http://bugs.winehq.org/show_bug.cgi?id=31097
Bug #: 31097
Summary: wine apps crash when using opengl
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)leon.vankammen.eu
Classification: Unclassified
It seems that the latest 1.5.7 wine-package doesnt like libgl/dri-driver 8.x.x
(win32 apps crash in wine as soon as opengl is called)..however if you install
libgl/dri-driver 7.x.x everything works.
more info about configuration etc: https://bugs.archlinux.org/task/30501
As stated, I got it working with older libgl/dri-driver libs now but I will try
to generate some more debugging info.
The friendly guys @ archlinux pointed out the 'LIBGL_DEBUG=verbose wine
foo.exe' trick, any other suggestions?
btw. pretty neato bugtracker with the possible duplicates-checker :)
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http://bugs.winehq.org/show_bug.cgi?id=27848
Summary: Crysis2 freezes/hangs since wine 1.3.22 (ReportFault
0xc65de0c)
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockorequin(a)hotmail.com
Crysis 2 runs fine on wine 1.3.21 on my PC with an nvidia 540M card, but in
versions 1.3.22 and onwards it freezes at a random point usually less than a
minute after gameplay starts with the error:
fixme:faultrep:ReportFault 0xc65de0c 0x0 stub
At this point, the music continues to play (it doesn't appear to be looping)
but the graphics are frozen, so I'm guessing it's a d3d issue.
I have the various directX 9 and 10 native libraries enabled via winetricks and
the Crysis patch applied to wine.
Running it in wine 1.3.24, I also get
"fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x6aa3928 stub!"
errors, but these don't appear to cause the freeze.
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http://bugs.winehq.org/show_bug.cgi?id=14882
Summary: UpdateResource fails to delete a resource
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnlen7+wine(a)gmail.com
UpdateResource should, according to MSDN, delete a resource if
(!lpData)&&(!cbData). This is actually the way applications can delete
resources and various resource-related application, like InnoSetup, use it.
However wine's current implementation of UpdateResourceW unconditionally calls
allocate_resource_data, which will fail if either lpData or cbData is NULL.
I hope I can fix it, but I will need to familiarize myself with kernel32 code
first.
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http://bugs.winehq.org/show_bug.cgi?id=22280
Summary: Assassin's Creed: compatibility test app aborts when
KERNEL32.SetThreadPriorityBoost fails
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Assassin's Creed installer runs
Program Files/Ubisoft/Assassin's Creed/Detection/Detection.exe
at the end. This is supposed to pop up a screen showing
whether various components of your system meet minimum spec for the game.
It crashes on wine after calling KERNEL32.SetThreadPriorityBoost.
That function always returns FALSE on wine. Changing it to return TRUE
lets Detection.exe work properly.
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http://bugs.winehq.org/show_bug.cgi?id=32190
Bug #: 32190
Summary: Forex Stategy cant be loaded
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
Classification: Unclassified
on Ubuntu 12.10 i386 with fresh wine 1.5.17 install:
i try to load an ".net2" app but loading enter into an infinite loop with the
errors at the beginning:
fixme:exec:SHELL_execute flags ignored: 0x00000100
err:exec:shellex_load_object_and_run failed to get data object
fixme:exec:SHELL_execute flags ignored: 0x00000100
err:exec:shellex_load_object_and_run failed to get data object
then continue flooding with:
fixme:wincodecs:PngDecoder_Block_GetCount 0x160fed0,0x33ef18: stub
This is a free software: http://forexsb.com/wiki/download
Both builder & trader refuse to load.
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http://bugs.winehq.org/show_bug.cgi?id=34670
Bug #: 34670
Summary: ManiaPlanet thinks it's not connected to the internet
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yoyoheadshrinker(a)gmx.net
Classification: Unclassified
Created attachment 46214
--> http://bugs.winehq.org/attachment.cgi?id=46214
stdout/stderr steam
ManiaPlanet.exe (needed for Trackmania and other mania games) shows a message
that it can't connect to it's mania servers. If you retry and enter a wrong
password for your account it will realize that the passwords are wrong. If you
enter a correct password it will still claim that you are not connected to the
internet.
The attachment contains stdout/stderr of
-start steam
-start trackmania
-connection failed
-exit trackmania
-exit steam
wine 1.7.2+wine 1.6 did work fine.
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http://bugs.winehq.org/show_bug.cgi?id=14222
Summary: RpcBindingSetAuthInfo(Ex) fails with
RPC_C_AUTHN_GSS_NEGOTIATE
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winesku(a)googlemail.com
RpcBindingSetAuthInfo(Ex) fails with RPC_S_UNKNOWN_AUTHN_SERVICE if
RPC_C_AUTHN_GSS_NEGOTIATE is specified. While this looks correct at first
glance, because WINE's secur32.dll currently has no Negotiate provider, but
instead only an NTLM provider, it is not what applications expect. Since
Windows 2000, RPC clients that call RpcBindingSetAuthInfo(Ex) can at least
expect that this call succeeds with the selection of NTLM, even in non-domain
environments. Therefore WINE's RpcBindingSetAuthInfo(Ex) should make a fallback
to RPC_C_AUTHN_WINNT if RPC_C_AUTHN_GSS_NEGOTIATE is requested by the caller
but only NTLM is available. After all, by specifying RPC_C_AUTHN_GSS_NEGOTIATE,
the client indicated that NTLM is sufficient.
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http://bugs.winehq.org/show_bug.cgi?id=33797
Bug #: 33797
Summary: DigiCel FlipBook crashes when attempting to load the
main UI.
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam.buchbinder(a)gmail.com
Classification: Unclassified
Created attachment 44792
--> http://bugs.winehq.org/attachment.cgi?id=44792
Backtraced output from the crash handler.
When running the demo version of DigiCel FlipBook 6.86, it begins by popping up
the try/buy/unlock dialogue. Clicking the 'try' button attempts to load the
main UI, but crashes.
Other information:
$ wine --version
wine-1.5.31
$ uname -i -r
3.5.0-32-generic x86_64
$ lsb_release -d
Description: Ubuntu 12.04.2 LTS
[This version of WINE is from the Ubuntu PPA.]
$ aptitude show wine1.5
Package: wine1.5
New: yes
State: installed
Automatically installed: no
Multi-Arch: allowed
Version: 1.5.31-0ubuntu2
Priority: optional
Section: otherosfs
Maintainer: Scott Ritchie <scottritchie(a)ubuntu.com>
Architecture: amd64
Program I'm trying to run: DigiCel Flipbook 6.86.
Download URL: http://www.flipbookpro.com/download/SETUPFB686.EXE
Command line used:
$ wine ~/.wine/drive_c/Program\ Files/FlipBook.exe
No application-specific crash dialog is presented.
Terminal output will be attached subsequently.
To reproduce:
1) Install FlipBook. (You'll have to specify the install directory manually, as
the default is '#Program Files#\DigiCel'.)
2) Run FlipBook, okaying the dialogs that come up.
3) Click 'Try it'.
Please let me know if there's any other information I can provide.
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http://bugs.winehq.org/show_bug.cgi?id=18592
Summary: ICQ 6.x unhandled page fault
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://ftp.icq.com/pub/ICQ65/install_icq65.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21264)
--> (http://bugs.winehq.org/attachment.cgi?id=21264)
Wine 1.1.22 +relay +seh +tid
ICQ 6 and 6.5 cause an unhandled page fault on launch and exit immediately.
Looks like something AOL have added:
=>0 0x6c01bb46 in aolsvcmgr (+0x1bb46) (0x0032fcdc)
0009:Ret PE DLL (proc=0x6c03ec09,module=0x6c000000
L"AOLSvcMgr.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
To get this far, "winetricks mfc42 msxml3 dcom98" required.
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http://bugs.winehq.org/show_bug.cgi?id=26717
Summary: Minitroid tech demo shows animation then stops
Product: Wine
Version: 1.3.13
Platform: x86-64
URL: http://www.metroid-database.com/fanapps/MinitroidTechD
emo.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toddrme2178(a)gmail.com
Created an attachment (id=34032)
--> (http://bugs.winehq.org/attachment.cgi?id=34032)
commandline output when running "wine MinitroidTechDemo.exe"
When starting the Minitroid tech demo, I get the following error message:
Program Error
The program MinitroidTechDemo.exe has encountered a series problem and needs
to close. We are sorry of the inconvenience.
there is a brief animation in the window, then the window goes black. No
further interaction is possible. I cannot click on the window or the error
message, which means I cannot close the error message. I have to use ctrl-c to
make it stop.
As a workaround for Bug 26710 for the Minitroid tech demo, native d3dx9_36 was
used in this case.
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http://bugs.winehq.org/show_bug.cgi?id=23593
Summary: Supreme Commander 2 Demo: Rendering artifacts
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=29493)
--> (http://bugs.winehq.org/attachment.cgi?id=29493)
Supreme Commander 2 Graphic Bug
As reported on the game's AppDB entry, the game has some rendering artifacts
that require some workarounds to remove.
Attached a screenshot of one of the graphic errors but there is also another
error when scrolling the world view which was hard to get a screenshot of.
To get rid of the artifacts do the following:
- winetricks orm=backbuffer multisamping=enabled
- nvidia-xconfig --no-dynamic-twinview
If you would like to duplicate, the demo is downloadable via steam.
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http://bugs.winehq.org/show_bug.cgi?id=16484
Summary: Dramatica Demo 4.0 file open dialog has the file name
text box cursor in an incorrect position
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.softpedia.com/get/Others/Miscellaneous/Dramat
ica-Pro.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17882)
--> (http://bugs.winehq.org/attachment.cgi?id=17882)
Dramatica Demo 4.0 file open dialog on Windows
While testing bug 16483, I noticed that when opening the file open dialog (File
-> Open), the initial placement of the file name text box cursor seems to be in
the middle of the text box control rather than at the starting left side, as it
is on Windows. If the dialog box is clicked on, the cursor is restored to its
normal location. Screenshots are attached.
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http://bugs.winehq.org/show_bug.cgi?id=29534
Bug #: 29534
Summary: RIFF File Viewer crashes on choosing an item in a
context menu
Product: Wine
Version: 1.3.36
Platform: x86-64
URL: http://mda.smartelectronix.com/bin/riffview.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 38266
--> http://bugs.winehq.org/attachment.cgi?id=38266
Terminal output
Right-clicking in the text area to the right and choosing any option from the
context menu results in a crash. However, there's no crash when using the
equivalent keyboard shortcuts. This application needs msvbvm50.dll, so I've
used winetricks vb5run to install it.
Same problem in 1.2.3, 1.0.1, and 0.9.33. Neither winetricks dcom98 (in 1.2.3)
nor winetricks usp10 helps.
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http://bugs.winehq.org/show_bug.cgi?id=30694
Bug #: 30694
Summary: Fallout 3 Launcher Crashes Instantly
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
Classification: Unclassified
Created attachment 40196
--> http://bugs.winehq.org/attachment.cgi?id=40196
it exits terminal input once it finishes here. Disallowing real trace.
How do I load DLC Files without having the launcher come up?
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http://bugs.winehq.org/show_bug.cgi?id=18447
Summary: fr-minus-012 hangs without doing seemingly anything
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
URL: http://www.pouet.net/prod.php?which=52358
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
When you run the demo, nothing pops up. No window, no loading bar, no
configuration dialog, nothing. But it's still running. Just sitting there,
waiting for something that never happens I guess.
The only console output is three lines:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex
samplers and 16 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32cfa8,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=25595
Summary: Source engine games don't even launch
Product: Wine
Version: 1.3.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JimiJames.Bove(a)gmail.com
If I launch any game that uses hl2.exe, the launching window will finish and
close, the process will pop up in the process monitor for a few seconds, and
then just go away. The game never launches. I don't know if I have to specify
any debug mode, but simply running it in the terminal provides zero output
during the launching of the game.
This has been going on since 1.3.6 or 1.3.7, though it wasn't those updates
that caused it. Nothing at all on my computer, in fact, was updated when this
problem popped up, and updates for both WINE and Steam haven't fixed it, nor
has running winepulse or killing PulseAudio before launching WINE. It also
isn't fixed by every step that Valve and the Wine AppDB offer for fixing
issues, including -nointro, -dxlevel81, and disabling Steam Community In-Game.
It isn't fixed by a virtual desktop or a different Windows version setting.
That's all I've tried so far.
I'm on Ubuntu 10.04 x64, kernel version 2.6.32.22.23 and I miss playing GMod
and TF2 :(
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http://bugs.winehq.org/show_bug.cgi?id=34659
Bug #: 34659
Summary: Cannot move mouse in main menu in Bioshock 2
multiplayer
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: descent1(a)gmx.net
Classification: Unclassified
Created attachment 46196
--> http://bugs.winehq.org/attachment.cgi?id=46196
Console output
Note: This is about the new Bioshock 2 version on Steam (1.5.0.019) which has
GFWL and SecuROM officially removed - no cracks have been used!
When trying to run Bioshock 2 multiplayer, the game opens and shows the main
menu. The mouse cursor is positioned in the center of the screen and cannot be
moved.
I tried the following things:
-Upgrading wine from stable to the newest dev version (1.7.3)
-Tried the winecfg option to catch the mouse in fullscreen games
-Emulated desktop function in winecfg
-Overriding dinput8 to 'builtin'
Console output is attached.
This has been tested with wine 1.5.12, 1.6 and 1.7.3.
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http://bugs.winehq.org/show_bug.cgi?id=27992
Summary: Pazera Free Audio Extractor - Shift problem
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computergeoffrey(a)gmail.com
When selecting files in Pazera Free Audio Extractor, you have to use control
because shift doesn't work. (freeze when you use shift)
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http://bugs.winehq.org/show_bug.cgi?id=26487
Summary: Game menu items installed by steam don't work
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a followon to bug 23378.
If you install a game with steam, an item is installed into
the system menus under Wine / Steam / gamename... but it
doesn't work, because winebrowser isn't set to handle steam urls.
(And as reported at
http://appdb.winehq.org/commentview.php?iAppId=1163&iVersionId=19444&iThrea…
replacing winebrowser
in the items with a windows browser probably works around the problem.)
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http://bugs.winehq.org/show_bug.cgi?id=17004
Summary: C&C Red Alert 3: black screen when Shadow Quality > Low
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
When the Shadow Quality in C&C Red Alert 3 is set to greater than Low, the game
only shows a black screen after loading a map. There is a demo of this game,
I'll download it and see if it has the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=27963
Summary: Anomaly: Warzone Earth crashes on start
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benoit.pierre(a)gmail.com
Created an attachment (id=35789)
--> (http://bugs.winehq.org/attachment.cgi?id=35789)
Add RegisterTouchWindow stub to user32.dll
The game crashes on start due to a call to unimplemented RegisterTouchWindow in
USER32.dll:
wine: Call from 0x7bc4b220 to unimplemented function
USER32.dll.RegisterTouchWindow, aborting
wine: Unimplemented function USER32.dll.RegisterTouchWindow called at address
0x7bc4b220 (thread 0055), starting debugger...
Unhandled exception: unimplemented function USER32.dll.RegisterTouchWindow
called in 32-bit code (0x7bc4b220).
The attached patch add a stub to user32.dll and fixes the problem for me: game
starts fine.
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http://bugs.winehq.org/show_bug.cgi?id=27993
Summary: Pazera Free Audio Extractor - Directory problem
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computergeoffrey(a)gmail.com
Pazera Free Audio Extractor can't make a new directory. This is when you select
files to convert and you click on 'convert'; it seems to do nothing and a black
window appears. When you close that window, you get an error that says pazera
isn't able to create a new, non-existent folder.
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http://bugs.winehq.org/show_bug.cgi?id=29906
Bug #: 29906
Summary: wine build broken on clang from trunk
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
make[1]: Entering directory `/home/austin/src/wine-clang/dlls/oleaut32/tests'
clang -c -I. -I. -I../../../include -I../../../include
-DWINE_STRICT_PROTOTYPES -DWINE_NO_NAMELESS_EXTENSION -D_REENTRANT -fPIC -Wall
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers -Wstrict-prototypes -Wtype-limits
-Wunused-but-set-parameter -Wwrite-strings -fno-omit-frame-pointer
-Wpointer-arith -I/usr/include/freetype2 -g -O2 -o tmarshal.o tmarshal.c
In file included from tmarshal.c:29:
./tmarshal.h:611:41: error: expected member name or ';' after declaration
specifiers
HRESULT (STDMETHODCALLTYPE *restrict)(
~~~~~~~ ^
./tmarshal.h:611:32: error: pointer to function type 'HRESULT (IWidget *, INT
*) __attribute__((stdcall))' may not be 'restrict' qualified
HRESULT (STDMETHODCALLTYPE *restrict)(
^
2 errors generated.
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http://bugs.winehq.org/show_bug.cgi?id=30450
Bug #: 30450
Summary: Restarting a mission in Urban Chaos causes a crash
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Classification: Unclassified
Created attachment 39808
--> http://bugs.winehq.org/attachment.cgi?id=39808
Crash log for Urban Chaos
During a mission or after a failed mission, if you attempt to immediately
restart the mission via the menu, the program crashes. You can still abort and
restart from the main menu normally. Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=25245
Summary: Gears of War installs but won't start
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=32051)
--> (http://bugs.winehq.org/attachment.cgi?id=32051)
winedebug module log of Startup.exe
Microsoft Gears of War installs but doesn't start.
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