http://bugs.winehq.org/show_bug.cgi?id=29583
Bug #: 29583
Summary: JScript is missing 'new XMLHttpRequest();' support
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
Found that while testing for bug …
[View More]29574, builtin jscript won't create an object
using 'new XMLHttpRequest();'.
There's several important things needed to implement this properly:
- it wraps msxml functionality;
- ::open() is always asynchronous with readystate handlers installed;
- msxml object is called directly without IDispatch;
- url passed to ::open() is expanded from relative url before it's passed to
msxml, probably with same object site functionality that msxml uses.
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http://bugs.winehq.org/show_bug.cgi?id=9790
Summary: Regression in Heroes of Might and Magic 5
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martyspamtrap(a)comcast.net
This is observed on the full version of Heroes of Might and Magic 5 (…
[View More]but is
probably reproducible on the demo). After updating to Wine 0.9.45 (coming from
0.9.44), I started experiencing application lockups in Heroes 5 during game
play on the map screen. The lockup consists of no further mouse or keyboard
instructions being recognize, although the background music continues to play.
An ALT-TAB to a shell and a "kill -9" get me back in control.
The problem is triggered somewhat randomly, but I've reproduced it twice by
loading up a saved game, panning around the map, viewing a hero's status
screen, and returning to the map. At this point, some of the status windows
are no longer drawing themselves completely and my system starts thrashing on
my hard drive. A little more panning around the map results in the lockup.
This issue did not exist in Wine 0.9.44.
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http://bugs.winehq.org/show_bug.cgi?id=9791
Summary: Heroes of Might and Magic 5 (full) requires d3dx9_25.dll
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martyspamtrap(a)comcast.net
After a clean installation of Heroes 5 in Wine, …
[View More]attempting to run it fails.
The console reports that d3dx9_25.dll is required by H5_Game.exe. My
workaround is to either copy this file from a Windows installation, or copy
Wine's d3dx8.dll.so to d3dx9_25.dll. Nasty hack, but it seems to work. I'd
like to request an enhancement to include a more proper version of this DLL in
Wine.
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http://bugs.winehq.org/show_bug.cgi?id=17483
Summary: EngInSite CSS Editor font distance rendering problem
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ar(a)esoma.org
Created an attachment (id=19577)
--> (http://bugs.winehq.org/attachment.cgi?id=19577)
…
[View More]Screenshot
In the editor window all fonts are monospaced but the display font does not
adapt to that and inserts spaces. You can see the problem in the attached
screenshot:
I don't know if that is related to
fixme:system:SetProcessDPIAware stub!
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http://bugs.winehq.org/show_bug.cgi?id=21581
Summary: GTA4 crashes during "Lure" mission
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knaprigt(a)gmail.com
Created an attachment (id=26030)
--> (http://bugs.winehq.org/attachment.cgi?id=26030)
Output after …
[View More]crash during the Lure mission in GTA4
GTA4 crashes during the mission "Lure" when the player is supposed to kill a
drug dealer. Everything seems fine until the player reaches the roof where he
should take the shot. First a cutscene is shown and when the player's returned
to the controls the game crashes.
Tested with versions 1.0.0.4 and 1.0.4.0 of the game with the same results.
See attachment for terminal output displayed after the crash.
... also I don't know if this bugs component really is ntdll (maybe wined3d?),
so someone may want to change that one.
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http://bugs.winehq.org/show_bug.cgi?id=16301
Summary: wine user guide asks the user to run programs without
explaining how
Product: WineHQ.org
Version: unspecified
Platform: Other
URL: http://www.winehq.org/site/docs/wineusr-guide/running
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)…
[View More]winehq.org
ReportedBy: madewokherd(a)gmail.com
The introductory page under "Running Wine"
(http://www.winehq.org/site/docs/wineusr-guide/running) says this:
"Assuming you are using a fake Windows installation, you install applications
into Wine in the same way you would in Windows: by running the installer."
and gives several examples of wine command lines, including an example for
starting a program after it has been installed to C:. Yet there is no
explanation of how to run a program or use the wine command.
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http://bugs.winehq.org/show_bug.cgi?id=29590
Bug #: 29590
Summary: Search results do not update on webpage (IE8)
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
winetricks ie8
Open http://…
[View More]asunnot.oikotie.fi
Search should update automatically every time you make changes to form fields,
but does nothing.
Workaround winetricks msxml3
I'll attach msxml log. Most interesting parts are:
003d:fixme:msxml:httprequest_get_statusText stub 0x3c82428 0x2b53cd8
and many lines like:
003d:trace:msxml:domdoc_loadXML
(0x36ce620)->(L"{\"responseHeader\":{\"status\":0,\"QTime\":11},\"response\":{\"numFound\":22852,\"start\":0,\"docs\":[]}}"
0x268c612)
003d:err:msxml:doparse Start tag expected, '<' not found
003d:trace:msxml:domdoc_loadXML (0x3cef120)->(L"{\"time\":1326303123.1712}"
0x268bfb2)
003d:err:msxml:doparse Start tag expected, '<' not found
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http://bugs.winehq.org/show_bug.cgi?id=33100
Bug #: 33100
Summary: ALSA Audio playback in WINE locks up ALSA capture by
other applications
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torsten.crass(a)eBiology.de
…
[View More]Classification: Unclassified
Hi there,
when trying to record sound (e.g. using arecord) played by some
application running on WINE (e.g. vlc.exe) via ALSA, and if the
recording application is launched *before* the playback application,
recording stops immediately when playback starts, and after a while ALSA
reports an "Input/output error". This does not happen with native
playback applications, e.g. the Linux version of vlc.
Funny enough, if recordings starts *after* playback has begun,
everything works fine.
How to reproduce:
1. In a terminal, issue
sudo alsactl restore; arecord -D default -f dat -v -V stereo test.wav
2. In another terminal, launch vlc.exe by issuing something like
WINEPREFIX=/path/to/prefix wine /path/to/vlc.exe /path/to/some/audiofile
3. Wait for a few seconds... and see arecord complaining:
arecord: pcm_read:1801: read error: Input/output error
4. Re-launch arecrod:
sudo alsactl restore; arecord -D default -f dat -v -V stereo test.wav
5. Watch arecord recording happily ever after.
I initially suspected WINE to somehow force access to my soundcard's
capture device (A SB Live, which seems not to be dsnoop'd by default),
but after creating a dsnoop'd device (which did allow for multiple
simultaneous recordings with arecord when playing back audio with
Linux's vlc) and teaching WINE to actually use it, the problem
unfortunately remained.
Best regards --
Torsten
P.S. If filed this bug with Debian's wine-unstable-alsa package some two months
ago already, but since there hasn't been a single reply up to now and since the
problem still remains with 1.5.25 (Debian is still at 1.5.6), I found it
appropriate to directly re-file this report at WINE's bug tracking system.
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http://bugs.winehq.org/show_bug.cgi?id=21454
Summary: Dolphin Wii/GCN Emulator Crashes On Rom Load Due To
Graphical Errors?
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justinsboyd(a)gmail.com
The Dolphin app starts up …
[View More]normally, and runs perfectly until you begin the
emulation.
When you launch a rom, the following occurs-
A window appears saying No Possible Memory Base Pointer Found!
Then I get a message saying that the app has encountered a serious problem and
needs to close...
I have traced the problem to a possible solution though-
A graphical error...
Looking at the Dolphin website, I saw the following.
======= Runtime Library Requirements =======
Dolphin needs you have to have the libraries listed below installed.
[Windows]
-MS Visual C++ Runtime 2008 SP1: This fixes the "side by side" / "application
config" & model errors
Microsoft VC++ 2008 SP1 Redist x86 - For 32bit Windows
Microsoft VC++ 2008 SP1 Redist x64 - For 64bit Windows
-The DirectX March 2009 Runtime: This fixes the plugin loading errors
Note: THIS MEANS UPDATE YOUR DIRECTX EVEN IF YOU HAVE THE VERSION 9.0c or 10 or
10.1!!!!!!
Microsoft DirectX Updater
[Linux]
-install libbluetooth: fixes the "PANIC failed to load plugin
Plugins/libPlugin_wiimote.so" error for linux users
======= Video Card Requirements =======
You must have a video card that support OpenGL 2.x fully or Direct3D 9.0c.
Note: The Direct3D9 video plugin is old/outdated and it looks like it doesn't
work anymore. We recommend using the Dolphin OpenGL Video plugin for better
video emulation.
Note: Make sure your drivers are up to date!
So I tried using winetricks to install these missing programs, but found that
Dolphin still encountered the same problem as before.
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http://bugs.winehq.org/show_bug.cgi?id=33581
Bug #: 33581
Summary: Wine does not quit gracefully
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olaf.schumann(a)gmx.de
Classification: Unclassified
Quitting Wine will not ask the open …
[View More]programs to quit. It just shuts down
everything.
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http://bugs.winehq.org/show_bug.cgi?id=12217
Summary: Documentation should be in XML and not SGML format
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
We need to convert the documentation to proper XML format instead of SGML.
…
[View More]Aside from allowing us to use modern build tools, this also allows Wine's
documentation to happily sit alongside other system documentation and, for
instance, be indexed by scrollkeeper.
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http://bugs.winehq.org/show_bug.cgi?id=19733
Summary: Pendulumania: Game crashes immediately
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.pcgaming.ws/viewgame.php?game=pendulumania
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlton.hobbs(a)gmail.com
This is a 9 year …
[View More]old game that runs fine on WinXP, though predates XP, and I've
not got any version of wine to run it, though I've occasionally tried over the
past 3 years starting with about 0.9.30. So the D3D errors in the output below
must be very old Wine D3D errors.
It is a very worthwhile freeware game, given the age, hopefully a simple fix?
I'm an accountant, if I could program I'd try to help. Note that the initial
text buttons that appear after starting PMania.exe also just have question
marks on Windows XP, I presume because I don't have a Japanese font installed.
That shouldn't matter as the game runs fine on WinXP when you click the top
button.
Terminal output:
----
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13ea80,0x13e9a0): stub
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR DRI R300
Project. Setting VENDOR_Wine.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e164,0x00000000), stub!
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR DRI R300
Project. Setting VENDOR_Wine.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e100,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=11657
Summary: Problems with MessageBox API
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
Created an attachment (id=10859)
--> (http://bugs.winehq.org/attachment.cgi?id=10859)
…
[View More]Screenshots
When using the 'MessageBox' API, wine doesn't handle the flag
'MB_CANCELTRYCONTINUE' correctly.
It ends up displaying every button possible rather than just...
'Cancel', 'Try Again', 'Continue'.
Also, when using MB_RETRYCANCEL it puts the two buttons like this...
'Cancel', 'Retry'.
rather than...
'Retry', 'Cancel'
Screenshots of both issues have been attached.
There may be other inconsistencies, I've not tried them all.
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http://bugs.winehq.org/show_bug.cgi?id=29862
Bug #: 29862
Summary: BitComet v1.3x fails to start
Product: Wine
Version: 1.4-rc2
Platform: x86
URL: http://download.bitcomet.com/bitcomet/bitcomet_x86_set
up.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.…
[View More]org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38801
--> http://bugs.winehq.org/attachment.cgi?id=38801
terminal output
The latest versions of the application (v1.30, v1.31) are showing an error
reporting dialog on startup.
The dialog offers to send the error report to the developers or to restart
BitComet (which results the same error message). Thus the application cannot be
started.
Previous versions of BitComet don't have this bug.
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http://bugs.winehq.org/show_bug.cgi?id=32121
Bug #: 32121
Summary: ascont parohii v2.0 problem
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: softliber(a)gmail.com
Classification: Unclassified
Created attachment 42370
--> http://…
[View More]bugs.winehq.org/attachment.cgi?id=42370
backtrace.txt
instalation of an windows app. "ascont parohii" v2.0 is ok, but
after register this app.:
has encountered a problem and needs to close ...
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http://bugs.winehq.org/show_bug.cgi?id=18718
Summary: Symantec Antivirus 10.x fails to install
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21457)
--> (http://bugs.winehq.org/…
[View More]attachment.cgi?id=21457)
wine-1.1.22-219-gfbb43c4 +msi (4.3MB)
SAV 10.1 (for Windows XP) and SAV 10.2 (for Windows Vista) fail to install.
err:msi:ITERATE_Actions Execution halted, action
L"PrepareServiceGroupInstall.18376EA1_A7B1_41ED_A75C_CD6FAB0434AA" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
There doesn't seem to be any trial versions, as it is a corporate product.
Note: This is not Norton Antivirus.
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http://bugs.winehq.org/show_bug.cgi?id=32268
Bug #: 32268
Summary: When attempting to install RaiderZ a new mmog that
launched yesterday the installer causes a stack a
record stack overflow.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: …
[View More]wine-bugs(a)winehq.org
ReportedBy: vince-wilson(a)att.net
Classification: Unclassified
Created attachment 42581
--> http://bugs.winehq.org/attachment.cgi?id=42581
bash output from wine RaiderZ install attempt (short due to hang upon stack
overflow)
Attempted to install into separate wineprefix.
verbs=
ie8
vcrun210 and 2008.
Kubuntu 12.04.1 amd64 and wine 1.4.
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http://bugs.winehq.org/show_bug.cgi?id=32239
Bug #: 32239
Summary: Abenteuer auf dem Reiterhof 2
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kmo300-foren(a)yahoo.de
Classification: Unclassified
Created attachment 42527
--> http:/…
[View More]/bugs.winehq.org/attachment.cgi?id=42527
back traces
installation works, but dosn't start
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http://bugs.winehq.org/show_bug.cgi?id=13304
Summary: Halo 2: Launching files, app sits there munching 100%
CPU
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=13161)
--> (http://bugs.…
[View More]winehq.org/attachment.cgi?id=13161)
+all logfile (7.5MB extracted)
Alright, after I defeated the msvc*8*.dll problem (which was related to my
.wine) the next problem arises. Halo 2 manages to launch, but does nothing. I
get one line of regular log
fixme:powrprof:DllMain (0x7e3f0000, 1, 0x1) not fully implemented
after which the app proceeds to use 100% CPU power while doing nothing.
I tried various debug channels, including +ALL. Even with +ALL, logging ceases
after 7.4MB. It's like it's waiting for something.
I have no idea what the matter could be. Hopefully some dev can look into this
and maybe even fix this. No idea.
Additional info: I'm using the Loader.exe which came with my version of Halo2
that was modified to work with WinXP. My command: wine Loader.exe halo2.exe
( Executing halo2.exe directly makes it crash with these messages:
fixme:ole:CoInitializeSecurity ((nil),0,(nil),(nil),1,3,(nil),0,(nil)) - stub!
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x1
err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x1
This program tried to use a DOMDocument object, but
libxml2 support was not present at compile time.
fixme:ole:CoCreateInstance no instance created for interface
{2933bf95-7b36-11d2-b20e-00c04f983e60} of class
{f5078f32-c551-11d3-89b9-0000f81fe221}, hres is 0x80004001
fixme:msxml:DllCanUnloadNow
err:ole:CoUninitialize Mismatched CoUninitialize )
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http://bugs.winehq.org/show_bug.cgi?id=13065
Summary: 3D window edit moves all windows behind main window
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rschaffter(a)comcast.net
Created an attachment (id=12821)
--> (http://bugs.winehq.org/attachment.…
[View More]cgi?id=12821)
Screenshot of hidden child windows.
Poser 7.0 is a 3D model manipulation and rendering program. It has a main
background window and several child windows, including a 3D viewport using
openGL. It runs quite well in a virtual windows desktop in version 0.9.55. In
versions after that, when the 3D window is manipulated, the child windows all
disappear behind the main window, as shown in the attached shot. Resizing the
main window will allow one to bring the child windows to the foreground, but it
happens after EVERY manipulation of the viewport. It only happened very rarely
under 0.9.55.
This doesn't occur when running on the KDE desktop using the window Manager;
however, in this mode moving the window causes the cursor to flash between the
normal pointer and the cross shapped move window icon, and the mouse buttons
and keyboard to become unresponsive for between 20 seconds and one hour-this
did occur prior to version 0.9.55(I suppose I should report this one whilst I'm
here). Eventually the flashing stops and the window can then be moved.
I'm running openSUSE 10.3 with KDE 3.59 and the nVidia proprietary video
drivers.
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http://bugs.winehq.org/show_bug.cgi?id=34027
Bug #: 34027
Summary: IE8 menus are not activated with ALT key
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
…
[View More]Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45217
--> http://bugs.winehq.org/attachment.cgi?id=45217
wine-1.6-rc5 console output
Working around Bug 25648 the menus in IE8 for XP cannot be selected using the
ALT key.
The File menu appears to be activated but pressing ALT+F (for example) does not
open the menu.
ALT+Space does work.
fixme:urlmon:Uri_GetPropertyBSTR (0x52590e0)->(6 0x4e3bf00 4)
fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator
(0x472c6d8)->(0x247e8d8)
Native mshtml (and urlmon) works around this.
Note that this is NOT the same as Bug 12106 as native mshtml makes no
difference (and the console output is different).
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http://bugs.winehq.org/show_bug.cgi?id=33969
Bug #: 33969
Summary: ARCA Sim Racing '08: Fails to Start - DXT texture
compression required.
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
…
[View More]Classification: Unclassified
Created attachment 45120
--> http://bugs.winehq.org/attachment.cgi?id=45120
fixme:d3d:wined3d_device_set_software_vertex_processing device 0x14a068 and
more...
This is a retail DVD of a racing game, it fails with the message:
"Hardware Error: No support for texture compression found. DXT texture
compression required."
And is unable to continue. Attached is the log.
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http://bugs.winehq.org/show_bug.cgi?id=33902
Bug #: 33902
Summary: Can't activate chess engine Houdini 3 in ChessProgram
13 (ChessBase) GUI
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wlroberts(a)tru.ca
…
[View More]Classification: Unclassified
I recently purchased and installed the chess program Houdini 3 in the ChessBase
13 GUI, running under Wine64, Kubuntu 12.10. The GUI itself runs well, but I
can't activate the chess engine Houdini 3. There is a security code to enter,
but entering it only produces an error message ('Engine: not implemented yet').
However, I am able to load and use a different chess engine, Houdini 1.5. This
older, somewhat weaker engine, now in the public domain, doesn't require a
security code.
Is there any way to generate a log file that might give an indication of just
where the problem is occurring?
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