http://bugs.winehq.org/show_bug.cgi?id=13816
Summary: Klingon Honor Guard crashes on playing ingame movies
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garnoth(a)gmail.com
Created an attachment (id=13859)
--> (http://bugs.winehq.org/attachment.cgi?id=13859)
the windows error displayed when game crashes
The game Klingon honor Guard will crash when it tries to play the ingame
videos. This should be the last bug before the game would be platinum as using
the nocd patch allows one to play through the whole game.
This won't work with the demo as it has none. This bug only affects the retail
version, I'd be happey to send it to anyone if needed.
This doesn't seem to be a cd checking bug as the game askes for the cd one
screen before and it works. Playing multiplayer also requires the cd to be in
the drive and that works just fine.
The 'play' cd simply contains avi videos and can be played in Mplayer.
i did this in win 98 mode as that mode best supports the game.
To reproduce.
Install game.
Apply 1.1 patch.
Start new game.
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http://bugs.winehq.org/show_bug.cgi?id=13272
Summary: Scrapland: ACCESS VIOLATION when starting
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nmatra(a)citromail.hu
Black screen hangs and I have to kill the process to get my Desktop back. I
only see the error message about access violation when I switch Wine to Emulate
Desktop.
I get it with a PC-GURU magazine, without protection. (On Win it starts without
the disc) Maybe the original doesn't have this issue.
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=32185
Bug #: 32185
Summary: Bug in BasePinImp_GetMediaType()
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: amstream
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
A bisect shows that the patch below causes a regression in the amstream
conformance tests. See for instance the Winetest results for fg-deb64-t32.
http://test.winehq.org/data/3e264ced0f2502093940ddda21ecbd024b7dd815/linux_…
commit 7e82db784a448c6802001345d6230f72a711d237
Author: Christian Costa <titan.costa(a)gmail.com>
Date: Fri Oct 12 23:07:31 2012 +0200
amstream: Implement BasePinImp_GetMediaType in media stream filter.
:040000 040000 ca189e47205be4d08dd271ba14dc12f6d1c2fced
5fd0731b35d83671c7fb0ecfa622e7834344238b M dlls
However it's also possible that the bug is in the previous patch as both
functions are used in the test and it's possible that implementing
BasePinImp_GetMediaType() caused BasePinImpl_CheckMediaType() to be called, or
that the bug is in fact in EnumMediaTypes_Construct() (from strmbase).
I tried to figure out the source for the bug but did not get anywhere. What I
gathered is that:
* It looks like a stack corruption issue. Adding traces in the test executable
can make the crash go away and I seem to have more luck reproducing the issue
using the PE test executable.
* A backtrace shows the crash happening in CopyMediaType() (called by
EnumMediaTypes_Construct() from strmbase) due to an insane size for
pSrc->cbFormat.
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http://bugs.winehq.org/show_bug.cgi?id=12851
Summary: LEGO Rock Raiders amstream crash
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=12540)
--> (http://bugs.winehq.org/attachment.cgi?id=12540)
+amstream log with crash
LEGO Rock Raiders crashes when trying to play the "LEGO Media" splash video.
+amstream log included. I don't think that this game has a demo. One needs a
nocd crack to bypass safedisc and a native d3drm.dll to avoid a crash if they
want to run the game.
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http://bugs.winehq.org/show_bug.cgi?id=15508
Summary: Risk II crash while loading the game
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://www.reflexive.com/RiskII.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Tested in Ubuntu 8.10 and wine 1.1.5
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http://bugs.winehq.org/show_bug.cgi?id=10581
Summary: swat 3 v2.1 needs some amstream stuff to work
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dshow
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mizvekov(a)gmail.com
Created an attachment (id=9373)
--> (http://bugs.winehq.org/attachment.cgi?id=9373)
everything builtin
with builtin amstream.dll, sierra's SWAT 3 version 2.1 shows a messagebox
saying it needs directx at least version 6.1 to run and then it quits.
with windows xp native amstream, it dies further down the road
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http://bugs.winehq.org/show_bug.cgi?id=21957
Summary: Missing GUID check in
IAMMultiMediaStreamImpl_QueryInterface?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: amstream
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rainy6144(a)gmail.com
This is necessary to make some games work (without actually showing the media,
though).
--- amstream.c.bak 2010-03-06 16:55:24.000000000 +0800
+++ amstream.c 2010-03-06 16:55:36.000000000 +0800
@@ -79,6 +79,7 @@
TRACE("(%p/%p)->(%s,%p)\n", iface, This, debugstr_guid(riid), ppvObject);
if (IsEqualGUID(riid, &IID_IUnknown) ||
+ IsEqualGUID(riid, &IID_IMultiMediaStream) ||
IsEqualGUID(riid, &IID_IAMMultiMediaStream))
{
IClassFactory_AddRef(iface);
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http://bugs.winehq.org/show_bug.cgi?id=18611
Summary: After effects 6.5 crashes when import a mp3 file
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cemelmaci(a)hotmail.com
Created an attachment (id=21294)
--> (http://bugs.winehq.org/attachment.cgi?id=21294)
terminal output
After effects 6.5 crashes when import a mp3 file
--snip--
fixme:amstream:IAMMultiMediaStreamImpl_GetFilter
(0x72f0468/0x72f0468)->(0x82e480) stub!
wine: Unhandled page fault on read access to 0x00000001 at address 0xb13967
(thread 0009), starting debugger...
--snip--
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http://bugs.winehq.org/show_bug.cgi?id=26306
Summary: age of empires ll error
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tbone6669(a)gmail.com
every thing installed fine the game just wont run and i get this error message
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http://bugs.winehq.org/show_bug.cgi?id=34237
Bug #: 34237
Summary: Jenkins fails to install (dogfood)
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://jenkins-ci.org/
OS/Version: Linux
Status: NEW
Keywords: download, Installer, source
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Looks like its service related:
err:service:service_send_start_message service L"Jenkins" failed to start
err:msi:ITERATE_StartService Failed to start service L"Jenkins" (1053)
err:msi:ITERATE_Actions Execution halted, action L"StartServices" returned 1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
I'll attach a log.
austin@aw25 ~ $ wine --version
wine-1.7.0
austin@aw25 ~ $ sha1sum jenkins-1.526.zip
1658d7cba2cd1bdc5ac521a806957df7ef0610ea jenkins-1.526.zip
austin@aw25 ~ $ du -h jenkins-1.526.zip
84M jenkins-1.526.zip
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http://bugs.winehq.org/show_bug.cgi?id=27629
Summary: Pride of Nations Demo:
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.gamershell.com/download_74618.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Potentially workaround 27628 (winetricks -q d3dx9_36, or don't remove the
native dll).
Start the app, choose new game, choose the only campaign option. Choose any
country (tried UK and Russia).
The game will either immediately exit, or maybe pop up a map and an error
dialog. Nothing shows in the terminal. Looking at the game's log, I see:
7:08:56 PM [Critical ] TParticlesDef.Fetch Data container
for particles definitions has some discrepancies, for UID 1
7:08:56 PM [Critical ] TParticlesDef.Fetch Data container
for particles definitions has some discrepancies, for UID 1
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http://bugs.winehq.org/show_bug.cgi?id=20082
Summary: Driver Create and Close displatch routines should be
called
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Currently when a CreateFile() is done the IRP_MJ_CREATE dispatch routine is not
called ! This is a major oversight and caused the v4.00 SIVDRIVER to crash.
For 4.01 I worked around this, but failing to call the driver when the
CreateFile() is done is a major failing and needs to be corrected. The
IRP_MJ_CLOSE routine also needs to get called for the CloseHandle().
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http://bugs.winehq.org/show_bug.cgi?id=32086
Bug #: 32086
Summary: LBA2 black screen above diagonal from bottom left to
upper right
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
Created attachment 42299
--> http://bugs.winehq.org/attachment.cgi?id=42299
wine-1.5.15 terminal output in full screen mode
DirectDrawRenderer=opengl became the default some time ago.
As of 1.5.15, Little Big Adventure 2 aka. LBA2 displays a black screen above a
diagonal from bottom left to upper right across its 640x480 virtual desktop.
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for
DirectDraw!, expect problems
-- indeed
The black diagonal persists across all menus, intro videos and game play.
Moving the virtual desktop around you momentarily unhides the missing half
screen.
Reopened bug #23921 is about using DirectDrawRenderer=gdi
The black triangle also affects full screen mode. Terminal output is attached.
Does OpenGL decompose the rectangular window into two triangles?
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http://bugs.winehq.org/show_bug.cgi?id=24429
Summary: fifaconfig.exe: save function don`t work when Wine
uses Mono 2.6 instead of dotnet20
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://static.itmages.ru/i/10/0916/h_1284660639_8d8add
adee.png
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pzinin(a)gmail.com
fifaconfig.exe - FIFA 11 config app written in .net (see link for get demo).
When Wine uses Mono 2.6, I can`t save any settings using this app: it crashes.
But a bug http://bugs.winehq.org/show_bug.cgi?id=24428 is not present on Mono.
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http://bugs.winehq.org/show_bug.cgi?id=14415
Summary: Monkey Island 3 demo slow
Product: Wine
Version: 1.1.0
Platform: PC
URL: ftp://ftp.lucasarts.com/demos/pc/cursedemo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Monkey Island 3 works pretty slow with Wine 1.1.0.
It happens only in complex locations, where there is a waterfall etc.
COMI works very slow, even on my Core2Duo 2.53 GHZ (which is pretty good for
that game I think).
The strange thing is, when the screen is scrolling (eg. the character moves to
the other part of the scene and the scene is scrolling) it work properly. When
the scene is static (eg. no scrolling, only animated parts like waterfall or
rain etc) it works very bad.
In this demo you can see this when you are shooting with the cannon. A part of
walkthrough (on how to get to the cannon):
After the intro you'll find yourself captive in LeChuck's ship. Start talking
to the small pirate and you'll realize that it's your old friend Wally. Make
him see that he is no good as a pirate and he will soon drop his hook and
start crying. Pick up the plastic hook from the floor and pick up the ramrod
from the wall. Use the cannon and sink the four boats full of skeletons.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=11056
Summary: TAB key counted twice
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: choppy(a)free.fr
In various dialg boxes, the <TAB> key is counted twice, i.e. you're not put on
the next field but on the next-after-next one.
This bug appears in the application NoteWorthy, which is a music score editor.
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http://bugs.winehq.org/show_bug.cgi?id=33463
Bug #: 33463
Summary: Alan Wake : No sound in cinematics
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
GOG.com version of the game
Wine 1.5.28
Nvidia hardware
Arch Linux x64
d3dx9_36 override to get around http://bugs.winehq.org/show_bug.cgi?id=31701
There is sound during gameplay, but none in the cinematics. Sound should be
expected at all times.
The log does not show anything related to sound. There is a loop of these two
lines.
fixme:xinput:XInputSetState (0 0x32cd00) Stub!
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c /
5829
Which channels should I be looking for to help you debug this?
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http://bugs.winehq.org/show_bug.cgi?id=16574
Summary: Turbocad 7.1 does not display dialog window properly
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tedhansen(a)sasktel.net
Created an attachment (id=18082)
--> (http://bugs.winehq.org/attachment.cgi?id=18082)
terminal messages running turbocad
The "edit entity properties" window in Turbocad 7.1 does not display properly;
the menu bar at the bottom of the window is scaled off to the right so that the
"OK" button is off screen.
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http://bugs.winehq.org/show_bug.cgi?id=21843
Summary: FreeFalcon 5.3: Crash when attempting to fly a mission
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knives.out.0(a)gmail.com
Created an attachment (id=26442)
--> (http://bugs.winehq.org/attachment.cgi?id=26442)
errorlog + backtrace
FreeFalcon crashes when attempting to fly a mission, even with all in-game
graphics options turned down.
Steps to reproduce:
install freefalcon 5
install freefalcon 5.3 patch
wine FFViper.exe
choose 'Instant Action'
click 'Takeoff'
My system:
Fedora 12 x86_64
Nvidia 8800 GTS
This bug is possibly related to #14505, as FreeFalcon and Allied force share
similar code base after all. Different errors are reported in the logs though.
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http://bugs.winehq.org/show_bug.cgi?id=20799
Summary: Mirror's Edge freeze during startup
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=24909)
--> (http://bugs.winehq.org/attachment.cgi?id=24909)
Console output from wine 1.1.30 with OpenAL enabled, i.e. crashing
Hi, last working version 1.1.29. In 1.1.30 Mirror's Edge begins to freeze
during start up. Git bisect gave me following commit:
862965f4f71b19f251934b11d1e998831ccbaee6 is first bad commit
commit 862965f4f71b19f251934b11d1e998831ccbaee6
Author: Chris Robinson <chris.kcat(a)gmail.com>
Date: Tue Aug 25 03:26:35 2009 -0700
openal32: Add a stub DLL thunk.
:100755 100755 3874a35a0bfd4b09557b70da5002997990e6e4a9
329b2437d86b9110756b19d5112ef23850312fb0 M configure
:100644 100644 0d2e860cde3230a48c3f07eb8fc76b6b89e66e72
adec95f6231a723469af3ba929cb402cc0f46a12 M configure.ac
:040000 040000 c1840765b8243d56793701292703ab61169876c6
a1167dbd19bde794fef6e1b68a112f6a32f0f3a4 M dlls
:040000 040000 b91f345e148e69435dc9a83f697f28b9ee06fa1f
f5d07b2aee106b5bb0ccb14bd7c2f5e20d1d5d53 M include
Looks like OpenAL initial implementation??
So i tried under 1.1.30:
./configure --with-opengl --verbose <--- *** FREEZES ***
./configure --with-opengl --verbose --without-openal <--- **** WORKS ****
I read about other problems in OpenAL, so i upgraded OpenAL to v1.10.622. No
change. Then i tried put slots slots=1 and sends=1 in /etc/openal/alsoft.conf.
No change :-(
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http://bugs.winehq.org/show_bug.cgi?id=33285
Bug #: 33285
Summary: VideoReDo crashes when saving SECOND file
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlheinzarmani(a)yahoo.de
Classification: Unclassified
Created attachment 44035
--> http://bugs.winehq.org/attachment.cgi?id=44035
crash log
- Loading mpg
- Selecting frames from-to
- Save mpg clip
- Getting a ieframe with stats
This works fine for the first time, but the second time it crashes.
Last line in the log before the crash is urlmon.
After that i get:
###!!! ABORT: Main-thread-only object used off the main thread: file
/build/wine-mozilla-1.9/xpcom/base/nsCycleCollector.cpp, line 1151
$ wine --version
wine-1.5.26-88-gfbe7ab5
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http://bugs.winehq.org/show_bug.cgi?id=33117
Bug #: 33117
Summary: Can't load Bach41.ttf with CreateFontIndirect under
Wine - this works fine in Windows
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forums(a)robertinventor.com
Classification: Unclassified
Created attachment 43794
--> http://bugs.winehq.org/attachment.cgi?id=43794
Bach41 True Type Musicological Font
The code is simple:
Basically I'm just using
hFont=CreateFontIndirect(&lfTest);
with
strcpy(lfTest.lfFaceName,"Bach");
When I select this font into an example hdc, then use GetTextFace(..) to check
which font was selected, then it reports that it found Martlett. Under Windows
it finds the Bach font.
Why can't it find the Bach font, and why does it find Marlett instead?
It seems to be installed okay in my version of Wine since it shows up fine in
the font dialog launched from within my program (using ChooseFont).
It displays the characters fine within that dialog too.
But I can't seem to use it within my application under Wine.
Also - may be related - if I try to set the font for a selection of text in a
rich text field to the Bach font, again this doesn't work in Wine though it
works fine in Windows.
Everything is fine in Windows.
I also tried using AddFontResourceEx(szFontPFile,FR_PRIVATE,0);
- but wasn't able to load it from
I attach the Bach41.ttf font as an attachment.
Thanks for your help. I have been puzzling over this for several days now and
can't find a solution, but as you see, I have reduced the issue to a few lines
of code, which should help.
Here is the actual source code I used for testing this bug:
----------------------------------------------------
/**
Extract from the code:
(where SpecialDebugLogLine() just outputs a time stamped version of the line to
a file).
**/
#define ONE_K 1024
void TestCreateFontIndirectFor(char *szfont,int ichar_set)
{
LOGFONT lfTest;
HFONT hFont=NULL,hFontWas=NULL;
char szt[ONE_K];
char szfont_found[ONE_K];
HDC hdc=GetDC(NULL);
memset(&lfTest,0,sizeof(lfTest));
lfTest.lfHeight=12;
lfTest.lfCharSet=ichar_set;
strcpy(lfTest.lfFaceName,szfont);
hFont=CreateFontIndirect(&lfTest);
hFontWas=SelectObject(hdc,hFont);
GetTextFace(hdc,1024,szfont_found);
sprintf
(szt,"***Test of CreateFontIndirect for %s***\n"
"Font found: %s\n\n",szfont,szfont_found
);
SpecialDebugLogLine(szt);
SelectObject(hdc,hFontWas);
DeleteObject(hFont);
hFont=NULL;
ReleaseDC(NULL,hdc);
}
void TestCreateFontIndirect(void)
{
SpecialDebugLogLine("\n\n****TestCreateFontIndirect****\n\n");
TestCreateFontIndirectFor("Courier",0);
TestCreateFontIndirectFor("Arial",0);
TestCreateFontIndirectFor("Bach",SYMBOL_CHARSET);
}
/**
and the output from Wine is:
****TestCreateFontIndirect****
2.06.41 AM March 04, 2013 (2746.3):***Test of CreateFontIndirect for Courier***
Font found: Courier
2.06.41 AM March 04, 2013 (2746.32):***Test of CreateFontIndirect for Arial***
Font found: Arial
2.06.41 AM March 04, 2013 (2746.34):***Test of CreateFontIndirect for Bach***
Font found: Marlett
2.06.41 AM March 04, 2013 (2746.35):
Test of AddFontResourceEx for CreateFontIndirect***
2.06.41 AM March 04, 2013 (2746.35):***Test of CreateFontIndirect for Bach***
Font found: Marlett
**/
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http://bugs.winehq.org/show_bug.cgi?id=22409
Summary: Dxdllreg.exe encountered a problem and closed
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashl1future(a)gmail.com
Created an attachment (id=27427)
--> (http://bugs.winehq.org/attachment.cgi?id=27427)
Backtrace for MTG Online (dxdllreg.xe)
I installed Magic The Gathering Online (latest MTGOInstall.exe).
Before I installed "Mono 2.20 for Windows" by winetricks.
MTGO installed DirectX but I know shouldn't install DirectX in Wine. So after
MTGO started (wine "C:\Program Files\Magic Online\Renamer.exe") (it also
started Kicker.exe), error occured (The program dxdllreg.exe has encountered a
serious problem and needs to close. We are sorry for the inconvenience.)
And the program started with bad graphic and the "Unknown error" for less then
second.
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http://bugs.winehq.org/show_bug.cgi?id=29231
Bug #: 29231
Summary: Tango (Freeware video chat application) fails in
WSALookupServiceBegin, needs WSALookupServiceBeginW
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robbak(a)robbak.com
Classification: Unclassified
Created attachment 37765
--> http://bugs.winehq.org/attachment.cgi?id=37765
Full Terminal output of running software. Expands to 76MB.
Freeware video chat application Tango fails to connect to its server. The
console log complains with thousands of
fixme:winsock:WSALookupServiceBeginW (0x23fe794 0x00000000 0x1d2d5a4) Stub!
2011 12 03 22:34:20.037 [0.39] <connectivity.ERROR> Failed to begin
service from WSALookupServiceBegin error = 8
Full log, gzipped, until it was killed with ^C, attached. (no other way of
ending application). Not very interesting: It is mostly 76 Meg (!) of the above
two lines, repeated endlessly, from ~20 seconds of operation.
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http://bugs.winehq.org/show_bug.cgi?id=33901
Bug #: 33901
Summary: Arabic full-translated Wine
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
CC: aric(a)codeweavers.com, austinenglish(a)gmail.com,
julliard(a)winehq.org, khaledhosny(a)eglug.org
Classification: Unclassified
Created attachment 45007
--> http://bugs.winehq.org/attachment.cgi?id=45007
Arabic full translated Wine
Arabic Full Translated Wine .
To mirage with Wine 1.6 .
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