http://bugs.winehq.org/show_bug.cgi?id=30931
Bug #: 30931
Summary: Newsbin cannot connect to ssl servers
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: web(a)robsonfamily.co.uk
Classification: Unclassified
Cannot register newsbin, or connect to any ssl servers.
I have tried 1.4,1.53, pol 1.4 & 1.53 all with the same problem.
This is the error from Newsbin
ERROR InterSocket - Error: SSL Negotiation Failed, Host:
news.giganews.com Error: SSL Connection Failed: 5 Error 0 Success.
and from the NB support pages.(
http://forums.newsbin.com/viewtopic.php?f=31&t=30453&p=185475)
#define SSL_ERROR_SYSCALL 5 /* look at error stack/return value/errno */
This is error 5. It's saying something in Wine's socket layer's dropping the
ball.
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http://bugs.winehq.org/show_bug.cgi?id=30880
Bug #: 30880
Summary: Depth Hunter: pictures missing from photo album
without native d3dx9_36
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Since bug #30137 has been fixed I can take photos in the game, using only
built-in d3dx9* dlls, however, photos don't show up in the game photo gallery.
When I open the photo gallery, pictures are surely there, because they're
selectable, but each frame, containing a photo, is empty/blank.
Photos are saved on disk in bmp format, under ~/DepthHunter/Photos directory
and I can open the files with any Linux image viewer.
Native d3dx9_36.dll is a workaround.
Wine doesn't provide anything suspicious in the terminal, so here I'm attaching
a +d3dx debug log.
A demo for Depth Hunter does exist but in-game photo gallery is not available
in the demo.
Fedora 17
Nvidia 250 / driver 295.53
X.Org X Server 1.12.2
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http://bugs.winehq.org/show_bug.cgi?id=29585
Bug #: 29585
Summary: wineoss.drv audio renderer not on par with others
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.winehq.org/pipermail/wine-devel/2012-Januar
y/093721.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: aeikum(a)codeweavers.com
Classification: Unclassified
The OSS4 mmdevapi audio renderer is not yet on par with developments in the two
other ones in Wine.
Specific issues are:
1. handling underrun(?)
2. handling incomplete last (initial?) period
3. correct GetPosition
4. non-blocking mode or not needed?
i.e. what's mostly covered by my renderer tests attached to bug #27937.
Some of it was discussed in bug #28056.
This bug is *not* about mixer related issues, or failure to recognize an audio
device at all, or recording. If your Linux or BSD system has such issues with
Wine, please file another bug.
Andre Eikum proposed a patch to GetPosition in:
http://www.winehq.org/pipermail/wine-devel/2012-January/093721.html
It has two flaws:
+ *pos = 0;
this should be at least the position of the last Start (I highly recommend
This->last_pos_frames).
+ stopped/running/etc. state is not checked, yet GETODELAY can only be invoked
while running (witness IIRC the logs attached to bug #28056).
The current ALSA driver is not the best, but here is how I believe several
issues could be solved:
- Decouple OSS buffer from mmdevapi buffer, a bit like winealsa;
- Hide at least one OSS period in that buffer, i.e. GetCurrentPadding yields 0
while OSPACE < oss_period and 1 with period+1. This will help with bug #28723.
That way, unreliable OSS padding < period won't bother GetCurrentPadding.
My preference goes to something like attached to bug #28723, comment #105,
except it should try to hide less than the 3 periods winealsa hides in 1.3.35,
i.e. somewhat of a breed of that attachment and Andrew's initial wine 1.3.25
code.
- At callback time, complete a partial mmdevapi period by adding trailing
silence. We need to do that with ALSA too to ensure short sounds get played,
as well as trailing samples on period-driven devices like dmix. This is the
major ALSA bug #26878. Here I'd like to know how OSS behaves.
- Introduce This->last_pos_frames like I did with ALSA;
>...Underrun
>GetPosition() must return `size'
Not immediately, according to bug #28723, comment #65. But if underrun can be
defined as OSPACE < oss_period (not sure, presumably then 2 OSS periods need
be hidden from GCP), then we can bump last_pos_frames.
Regarding non-blocking mode, I simply don't know whether OSS may block in
open(), waiting for another process. While playing, now that GETOSPACE is
used, blocking may be prevented (I've some doubts since I saw ALSA return
EAGAIN with nearly full buffers in non-blocking mode).
For now, I believe it would be enough to behave like an exclusive-mode renderer
and not bother with decrementing padding in mmdevapi-period-size chunks -- I
still don't know how to best do that.
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http://bugs.winehq.org/show_bug.cgi?id=25803
Summary: War Leaders: Clash of Nations corrupts graphics
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=32879)
--> (http://bugs.winehq.org/attachment.cgi?id=32879)
War Leaders graphical corruption log
After installing with a problem, when launched, this application corrupts the
computer's display resulting in everything (both the application and the rest
of X) displaying in a washed out white. I've attached a log.
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http://bugs.winehq.org/show_bug.cgi?id=13443
Summary: Incomedia Website X5: impossible to select the main
window
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antonino(a)arcidiaco.com
I installed the retail version of Incomedia Website X5, but is impossible to
select the window, then i can't use that...
The window is like a transparent object, fact when i click it i select the
below window...
How to solve it?
Bye
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http://bugs.winehq.org/show_bug.cgi?id=32581
Bug #: 32581
Summary: Invalid dwFlags of reference rasterizer HAL
D3DDEVICEDESC
Product: Wine
Version: 1.5.19
Platform: x86-64
URL: http://slackware.sukkology.net/packages/d2xcvs/d2x/arc
h/win32/d3dframe/d3denum.cpp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anonymous(a)interia.pl
Classification: Unclassified
It seems that there is a problem with d3d device enumeration (Wine's
d3d3_EnumDevices function). An example found in directx 6.1 SDK
(samples\multimedia\d3dim\src\d3dframe\d3denum.cpp, Enum3DDevicesCallback
function) seems to indicate that testing whether currently enumerated device is
a hardware device should be done by checking the dwFlags of the D3DDEVICEDESC
structure related to the hardware features (pHALDesc argument). Wine sets both
structures (and therefore both dwFlags) to the same value resulting in failure
to find a software-only device (which should have dwFlags=0).
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http://bugs.winehq.org/show_bug.cgi?id=26569
Summary: Baldur's Gate II: ToB v26498 crashes during character
creation (game blocker)
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contact(a)eloxoph.com
Created an attachment (id=33831)
--> (http://bugs.winehq.org/attachment.cgi?id=33831)
The wine output during the crash
Baldur's Gate II: Throne of Bhaal German/European version 26498 (latest
official patch) crashes when playing the original Shadows of Amn campaign
during character creation. Wine output is appended.
Without the latest official patch installed, the game wouldn't run at all.
Basically, installing BG2 with addon and then playing through the original game
(which has some new additions with the addon I think) and then through the
addon campaign afterwards is not possible. Trying to run the Shadows of Amn
campaign without having the addon installed in the first place was not tested.
Changing between directdraw gdi and opengl mode aswell as running the game with
or without 3d acceleration wouldn't change things. Also, different windows
versions (XP, 2000, 98) didn't seem to have any impact.
Wine 1.2.2 (downloaded & compiled from source on the test machine) was also
tested with the same result.
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http://bugs.winehq.org/show_bug.cgi?id=31513
Bug #: 31513
Summary: fre:ac vs. window manager
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Created attachment 41442
--> http://bugs.winehq.org/attachment.cgi?id=41442
fre:ac window with two headers
Some problems with interface when running fre:ac. Don't know is it a single bug
or here are two separate bugs:
1) System's window header and borders are drawing along with fre:ac's own ones
(not as in Windows)
2) Drag and drop works properly only if window is placed in top left corner of
screen (otherwise it works as if window would be already placed that way)
ubuntu 12.04, xfce 4.10 (also tested on 4.8)
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http://bugs.winehq.org/show_bug.cgi?id=31327
Bug #: 31327
Summary: RV Graphich Bug
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jackyben888(a)gmail.com
Classification: Unclassified
Created attachment 41166
--> http://bugs.winehq.org/attachment.cgi?id=41166
Screenshot.
In Re-Volt Build 1.2a12.0405, the screen turns out to be like seen on the
screenshots after messing with mipmap-filtering settings, both ingame and
frontend(menu)
It turns normal after loading another track or the frontend
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http://bugs.winehq.org/show_bug.cgi?id=13497
Summary: Kudos generates an access violation when trying to run
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://gamecenter.oberon-media.com/game.htm?code=111838770&RefId=&origin=pcat_gm_
u
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
Steps to reproduce:
1. Install Kudos
2. Run Kudos.exe from the install directory
The program bails out with an access violation.
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http://bugs.winehq.org/show_bug.cgi?id=33675
Bug #: 33675
Summary: Opera Next 15.0 for Windows doesn't display web pages
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Followed link at
http://my.opera.com/desktopteam/blog/opera-next-15-0-released
to download
6ce01aa2626f48764d1d99c57a1de94642801bd1 Opera_Next_15.0.1147.18_Setup.exe
It starts, and lets you type in URLs, and even suggests autocompletions for
your url, but doesn't actually display any pages.
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http://bugs.winehq.org/show_bug.cgi?id=13951
Summary: SetParent doesn't behave properly
Product: Wine
Version: 1.0-rc5
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)codeweavers.com
Created an attachment (id=14100)
--> (http://bugs.winehq.org/attachment.cgi?id=14100)
Sample application with source
Attached sample application behaves properly under Windows but makes
a popup window unmoveable and not responsive after a SetParent call.
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http://bugs.winehq.org/show_bug.cgi?id=30871
Bug #: 30871
Summary: Binary Domain not running
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Classification: Unclassified
Created attachment 40452
--> http://bugs.winehq.org/attachment.cgi?id=40452
wine 1.5.5 console out
The game does not start, you need to run the configurator.
Configurator required dotnet2.
Console exception...
Unhandled Exception: System.ArgumentException: inputLanguage is not recognized
by the system.
System.Windows.Forms.InputLanguage.set_CurrentInputLanguage(InputLanguage
value)
More info attached.
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http://bugs.winehq.org/show_bug.cgi?id=19263
Summary: Wine: slow performance when the theme is changed to
vista inspirat
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghilbert12_lhen03(a)yahoo.com.ph
I import the vista inspirat themes and its component from windows partition
(C:\WINDOWS\Resources\Themes) and put it to
(/root/.wine/drive_c/WINDOWS/Resources/Themes) and when i set this theme in
winecfg. The overall performance was become slow. (including the installation
of windows programs to linux with wine)
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http://bugs.winehq.org/show_bug.cgi?id=24618
Summary: Grand Fantasia Crashes
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
Created an attachment (id=31096)
--> (http://bugs.winehq.org/attachment.cgi?id=31096)
Wine terminal log.
See attached log. This happens when Wine tries to "Start Game" on the Grand
Fantasia launcher (_Launcher.exe) or the GrandFantasia.exe file itself.
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http://bugs.winehq.org/show_bug.cgi?id=34709
Bug #: 34709
Summary: Terraria unhandled exception on start when using XFCE
WM
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)placesthroughtime.com
Classification: Unclassified
Created attachment 46272
--> http://bugs.winehq.org/attachment.cgi?id=46272
Screenshot of error message
The attached error message comes up after launching Terraria. The game shows
behind the message but can not accept mouse clicks or keyboard entry because of
the error. Can not interact with error message window either, only able to
force close it out and this also closes Terraria.
Workarounds for this include unchecking 'Allow the window manageer to control
the windows' or using 'Emulate a virtual desktop'
OS Linux Mint Debian Edition x64
Window Manager: XFCE 4.10
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http://bugs.winehq.org/show_bug.cgi?id=20793
Summary: Call of Atlantis : does not start after click "Play
Game" button
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://download.gamecentersolution.com/?CID=21539&AID=
517
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: av110039(a)comtv.ru
Created an attachment (id=24894)
--> (http://bugs.winehq.org/attachment.cgi?id=24894)
log
Install is OK.
"wine CallOfAtlantisSetup.exe" after install is OK.
Game does not start after click "Play Game" button on starting window.
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http://bugs.winehq.org/show_bug.cgi?id=34408
Bug #: 34408
Summary: STEAM Section 8 Prejudice won't start on wine 1.6
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erick_darc(a)hotmail.com
Classification: Unclassified
Created attachment 45798
--> http://bugs.winehq.org/attachment.cgi?id=45798
Wine debbuger .txt file
When I try to launch section 8 prejudice ( steam version ) on wine 1.6 a
message appears with this : "ERROR [0] Please use the launcher" then when I
click on accept a Runtime Error appears, then I clicked cancel to start the
Wine Debbuger and I get this file attached on this ticket.,
Im really interested on repair this bug to get this game functional to play
with my friends.
Thank you so much!
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http://bugs.winehq.org/show_bug.cgi?id=27599
Summary: Gorky 17 (aka Odium) does not execute
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
When I type "wine odium.exe" in the game's folder this is the only output:
wine odium.exe
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x32f740,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f7b4,0x00000000), stub!
And it just quits. The installation works good but nothing else happens. I also
tested with version from 1.3.20 up to the latest 1.3.23.
NOTE - I put the error here since it is very small compare to common logs and
back traces.
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http://bugs.winehq.org/show_bug.cgi?id=32713
Bug #: 32713
Summary: fforce.exe had a serious problem and closed when I
tried to run it. installation was successful before
that
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samuel.hure(a)free.fr
Classification: Unclassified
I installed the game fighting force, a 1997 abandonware you can download for
free here :
http://www.abandonware-france.org/ltf_abandon/clic.php?idtele=21100&type=
I ran the setup.exe and got it successfuly installed. Then I doubleclicked on
the laucher, and it crashed. you will find the crash report in attachment.
thank you for your good work.
Samuel
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http://bugs.winehq.org/show_bug.cgi?id=30726
Bug #: 30726
Summary: Key repeats itself after a "lag"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pigeon(a)pigeond.net
Classification: Unclassified
Sometimes the game is blocked for a little while (maybe when it is doing disk
access, or busy, etc), which the screen (and the game) is frozen for maybe half
a second.
If a key (e.g. the "a" key) was being pressed before this block, then after the
block, if you press any other keys, the "a" key will start repeating itself.
And it seems the more you press, the more the "a" key will repeat itself.
The only way to "fix" this is to restart the game/wine.
Have been getting this problem with various wine versions (1.3, 1.4, 1.5), and
with both World of Warcraft and Diablo 3.
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http://bugs.winehq.org/show_bug.cgi?id=25337
Summary: Perfect World doesn't start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spider_xp(a)ovi.com
Created an attachment (id=32214)
--> (http://bugs.winehq.org/attachment.cgi?id=32214)
wine console output
Hi,
after starting perfect world rus client, he shows for few seconds his window,
then crashes. Wine Installed version: 1.3.7 (X alsa cups dbus fontconfig gecko
hal jpeg ldap mp3 nas ncurses openal opengl oss perl png samba ssl threads
truetype win32 xcomposite xinerama xml -capi -custom-cflags -esd -gnutls
-gphoto2 -gsm -gstreamer -jack -lcms -pulseaudio -scanner -test -win64)
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http://bugs.winehq.org/show_bug.cgi?id=31080
Bug #: 31080
Summary: 0ad crashes at start
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas(a)braml.org
Classification: Unclassified
0ad crashes at startup when running
wine pyrogenesis.exe
wine-1.5.7-252-g1f01355, clean WINEPREFIX, no winetricks etc.
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http://bugs.winehq.org/show_bug.cgi?id=31797
Bug #: 31797
Summary: The Sims 3 starts the debugger several times because
of IoGetCurrentProcess () stub
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.mertes(a)gmx.at
Classification: Unclassified
Created attachment 41830
--> http://bugs.winehq.org/attachment.cgi?id=41830
Log when starting The Sims 3
When starting TS3.exe the introduction video is shown without sound
and finally some window with an unreadable font is displayed.
There is a checkmark. When pressing the checkmark the program
is terminated.
The log shows many calls of ntoskrnl:IoGetCurrentProcess() which are
followed by a start of the debugger. Probably because IoGetCurrentProcess
is a stub.
The application database states that The Sims 3 is gold or platin.
This is imho a little overstated.
Uname -a writes:
Linux penguin 3.2.0-30-generic #48-Ubuntu SMP Fri Aug 24 16:54:40 UTC 2012 i686
i686 i386 GNU/Linux
wine --version writes:
wine-1.4
The graphics card is an AMD HD4850 and I use the open source radeon driver
with KMS.
Sims3Launcher.exe fails therefore I started TS3.exe
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http://bugs.winehq.org/show_bug.cgi?id=33698
Bug #: 33698
Summary: Opera Next 15 crashes.
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanfarmer(a)gmx.com
Classification: Unclassified
Opera Next 15 (the new version, based on Chromium) crashes on startup.
I'm using Wine 1.5.31 on Fedora 19 x86-64.
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