http://bugs.winehq.org/show_bug.cgi?id=33717
Bug #: 33717
Summary: regedit: Sorting registry keys on refreshing
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Renaming a registry key can cause it to be unsorted. If I remember correctly on
Windows XP if I have pressed F5 to refresh the view Windows regedit has
automatically sorted the keys. This behavior is missing on Wines regedit.
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http://bugs.winehq.org/show_bug.cgi?id=23302
Summary: Not standard background color in Wine configuration
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://winehq.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ariafan(a)mail.ru
Created an attachment (id=29053)
--> (http://bugs.winehq.org/attachment.cgi?id=29053)
Wine configuration - About
Wine configuration:
1. A text in the About tab is drawed with another background color (always
white?).
2. Checkboxes background in the Audio tab is white always.
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http://bugs.winehq.org/show_bug.cgi?id=20215
Summary: Extra mouse buttons do not work in Firefox
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rainmaker526(a)hotmail.com
When running firefox under Wine, the extra mouse buttons on my mouse (the
"thumb" buttons) do nothing.
When using firefox under Windows or under Linux, the buttons act as a forward -
back button, but not when it's running under Wine.
I am sure this is not an modmap issue, as the buttons do work with some other
applications in Wine (SWAT4 for instance). The buttons do not seem to generate
any event to the application.
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http://bugs.winehq.org/show_bug.cgi?id=30764
Bug #: 30764
Summary: regedit: a key created from right-click context menu
is in incorrect position
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
In Windows when you right-click a key and select New->Key, the new key is
created as a subkey of the key you clicked. In Wine it is a subkey of a key
that was previously selected by left-clicking or keyboard - click position is
ignored.
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http://bugs.winehq.org/show_bug.cgi?id=10858
Summary: BlueByte Game Channel fails to install
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
When trying to install the BlueByte Game Channel, it fails with a messagebox
saying the software is already installed.
An investigation shows that using native cabinet.dll bypasses the problem.
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http://bugs.winehq.org/show_bug.cgi?id=14606
Summary: TreeView + right click doesn't work the way it does in
native windows
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lists(a)andree.sk
Hi,
in the real windows, when one presses right button over treeview 'widget', the
item under cursor gets temporarily selected - this enables simple context menu
showing (unless it's done this way, one has to manually determine, which item
is placed on the cursor position - which, i guess, not all apps are doing) :
it should probably go like this: right click => appropriate treeview item
selected => NM_RCLICK notification message to window => windows can use
TreeView_GetSelection() :-)
after the right button is released, the previously selected item gets selected
again on win32 - as far as I can tell :-)
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http://bugs.winehq.org/show_bug.cgi?id=17423
Summary: Prince of Persia SoT: Graphic Bug
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
CC: stefan(a)codeweavers.com
With wine-1.1.15 a graphic bug was introduced to Prince of Persia - The Sand of
Time. Graphics are not displayed properly. See the attachment for how it looks.
Because it worked with wine-1.1.14 I did a regression test. This is what it
returned:
693d9ded47d56846c3dafe7d04115a4f3a01750a is first bad commit
commit 693d9ded47d56846c3dafe7d04115a4f3a01750a
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Sat Jan 10 02:29:39 2009 +0100
wined3d: Properly set the fog frag coord according to the FOGTABLEMODE.
This also fixes the test that an earlier patch broke, so the todo_wine can
be
removed again.
:040000 040000 d6c96e24ebde7212191b4113d6d55a1bdcd073f1
745e7693925a3ab9384ff77141aad74d082bc23e M dlls
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http://bugs.winehq.org/show_bug.cgi?id=9424
Summary: No default item in MDI child sysmenu - cannot close with
doubleclick
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
In Windows, it's possible to close a MDI child window by double clicking the
system menu icon. Opening the system icon also shows that Close (ALT-F4) is
default, by making it bold. Although the close entry is bold in the latest
Wine, it's not possible to close the window by double clicking the system menu
icon.
A simple test program is available as
http://www.cendio.se/~astrand/wine/7-close-dbl-click/mdi1.exe .
Verified with the CVS version as of today.
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http://bugs.winehq.org/show_bug.cgi?id=26432
Summary: Winefile: Currently selected folder 'open folder' icon
switches to 'closed folder' icon when file pane
selected.
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flymypg(a)gmail.com
While browsing the file system using winefile, when a folder is selected in the
left pane, the folder icon switches from the 'closed folder' icon to the 'open
folder icon', and the files contained in the selected directory are displayed
in the right pane.
Incorrect behavior #1: When an item (file or directory) is selected in the
right pane by single-clicking on it, the 'open folder' icon in the left pane
switches to 'closed folder' icon.
Correct behavior: The icon for the current folder in the left pane should not
be affected by single-click selections made in the right pane.
Incorrect behavior #2: When a folder is double-clicked in the right pane, the
content of the selected folder is shown in the right pane, but the icon for the
folder is not changed to the 'open folder' icon in the left pane.
Correct behavior: The icon for the current folder in the left pane should
change when a folder is double-clicked in the right pane.
The window title continues to correctly display the correct current folder.
Only the open status icon in the left pane is lost.
Note: I am using wine from a headless 32-bit x86 Fedora 14 system, remotely
displayed on a 32-bit x86 Ubuntu 10.10 system.
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http://bugs.winehq.org/show_bug.cgi?id=34410
Bug #: 34410
Summary: Big blotch in the center of the screen in Might And
Magic 7,8
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry.risenberg(a)gmail.com
Classification: Unclassified
Created attachment 45802
--> http://bugs.winehq.org/attachment.cgi?id=45802
Might and Magic 7 screenshot
How to reproduce - install Might and Magic 7, skip through movies and start a
new game. You will see something like the atteched screenshot.
I have intel i915 video driver vrsion 2.21.6
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http://bugs.winehq.org/show_bug.cgi?id=23294
Summary: Eudora 7.1.0.9: The Icons of the minimized mailboxes
stack on top of each other
Product: Wine
Version: 1.2-rc3
Platform: x86-64
URL: http://www.eudora.com/download/eudora/windows/7.1/Eudo
ra_7.1.0.9.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=29033)
--> (http://bugs.winehq.org/attachment.cgi?id=29033)
Two minimized mailboxes create overlapping icons
- Open the "In" mailbox, minimize it, notice the icon appears in the
bottom-left corner;
- Open the "Out" mailbox, minimize it, notice the icon is over the icon of the
"In" mailbox (see attachment). It should be near it.
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http://bugs.winehq.org/show_bug.cgi?id=33301
Bug #: 33301
Summary: FeiQ can't display its window, the client area is
black.
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fangendoucg(a)gmail.com
Classification: Unclassified
Hi, forks
I tested a LAN chat app called FeiQ, it can't run normally under wine.
Just do as follow:
1. Download FeiQ.exe from http://www.feiq18.com/forum.php or the attachment
I've uploaded here.
sha1sum:
2. It has only one .exe file, so you can save it to anywhere. Then run it: $
wine FeiQ.exe
3. When FeiQ runs for the first time, you'll see a window displayed normally.
You can just click on the default focused button or wait a minute until it
disappears.
4. Then you can see a small window with black client area. After clicking on
the close button, another one comes out. Click on the close button again, the
main window of FeiQ displays. It also has a black client area.
Under Ubuntu 12.04 & wine-1.5.27.
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http://bugs.winehq.org/show_bug.cgi?id=30020
Bug #: 30020
Summary: Tribes Ascend does not connect to the authentication
service
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Classification: Unclassified
Tribes Ascend installs successfully, but the launcher never connects to the
update service. The only thing that shows up in the console is
fixme:thread:NtQueryInformationThread info class 16 not supported yet
spammed over and over again.
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http://bugs.winehq.org/show_bug.cgi?id=19201
Summary: don't delete accounts after 6 months of inactivity
Product: WineHQ Apps Database
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nlmdejonge(a)telfort.nl
Please do not delete accounts after 6 months of inactivity.
-----
Warning: inactivity detected
-------------------------------------------------------
You didn't log in in the past six months to the AppDB.
Please log in or your account will automatically be deleted in one month.
http://appdb.winehq.org/account.php?sCmd=login
Best regards.
The AppDB team
http://appdb.winehq.org/
-----
Six months isn't that much, and accounts that are barely used don't hurt
anyone, do they? People shouldn't have to login every 6 months just to keep
their accounts.
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http://bugs.winehq.org/show_bug.cgi?id=17613
Summary: Add tags to AppDB.
Product: WineHQ Apps Database
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fallenblood(a)gmail.com
The current category system is quite inflexible. How about a standardized
tagging system? The possibilities are endless, for example, which Wine
components does the app depend on. This could completely replace categories.
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http://bugs.winehq.org/show_bug.cgi?id=17896
Summary: Cups not detected on OpenBSD
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Compile script is:
#!/bin/sh
export CFLAGS="-I/usr/local/include -I/usr/local/include/libpng"
export LDFLAGS="-lm -lz -lcrypto -L/usr/local/lib"
export X_EXTRA_LIBS="-lXau -lXdmcp"
export CPPFLAGS="-I/usr/local/include"
./configure
>From config.log:
configure:16073: checking for -lcups
configure:16108: gcc -o conftest -I/usr/local/include
-I/usr/local/include/libpng -I/usr/local/include -I/usr/local/include -lm -lz
-lcrypto -L/usr/local/lib conftest.c -lcups -Wl,-R/usr/local/lib
-L/usr/local/lib -lossaudio -li386 >&5
/usr/local/lib/libcups.so.3.0: warning: strcpy() is almost always misused,
please use strlcpy()
/usr/local/lib/libcups.so.3.0: warning: sprintf() is often misused, please use
snprintf()
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_getspecific'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_once'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_key_create'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_mutex_unlock'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_mutex_lock'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_setspecific'
collect2: ld returned 1 exit status
perhaps we need to #include pthread.h?
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http://bugs.winehq.org/show_bug.cgi?id=33694
Bug #: 33694
Summary: AppDB need a lot of time to commit a screenshot and
shows an error message
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mywine(a)schiermeier-it.de
Classification: Unclassified
Created attachment 44612
--> http://bugs.winehq.org/attachment.cgi?id=44612
AppDB commit fails (or not?)
I got a message about a new qued screenshot. Proccessing it I got
acontradictory message. At least the screenshot was commited to the database.
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http://bugs.winehq.org/show_bug.cgi?id=27807
Summary: Multiplicity when adding bugs to 'Show apps affected
by this bug'
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Linking a bug to an application works fine as long as the user or mantainer
links only one affected version, but when he or she adds more than one, they
are spread and randomly arranged in the "Show apps affected by this bug", which
doesn't give a clear image at first glance so the user/mantainer have to search
and reread to get a clear image of the status.
So my proposal is, when multiple versions of the same app are added, display
only one time the app, and every version in the versions column. Example:
app name | desc | versions
msn | program to chat | 1.0
| with friends | 4.0
| | 7.0
| | 8.0
| | live
| | live 2.0
If isn't too dificult or time consuming, can it be fixed that way?
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http://bugs.winehq.org/show_bug.cgi?id=31859
Bug #: 31859
Summary: Delete button in User Admin doesn't do anything
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
URL: http://appdb.winehq.org/admin/adminUsers.php
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Delete button in User Admin asks to confirm. Clicking yes doesn't do anything.
There is currently a huge amount of spam on the AppDB and it is growing, this
feature would be very useful right now...
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http://bugs.winehq.org/show_bug.cgi?id=27656
Summary: Deus Ex: Human Revolution - Severe graphical glitches
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shazzner(a)gmail.com
Created an attachment (id=35366)
--> (http://bugs.winehq.org/attachment.cgi?id=35366)
Output when running in terminal
Menu & cutscenes work fine, upon loading the 3d level there are graphical
anomalies. When moving camera the world disappears except for a few nearby
objects. Attached are the terminal output and a screenshot displaying glitch.
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http://bugs.winehq.org/show_bug.cgi?id=19160
Summary: Orly's Draw-A-Story demo crashes on startup
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.tjande.com/orly/orlydemo.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=22147)
--> (http://bugs.winehq.org/attachment.cgi?id=22147)
Orly's Draw-A-Story demo backtrace
With today's Git (wine-1.1.24-537-gfb0275d), when attempting to start the
Orly's Draw-A-Story demo, the application immediately crashes in CreateDCA
instead of starting as expected. A backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=22776
Summary: Call of Duty: Modern Warfare 2 flickery textures in
midrange background
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
COD:MW2 launches fine from Steam (once you work around bug 22053).
Starting single-player campaign works fine, too,
but there is some annoying flickering, usually covering only the middle quarter
of the screen, but occasionally affecting the sky as well.
It's as if buildings are flickering in and out.
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http://bugs.winehq.org/show_bug.cgi?id=32233
Bug #: 32233
Summary: Battlefield Bad Company 2 weapons/items hold by player
distorted/invisible
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajsb(a)vfemail.net
Classification: Unclassified
No matter i'm reporting this bug as for WINE 1.5.17 it actually it affects
previous version also since BFBC2 can be played in WINE.
This issue is playing in MULTIPLAYER in non-punkbuster servers.
I don't play the single player of this game.
Also, this bug happens no matter the settings , only varies in severity
according to settings
This report will have 3 points (1st 2 in this post, 3rd point in next posts):
1. My WINE settings for this game.
2. Description of bug.
3. Screenshots
1.My WINE settings for this game.
These settings are needed to avoid several textures problems related with
explosions, shooting, smoke, fires and even completely random textures
problems.
With these settings all that is solved...remaining only the issues that
are the reason for this report:
MultiSampling Disabled
StrictDrawOrdering ENABLED (MANDATORY to avoid issues above)
UseGLSL Disabled
MouseWarpOverRide Disabled (not relevant for bug)
d3dx10 DISABLED (avoids 1st launch lock up)
Virtual Desktop 1024x768 (not relevant for bug)
GrabFullScreen y (not relevant for bug)
2. Description of bug.
Textures of Weapons/Items hold by player can be , or NOT, distorted.
This distortion reaches sometimes level so high that makes weapon or item
completely useless and impossible to play with it.
These distortions don't affect all weapons/items when we (re)spawn but only
a part of them.
Just because a weapon/item is not distorted when we (re)spawn once,
doesn't mean that next time we (re)spawn is not distorted and vice-versa.
Changing class before respawn and going back to previous class in next respawn
can solve the problem...OR NOT...OR MAKE IT EVEN WORSE.
Sometimes distortion only happens in normal standing and not in ADS.
Sometimes distortion only happens in ADS and not in normal standing.
Sometimes distortion only shows when running/moving.
Very rare but sometimes distortion only happens when standing still.
MAJORITY of times it will happen in all those circumstances.
Sometimes is not distorted....it's INVISIBLE !!!
Sometimes is...distorted AND invisible !!!
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http://bugs.winehq.org/show_bug.cgi?id=24632
Summary: Final Fantasy XIV Characters not rendering properly
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 2jp.ebd(a)gmail.com
I was able to get the client installed, patched, log in and able to actually
enter the game. Characters fail to render properly, but scenery and menus seem
to render ok. See attached image for example of what it looks like
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