http://bugs.winehq.org/show_bug.cgi?id=31192
Bug #: 31192
Summary: CodeWright 7.5 Will Not Even Start - Serious Error
Message
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: design(a)robustfirmware.com
Classification: Unclassified
Created attachment 40960
--> http://bugs.winehq.org/attachment.cgi?id=40960
Screen Capture of Error Message
Licenced version 7.5.04 of CodeWright built with WineBottler (1.2.3) and Wine
(1.3.13) will not even start. Serious Error message. See attachment.
Platform = Mac Snow Leopard OSX 10.6.8 on x86. Other EXE programs build and
work fine with Wine and Bottler, but CodeWright does not.
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http://bugs.winehq.org/show_bug.cgi?id=31049
Bug #: 31049
Summary: Team
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joehillen(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
When launching Team Fortress 2. The screen locks up, sounds keeps playing, and
the terminal fills with the following log message:
fixme:d3d9:IDirect3DDevice9ExImpl_PresentEx iface 0x162a90, src_rect (nil),
dst_rect (nil), dst_window_override (nil), dirty_region (nil), flags 0 stub!
It worked perfectly yesterday, but there was a TF2 update today, which may be
the source of the problem.
I'm running Ubuntu 12.04
This is my graphics card:
NVIDIA Corporation G92 [GeForce 8800 GT] (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=23012
Summary: Black sky in Gothic 3
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=28523)
--> (http://bugs.winehq.org/attachment.cgi?id=28523)
black sky
The sky in Gothic 3 (v1.72) is black with nvidia 8800GTS (195.36.24),
wine-1.2-rc2-111-g9aa9a12. I haven't tried the demo, yet (need to download that
first).
This is a regression caused by commit:
af7dfcd378739127c50aa95ce40b13eb3d1950cf is the first bad commit
commit af7dfcd378739127c50aa95ce40b13eb3d1950cf
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Feb 3 18:17:58 2010 +0100
wined3d: Do not preload surfaces when attaching them to an FBO.
Just make sure the texture is allocated, so we have something to attach.
Note
also that context_apply_attachment_filter_states() runs under the GL lock,
so
preloading resources is actually unsafe there.
:040000 040000 a5b33a88b1083522cd572e82b6cd2d8ad8a61929
e0f98f84e49335d45deea11a36598e052e9e02d5 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=13436
Summary: Checkbox at finish screen is invisible unless checkbox
is given focus
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://www.trendyflash.com/builder-trial/TrendyFlash-
site-Builder-Trial.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
After installing the TrendyFlash program, the wizard should show a checkbox at
the finish screen, but the checkbox is shown invisibly unless focus is given.
No relevant output was seen at the terminal.
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http://bugs.winehq.org/show_bug.cgi?id=31100
Bug #: 31100
Summary: Outlook 2010 crashes on calender alerts
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rainmaker52(a)gmail.com
Classification: Unclassified
Created attachment 40829
--> http://bugs.winehq.org/attachment.cgi?id=40829
Debugger backtrace
OK, this is probably going to be a pretty illusive bug, but I'll report it
anyway.
When opening Outlook (2 Exchange accounts configured), Outlook asks me for a
username and password. After entering this, it tries to open alerts from my
calender (the screen with a meeting name and the time overdue). Once you click
"Dismiss" (or "Delete"), there's a ~70% chance of Outlook crashing.
After having Outlook open for sometime, Outlook also crashes. The error is
always te same though:
"Unhandled page fault on read access to 0x00000000".
Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=31042
Bug #: 31042
Summary: Wine crash when browsing google
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 40753
--> http://bugs.winehq.org/attachment.cgi?id=40753
Wine debugger log
Hello!
I have a problem in newest Wine
When I use google, press "find", and wait for redirecting - Iexplore crashing
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http://bugs.winehq.org/show_bug.cgi?id=27861
Summary: starcraft ii.exe has encountered a serious problem and
needs to close
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bignards101(a)gmail.com
right after i installed starcraft and updated it it gave me this error and
refuses to run
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http://bugs.winehq.org/show_bug.cgi?id=27685
Summary: [F.E.A.R.3]Black Textures/Screen
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Created an attachment (id=35417)
--> (http://bugs.winehq.org/attachment.cgi?id=35417)
Output console for black texture
Hi,
I'm happy because the game runs finally (in a illegal way regrettably)
But, now there is a problem with the texture.
The textures are black and it's impossible to play correctly. I tried different
option in Regedit. With "FBO", there is this problem. If i use "BACKBUFFER",
the game is playable but there are graphical glitches.
I take screenshot with the two mode but sorry if it's in windowed mode (the
crack put it automatically), impossible to disable it else the game crash.
Game with ORM=fbo mode :
http://pix.toile-libre.org/upload/original/1309722719.png
Game with ORM=backbuffer
http://pix.toile-libre.org/upload/original/1309723304.png
For the output console, it's the same for the 2 modes.
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http://bugs.winehq.org/show_bug.cgi?id=26371
Summary: Back to the Future Ep.1: It's About Time Crashes
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
Created an attachment (id=33590)
--> (http://bugs.winehq.org/attachment.cgi?id=33590)
Error Log
See log attached. Game will show a "<exe file name> has encountered a serious
problem and has to close." Error dialog.
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http://bugs.winehq.org/show_bug.cgi?id=24629
Summary: Prince of Persia: The Forgotten Sands won't start
without native d3dx9_36
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
If you remove the native one it bundles, it fails. Terminal shows lots of:
fixme:d3dx:D3DXGetShaderConstantTableEx (0x3f30030, 0, 0x81410020): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0x3f30188, 0, 0x81410024): semi-stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstant (0x1b57b0)->((nil), 0): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantDesc (0x1b57b0)->((nil), 0x32f740,
0x32f6fc): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantElement (0x1b57b0)->((nil), 0):
stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantDesc (0x1b57b0)->((nil), 0x32f740,
0x32f6fc): stub
especially:
fixme:d3dx:ID3DXConstantTableImpl_GetConstant (0x1bbe80)->((nil), 2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantDesc (0x1bbe80)->((nil), 0x32f740,
0x32f6fc): stub
I'll attach the full log.
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