http://bugs.winehq.org/show_bug.cgi?id=20785
Summary: Artweaver tool window fails to re-dock
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.artweaver.de/home-en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billstei(a)hbci.com
In Artweaver 1.07 the Properties tool window can be undocked from it's default
position (directly below the application menus), but when the window is dragged
back to that position, it fails to re-dock. As a workaround, this Properties
window can be re-docked via menu Window->Arrange Palettes->Default, but this is
not ideal since it also defaults all other floating tool windows. Note: In
native MS Windows re-docking occurs after LMB release, and this behavior varies
slightly in WinXP versus Vista, the latter requiring that the dragged window
overlap the application menus slightly in order to dock.
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http://bugs.winehq.org/show_bug.cgi?id=27191
Summary: Brink: requires native msvcr90
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34737)
--> (http://bugs.winehq.org/attachment.cgi?id=34737)
-all,msvcrt
Doesn't crash without it, and you only get one fixme:
fixme:msvcrt:_setmaxstdio stub: setting new maximum for number of
simultaneously open files not implemented,returning 2048
but without it, you can never get in game. To reproduce:
install brink.
Workaround bug 27141.
Apply patch for bug 20395, so you can use the mouse.
Run winecfg, choose an audio driver (I got a crash otherwise).
Start the game, I choose 'Escape the ark' (but I don't think it matters),
create a default character, and mash the enter to start a game. Eventuall
you'll get a loading screen, saying to press any key.
Now, with builtin msvcr90, you'll get a black screen with two buttons, one to
load a menu, one to skip the intro. The game will hang at this point.
With native, an intro video plays.
I'll attach a +msvcrt trace.
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http://bugs.winehq.org/show_bug.cgi?id=31799
Bug #: 31799
Summary: Monkey Island Special Edition on Steam: "MISE.exe has
encountered a serious problem and needs to be closed"
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabio.giraldi(a)alice.it
Classification: Unclassified
Created attachment 41831
--> http://bugs.winehq.org/attachment.cgi?id=41831
Error log when trying to start Monkey Island SE from Steam Client
Steam Client has been installed (in its own wineprefix) by means of winetricks
and it runs smoothly. Monkey Island SE has been restored from a backup
(previously generated by Steam Client).
When MISE is launched, a blank screen shows up, plus a window with the
message:"MISE.exe has encountered a serious problem and needs to be closed".
Attached is the error log.
Hardware: Intel Core2 Duo E6750, P35 chipset, nVidia GTX 550ti.
OS: Ubuntu 12.04
wine 1.5.13
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http://bugs.winehq.org/show_bug.cgi?id=12327
Summary: Team Fortress 2 freezes when starting playin
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spatula666(a)gmail.com
Created an attachment (id=11804)
--> (http://bugs.winehq.org/attachment.cgi?id=11804)
Picture
When joining a game, the first screen that apears after loading the map is this
picture attached
Then I press continue and the game and the sound freezes.
My specs are Debian Etch with Wine 0.9.57
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http://bugs.winehq.org/show_bug.cgi?id=21432
Summary: Mounted ISO is not recognized when wine is run from
the source tree
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
I have the Debian package for Ubuntu 9.10 of wine-1.1.36 installed. I also
compiled version 1.1.36 in the git source tree.
When I run a game via "WINEDEBUG=/home/korn/wineprefixes/comanche_3 wine
Wc3.exe" (using the executable from the Debian package) the game recognizes the
mounted ISO.
But when I run the game via the wine build from the source tree
"WINEDEBUG=/home/korn/wineprefixes/comanche_3 ~/wineprefixes/wine/wine/wine
Wc3.exe" the game complains about the missing CD.
The game CD is mounted in /media/cdrom0 and the ISO file is also linked:
korn@ubuntu:~/wineprefixes/comanche_3/dosdevices$ LANG=C ls -la
total 8
drwxr-xr-x 2 korn korn 4096 Jan 20 15:31 .
drwxr-xr-x 5 korn korn 4096 Jan 20 18:12 ..
lrwxrwxrwx 1 korn korn 10 Dec 22 14:59 c: -> ../drive_c
lrwxrwxrwx 1 korn korn 13 Dec 22 15:00 e: -> /media/cdrom0
lrwxrwxrwx 1 korn korn 35 Jan 8 22:26 e:: ->
/home/korn/images/COMANCHEGLD.iso
lrwxrwxrwx 1 korn korn 13 Jan 20 15:18 f: -> /media/cdrom0
lrwxrwxrwx 1 korn korn 35 Jan 20 15:31 f:: ->
/home/korn/images/COMANCHEGLD.iso
lrwxrwxrwx 1 korn korn 10 Dec 22 14:59 h: -> /home/korn
lrwxrwxrwx 1 korn korn 1 Dec 22 14:59 z: -> /
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http://bugs.winehq.org/show_bug.cgi?id=28068
Summary: bwin.com app fails with
err:wininet:CommitUrlCacheEntryInternal no free
entries
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krossekrabbe(a)gmail.com
Since bwin.com updated their application it doesn't starts anymore. Please find
the backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=33630
Bug #: 33630
Summary: msmoney 2003 crashes when opening data file
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmd_forest(a)yahoo.com
Classification: Unclassified
After returning from 11 day vacation on 5/19/2013 and installing Kubuntu
updates accumulated during that period, (including kernel IIRC) MSMoney 2003
crashes upon opening the user's data (username.mny) file. I installed the
newest version of WINE plus reinstalled MSMoney 2003 and encountered the same
problem after each step. Upon initial install of the updates, MSMoney would
crash and then enter a crash/restart loop after presenting a MS error dialog
box (vague message that MSMoney had encountered a serious error). I didn't
realize it was crashing upon opening the .mnt file until reinstalling MSMoney
2003 since MSMoney automatically opens the last file it was using upon startup.
After reinstalling MSMoney 2003 into WINE, MSMoney would start up correctly
since it had no previously used file to try and open but crashed with identical
error as soon as the user selected to open their .mny data file. Before the
installation of the accumulated Kubuntu updates MSMoney 2003 worked fine.
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http://bugs.winehq.org/show_bug.cgi?id=34023
Bug #: 34023
Summary: IE8 remains in memory after being closed
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45212
--> http://bugs.winehq.org/attachment.cgi?id=45212
wine-1.6-rc5 console output
After closing IE8 for XP the application remains in memory and never exits.
Work around Bug 25648 to get this far.
Nothing obvious in the console.
Launching a second time loads the whole application into memory again, and so
on...
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http://bugs.winehq.org/show_bug.cgi?id=33980
Bug #: 33980
Summary: Borderlands 2 Steam Launch Error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crusaderad(a)gmail.com
Classification: Unclassified
Created attachment 45149
--> http://bugs.winehq.org/attachment.cgi?id=45149
I'm having an issue while trying to launch borderlands 2 from steam. Attached
is the error. Any ideas? I have dotnet4 and directx9 installed.
I'm having an issue while trying to launch borderlands 2 from steam. Attached
is the error. Any ideas? I have dotnet4 and directx9 installed.
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http://bugs.winehq.org/show_bug.cgi?id=21770
Summary: Keyboard doesn't work in games launched from Steam
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
When I try to launch any game from Steam I can't use keyboard in those games.
Tested with Counter-Strike, Counter-Strike Source, Team Fortress 2, Left 4
Dead, GTA: Vice City and Psychonauts. However, no problem with Abe's Oddyssee.
I have no problems with games without Steam. Eg. Warcraft 3, Guild Wars or C&C
Tiberian Sun.
The problem appears only when using virtual desktop and it's present since Wine
1.1.37. It also happens in current 1.1.39.
I'm using Ubuntu 9.10 64bit and Wine from PPA.
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http://bugs.winehq.org/show_bug.cgi?id=34269
Bug #: 34269
Summary: CompareStringEx does not support
NORM_LINGUISTIC_CASING
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erich.e.hoover(a)gmail.com
Classification: Unclassified
Created attachment 45624
--> http://bugs.winehq.org/attachment.cgi?id=45624
Allow NORM_LINGUISTIC_CASING in CompareStringEx
Several Silverlight applications use CompareStringEx with the
NORM_LINGUISTIC_CASING flag in order to process manifest files. Since Wine
does not currently support this flag these applications error out (sometimes
gracefully, sometimes not).
According to MSDN NORM_LINGUISTIC_CASING is actually the default behavior, so
it seems that we should just allow the flag to be passed to the function and
ignore it.
I've been informed that (besides PlayReady sites) a site that is affected by
this issue that does not require additional patches can be found here:
http://www.vectorlight.net/games/sandmania.aspx
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http://bugs.winehq.org/show_bug.cgi?id=28316
Summary: kernel32/debugger.ok: exit status of debugger is
sometimes 0 when it should be STATUS_ACCESS_VIOLATION
Product: Wine
Version: 1.1.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Back in
http://www.winehq.org/pipermail/wine-devel/2008-September/069299.html
I reported that test
kernel32:debugger.c:300: Test failed: exit code = 00000000
failed in 2 out of 1000 runs.
It is still showing up with roughly that frequency today; I just
saw it after three or so days.
( http://buildbot.kegel.com/builders/runtests-heaptest/builds/43 )
Here's the current log (the backtrace is expected, it's the exit status
that is in question):
../../../tools/runtest -q -P wine -M kernel32.dll -T ../../.. -p
kernel32_test.exe.so debugger.c && touch debugger.ok
...
Backtrace:
=>0 doCrash+0x92(argc=0x3, argv=0x112d98)
[build/dlls/kernel32/tests/debugger.c:177]
1 func_debugger+0x12d() [build/dlls/kernel32/tests/debugger.c:677]
2 run_test+0x9e(name="debugger")
[build/dlls/kernel32/tests/../../../include/wine/test.h:556]
...
doCrash+0x92 [dlls/kernel32/tests/debugger.c:177] : movb $0x0,0x0(%eax)
177 *p=0;
...
err:seh:setup_exception_record nested exception on signal stack in thread 0015
eip 7bc7b228 esp 7ffdbc7c stack 0x252000-0x350000
debugger.c:410: Test failed: exit code = 00000000
(when it wanted STATUS_ACCESS_VIOLATION).
In an adjacent good run, that
"extra err:seh:setup_exception_record nested exception..."
line is not present.
This run was with WINEDEBUG=warn-heap, but I doubt that matters.
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http://bugs.winehq.org/show_bug.cgi?id=30126
Bug #: 30126
Summary: Distant Worlds won't start
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sgsdxzy(a)gmail.com
Classification: Unclassified
The game installs DirectX and .Net framework upon installation. However,
.Net3.5 won't install and mono wont't work for this game. So I have to
installed .net framework 3.5 with a walkaround:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=10166
The game crashes on start.
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http://bugs.winehq.org/show_bug.cgi?id=24682
Summary: Steam overlay is closing when pressing any key
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
Summary says it all. I opent Steam overlay in game (by pressing Scroll lock)
and then when I press any letter key, it closes. Which makes it unusable for
chatting with friends ot browsing web.
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http://bugs.winehq.org/show_bug.cgi?id=33322
Bug #: 33322
Summary: libc.so.6 no code accessible
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wanghaoming100(a)126.com
Classification: Unclassified
Created attachment 44071
--> http://bugs.winehq.org/attachment.cgi?id=44071
bug report
System information:
Wine build: wine-1.5.24
Platform: i386 (WOW64)
Host system: Linux
Host version: 3.8.2-206.fc18.x86_64
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http://bugs.winehq.org/show_bug.cgi?id=29645
Bug #: 29645
Summary: PCSX2: Software renderer crashes on initialisation
when using more than 1 thread
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billy65bob(a)gmail.com
Classification: Unclassified
I'm not quite sure where, but if the software renderer is instructed to use
more than 1 thread, the emulator crashes whenever the GS plugin is being
initialised.
The crashing message in question is as follows
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 0030), starting debugger...
No further information is dumped.
It works correctly under Windows, but only under wine when a single thread is
used.
As such I suspect it may be an issue with how threads are handled in wine - but
that is simply an uneducated guess.
The sourcecode for the application can be found on googlecode.
If I can help debug it in some way, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=30276
Bug #: 30276
Summary: Steam installer crashes after clicking first Next
button
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: packagemonkey(a)yahoo.com
Classification: Unclassified
Created attachment 39550
--> http://bugs.winehq.org/attachment.cgi?id=39550
backtrace from SteamInstall.msi
I've been unable to install Steam for some time, across multiple versions of
Wine dating back maybe six months. Current version is 1.4. I run the
installer, downloaded from the Steam site, as follows:
$ wine msiexec /i SteamInstall.msi
It starts the installer and displays the first dialog, with Next and Cancel
buttons. When I click Next, it crashes with the attached backtrace.
In trying again to check a few things for this bug report, I noticed it says:
+----------------------------------------+
| Steam Setup +
+----------------------------------------+
| Resuming the Steam Installation Wizard |
| |
| Are you ready to have the Installation |
| Wizard continue the installation? |
| |
+----------------------------------------+
| | Next> | | Cancel | |
+----------------------------------------+
So possibly the problem is with leftovers from a previous installation attempt.
I don't know how to clear them out, though.
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http://bugs.winehq.org/show_bug.cgi?id=25311
Summary: Swiss Manager (2000/11/21 build: 8.0.0.239) crashes
when exporting tournament results
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://swiss-manager.at/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert_mt_walker(a)yahoo.co.uk
Created an attachment (id=32149)
--> (http://bugs.winehq.org/attachment.cgi?id=32149)
Console output from Swiss Manager Application
Swiss Manager is a Chess Tournament Manager for managing chess matches over a
network/the internet.
According to the author:
"With the program Swiss manager, you acquired a powerful tool for successful
handling of chess tournaments."
Replicate bug:
1) Download the Chess Manager from:
http://swiss-manager.at/unload/SwissManagerUniCodeSetup.exe
2) Run as demo.
3) Load 1/ 4 demo tournaments
4) Export tournament data using 1-2-3 button
Step (4) causes the application to crash (the final line of console output
occurs at the time of the crash - see attached). BASH command used for running
the application in a virtual desktop is included at the top of the output file.
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http://bugs.winehq.org/show_bug.cgi?id=29991
Bug #: 29991
Summary: Emulators/wine: Bug
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: syoichi.enya(a)gmail.com
Classification: Unclassified
Specifications:
Wine: 1.4 rc4
OS: MintLinux 12
Kernel: 3.0.0-16-generic
xserver-xorg-video-ati/sapphire hd795/amd-driver-8.921-x86.x86_64
mesa: 7.11
1. run TESV.exe via wine(/wine/TESVSkyrim/drive_c/Program Files/Skyrim )
2. I play new game, and wine gives me this error log.
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
fixme:d3d_texture:texture_init Failed to create surface 0x37dc00f8, hr
0x8876017c
so, I change Wine registry setting "VideoMemorySize" to 3072. it work fine.
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http://bugs.winehq.org/show_bug.cgi?id=28384
Summary: Copy to clipboard not working in EMS SQL Manager
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cp1024(a)yandex.ru
In EMS SQL Manager 2011 5.0.0.3
(http://www.sqlmanager.net/en/products/postgresql/manager/download/135)
I can paste text into SQL editor window if I copied it elsewhere, but I can not
copy text from SQL editor window. Needless to say it works flawlessly in
Windows.
Previously tried wine 1.2 and CrossOver with the same result.
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http://bugs.winehq.org/show_bug.cgi?id=23330
Summary: Age of Empires: Install bar with missing percentage
and flashing
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
This happens on the first age of empires install, at some point of install the
install bar percentage number dissapears and the bar color changes from red to
black.
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http://bugs.winehq.org/show_bug.cgi?id=25824
Summary: comdlg32:findlg test times out when run under clang
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://test.winehq.org/data/98834637eb25caf986c9feae3e
aa0b855cc19a26/wine_ae-ub1004-clang/comdlg32:finddlg.h
tml
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: trivial
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32914)
--> (http://bugs.winehq.org/attachment.cgi?id=32914)
WINETEST_REPORT_SUCCESS=1 WINEDEBUG=commdlg make finddlg.ok
If I run it manually with make test, it will do the same.
Using WINEDEBUG:
austin@midna ~/wine-clang/dlls/comdlg32/tests $ WINEDEBUG=commdlg make
finddlg.ok
../../../tools/runtest -q -P wine -M comdlg32.dll -T ../../.. -p
comdlg32_test.exe.so finddlg.c && touch finddlg.ok
trace:commdlg:DllMain (0x68380000, 1, 0x1)
trace:commdlg:FindTextA LPFINDREPLACE=(nil)
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00000002)
trace:commdlg:ReplaceTextA LPFINDREPLACE=(nil)
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00000002)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00000001)
trace:commdlg:ReplaceTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00000001)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (0000ffff)
trace:commdlg:ReplaceTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (0000ffff)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00004001)
trace:commdlg:ReplaceTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00004001)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00004001)
trace:commdlg:ReplaceTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_SetCommDlgExtendedError (00004001)
trace:commdlg:FindTextA LPFINDREPLACE=0x32fc18
trace:commdlg:COMDLG32_FR_DoFindReplace hInst=(nil), Flags=00000000
and never moves on. I don't get any warnings from clang in dlls/cmdlg32 or in
dlls/cmdlg32/tests.
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http://bugs.winehq.org/show_bug.cgi?id=34505
Bug #: 34505
Summary: Oblivion elder scrolls wont run Installation
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Linuxhelper2881(a)yahoo.com
Classification: Unclassified
Created attachment 45929
--> http://bugs.winehq.org/attachment.cgi?id=45929
Oblivion elder scrolls IV (4) Log.txt
Wont run for some reason got a Nice sized log for ya but all it does it show an
Error report and when u click ok it closes
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http://bugs.winehq.org/show_bug.cgi?id=29050
Bug #: 29050
Summary: Astral Masters 1.9 refuses to start: 'Failed to init
D3D8 object!'
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: makarovdenis11(a)gmail.com
Classification: Unclassified
Astral Masters 1.9 refuses to start: 'Failed to init D3D8 object!'
In Wine-1.3.32 the game is showing the following error message, shortly after
starting:
Failed to init D3D8 object!
No terminal output at all.
Steps to reproduce the problem in the demo:
After a successful installation, start the demo by either launcher.exe ...you
will be greeted with the mentioned error message.
In Wine 1.3.31, 1.3.28, 1.2.3 the same error.
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http://bugs.winehq.org/show_bug.cgi?id=28223
Summary: kernel32:debugger fails on Windows 7
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
The kernel32:debugger test times out on my Windows 7 VM because Windows 7
brings up a dialog telling me that (a child of) kernel32_crosstest.exe crashed
and asking whether to stop it or search for a fix online. Each of them causes
a delay in the execution and together they translate into a timeout when run by
WineTest.
These are caused the SetErrorMode(0) call in doCrash().
If I change it to SetErrorMode(SEM_NOGPFAULTERRORBOX) then I no longer get the
dialog and the test does not time out. Instead it has a bunch of failures :-(
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