http://bugs.winehq.org/show_bug.cgi?id=32373
Bug #: 32373
Summary: B-17 2, Mighty 8th does not react to mouse in main
menu
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greenalien.greenalien(a)gmail.com
Classification: Unclassified
Created attachment 42716
--> http://bugs.winehq.org/attachment.cgi?id=42716
This file contains the log, may be opened with document editor in Ubuntu 12.04.
The setup and intro work fine, when the main menu appears it does not react to
mouse input, ie. the buttons do not react.
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http://bugs.winehq.org/show_bug.cgi?id=31341
Bug #: 31341
Summary: Keyboard absent on 2nd start
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanish(a)arcor.de
Classification: Unclassified
Occurred with Dragon Age Origins 1.04. Reproducible with Wine 1.4.1 and 1.5.9.
With the first start, everything is okay. After exiting and restarting, the
keyboard is dead. You need to reboot the whole system.
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http://bugs.winehq.org/show_bug.cgi?id=30120
Bug #: 30120
Summary: [GuildWars] Some keys don't work
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: coolman_789(a)hotmail.com
Classification: Unclassified
Created attachment 39271
--> http://bugs.winehq.org/attachment.cgi?id=39271
error when typing the backspace key
When I log in GW, sometimes, the key "Enter" doesn't work as expected (submit
ID and password to login)
In Game, the "Backspace" key don't work at all. It's kinda annoying, I can't
correct my mispelled words
Here is the error I have when I hit the backspace Key as an attachement.
It works fine in 1.3.37
Using wine 1.4
OS : Archlinux X86_64
Graphics : Nvidia with proprietary drivers
wincfg : WinXP, no DLL replacement, All by default
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http://bugs.winehq.org/show_bug.cgi?id=29566
Bug #: 29566
Summary: Warcraft 3 RoC/TFT 1.22a don't start
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sas.mib(a)yandex.ru
Classification: Unclassified
Warcraft 3 RoC/TFT 1.22a don't start
this is printed in terminal:
err:ole:CoCreateInstance apartment not initialised
fixme:advapi:SetSecurityInfo stub
fixme:msvcr90:__clean_type_info_names_internal (0x150591a0) stub
err:ntdll:RtlDeleteResource Deleting active MRSW lock (0x112d4c), expect
failure
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http://bugs.winehq.org/show_bug.cgi?id=23321
Summary: ShellExecuteEx can fail for paths with spaces in them
Product: Wine
Version: 1.2-rc4
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: basinilya(a)gmail.com
CC: wylda(a)volny.cz
+++ This bug was initially created as a clone of Bug #7900 +++
If you pass an lpFile with space(s) in its name, and if there exists another
file or directory whose path matches the lpFile truncated at any of its spaces,
then ShellExecuteEx attempts to open/execute that other file instead.
Passing an lpFile with embedded quotes surrounding the path DOES help.
tests:
1) this test case is still marked for todo_wine
http://source.winehq.org/source/dlls/shell32/tests/shlexec.c?v=wine-1.2-rc4…
2) similar testcase by me
http://source.winehq.org/source/dlls/shell32/tests/shlexec.c?v=wine-1.2-rc4…
Patch exists, but not applied yet, because it removes possibly important block
of code.
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http://bugs.winehq.org/show_bug.cgi?id=22403
Summary: "Cannot Connect to Database" on program startup.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richard.mackie70(a)gmail.com
Created an attachment (id=27424)
--> (http://bugs.winehq.org/attachment.cgi?id=27424)
picture of error window that comes up
Get an error in an X11 window with title "Cannot Connect to Database"
the error says "The allocation of the environment handle failed" (as per
attached pic). Program fails.
I am trying to run a program called POSH - it's property management software
from Australia.
Have tried using same version of WINE installed in Ubuntu Linux too - same
result.
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http://bugs.winehq.org/show_bug.cgi?id=11293
Summary: Imageready 7 update squirrly
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install the Photoshop 7 trial, start Imageready 7, and try updating
(click the orange jellyfish at the top of the tool palette,
then click "Updates" on the "Adobe Online" dialog,
check the box next to "Adobe SVG Viewer 3.0",
then click "Download").
The first problem is that the first try simply finishes
silently without downloading anything, at least for me.
So try again; this time, to see the SVG Viewer offered
in the list of updates, you have to select "Old updates" from the
pulldown on the right (reasonable, since you've already
been notified about it, but unreasonable since the update failed).
This time a "Transfer Status" dialog is displayed and the
SVG Viewer installer downloads and runs.
When it runs the SVG Viewer 3.0 setup, all
goes well... until it's done. The "Finished, OK"
dialog shows up for a second, then disappears
(or did for me). The update dialog stays there,
partially drawn, with the "stop" button drawn.
Hitting alt-tab doesn't find the missing "OK" dialog.
Waiting about twenty seconds seems to do the trick, though;
the update dialog goes away, and if you've checked the
"show history when finished" checkbox, the history window
shows up.
So it all kind of works but leaves one scratching his head
wondering if it did. I presume it works better on Windows,
but haven't verified this.
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http://bugs.winehq.org/show_bug.cgi?id=34389
Bug #: 34389
Summary: Crysis (Warhead,Wars): relative mouse movement
restricted
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Classification: Unclassified
This is with Wine-1.7 and recent X (1.13). Bug 6971 may be closed, but this
still presents an issue for games of the Crysis series.
At the very least, Crysis, Crysis Warhead and Crysis Wars (and any mods) are
affected, Crysis 2 likely too.
In fullscreen, the player cannot do full 360° turns, because the mouse hits
invisible boundaries. If the left mouse button is clicked, the game will
correctly handle the mouse. However, as soon as any menu (main menu, map, buy
menu, suit functions, etc.) is opened and closed, the old behavior returns,
restricting how far the player can turn. For gameplay, this is devastating.
There are reports that this bug was fixed by "Allow DirectX apps to stop the
mouse pointer leaving the window", but that option is not presented anymore in
winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=26191
Summary: Under Ubuntu 10.10 , running QQ 2010 Simplified
Chinese version installation error failed to stop and
unable to uninstall .
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yiyibi(a)vip.qq.com
InstAsm.exe has encountered a serious problem and needs to close .
Unable to uninstall QQ 2011 Simplified Chinese version .
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http://bugs.winehq.org/show_bug.cgi?id=26064
Summary: Wow: Character modls are not shown in d3d mode
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: desa.glandolin(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=33242)
--> (http://bugs.winehq.org/attachment.cgi?id=33242)
Terminal output
When i run Wow.exe in D3d mode character modls and some other objects are not
shown. I run it on Ubuntu 10.10 with a Ati HD 5470 and the latest property
driver
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http://bugs.winehq.org/show_bug.cgi?id=30104
Bug #: 30104
Summary: Text is being drawn at the bottom of the control.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: uxtheme
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Created attachment 39236
--> http://bugs.winehq.org/attachment.cgi?id=39236
Sample Image
All controls on a Win32 Diagram have there text drawn at the bottom of the
control.
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http://bugs.winehq.org/show_bug.cgi?id=23390
Summary: Aion online crashes after extended play
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xzarr(a)lavabit.com
Created an attachment (id=29151)
--> (http://bugs.winehq.org/attachment.cgi?id=29151)
debug output
After playing Aion Online for some period of the time the gameplay becomes
sluggish and unplayable.
Using
gcc version 4.4.4 (Gentoo 4.4.4-r1 p1.0, pie-0.4.5)
wine-1.2-rc3 (With mouse hack on appdb page)
wine explorer /desktop=Aion,1680x1050 bin32/aion.bin -noauthgg
-ip:206.127.147.28 -port:2106 -cc:2 -lang:enu -noweb
winetricks'd d3dx9 vcrun2005sp1 ie6
mmdevapi disabled
Attached is the last 500 lines of debug output.
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http://bugs.winehq.org/show_bug.cgi?id=31471
Bug #: 31471
Summary: pre-run script : request
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
add pre-run script for each instance to be able in particular once and forever
change both lnguage and regional setting to run ansi applications properly from
both command line, dbl clicking exe in file manager or from menu in desktop
enviroment (personally i use kde from where use to launch wine applications)
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http://bugs.winehq.org/show_bug.cgi?id=23854
Summary: Trackmania Forever sometimes freeze all wine apps on
alt-tab from fullscreen
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
When alt-tabbing away from Trackmania United Forever running in fullscreen
mode, Trackmania will sometimes freeze (goes black, doesn't respond). Usually
when this happens all other applications running in wine will also slow down to
an almost freeze, responding very, very slowly if at all (eg tens of seconds to
click something in Spotify, though music keeps playing). The only way to fix
things when this happens is to kill Trackmania with ctrl+alt+esc. After killing
Trackmania, other wine apps unfreeze and resume working correctly.
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http://bugs.winehq.org/show_bug.cgi?id=24303
Summary: well, the apophysis series of programs doesn't seem to
permit keyboard function
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nateblasted32(a)hotmail.com
well in wine 1.2, in apophysis (installs fine and runs fine... mostly) I can't
plug in any figures due to the fact that the keyboard is not supported at all,
and it is a regular non - usb keyboard. anyways, thank you for reading and
hopefully working on this, and have a good day ^^
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http://bugs.winehq.org/show_bug.cgi?id=23133
Summary: VirtualBreadboard installer fails to run
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.virtualbreadboard.net/Portals/0/downloads/V
BB%203.6.4.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Tested with 1.2-rc3, pops up an OK dialog titled Error with a message saying
success.
The only terminal output is:
fixme:file:read_directory_getdents not enough room 1024/1 for fake . and ..
entries
The website says the executable is packed with Xenocode and that .NET 2.0 and
MS Visual J# runtimes are required, tested both before installing these and
after, the result is the same.
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http://bugs.winehq.org/show_bug.cgi?id=19059
Summary: VectorNTI crashes when saving files
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michaelhust(a)gmx.de
I installed the new Version 1.1.24 of wine (Opensuse 11.1, KDE 4.2.4) last
weekend.
Problem: VectorNTI crashes when Vector Files will be saved into the Database.
Afterwards, I installed Wine 1.1.20 and everything is fine. I can't say if
VectorNTI would work with any version between 1.1.20 and 1.1.24.
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http://bugs.winehq.org/show_bug.cgi?id=33052
Bug #: 33052
Summary: World of Tanks Crashes before starting or while
starting!?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lebkev(a)hotmail.com
Classification: Unclassified
Created attachment 43692
--> http://bugs.winehq.org/attachment.cgi?id=43692
my bug report! Acer aspire 9410 , Ubuntu 12.10.
I am not able to start up the game please help! I am not an expert but i can
play around with coputers,, so i please would like a hand thank you .
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http://bugs.winehq.org/show_bug.cgi?id=32503
Bug #: 32503
Summary: Error grave:codigo de excepcion=C0000005
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jebrownlopez(a)gmail.com
Classification: Unclassified
Created attachment 42880
--> http://bugs.winehq.org/attachment.cgi?id=42880
Running a program that libraries need VFP9OLE BD
Fatal error=C0000005 Running a program that libraries need VFP9OLE BD
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http://bugs.winehq.org/show_bug.cgi?id=32664
Bug #: 32664
Summary: dot folders in wine
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
Dot folders (i.e. .<name>) could be shown only via workaround.
For example steps to explore hidden folder in notepad++:
1) "show hidden folders" in winecfg -> Drives should be checked
2) run "Open file" dialog
3) Select top "drive" level (e.g. Z). Back to original folder (which contains
dotted subfolder). Now subfolder should be available.
Warkaround actually relatively old:
http://ubuntuforums.org/showthread.php?p=6423382.
Should work directly w/o workaround.
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http://bugs.winehq.org/show_bug.cgi?id=34683
Bug #: 34683
Summary: Microsoft Visual C++ Runtime Library
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icaesararts(a)gmail.com
Classification: Unclassified
Run game. Crash.
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http://bugs.winehq.org/show_bug.cgi?id=24692
Summary: 2001 Spiderman demo ignores input
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Activision's 2001 demo of Spiderman,
http://www.activision.com/ROOT/media/brands/Spiderman/Spider-Man/demos/Demo…
sha1sum c629626cb55812e4597f37e99b983b2b3ac1d681
installs and runs fine here, except that when the movies are over and
gameplay starts, you can't control the game, it seems to ignore keyboard and
mouse.
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http://bugs.winehq.org/show_bug.cgi?id=29501
Bug #: 29501
Summary: Vivisector crashes after starting in wined3d
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.fileplanet.com/159858/150000/fileinfo/Vivis
ector-Demo--%5BGerman%5D
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38204
--> http://bugs.winehq.org/attachment.cgi?id=38204
terminal output
Vivisector (Beast Within) turns the screen black and changes the gamma to a
bright level, then it crashes.
Can be reproduced with the demo too (the demo doesn't require installation, it
is a self-extracting rar archive).
I tried a couple of older Wine versions (1.1.35, 1.3.0...1.3.36) and the crash
was always there (with 1.1.35 the backtrace was different).
To get the attached backtrace I had to remove the videos and had to use
'taskset -c 0', otherwise Wine was frequently stuck with 'starting debugger...'
but the debugger was never started.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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http://bugs.winehq.org/show_bug.cgi?id=18663
Summary: Cryostasis demo hangs
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Hi,
After issues with bug 18661 and bug 18662, I've managed to get further. Game
just hangs, flooding the console with this output:
[tommy@TommyPC Cryostasis Demo]$ wine cryostasis.exe
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x7
fixme:win:EnumDisplayDevicesW ((null),0,0x32f46c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3ec,0x00000000), stub!
fixme:dxgi:DXGID3D10CreateDevice Ignoring adapter type
fixme:win:EnumDisplayDevicesW ((null),0,0x32f2c4,0x00000000), stub!
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
And this:
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
is showing up 100 times every second. The game doesn't launch, just stalls and
produces lots of output.
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