to remain.
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
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Attachment #40593|1 |0
is patch| |
Attachment #40593|text/plain |application/gzip
mime type| |
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Erich Hoover <ehoover(a)mines.edu> changed:
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--- Comment #17 from Erich Hoover <ehoover(a)mines.edu> 2012-06-18 10:28:35 CDT ---
Created attachment 40593
--> http://bugs.winehq.org/attachment.cgi?id=40593
Series of patches to implement TransmitFile
I was just recently made aware of this bug and wanted to share a series of
patches that I made in order to implement the TransmitFile function. These
patches have not been thoroughly tested, as I produced them in the process of
trying to fix the Diablo 3 launcher issue (Bug #28898) and the TransmitFile
FIXME ended up being completely unrelated to the problem. If someone could
recommend a simple application to test these patches with then I can try them
out and put together a submission to wine-patches.
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