http://bugs.winehq.org/show_bug.cgi?id=17956
Summary: BGII: Sluggish performance with fixpack installed
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: casperbruun(a)gmail.com
Installing the BGII Fixpack causes some very annoying slow downs while playing
Baldur's Gate II: Shadows of Amn and the expansion Throne of Bhaal.
Small thread about the issue on the official fixpack forum:
http://forums.gibberlings3.net/index.php?showtopic=14537&st=0
Installing the core component of the fix pack will make the game overall less
responsive (opening menus, clicking on "Cast spell", etc), longer load times
when loading a new game and a 1-2 second freeze when selecting the main
character.
Running other mods on your BGII installation causes no such issues, it is only
this specific part of the Fixpack. As can be read by following the link, no
such issues occur while playing the game from Windows. I can verify that as
well.
I am honestly at a loss as to what is causing the problem.
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http://bugs.winehq.org/show_bug.cgi?id=16816
Summary: Fallout 3 slowdowns dramatically when using VATS
Product: Wine
Version: 1.1.12
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape3000(a)gmail.com
Seems like dialogs and hit animation from combat resolved using VATS
dramaticaly decrease your FPS.
It has been reported that FPS slowdowns in VATS are only occurred with nVidia
GeForce 7XXX or older, If you have nVidia GeForce 8XXX, 9XXX or even newer it
should work better.
It has been suggested that special shader replacements(smb30->smb20) for older
cards could help as the new shaders seem to be mostly involved in vats and
dialog sequences...
I think the game works flawlessly on the native windows system also on the
older cards (GeForce 7XXX and older), so this is a bug in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=16285
Summary: Miranda IM with History++ plugin not showing history
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
Created an attachment (id=17566)
--> (http://bugs.winehq.org/attachment.cgi?id=17566)
Terminal log
Hi, I tried Miranda IM 0.8 build 24 with History++ plugin and I don't see
contacts history.
Miranda IM download link:
http://files.miranda-im.org/builds/miranda-v080a24w.zip
History++ plugin download link: http://themiron.mirandaim.ru/alpha
Look the screenshot attached to see how history is working.
Look terminal log attached to see the erros.
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http://bugs.winehq.org/show_bug.cgi?id=10354
Summary: Microsoft Office 2003 installer is missing a portion of
the dialog on finish
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When I finish installing Microsoft Office 2003 on Windows there are 2
checkboxes, one to check for updates and another to delete the installation
files. When reaching the finishing prompt on wine only the checkbox for check
for updates is present.
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http://bugs.winehq.org/show_bug.cgi?id=32843
Bug #: 32843
Summary: Box Sync installer fails with no internet connection.
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeeper74(a)msn.com
Classification: Unclassified
Box sync installer fails with no internet connection. Tried in POL 1.5.22 and
just the regular wine install of 1.4.1 with the same results in both. I tried
to follow directions for updating ect/hosts with my IP and still no results.
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http://bugs.winehq.org/show_bug.cgi?id=19895
Summary: C&C 95 tfd exits with unhandled priviliged instruction
error
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remco.siemonsma(a)gmail.com
Created an attachment (id=23347)
--> (http://bugs.winehq.org/attachment.cgi?id=23347)
Error log including register dump and stack dump
When starting C&C 95 from the first decade menu it errors and exits.
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http://bugs.winehq.org/show_bug.cgi?id=26475
Summary: Homefront (Steam) crashes at launch
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Created an attachment (id=33712)
--> (http://bugs.winehq.org/attachment.cgi?id=33712)
Crash dump for Homefront
Homefront downloads and installs correctly from Steam, but upon launching the
game an crash dialog appears. I've attached the crash dump.
Sorry I don't have much more info than that. Maybe it's related to the
Steamworks DRM?
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http://bugs.winehq.org/show_bug.cgi?id=34365
Bug #: 34365
Summary: Splinter Cell: Blacklist error with
d3d_texture:wined3d_texture_apply_state_changes
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Clean wineprefix
err:d3d:wined3d_debug_callback 0xc203108: "GL_INVALID_VALUE error generated.".
err:d3d_texture:wined3d_texture_apply_state_changes >>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexParameteri(GL_TEXTURE_MAX_ANISOTROPY_EXT,
aniso) @ texture.c / 394
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http://bugs.winehq.org/show_bug.cgi?id=20986
Summary: err:ntdll:RtlpWaitForCriticalSection with
Euler/maxima.exe
Product: Wine
Version: 1.1.34
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zaleksf(a)umich.edu
I am running wine-1.1.34 on Ubuntu-9.10-x64 on my Dell Inspiron 1420 laptop
which has a Intel(R) Core(TM)2 Duo CPU T8300 @ 2.40GHz processor. I have
installed Euler Math Toolbox (v8.7 at http://eumat.sourceforge.net/index.html)
and the installation went flawlessly. Euler launches and runs (performs
computations) with only the following errors which are generally invisible to
the user (no problem running Euler):
$ wine euler
fixme:win:EnumDisplayDevicesW ((null),0,0x32f778,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f778,0x00000000), stub!
However, once the Euler user attempts to have Euler make a computation with
maxima.exe (included with Euler), maxima.exe fails to start ('Could not start
Maxima!' message in the user window after long delay) and the following error
occurs:
err:ntdll:RtlpWaitForCriticalSection section 0x4eb0ac "?" wait timed out in
thread 001c, blocked by 001d, retrying (60 sec)
Rene Grothmann (Euler developer) indicates he can run this current version of
Euler on Linux/Wine without any issues. I have tried running Euler/maxima.exe
on several different versions of Wine with the same results (v1.0.1, 1.1.32).
Please let me know what I can do to correct this, or if there is any more
information I can send to you.
Regards
Steve Zalek
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http://bugs.winehq.org/show_bug.cgi?id=30910
Bug #: 30910
Summary: Lighting incorrectly drawn in Alien Shooter
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Classification: Unclassified
As in summary, see atached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=29325
Bug #: 29325
Summary: Stranded II: laggy mouse pointer in the inventory
screen
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://www.strandedonline.de/s2_download.php
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 2da4f87a7e7551f17cd650ef6d8596f595efc13b
I came across the problem while checking bug #21238.
The problem: movement of the mouse pointer becomes extremely slow/laggy if I
open the inventory screen in Stranded 2. Other screens (diary, character info)
don't exhibit the problem.
Terminal output doesn't reveal anything interesting.
The problem appeared in 1.3.32 and is still present in
wine-1.3.34-202-gb0f704d.
The result of the regression test:
2da4f87a7e7551f17cd650ef6d8596f595efc13b is the first bad commit
commit 2da4f87a7e7551f17cd650ef6d8596f595efc13b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Oct 24 20:45:42 2011 +0200
wined3d: Upload directly from the source surface in wined3d_surface_blt(),
if possible.
This avoids either loading sysmem surfaces into video memory (wasting GPU
memory) and then doing a blit on the GPU, or downloading GPU surfaces to
sysmem, doing a blit on the CPU, and likely uploading it again. This mostly
matters for ddraw and d3d8 applications, d3d9 already has to go through
wined3d_device_update_surface() to transfer data from sysmem surfaces to
GPU
surfaces.
:040000 040000 de2e083e774b6605b4330430830583b12fb510f4
16fd239dcdf7e70872e0ff77f91e66b135638d2b M dlls
git checkout 2da4f87a7e7551f17cd650ef6d8596f595efc13b >>slow mouse pointer
git reset --hard HEAD^ >>smooth mouse movement
Steps to reproduce the problem:
In the main menu select <Adventure>, skip the intro. Press 'c' to open the
inventory screen. You can observe that the mouse pointer becomes very sluggish
(compared to the rest of the game).
Fedora 16 x86
Nvidia 250 / driver 290.10
X.Org X Server 1.11.2
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http://bugs.winehq.org/show_bug.cgi?id=18560
Summary: No crosshairs in Starfleet Academy
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Windows 98
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=21222)
--> (http://bugs.winehq.org/attachment.cgi?id=21222)
wine-1.1.21 output
Hello,
the targets have no crosshairs in Star Trek: Starfleet Academy.
My OS:
Ubuntu 9.04 amd64
Intel Core2Duo T7300
Nvidia Quadro NVS140M
NVIDIA 180.44 drivers
Attached are a screenshot and the wine output.
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http://bugs.winehq.org/show_bug.cgi?id=23048
Summary: UT3 Fails due to glPointSize invalid values.
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kphillisjr(a)gmail.com
Created an attachment (id=28595)
--> (http://bugs.winehq.org/attachment.cgi?id=28595)
Output log from wine.
Latest Patch from unreal tournament 3 fails and locks up before allowing me to
enter the key.
Attached is the log for wine version 1.2-rc2
Test System:
Ubuntu 10.04 (64-bit)
Radeon HD 5770
Athlon II x4 620
4gb ddr3 1600 memory.
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http://bugs.winehq.org/show_bug.cgi?id=34067
Bug #: 34067
Summary: Sherlock Holmes: The Mystery of the Mummy demo black
screen after launch
Product: Wine
Version: 1.6-rc5
Platform: x86
URL: http://www.fileplanet.com/118624/110000/fileinfo/The-M
ystery-of-the-Mummy-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45287
--> http://bugs.winehq.org/attachment.cgi?id=45287
+d3d
Clean wineprefix.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f618,0x00000000), stub!
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x18ceb8, last error 0x591
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x18cea0, last error 0x591
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.
sha1sum c1e2565371b4f5c1cb52f654f55aab34617ef74d
demo_Mystery_of_the_mummy.zip
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http://bugs.winehq.org/show_bug.cgi?id=26712
Summary: Syberia 1 Demo: Fading in virtual desktop affects the
entire screen
Product: Wine
Version: 1.3.17
Platform: x86-64
URL: http://www.adventurespiele.net/CmodsDownload-index-req
-viewdownloaddetails-lid-337.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=34023)
--> (http://bugs.winehq.org/attachment.cgi?id=34023)
wine 1.3.17 output
The demo runs in a virtual desktop here.
Always when it fades between scenes (means turning black for a moment) this
fade does not only affect the virtual desktop but my entire screen/monitor gets
black.
Just start the demo (use wine taskmgr to bring the game to foreground and
adjust the window size). Then quit the game and you should see a fade there
which affects your entire screen.
Video card: GeForce GTX 460
Drivers: 270.29
Ubuntu 10.10 amd64
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http://bugs.winehq.org/show_bug.cgi?id=18915
Summary: FAR Manager: crashes shortly after startup
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://farmanager.com/nightly/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurivkhan(a)gmail.com
Ubuntu 9.04 Jaunty Jackalope
wine-1.1.17-123-g8e12ad4 and newer
FAR Manager 2.0 builds 908 and newer
When started in wineconsole, FAR displays empty file panels and over them an
access violation error message:
> Internal error
> "Access violation (read from 0x00000004)"
> Exception address: 0x00000004 in module:
(addresses vary depending on Wine version, but are close to zero)
FAR has to be killed then.
In Wine 1.0.1 FAR starts normally.
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http://bugs.winehq.org/show_bug.cgi?id=14916
Summary: Dameware NTutilities crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.dameware.us/files/DNTU6x.msi
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Created an attachment (id=15493)
--> (http://bugs.winehq.org/attachment.cgi?id=15493)
crash log
Reported by a user on user-list. Crashes in comctl32. I'll attach the crash
log.
After winetricks cc580, it crashes in unimplemented function in activeds. I'll
send a patch for the latter crash to wine-patches. After that, the main gui is
up fine
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http://bugs.winehq.org/show_bug.cgi?id=12544
Summary: Adobe Acrobat Pro 6 -- Save As Certified Document fails
Product: Wine
Version: 0.9.59.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Acrobat Pro offers a feature to digitally sign documents.
Under the File menu, selecting Save As Certified Document produces a msgbox
that prompts user to Get Digital ID From Adobe Partner. Clicking on the button
shown makes the msgbox go away, but then nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=23310
Summary: Mouse pointer prevented from leaving virtual desktop
window when it shouldn't be
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.gamershell.com/download_1721.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
With some programs which use full-screen mode, Wine stops the mouse pointer
from leaving the window, even when virtual desktop mode is enabled and "Allow
DirectX apps to stop the mouse leaving their window" is not selected. I'll
describe two such programs.
Airport Tycoon 2 is an airport management simulation game. A demo can be
downloaded from http://www.gamershell.com/download_1721.shtml
This bug applies to the full game and the demo.
[An alternative version can be downloaded from
http://d.trymedia.com/dm/take2/60m_d/t_07om/AirportTycoon2Setup.exe
That is apparently a time-limited full version which can be unlocked on
payment. Installing IE6 using winetricks could get that to work, but as the
demo shows the problem it's not necessary.]
Use winecfg to enable virtual desktop mode, and make sure "Allow DirectX apps
to stop the mouse leaving their window" is not checked. Running the game, the
pointer is captured so it cannot leave the virtual desktop window. It is
therefore difficult or impossible to e.g. move the Wine virtual desktop window.
There are also issues when you have another window open and active in front of
the virtual desktop (e.g. Alt-Tab to a terminal window). Moving the mouse in
that non-Wine window, when the pointer is about to leave it, the pointer is
moved to the position corresponding to the centre of the virtual desktop
window.
The only console output which might be relevant is this:
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (108,70)-(916,697)
A second program which has this problem is 101 Bunny Pets. A time-limited demo
can be downloaded from http://www.selectsoftnow.com/software/info.php?ID=5858
You'll need to install IE6 using winetricks to run the demo after installing
it.
This game can be set to run in a window in its options menu, but the default is
full-screen. Notice the pointer is captured and the same issue with non-Wine
window in front as with Airport Tycoon 2. There didn't seem to be any relevant
console output when I ran it.
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http://bugs.winehq.org/show_bug.cgi?id=29999
Bug #: 29999
Summary: Bloodrayne 2: text in the menus misplaced
Product: Wine
Version: 1.4-rc5
Platform: x86
URL: http://www.fileplanet.com/147598/140000/fileinfo/Blood
Rayne-2-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 39061
--> http://bugs.winehq.org/attachment.cgi?id=39061
terminal output
Now that bug #8871 has been fixed, text in the menus and in mid-game does
appear.
The problem is that text in the menus is misplaced (see the attached
screenshot).
This doesn't affect gameplay as text in mid-game appears fine.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=15350
Summary: [Regression] dinput wrong keyboard layout in Tomb Raider
Anniversary / Legend
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netfab(a)gmail.com
CC: aric(a)codeweavers.com
Hi,
Today I upgraded wine from 1.1.0 to 1.1.5 on a gentoo system which have a
french keyboard layout (AZERTY).
When I run Tomb Raider Anniversary or Legend, the keyboard auto-magically
switch to an english layout (QWERTY).
But, I have no problem in World of Warcraft for example.
I made some tests, and I discovered that this behaviour is here since 1.1.3.
Then I made some regression tests from 1.1.2 to 1.1.3, and found that the
guilty commit is :
http://source.winehq.org/git/wine.git/?a=commit;h=304ff3c7280a53b7cbadfa83e…
Reversing this patch on the 1.1.5 release fix the problem.
Please let me know if you want more infos or tests.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=30611
Bug #: 30611
Summary: Lazarus browser sample exits, because
ieframe:ViewObject_Draw is unimplemented
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://netikka.net/dev/lazbrowser.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
http://netikka.net/dev/lazbrowser.exe
Quits without showing anything. Terminal has only 2 lines:
fixme:ieframe:ViewObject_Draw (0x3451c8)->(1 0 (nil) (nil) (nil) 0x3c8
0x15bf65c 0x15bf65c (nil) 00000000)
fixme:ieframe:ViewObject_Draw (0x3451c8)->(1 0 (nil) (nil) (nil) 0x61c
0x15bf128 0x15bf128 (nil) 00000000)
I modified that function to return S_OK, and sample works.
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http://bugs.winehq.org/show_bug.cgi?id=26574
Summary: Homefront: no sound in menu unless Hardware
acceleration = emulation
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Terminal doesn't show much, just:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16a1d8,0x16a148): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16bcd8,0x16bbf8): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16bd00,0x16bc20): stub
changing driver emulation from full to emulation gives me sound.
Note: the sound works fine in the intro videos, either way.
Gentoo 32-bit, no pulseaudio. Using winealsa driver.
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http://bugs.winehq.org/show_bug.cgi?id=22080
Summary: Wine removes custom drive mappings
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sub.mesa(a)gmail.com
Wine appears to be forgetting or removing my drive mappings. I have an NFS
filesystem mouned on /nfs, i am the owner of that directory with appropriate
write permissions. I do something like this:
# create new wine directory
mkdir /nfs/winetest
# populate wine directory
WINEPREFIX=/nfs/winetest/ winecfg
# Now i go to Drives tab, make a new D-drive, set it to /nfs, then click Apply
# close winecfg
# when i launch winecfg again, the /nfs D-drive is still there
# so far so good
# now launch some random application on the NFS-mount
cd /nfs/
WINEPREFIX=/nfs/winetest/ wine "D:\\prip\\setup.exe"
# result: wine: module not found; application does not start properly
# now check winecfg again:
WINEPREFIX=/nfs/winetest/ winecfg
# now our D-drive mapping isn't set to anything; its empty.
So it appears wine removes my custom drive mappings whenever an application is
launched or tries to access its DLLs located there. If i did something wrong,
i'm not aware of it. Wine should just accept the D-drive and launch the
application, not removing my drive mapping.
I also tested without using NFS; on my home directory.
mkdir ~/winetest
mkdir ~/driveD
WINEPREFIX=/home/<user>/winetest winecfg
# set drive D to map to /home/<user>/driveD/ type Local Disk
# click apply & close winecfg
cp -p ~/nfs/prip/setup.exe ~/driveD/
WINEPREFIX=/home/<user>/winetest/ wine "D:\\setup.exe"
# result: fails again, drive D gone.
I'm using Ubuntu 9.10 64-bit, wine 1.1.40 per winehq.org PPA; no modifications.
The latest .41 versions is not in your PPA yet, so i can't test. Can anyone
confirm this bug?
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http://bugs.winehq.org/show_bug.cgi?id=31533
Bug #: 31533
Summary: Copy from Onenote 2010 to linux native or even wine
apps fails
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atulkakrana(a)gmail.com
Classification: Unclassified
Hello All,
I am using Wine 1.5 and have installed Microsoft office 2010 X86 version. The
problem is that when I copy something from onenote and try to paste on linux
application i.e gedit, open office or even on Wine apps i.e MS word, ONENOTE
crashes and restarts.
This makes it impossible to copy anything (mainly text) from ONENOTE to any
other app. Same bug has been reported before (Bug 18242) for ONENOTE 2007 but
it is abandoned at this moment.
It is because of this bug smoothly working ONENOTE becomes unusable. Strange
this is but no such problem occurs with other products such as MS word,
presentation 2010.
I hope that this bug is fixed ASAP.
Thanks
Atul
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