http://bugs.winehq.org/show_bug.cgi?id=29628
Bug #: 29628
Summary: Sylenth1: crashes at startup
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: realnc(a)gmail.com
Classification: Unclassified
Created attachment 38384
--> http://bugs.winehq.org/attachment.cgi?id=38384
Wine crash log
When trying to load the Sylenth1 VSTi in any kind of host, Wine crashes with a
stack dump and backtrace.
You can download Sylenth1 from:
http://www.lennardigital.com/modules/downloads
(5MB, no sign up required.)
This happens in all hosts I tried, native Linux ones (LMMS, QTractor) as well
as Windows ones running in Wine (FL Studio, Reaper.)
The easiest and fastest way to reproduce the error is:
* Install LMMS (should be available in all distros)
* Install Sylenth1 with Wine
* Run LMMS
* Insert the "VeSTige" instrument into the song editor.
You do that by clicking on the "Instruments" icon in the
vertical bar to the left and drag&dropping the "VeSTige"
item into the song editor.
* In the VeSTige GUI (click the newly added VeSTige instrument
to bring up the GUI), click the folder icon, select the
Sylenth1Demo.dll and click OK.
At the moment the DLL runs, Wine crashes.
I'm using Wine 1.3.37 on Gentoo Linux AMD64.
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http://bugs.winehq.org/show_bug.cgi?id=30538
Bug #: 30538
Summary: Touhou 11, 12, and 13 are incredibly slow with Intel,
Nouveau, and Nvidia drivers
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erappleman(a)gmail.com
Classification: Unclassified
No matter which libraries I use (i965 Mesa, Nouveau Gallium, or Nvidia) on my
Optimus machine, I can't get the games to exceed 20fps.
Linux kingfisher 3.3.0-3.dmz.1-liquorix-amd64 #1 ZEN SMP PREEMPT Mon Apr 23
22:15:14 CDT 2012 x86_64 x86_64 x86_64 GNU/Linux
My hardware is Intel i7-2630QM (HD3000) and a GT 555M. Yes, I know how to use
the Nvidia GPU properly.
X and Mesa are latest git versions.
eric@kingfisher:~/touhou/TH11 ~ Subterranean Animism$ LIBGL_DEBUG=verbose wine
th11e
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/i965_dri.so
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/i965_dri.so
fixme:win:EnumDisplayDevicesW ((null),0,0x32f800,0x00000000), stub!
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:d3d:wined3d_swapchain_get_raster_status swapchain 0x185380, raster_status
0x32fc80 semi-stub!
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http://bugs.winehq.org/show_bug.cgi?id=34097
Bug #: 34097
Summary: Mega Man Unlimited: Game works, sound is choppy and
slow
Product: Wine
Version: 1.6-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jessetalavera(a)aol.com
Classification: Unclassified
Created attachment 45337
--> http://bugs.winehq.org/attachment.cgi?id=45337
Terminal output for WINE
So Mega Man Unlimited just came out, which is nice. http://megaphilx.com/ It
runs at adequate speed on my Linux machine (Ubuntu 13.04, Samsung QX411). To
my knowledge, it doesn't crash. Only problem is, the sound is slow and choppy,
and is quite unbearable.
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http://bugs.winehq.org/show_bug.cgi?id=34182
Bug #: 34182
Summary: Empire Earth v2.0: mouse cursor only moves at high
mouse movement
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toxatec(a)web.de
Classification: Unclassified
Created attachment 45468
--> http://bugs.winehq.org/attachment.cgi?id=45468
WINEDEBUG="+dinput"; simulated mouse movement with xdotool
Moving the cursor in Empire Earth v2.00.3466 is not possible unless you move
the mouse very quickly. When you do, the cursor moves by only a few pixels.
Generating mouse movement with xdotool [1] showed that the cursor moves by 1
"unit" for each 120 pixels the mouse moves. One "unit" seems to be more than 1
pixel and depend on in-game settings...
$ xdotool mousemove_relative -- 0 119 # --> no cursor movement
$ xdotool mousemove_relative -- 0 120 # --> moves cursor by 1 unit
$ xdotool mousemove_relative -- 0 239 # --> moves cursor by 1 unit
$ xdotool mousemove_relative -- 0 240 # --> moves cursor by 2 units
About the logfile:
Started the game, then in main menu: no mouse movement except 3x 119, then 3x
120 pixels downwards using xdotool, then alt-F4
Those parts look interesting but with I'm lacking the skills to figure out
what's wrong or even fix it:
$ bzcat dinput-120.log.bz2 | grep -B10 -A30 120
$ bzcat dinput-120.log.bz2 | grep -B10 -A30 119
I hope this is helpful..
Using native dinput, behavior is completely different and hard to describe. I'm
not sure if it's relevant:
The game seems to remember the amount of pixels you have moved in X or Y
direction, moving the cursor by a corresponding value on every mouse event
(also clicks). After moving the mouse to the right, the cursor keeps going
right even when you move the mouse left. Moving the mouse in the other
direction lowers that "memory", stopping the cursor eventually.
You have to set "Mouse Sensitivity" to "1" in regedit, otherwise the cursor is
uncontrollably fast.
This is different from the issues with the Demo version or 1.00 (bug 13351),
therefore I'm creating a new bug report.
[1]: http://www.semicomplete.com/projects/xdotool/
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http://bugs.winehq.org/show_bug.cgi?id=14748
Summary: Money Manager fails to install
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj.shaw(a)btconnect.com
Created an attachment (id=15245)
--> (http://bugs.winehq.org/attachment.cgi?id=15245)
Console output from installation attempt
Money Manager 6 ( http://www.moneysoft.co.uk/trial.htm ) fails to install.
This program ran fine under Wine 0.9.x on Ubuntu 6.06 to 7.10 - trying to
install under Wine 1.1.2 on Ubuntu 8.04 fails. Both versions (Business and
Personal) of the software fail to install.
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http://bugs.winehq.org/show_bug.cgi?id=10706
Summary: unimplemented ntdll.dll.NtQueryEaFile and
ntdll.dll.NtSetEaFile cause CVSNT client included in
TortoiseCVS to fail checkout operation
Product: Wine
Version: 0.9.50.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jc.gervais(a)videotron.ca
Steps to reproduce:
Install TortoiseCVS (v1.8.31 from http://www.tortoisecvs.org/download.shtml)
create a text file ~/.wine/drive_c/windows/temp/TCV1.tmp containing the line
'c:\temp' in it (omit single-quotes).
Create the folder ~/.wine/drive_c/temp
Invoke TortoiseCVS like this:
wine ~/.wine/drive_c/Program\ Files/TortoiseCVS/TortoiseAct.exe
CVSCheckOut -f c:\\windows\\temp\\TCV1.tmp -h 0x300b4
Enter valid login info in the checkout dialog that should permit you to access
a CVS server and perform a checkout.
Click 'OK', TortoiseCVS will spawn the Win32 executable 'cvs.exe' and perform
the checkout, which will fail with the following trace:
wine: Call from 0x7bc38828 to unimplemented function
ntdll.dll.NtQueryEaFile, aborting
wine: Call from 0x7bc38828 to unimplemented function
ntdll.dll.NtSetEaFile, aborting
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http://bugs.winehq.org/show_bug.cgi?id=33344
Bug #: 33344
Summary: Cannot use full screen resolution (1366x768, 16:9)
with a game that support it
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madeodario(a)gmail.com
Classification: Unclassified
As in the title, I cannot use full screen resolution (1366x768, 16:9) with game
that support it.
In particular the game is GTA San Andreas (I think 1.01v).
I'm using wine 1.5.27.
The game lists only 640x480, 800x600, 1024x768. On Windows it is able to start
with the full screen resolution (1366x768) and there are also more other
resolutions available.
The game has been installed in the same way on both Windows (7) and Linux (Xubu
12.10).
I tried to use a virtual desktop. I set it to 1366x768 but the game still lists
only 640x480, 800x600, 1024x768.
I also tried to use a bigger virtual desktop (4000x3000). In this case, the
game was able to recognize the 4000x3000 resolution (it started but clearly was
unplayable due to huge resolution) but 1366x768 is still not present.
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http://bugs.winehq.org/show_bug.cgi?id=12714
Summary: SimCity 2000: crashes when saving or opening a file.
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkno(a)earthlink.net
Whenever I open the file dialog to open or save a file, or when I just try to
save a file directly, SimCity 2000 crashes.
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http://bugs.winehq.org/show_bug.cgi?id=33722
Bug #: 33722
Summary: Stereo IMA ADPCM encoding in WINE produces loud static
instead of sound
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msacm32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Classification: Unclassified
I've been using Microsoft Sound Recorder to convert PCM (44100Hz 16-bit Stereo)
wave file to IMA ADPCM (44100Hz 4-bit Stereo), and saved to a wave file.
When I played the file in MPlayer, instead of the desired sound,
it played a loud static on the right channel, and a mashup of both
original channels on the left channel.
Mono encoding didn't affected though.
Other codecs are fine, except PCM (crashes; bug #26388), MS ADPCM
and MP3 (unavailable).
To reproduce:
- Start Microsoft Sound Recorder (use Windows XP version or below):
$ wine sndrec32.exe
- Open some PCM wave file that is 44100Hz 16-bit Stereo.
- Go to File > Properties
- Click "Convert Now"
- Choose "IMA ADPCM" codec with 44100Hz 4-bit Stereo configuration.
- Click "OK"
- Save it to another wave file. (No matter play button is grayed out or not)
- Play that wave file with any player that supports IMA ADPCM.
You'll hear a loud static on the right channel, and mashed-up sound
on the left.
Another thing is after encoded, Sound Recorder saw a doubled length of audio,
MPlayer also saw so. When played, playhead moved twice the normal speed.
(Which is a strange behavior)
Note: I filed this as msacm32 since Sound Recorder is using it
directly for encoding.
Using WINE 1.3.8 (source) on Debian GNU/Linux 5.0 (i386: Intel Pentium 4
2.66GHz)
WINE Audio Driver: ALSA 44100Hz 16bit (Full Hardware Acceleration)
WINE installed without GStreamer support.
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http://bugs.winehq.org/show_bug.cgi?id=14937
Summary: Astroplanner crash
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.ilangainc.com/astroplanner/reguserdl/V1.6.1/A
stroPlannerWindows.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s9999(a)penguinmail.com
Created an attachment (id=15529)
--> (http://bugs.winehq.org/attachment.cgi?id=15529)
Segment of relay output
I'm trying to get Astroplanner to run with Wine. The author has a low opinion
of Linux users being willing to pay for his software. So it only runs natively
on Windows and OSX. I'd like to prove him wrong, but I need to get it running
first. I'm doing this on an up to date Ubuntu 8.04 laptop. I've installed
Wine from the repository. I've attached a segment of the relay output around
what I think is causing the problem. Recreating the problem is very easy.
Download Astroplanner from
http://www.ilangainc.com/astroplanner/reguserdl/V1.6.1/AstroPlannerWindows.….
It runs in demo mode until registration. There is no installation process, so
just run it under Wine. After a lot of initialization, the application comes
up. Create a new plan when that screen comes up. Open the Edit,
Preferences... window. The problem occurs when you close that window. This
seems quite reliable. The problem seems to be an unhandled page fault in
ntdll, but I really don't know if that is the real problem. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=29871
Bug #: 29871
Summary: drawing in photoshop cs5 is almost impossible
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lenashou(a)gmail.com
Classification: Unclassified
launch photoshop cs5
open a new document (white background)
select the brush tool (black color for example)
try to draw something with the mouse.
most of the time, only the first click work, drawing the shape of the brush.
and sometime.. for whatever reason, you can draw something, as long as you keep
the left mouse button pushed.
the problem is not only on the brush, but on every tool where you need to keep
the left mouse button pushed.
this bug wasn't there in wine 1.3.28.
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http://bugs.winehq.org/show_bug.cgi?id=27106
Summary: EuroDEEM: Fails to start
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://re.jrc.ec.europa.eu/energyefficiency/eurodeem/e
urodeem%20version%201_0_17/IMSSA_EuroDEEM.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34548)
--> (http://bugs.winehq.org/attachment.cgi?id=34548)
Error messages
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko mfc42
3) install EuroDEEM
4) wine IMSSA.exe
Behaviour:
See attachment.
Expected behaviour:
I should be able to start application.
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http://bugs.winehq.org/show_bug.cgi?id=33318
Bug #: 33318
Summary: 3DMark2001 SE: upgrading to Wine 1.5.27 reduces
performance score by 20%
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vernetzt(a)mail.ua
Classification: Unclassified
Created attachment 44068
--> http://bugs.winehq.org/attachment.cgi?id=44068
Screenshots with example scores for Wine 1.5.27 and Wine 1.4.1
I'm running Linux Mint 13 x86_64 with kernel 3.5.0-26-generic and X.Org Server
1.13.0 on my laptop (ThinkPad X61s with Intel X3100 graphics, see [1]). Before
upgrading Wine from 1.4.1 version to version 1.5.27 using the Ubuntu Wine PPA
[2] I decided to run 3DMark to see if the upgrade affected performance. I then
ran 3DMark after upgrading Wine. The result was an unexpected, consistent 20%
drop in the score.
The scores (averaged from three trials) were as follows:
Wine 1.4.1: 2614
Wine 1.5.27: 2080
I'll see if this can be reproduced on a machine with a different graphics chip.
[1] http://www.thinkwiki.org/wiki/Category:X61s
[2] http://www.ubuntuupdates.org/ppa/wine?dist=precise
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http://bugs.winehq.org/show_bug.cgi?id=29986
Bug #: 29986
Summary: IE6 and IE4 have greenish toolbar icons
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: huw(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 9b7ea6f417a68517745203123d9df0516ebc60b1
Created attachment 39036
--> http://bugs.winehq.org/attachment.cgi?id=39036
Screenshots
The toolbar buttons' icons in IE6 and IE4 are slightly greenish compared to
Windows, especially the refresh and home buttons. This first occurred in
1.3.30, and regression testing indicated:
9b7ea6f417a68517745203123d9df0516ebc60b1 is the first bad commit
commit 9b7ea6f417a68517745203123d9df0516ebc60b1
Author: Huw Davies <huw(a)codeweavers.com>
Date: Tue Sep 27 16:13:39 2011 +0100
gdi32: Forward StretchBlt calls from the dib driver to the null driver.
:040000 040000 ce22d7943f0f7aecdda67e97b5812cb40b40cc96
c11b7ea6be9e5605ec4b3d2959af57b22ec7d54d M dlls
git checkout 9b7ea6f417a68517745203123d9df0516ebc60b1 -> bad
git checkout 9b7ea6f417a68517745203123d9df0516ebc60b1^ -> good
To reproduce, install IE6 with 'winetricks ie6' and set it to display large
toolbar icons (view -> toolbars -> customize -> icon options: large icons).
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http://bugs.winehq.org/show_bug.cgi?id=32202
Bug #: 32202
Summary: ActiveX install attempts to run wrong inf section
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joel(a)airwebreathe.org.uk
Classification: Unclassified
In install_cab_file in axinstall.c, RunSetupCommandW is used to install ActiveX
controls from their INF files in the CAB.
A typical INF file might look like this:
http://msdn.microsoft.com/en-us/library/aa751974%28v=vs.85%29.aspx#Creating…
The one I'm working with looks like this:
---- SNIP ----
; INF file for install activex
[version]
signature="$CHICAGO$"
AdvancedINF=2.0
[Add.Code]
AxUMF.ocx=AxUMF.ocx
UMFTracer.dll=UMFTracer.dll
[UMFTracer.dll]
file-win32-x86=thiscab
FileVersion=1,0,3,4181
DestDir=11
[AxUMF.ocx]
file-win32-x86=thiscab
FileVersion=2,1,1,5830
clsid={D3BBBE84-3866-4FA1-A4D4-EFA9B9FE611D}
RegisterServer=yes
---- SNIP ----
RunSetupCommandW is always invoked with szInfSection=NULL, which causes it to
attempt to use the [DefaultInstall] section which is not present.
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http://bugs.winehq.org/show_bug.cgi?id=13548
Summary: Wine's setupapi does not know how to recursively delete
registry keys
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
On Windows (XP) the following inf file deletes the Telephony registry key
without trouble, even though it has lots of subkeys and values.
---
[version]
signature="$CHICAGO$"
[DelTest]
DelReg=DelTestReg
[DelTestReg]
HKLM,Software\Microsoft\Windows\CurrentVersion\Telephony
---
In Wine this fails unless the Telephony registry key has no subkey.
Notes:
* You can run the inf file with the following command:
rundll32 setupapi.dll,InstallHinfSection DelTest 128 c:\deltest.inf
* The above command needs a full path to the inf file.
* Obviously, don't do this on a real Windows machine unless you know how to
restore your Telephony registry key. If you must try this on Windows, then the
best is to do it in a virtual machine with a good snapshot.
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http://bugs.winehq.org/show_bug.cgi?id=24436
Summary: the ping command with a wine cmd does nothing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joachim.backes(a)rhrk.uni-kl.de
I built wine from the git version
wine-1.3.2-225-g5815b63.
Then I called "wine cmd", so the cmd utility is started. Then I enter
ping 131.246.137.16
(that is a valid IP address), but the output is only
fixme:ping:main this command currently just sleeps based on -n parameter
and nothing more happens.
My platform: Fedora14 with all updates, kernel 2.6.35.4-12.fc14.i686, network
is fully operable.
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http://bugs.winehq.org/show_bug.cgi?id=26304
Summary: Rayman 2 Demo system menu item doesn't work
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a followon to bug 26303, but is about the system menu, not desktop
icons.
The system menu item created by winemenubulder for Rayman 2 Demo does this:
env WINEPREFIX="/home/dank/.local/share/wineprefixes/rayman2_demo" wine
C:\\windows\\command\\start.exe /Unix
/home/dank/.local/share/wineprefixes/rayman2_demo/dosdevices/c:/users/dank/Start
Menu/Programs/Ubi Soft Games/Rayman 2 Demo/1 To Play Rayman 2 Demo.lnk
This doesn't work, it says file not found. If you quote the path to the
.lnk file, you get a second problem.
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http://bugs.winehq.org/show_bug.cgi?id=31151
Bug #: 31151
Summary: Pegasus Mail v4.63 - err:seh:setup_exception_record
stack overflow 848 bytes in thread 0009 eip 681d24b8
esp 00230fe0 stack 0x230000-0x231000-0x330000
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mccarthy(a)volny.cz
Classification: Unclassified
Created attachment 40895
--> http://bugs.winehq.org/attachment.cgi?id=40895
terminal output (debug)
Pegasus Mail 4.63 build 325 w/ IERenderer 2.4.7.2
pmail: http://download-us.pmail.com/w32-463.exe
Wine 1.5.8
Gecko: wine-1.5.6 (wine_gecko-1.6-x86.msi)
stack overflow
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http://bugs.winehq.org/show_bug.cgi?id=32903
Bug #: 32903
Summary: Make test crash in d3d8
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 43455
--> http://bugs.winehq.org/attachment.cgi?id=43455
Backtrace of the crash
This is under Ubuntu 13.04 and wine-1.5.23-27-gef4b7c5
OpenGL renderer string: Gallium 0.4 on AMD REDWOOD
OpenGL version string: 3.0 Mesa 9.0.2
OpenGL shading language version string: 1.30
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http://bugs.winehq.org/show_bug.cgi?id=32699
Bug #: 32699
Summary: Add StartupWMClass to .desktop files.
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Schnuff_Forum(a)web.de
Classification: Unclassified
See launchpad bug here: https://bugs.launchpad.net/unity/+bug/702452
In Ubuntu Unity applications run via wine have the default wine-icon (the
wine-bottle) in the "Running Program-Icons"-bar (The Task-bar).
Thus all applications are getting "stacked" under one icon.
To stop this behavior you have to write in each (generated) .desktop-file the
Line:
StartupWMClass=<name of the exe-file>
Example Firefox:
StartupWMClass=firefox.exe
Wine should do this automatically after I installed my program, so the users
would get the expected Icons and "Stacking-Mechanism" in Unity.
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http://bugs.winehq.org/show_bug.cgi?id=29774
Bug #: 29774
Summary: Texture filtering doesn't work in nGlide
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mihal812ag(a)gmail.com
Classification: Unclassified
Created attachment 38665
--> http://bugs.winehq.org/attachment.cgi?id=38665
NFS: Porsche Unleashed as it works with nGlide
When I run games, such as Mortal Kombat 4, or Need for Speed: Porsche Unleashed
using nGlide Glide wrapper, there is no texture filtering. Textures look
pixelated as if it were sotware rendering.
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http://bugs.winehq.org/show_bug.cgi?id=10744
Summary: Robot Arena main menu is extremely slow
Product: Wine
Version: 0.9.50.
Platform: PC
URL: http://www.topdownloads.net/games/view.php?id=4536
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
The main menu for this game is very, very slow. Sound seems to be okay though.
The Direct3D menu/cursor are lagged to hell though. This also makes it very
hard to click stuff. Fixme's present:
fixme:win:EnumDisplayDevicesW ((null),0,0x34f5d8,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x215cc0,0x8c32f0,0),stub!
fixme:dsound:mmErr Unknown MMSYS error 2
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(640,480)
Demo available at url. (Finally, an application with a bug that actually has a
*demo*...)
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http://bugs.winehq.org/show_bug.cgi?id=11811
Summary: App sees no COM ports although COM1...5 defined in
dosdevices
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://rosepointnav.com/CoastalExplorer/Trial/default.ht
m
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n5470(a)pinefields.com
Created an attachment (id=11072)
--> (http://bugs.winehq.org/attachment.cgi?id=11072)
Screen shot w/ error message
Coastal Explorer has an Options section for connecting the app to COM ports for
I/O (Tools -> Options -> Instruments -> Port Settings). All available COM
ports are listed when running under Windows. Under Wine, none are found (see
attached screen shot). Defined COM1...4 (/dev/ttyS0...3) and COM5
(/dev/ttyUSB0) were all chmod to 666 to ensure permissions weren't a problem;
the problem remains.
Without serial I/O, the app's function of reading a GPS' serial stream and
writing commands to an autopilot controller (also via serial stream) is lost.
Without it CE functions only as a trip planner and tide predictor.
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http://bugs.winehq.org/show_bug.cgi?id=22078
Summary: Icon error in tree windows of CSPRO 4.0 using wine
1.1.40
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iip.umar.rifai(a)gmail.com
CC: iip.umar.rifai(a)gmail.com
How to see/test:
1. download cspro here http://www.census.gov/ipc/www/cspro/
2. Run Cspro 4.0 program
3. Open file/application, goto examples/capi (under cspro 4.0 subdir), open
file "capi.ent".
4. You will see that the icon in the tree window on the left side are black.
Different when you see it in native windows.
Screenshot is here
http://sites.google.com/site/iipumarrifai2/wine-cspro-error0.jpg
Thanks,
-iip-
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