http://bugs.winehq.org/show_bug.cgi?id=31439
Bug #: 31439
Summary: ITKFEGUI.EXE crashes on startup.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardandrews.ma(a)yahoo.com
Classification: Unclassified
Created attachment 41325
--> http://bugs.winehq.org/attachment.cgi?id=41325
backtrace for ITKFEGUI.EXE 4.0.1.258
Itoolkit (Intel Integrated Toolkit) installs fine.
Itoolkit run from ubuntu/wine menu, itoolkit window displays then program error
window is displayed saying that there is an error.
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http://bugs.winehq.org/show_bug.cgi?id=28460
Summary: ieframe/ie test fails if
CFLAGS="-fstack-protector-all" is used
Product: Wine
Version: 1.3.28
Platform: x86
URL: http://wiki.debian.org/Hardening
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
make test passes for me fine if I use -fstack-protector, but if I use
fstack-protector-all, some tests fail. First, ieframe/ie:
make[1]: Entering directory `/home/austin/wine-git/dlls/ieframe/tests'
../../../tools/runtest -q -P wine -M ieframe.dll -T ../../.. -p
ieframe_test.exe.so ie.c && touch ie.ok
fixme:ieframe:ClassFactory_QueryInterface
(0x685684f0)->({00000003-0000-0000-c000-000000000046} 0x33fb4c)
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
err:ole:TMStubImpl_Invoke invoke call failed with exception 0xc0000005
(-1073741819)
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
err:ole:xCall RpcChannelBuffer SendReceive failed, 800703e6
ie.c:37: Test failed: get_Visible failed: 800703e6
ie.c:38: Test failed: Visible = 800703e6
err:ole:TMStubImpl_Invoke invoke call failed with exception 0xc0000005
(-1073741819)
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
err:ole:xCall RpcChannelBuffer SendReceive failed, 800703e6
ie.c:45: Test failed: get_Visible failed: 800703e6
ie.c:46: Test failed: Visible = 800703e6
make[1]: *** [ie.ok] Error 4
make[1]: Leaving directory `/home/austin/wine-git/dlls/ieframe/tests'
make: *** [dlls/ieframe/tests/__test__] Error 2
testing this when I noticed that Debian is planning to harden packages by
default:
http://wiki.debian.org/Hardeninghttp://lists.debian.org/debian-devel/2011/09/msg00054.html
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http://bugs.winehq.org/show_bug.cgi?id=19322
Summary: Letters missing in tahomabd.ttf
Product: Wine
Version: unspecified
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petrimetri(a)gmail.com
S with comma, s with comma, T with comma and t with comma - needed for Romanian
lanugage programs, are missing in tahomabd.ttf. They are already present in
tahoma.ttf but programs which use the bold tahoma font may experience some ugly
visual bugs.
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http://bugs.winehq.org/show_bug.cgi?id=28461
Summary: ieframe/ie test fails if
CFLAGS="-fstack-protector-all" is used
Product: Wine
Version: 1.3.28
Platform: x86
URL: http://wiki.debian.org/Hardening
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
make test passes for me fine if I use -fstack-protector, but if I use
fstack-protector-all, some tests fail. Next up, ntdll/exception.c:
austin@aw25 ~/wine-git/dlls/ntdll/tests $ make exception.ok
../../../tools/runtest -q -P wine -M ntdll.dll -T ../../.. -p ntdll_test.exe.so
exception.c && touch exception.ok
/bin/sh: line 1: 21350 Segmentation fault ../../../tools/runtest -q -P
wine -M ntdll.dll -T ../../.. -p ntdll_test.exe.so exception.c
make: *** [exception.ok] Error 139
testing this when I noticed that Debian is planning to harden packages by
default:
http://wiki.debian.org/Hardeninghttp://lists.debian.org/debian-devel/2011/09/msg00054.html
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http://bugs.winehq.org/show_bug.cgi?id=32756
Bug #: 32756
Summary: Microsoft Money 2005 Program Crash on Selecting Help
-> Privacy Statement
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk_2010(a)live.co.uk
Classification: Unclassified
Created attachment 43232
--> http://bugs.winehq.org/attachment.cgi?id=43232
Backtrace Output
In wine 1.4.1 running under 32 bit Ubuntu 12.04.1.
Microsoft Money 2005 (UK edition) ran after installing Internet Explorer 6
using winetricks.
Entry submitted to AppDB describing installation and running of the program.
One action always crashed the program.
Help -> Privacy Statement
A wine browser error window popup ocuured with the message:
"The program winebrowser.exe has encounter a serious problem and needs to
close. We are sorry for the inconvenience."
Backtrace output saved in file:
msmoney14.0_wine1.4.1 privacy_statement_backtrace.txt
which I will attach.
The first line of the backtrace output was:
Unhandled exception: unimplemented function urlmon.dll.CreateUri called in
32-bit code (0x7bc49f20).
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http://bugs.winehq.org/show_bug.cgi?id=32670
Bug #: 32670
Summary: Battlefield play4free first installation error
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43101
--> http://bugs.winehq.org/attachment.cgi?id=43101
wine crash output
When you install firefox/bf addon and from firefox you start first installtion
on wine 1.5.21 it crashes but on versuib 1.3.37 you can continue installing
this game
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http://bugs.winehq.org/show_bug.cgi?id=29900
Bug #: 29900
Summary: proteoWizard hangs with
"err:seh:setup_exception_record nested exception on
signal stack"
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rtautenh(a)gmail.com
Classification: Unclassified
Problem: when using proteoWizard's msconvert to convert a (large) data file
wine hangs with the error message
err:seh:setup_exception_record nested exception on signal stack in thread 0009
eip 7bc752c0 esp 7ffdbc3c stack 0x232000-0x330000
and has to be killed or stopped using Ctrl+C
tested with wine versions
1.2.3
1.3.37
1.4-rc3
Steps to reproduce the problem:
winetricks winxp
winetricks dotnet2
winetricks vcrun2008
# download proteowizard from
http://proteowizard.sourceforge.net/downloads.shtml
# and extract into a folder : mkdir pwiz; tar xvf pwiz*.tar.bz2 -C pwiz
# download and unzip test data file "PBS01.d" (1.3GB!) from
http://metlin.scripps.edu/data/conversion/PBS01.d.zip into the same folder
(pwiz)
# within that folder, run
wine msconvert.exe PBS01.d --mzXML --filter "peakPicking true 1-"
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http://bugs.winehq.org/show_bug.cgi?id=29088
Bug #: 29088
Summary: WoW Launcher crashes after 5 seconds trying to update
game
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gdude192003(a)yahoo.com
Classification: Unclassified
the wow launcher crashes when it goes to download and install updates for the
game. has done this since latest tools update and cannot find a fix. Please
help
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http://bugs.winehq.org/show_bug.cgi?id=24206
Summary: hanging up thread with recvfrom after "shutdown"
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunder_8888(a)mail.ru
Created an attachment (id=30477)
--> (http://bugs.winehq.org/attachment.cgi?id=30477)
trace
1. When game want to shutdown udp socket - recvfrom don't recieve 0xFFFFFFFF,
and still wait other messages from closed and shutdowned socket. While this,
game wait when thread with recvfrom end's, but thread want's go to end and
stopped on recvfrom. (when i patch game, and force close thread with recvfrom -
it's normally continue)
2. Appears "WS2_sendto -> ERROR 10022" before game shutdown socket (game send
1-byte to thread with recvfrom), because sendto want to send data to port 0, in
windows, i suppose, it sends to all binded port's to this socket. (if i patch
game, and use my call to getsockname and give right port number - this error
don't appear).
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