http://bugs.winehq.org/show_bug.cgi?id=19321
Summary: Syntax error during installation
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edgar_trania(a)yahoo.com
Wine Installer v1.0
Running configure...
./tools/wineinstall: !: not found
We need to install wine as root user, do you want us to build wine,
'su root' and install Wine? Enter 'no' to continue without installing
-n (yes/no)
yes
Compiling Wine. Grab a lunch or two, rent a video, or whatever,
in the meantime...
./tools/wineinstall: syntax error at line 149: `}' unexpected
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http://bugs.winehq.org/show_bug.cgi?id=26960
Summary: mshtml renders gibberish text with "courier" font
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin.m.smyth(a)gmail.com
Loading this document:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
<HEAD>
<META http-equiv=Content-Type content="text/html; charset=iso-8859-1">
</HEAD>
<BODY STYLE="font-family: courier; font-size: 10px; margin: 0px">
</BODY>
</HTML>
then calling:
CComPtr<IHTMLDocument2> pHtmlDoc;
pDispatch.QueryInterface(&pHtmlDoc);
CComPtr<IHTMLElement> pElement;
pHtmlDoc->get_body( &pElement );
CComBSTR where(L"BeforeEnd");
CComBSTR text(line);
pElement->insertAdjacentHTML(where, text);
results in gibberish. Changing "courier" to "monospace" works as expected.
Ubuntu package: 1.2.2-0ubuntu2~lucid1
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http://bugs.winehq.org/show_bug.cgi?id=24192
Summary: Star Trek: Legacy exits when trying to play sound
effect
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: companheiro.vermelho(a)gmail.com
Created an attachment (id=30454)
--> (http://bugs.winehq.org/attachment.cgi?id=30454)
full log of WINDEBUG=+file wine Legacy.exe
The game Star Trek: Legacy installs and run well until it tries to play a voice
over in one of the missions.
The sound in the menu and the introduction works fine and even some sound
effects and music. But when it tries to play this voice over, a exception
occurs.
After some debugging, I discovered that it seems like the game tries to open a
file and doesn't test if it was successful, leading to a page fault in case of
failure when it tries to read it.
The strange thing is that there seems to be no reason why the file can't be
accessed. The path is right and the permissions are good. I can even play the
sound using aplay.
The relevant part of the log with WINEDEBUG=+file is this (I know I shouldn't
paste logs in here, but is just a few lines to explain the bug...):
trace:file:SearchPathW found L"C:\\Arquivos de programas\\Bethesda
Softworks\\Star Trek
Legacy\\sounds\\voiceover\\captains\\Federation\\f_cap03_Fleet_att_enterprise.wav"
trace:file:OpenFile found "\x02"
trace:file:_lopen ("\x02",0000)
trace:file:CreateFileW L"\0002" GENERIC_READ FILE_SHARE_READ FILE_SHARE_WRITE
creation 3 attributes 0x80
trace:file:RtlDosPathNameToNtPathName_U (L"\0002",0x934e274,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"\0002" 520 0x934dfb8 (nil))
warn:file:CreateFileW Unable to create file L"\0002" (status c0000033)
trace:file:CreateFileW returning 0xffffffff
warn:file:OpenFile
(sounds\voiceover\captains\Federation\f_cap03_Fleet_att_enterprise.wav): return
= HFILE_ERROR error= 123
wine: Unhandled page fault on read access to 0x00000004 at address 0x45688a
(thread 0024), starting debugger...
According to MSDN, error 123 is ERROR_INVALID_NAME
Attached is the full log of WINDEBUG=+file wine Legacy.exe
If you need any other information, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=24040
Summary: "Roller Coaster Tycoon 2" download manager fails
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.download-free-games.com/simulation/rollerco
aster_tycoon2.htm
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.download-free-games.com/simulation/rollercoaster_tycoon2.htm
has a sneaky download form.
If you mouse over the download button, or right click and copy link, you see
http://d.trymedia.com/d/infogrames/60m_d_61_mp86/t_04se1/RollerCoasterTycoo…
which is the real app, but if you click on the download button, it downloads
http://38.108.189.230/[very long string]/dm3/RollerCoasterTycoon2-dm.exe
The latter app is a Macrovision download manager, judging by the line
trace:wininet:HTTP_HttpSendRequestW full request -> "GET
/dd/infogrames/60m_d_61_mp86/t_04se1/RollerCoasterTycoon2.exe
HTTP/1.1\r\nAccept: */*\r\nHost: d.trymedia.com\r\nUser-Agent:
Macrovision_DM_2.4.152\r\nPragma: no-cache\r\n\r\n"
On Wine, it downloads one file, named e.g.
C:/users/dank/Local Settings/Temporary Internet
Files/Content.IE5/UGYJ9D59/RollerCoasterTycoon2[0]
/bin/file says that file contains ASCII text. cat shows
<?xml version="1.0" encoding="UTF-16"?>
<dm>
<files>
<file execute="yes" stamp="yes">
<url>http://cdn.dli.trymedia.com/r/release/infogrames/60m_d_61_mp86/RollerCoaste…</url>
</file>
</files>
</dm>
(so the file body appears to disagree with the header about the encoding?)
With builtin DLLs, it gets lots of those files, repeatedly outputting
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
With "winetricks msxml3", it doesn't repeat, it just downloads one XML
file and stops. So it seems there's something wrong with how we handle
that XML file?
(With "winetricks ie6", you get a nice status window, which at this point asks
if you want to retry.)
On Windows, I couldn't catch it downloading that XML file, but the downloader
does work.
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http://bugs.winehq.org/show_bug.cgi?id=29890
Bug #: 29890
Summary: office 2007 excel.exe crash when click the Format
Cells menu item
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnuplone(a)gmail.com
Classification: Unclassified
when trying to set properties of a cell, excel.exe crashes.
Reproduce:
Open a xls file,
Click the Format menu;
Click the Format Cells item
nothing happens, then crashes.
Office 2007 Chinese Simplified version with sp3.
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http://bugs.winehq.org/show_bug.cgi?id=30455
Bug #: 30455
Summary: crash installing panda cloud
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daduck10(a)gmail.com
Classification: Unclassified
In the installig, is giving the message that wine stopped to work.
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http://bugs.winehq.org/show_bug.cgi?id=21976
Summary: LiveZilla has missing GUI elements while running under
Wine
Product: Wine
Version: 1.1.40
Platform: All
URL: http://www.livezilla.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s.priebe(a)allied-internet.ag
Created an attachment (id=26688)
--> (http://bugs.winehq.org/attachment.cgi?id=26688)
terminal output while starting livezilla, logging in to a server, try to chat
to somebody where the gui elements are missing
Hi!
When running LiveZilla under wine it has some important missing GUI elements.
To get livezilla running i've installed via winetricks:
gdiplus ie6 dotnet20 mdac25 mdac28 corefonts wininet urlmon
Stefan
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http://bugs.winehq.org/show_bug.cgi?id=30118
Bug #: 30118
Summary: Sound occasionally stalls past underrun, bypassing our
lead-in writer
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
Attachment #39217 to bug #29294 contains a log where Civilization 5 audio
stalls after an underrun.
99% of the time, an underrun happens while the mmdevapi render callback sleeps.
snd_pcm_avail is then the first to detect it, recovers, writes the lead-in and
audio is running again. This happened 266 times in the log:
62.063:alsa_write_data XRun state avail 12689, recovering
In rare cases, the underrun did not yet occur when snd_pcm_avail was called
rather than a few µs later in snd_pcm_write.
62.190:alsa_write_data pad: 4245
62.190:alsa_write_best_effort writei failed, recovering: -32 (Broken pipe)
ALSA lib pcm.c:7316:(snd_pcm_recover) underrun occurred
Following that, ALSA has a little data
62.201:alsa_write_data pad: 512
62.211:alsa:alsa_write_data pad: 5120
but somehow DSound stops feeding it.
Now bug #29294 involves Jack whose precise behaviour I don't know, but here's
what would happen when using plain plug:dmix or hw:0: Our lead-in writer does
not trigger because it sits before snd_pcm_write. The key issue is that ALSA
has less than one period of data, so it doesn't start! That is known behaviour
from both dmix and hw:x,y devices.
23.054:AudioClient_Initialize ALSA period: 5512 frames
23.055:AudioClient_Initialize ALSA buffer: 16537 frames
23.055:AudioClient_Initialize MMDevice period: 441 frames
23.055:AudioClient_Initialize MMDevice buffer: 5120 frames
As a result, position does not increase. The little data prevents writing the
lead-in upon subsequent callback invocations. Unfortunately, DSound is
presumably waiting for a particular position to be reached to continue feeding
data.
Position would increase and bump to max = release_frames - held_frames if it
would hit another underun -- if ALSA had managed to start.
So this is partly a bug in DSound which I've already blamed for using
GetPosition instead of GetCurrentPadding when feeding data, witness comment
#21, bug #29472, comment #17 or bug #29497, comment #1. However the subject of
this bug report shall be winealsa's incomplete underrun recovery.
Also note another issue here: mmdevapi's buffer of 5120 frames is smaller than
ALSA's period! Thanks to the lead-in, that nevertheless works at start.
Perhaps DSound would not have stalled had that buffer been larger; it might
have written more frames.
Months ago I conducted many tests with different buffer and period sizes in
exclusive mode but have not finalized that work about the minimum and maximum
buffer sizes and when to return E_INVALID_DEVICE_PERIOD or
AUDCLNT_E_BUFFER_SIZE_ERROR etc. That's still a TODO on my list. That work
has been very revealing about the relationship between mmdevapi and alsa buffer
and period sizes. Presumably, mmdevapi must create a buffer at least as large
as ALSA's period.
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http://bugs.winehq.org/show_bug.cgi?id=23462
Summary: Robots Creative Studio says you must install a printer
to use it, then crashes
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29280)
--> (http://bugs.winehq.org/attachment.cgi?id=29280)
Robots Creative Studio console output
Robots Creative Studio is bundled with several 20th Century Fox DVD film
titles.
After installing it and running Robots.exe, a dialog box says "You must install
a Windows printer to use the Robots Print Studio". (If it's relevant, I don't
have a physical printer connected to my PC.)
Clicking OK to dismiss the dialog box results in a Wine Program Error dialog
box. I have attached the console output.
Is there any way to have Wine present a dummy/fake printer for those Windows
applications that check for one?
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http://bugs.winehq.org/show_bug.cgi?id=22960
Summary: Endnote X3 full version crashes at start
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)apparition.student.utwente.nl
Created an attachment (id=28435)
--> (http://bugs.winehq.org/attachment.cgi?id=28435)
wine output at crash
When starting the fully licensed version of Endnote X3 Wine crashes. This
happens when starting the program. I've also tested it with office 2007
installed and running it from office 2007. In that case it exits with a "no
error available" message.
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http://bugs.winehq.org/show_bug.cgi?id=22967
Summary: Restricted Area game - sound issues
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=28443)
--> (http://bugs.winehq.org/attachment.cgi?id=28443)
Console output
When i play in the game i hear only music, but no other sound (shoots for
example)
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http://bugs.winehq.org/show_bug.cgi?id=29658
Bug #: 29658
Summary: Ownerdrawn List Item Width
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matt0308(a)tabledit.com
Classification: Unclassified
I'm the developer of TablEdit (www.tabledit.com)
There is a problem with the the ownerdrawn list items like the
diagrams list in Edit->Chord Manager or the clef list in
Score->Instrument->Clef. The itemSize value fixed in WM_MEASUREITEM is
not retained when the control is actually displayed.
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http://bugs.winehq.org/show_bug.cgi?id=29428
Bug #: 29428
Summary: Latest download of AMAYA installs but fails to run,
generating a "must close" error window.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winlinuser(a)gmail.com
Classification: Unclassified
Unsure how to report "traces" etc. I'm running Linux Mint 9 on an HP 530
laptop. I downloaded AMAYA earlier this week and the installation into WINE
(latest version) reported a missing file (can't remember which one). I
searched for it and installed this "missing" file - and it still does not work.
When trying to run the program it generates a "must close" window.
The same EXE installed perfectly on my Win XP (sp3) and Win 7 machines.
Just for the record, the Linux version of AMAYA failed to install in Mint 9
which prompted the use of WINE.
ALSO - whilst most apps run well under WINE, Paintshop Pro 7 did, but now does
not, run under WINE. Not sure why or if this is relevant.
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http://bugs.winehq.org/show_bug.cgi?id=19615
Summary: Can't compile Inkscape with mingw on wine: fd leak?
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://kegel.com/wine/inkscape-download-and-build.sh.t
xt
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/inkscape-download-and-build.sh.txt
is a simple script that downloads all of the prerequisites
for building inkscape on windows, grabs the source from svn,
and builds it. Read the comments at the top to see how
to run it in cygwin (and in cygwin on wine).
This script runs to completion on Windows, but on Wine, it failed for me
with
Make error line 291: executeProgram: could not create pipe
when compiling src/xml/subtree.cpp (the 770th file out of 844).
Oddly, rerunning the script in the same wineconsole window
failed quickly with various symptoms, including
"ld.exe: crt2.o: No such file: Too many open files"
Even more oddly, problem persisted even in a new wineconsole window;
bash just wasn't happy.
wineserver -k elicited the following messages:
...
0x8833cc0:1: Fd unix_fd=474 user=0x877ec68 options=00000010
0x882e3b8:1: Fd unix_fd=-1 user=0x877ec68 options=00000010
0x877ec68:4: Named pipe server pipe=0x8824608 state=3
0x8824608:1: Named pipe name=L"Win32.Pipes.00000012.00000739"
0x8833c48:1: Fd unix_fd=473 user=0x8816378 options=00000010
0x882b138:1: Fd unix_fd=-1 user=0x8816378 options=00000010
0x8816378:4: Named pipe server pipe=0x8833f80 state=3
0x8833f80:1: Named pipe name=L"Win32.Pipes.00000012.00000736"
0x8813520:1: Fd unix_fd=472 user=0x87dcfb8 options=00000010
0x8833f08:1: Fd unix_fd=-1 user=0x87dcfb8 options=00000010
0x87dcfb8:4: Named pipe server pipe=0x87d9038 state=3
0x87d9038:1: Named pipe name=L"Win32.Pipes.00000012.00000733"
0x882eeb8:1: Fd unix_fd=471 user=0x87dae30 options=00000010
0x8833fd0:1: Fd unix_fd=-1 user=0x87dae30 options=00000010
0x87dae30:4: Named pipe server pipe=0x87e2418 state=3
0x87e2418:1: Named pipe name=L"Win32.Pipes.00000012.00000730"
0x882f3b0:1: Fd unix_fd=470 user=0x880c2a8 options=00000010
0x880ba30:1: Fd unix_fd=-1 user=0x880c2a8 options=00000010
...
After that, starting a new wineconsole let me run cygwin.bat
again, and running ink.sh again picked up the build more or less
where it left off.
So it appears wine(server) has an fd leak related to pipes?
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http://bugs.winehq.org/show_bug.cgi?id=30426
Bug #: 30426
Summary: Clicking on icon in spotify classify app results in
'serious error' causing shutdown of spotify
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eacloughatt(a)tiscali.co.uk
Classification: Unclassified
I use wine via playonlinux to load spotify in linux mint 11. I have recently
started using the spotify app 'classify' which gives access to classical music
via icons. It is possible to listen to a list of pieces associated with an icon
by clicking on the arrow which appears when hovering over the icon but if the
icon itself is clicked on (to see the list of pieces) a serious error occurs
and spotify shuts down.
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http://bugs.winehq.org/show_bug.cgi?id=29960
Bug #: 29960
Summary: Legacy of Kain does not start
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gameux
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zenzar(a)gmail.com
Classification: Unclassified
Created attachment 38995
--> http://bugs.winehq.org/attachment.cgi?id=38995
the error report
When launching the game, Wine tells that there is a serious error and that the
application needs to close.
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http://bugs.winehq.org/show_bug.cgi?id=30125
Bug #: 30125
Summary: Using Hypercam2 and it says a error has been reported
and it closes Hypercam2
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmacatack(a)aol.com
Classification: Unclassified
Created attachment 39279
--> http://bugs.winehq.org/attachment.cgi?id=39279
This is the error report that pops up.
I installed Hypercam2 and when i opened it and started recording a pop up
appeared and says a error occurred and it must close hypercam2, there is a
attachment of the error report.
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http://bugs.winehq.org/show_bug.cgi?id=22270
Summary: Counter Strike 1.6 Steam crashes on "parsing game
info"
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eugene.turkulevich(a)gmail.com
steps:
1. set up Steam (with winetricks for example)
2. log in to Steam and disable notifications and chats in options (as
winetricks recommends regarding to bug #22053)
3. launch Counter Strike (or Condition Zero, result is the same)
4. choose "create new game" or "find server" and connect to server
5. wait untill "Parsing game info" message
result:
application freeze for some time (about a minute or two)
then message"The program hl.exe encountered a serious problem and needs to
close..." appears and after clicking "Close" application is closed
additional info about hardware and software:
AMD Phenom II x4, 8gb mem, OpenSolaris snv_134
wine 1.1.42 built from source with no errors
dunno how to provide additional info 'cos no console log appears when running
Steam
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http://bugs.winehq.org/show_bug.cgi?id=13200
Summary: Microsoft Pinball Arcade missing some color depth
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanessaezekowitz(a)gmail.com
Created an attachment (id=13032)
--> (http://bugs.winehq.org/attachment.cgi?id=13032)
Screenshot of the game as it appeares in 8bpp "StaticColor" mode
In a real Windows installation (either on the real hardware or within vmware),
MS Pinball Arcade looks normal, but when running under Wine/Linux in an Xorg
8bpp StaticColor visual, it looks like some color depth is being lost, almost
like 7 bits per pixel. This affects all parts of the game - intro screens, the
menu, ,loading screens, and game tables.
If you switch to a StaticGray visual, you get what looks like a full 256-greys
screen. Brightness transitions are smoother (e.g. finer steps and banding)
than their StaticColor counterparts.
In the screenshots, it is probably easiest to see the difference between the
two visuals along the edges of the table and in the ball launch trough on the
right.
Expected Results:
The game should look exactly like it does in Windows.
Affected Versions:
All recent versions up through 1.0 rc1. I can't be sure when this started,
I've only been using Wine since around 0.9.31.
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http://bugs.winehq.org/show_bug.cgi?id=29386
Bug #: 29386
Summary: Myst Masterpiece crashes on first run
Product: Wine
Version: 1.1.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keen101(a)gmail.com
Classification: Unclassified
Created attachment 38038
--> http://bugs.winehq.org/attachment.cgi?id=38038
backtrace info?
I looked at "Bug 29092 - Myst Masterpiece crashes on game entry", but mine
appears to be different.
The Myst Masterpiece Edition setup seems to work fine, and afterwards when
attempting to run the game for the first time it crashes with an error message
that reads: "The program Myst.exe has encountered a serious problem and needs
to close. We are sorry for the inconvienience."
This is on Ubuntu 10.04 32bit with wine 1.2.2.
I have attached what i hope is the backtrace info that you need.
The game is not able to even start, and the debug program never seems to start
automatically either.
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http://bugs.winehq.org/show_bug.cgi?id=22884
Summary: Emulate virtual Desktop behaves strange.
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lars-erik.englund1(a)comhem.se
My system is a Dell INSPIRON 5150, and I run Mandriva 2010.0, with the latest
patches, and the application is Photoshop Elements 8.0. For the moment I use
the try out version.
After a photo is loaded and an action, what ever, for example filter. The photo
disappears from the desktop. Photoshop is still running. It's possible to get
the photo back if "Window -> Tile -> Photo to Edit", and the photo is back on
screen. If filter menu is activated again, the photo disappears. It's like an
endless loop, and after some "get photo back" it's not possible to get the
photo back on screen.
This strange thing happens then "Emulate virtual desktop" is activated.
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http://bugs.winehq.org/show_bug.cgi?id=29649
Bug #: 29649
Summary: When i lod into a CS 1.6 server it give me the error
"The hl.exe program has encountered an error"
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noobcommentaries(a)hotmail.com
Classification: Unclassified
I downloaded steam and installed from the cs 1.6 retail. When i open it, it
works perfectly but when i join a server and i am ready to play this error pops
up.
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http://bugs.winehq.org/show_bug.cgi?id=23595
Summary: F.E.A.R. 1.0 Random deadlocks (probably audio related)
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plamen.vassilev(a)gmail.com
Created an attachment (id=29503)
--> (http://bugs.winehq.org/attachment.cgi?id=29503)
Full console output
Clean wine 1.2-rc7 prefix. The game installs and runs fine. I had to use nocd
for it to run. I played it with maxed out video parameters, and it was all
fine, until I reached the level Infiltration. In that level the game started
exhibiting deadlocks, at random positions of the player, sometimes sooner,
sometimes further in the level. From console output it looks like it's audio
related, because of the message:
Note: Illegal Audio-MPEG-Header 0x3cbe5446 at offset 16790.
After three of these I get:
err:ntdll:RtlpWaitForCriticalSection section 0x472e344 "?" wait timed out in
thread 001d, blocked by 0009, retrying (60 sec)
The video stops refreshing and the current sound buffer contents are repeated
endlessly.
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