http://bugs.winehq.org/show_bug.cgi?id=34294
Bug #: 34294
Summary: Banner pops up saying: A 64-bit Windows Operating
system is required to install this software
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jd1008(a)gmail.com
Classification: Unclassified
Downloaded smplayer-0.8.6-x64.exe from
http://smplayer.sourceforge.net/en/downloads
I then ran the command
wine smplayer-0.8.6-x64.exe
and I got the error banner saying:
A 64-bit Windows Operating system is required to install this software
and wine exited.
I am running
wine-1.5.29-1.fc18.x86_64
on kernel
kernel-3.9.11-200.fc18.x86_64
on AMD Athlon64 hardware.
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http://bugs.winehq.org/show_bug.cgi?id=24819
Summary: Grand Ages: Rome installer: "Couldn't get the string
value for the game tasks folder"
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: gameux
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Terminal shows:
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ReleaseDate" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Genres" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Ratings" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Version" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"SavedGames" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry
L"WindowsSystemPerformanceRating" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Developers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Publishers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"GameExecutables" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ExtendedProperties" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ReleaseDate" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Genres" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Ratings" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Version" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"SavedGames" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry
L"WindowsSystemPerformanceRating" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Developers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Publishers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"GameExecutables" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ExtendedProperties" in
Game Definition File not yet supported
workaround is disabling it in winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=33801
Bug #: 33801
Summary: World of Warplanes Downloader crashed
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 44800
--> http://bugs.winehq.org/attachment.cgi?id=44800
Terminal output
So I downloaded the free game installer.exe and installed it without a problem
on x32 bit prefix
http://worldofwarplanes.com/
but when started the launcher the download crashed
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http://bugs.winehq.org/show_bug.cgi?id=12503
Summary: Java isn't work and failed the java test
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nadavvin(a)gmail.com
I'm installed the last version of JRE but Java don't work.
When I go to the test page or any other page which include Java I see white
area where thw Java should be, and after that Firefox lost some functionality
like, it's impossible to change tab with the mouse and the direction of the
writing in english go from right to left in the order of the letters.
http://www.java.com/en/download/help/testvm.xml
It's also happen in wine-0.9.59
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http://bugs.winehq.org/show_bug.cgi?id=32762
Bug #: 32762
Summary: Worms Forts Under Siege crashes and freezes my DVD-ROM
drive (WTF?)
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muzerakascooby(a)gmail.com
Classification: Unclassified
Created attachment 43242
--> http://bugs.winehq.org/attachment.cgi?id=43242
backtrace of crash
This is a really weird issue, which I'm going to try to investigate further
because it's so odd. I've installed Worms Forts Under Siege on my laptop, a
Thinkpad T410 with a Panasonic UJ892 DVD drive. After manually fixing the
already-reported issue with the 64-bit system and the copy protection driver
(SafeDisc v4.00.000 according to ProtectionID), when I attempt to run it now,
it displays a small white square in the middle of the screen for a good few
minutes, then crashes with a page fault on write with a standard backtrace,
attached. What's weird is what happens next - despite the program cleanly
exiting and nothing (according to lsof) using the filesystem or hardware
device, the disc drive then completely freezes. You can unmount it, but after
that, you can't remount it, you can't eject it (with eject or with the button),
it stays spun-up forever, and if you manually eject it it doesn't detect that
the disc has been removed/replaced and doesn't spin up when you reinsert the
disc. The only way to get it back AFAICT is to eject the whole drive from the
bay and reinsert, or presumably to reboot.
I don't know which part of this, if any, is a wine bug, and which (surely
partially) is a driver/hardware/possibly BIOS bug (does the BIOS have any hand
in things?), but I thought it'd be best to report it just in case. I'm going to
try using someone else's drive (I have many friends with different models of
ThinkPad, the bays all hopefully being compatible) to see if it exists there.
On my 32-bit desktop, the game runs fine on all three drives past the point
where it would have crashed here (but crashes shortly afterwards anyway with
presumably a different bug).
Incidentally, running wine in Win9x mode causes the copy protection system to
detect a debugger; running it in Win2k mode causes the program to silently
exit; XP and above cause as described.
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http://bugs.winehq.org/show_bug.cgi?id=14783
Summary: Minimizing do some lost control: impossible to close an
application
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
When I minimize Windows Media Player, I see window "Try a new function:
mini-bar on the tray" and I can't close this! I can't close Media Player with
buttons.
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http://bugs.winehq.org/show_bug.cgi?id=28001
Summary: World War One Gold demo fails to start: 'Clock
manipulation detected!' [Exe Cryptor protection]
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.fileplanet.com/212341/210000/fileinfo/World
-War-One:-Gold-Edition-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
After starting the trial version of the game I'm getting the following error
message:
'Clock manipulation detected!'
Afterwards the game simply quits.
Not a single line appears in the terminal during the game execution.
Normally (under Windows), a trial reminder should appear, showing something
like
'You have xx days left'.
The problem is probably due to the fact that the game executable is protected
by ExeCryptor. Protection Id tells us the facts:
Scanning -> C:\Program Files\World War One Gold\WW1.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 9533952 (0917A00h)
Byte(s)
[File Heuristics] -> Flag : 00000000000000011100000000100011 (0x0001C023)
[!] EXE Cryptor v2.20 - v2.40 detected !
[!] Possible CD/DVD-Key or Serial Check -> trial period
[CompilerDetect] -> Visual C++ 8.0 (Visual Studio 2005)
- Scan Took : 1.459 Second(s)
Note: the size of the demo for WWI Gold is huge (1.4 GB). One can easily
reproduce the reported problem by starting the trial version of Universal
Mechanic (uses the same protection method, only 88 MB):
http://www.umlab.ru/download/60/eng/um60.exe
(after installation launch either UMInput.exe or UmSimul.exe to get the same
error message).
Fedora 15 x86
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http://bugs.winehq.org/show_bug.cgi?id=17784
Summary: Closing IE client with Java does not close Wine
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://www.runescape.com/runescape.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)livejournal.dk
runescape.exe (from URL) is a very simple IE engine front-end used as a
"client" for a web-based Java game. After launching Java, when the user
terminates the application, it disappears from the screen, but Wine is still
running it.
To reproduce:
1. wine jre-6u12-windows-i586-p.exe
2. wine runescape.exe
3. Select "click here to play"
4. Close the window once the applet has loaded
5. Note that 'runescape.exe' and 'wineserver' are still running processes
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http://bugs.winehq.org/show_bug.cgi?id=23748
Summary: Need for Speed Shift demo: movies repeat until you
press Enter
Product: Wine
Version: 1.2
Platform: x86
URL: http://cdn.needforspeed.com/data/downloads/shift/NFSSH
IFTPCDEMO.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a strange bug. In NFS Shift Demo (and possibly the retail version),
in Wine, the 2nd intro movie, and the movie after you quit a race,
are shown multiple times, until you press Enter (and then it only stops
playing after the movie finishes, rather than stopping immediately).
In Windows, they are shown only once (or possibly not at all in the
case of after a race).
To see this, you really need to have two monitors side by side,
and play the demo on both Wine and Windows at the same time,
pressing Enter at the same time every step of the way.
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http://bugs.winehq.org/show_bug.cgi?id=10844
Summary: erroneous out of memory message from application
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remailer(a)gmail.com
Created an attachment (id=9730)
--> (http://bugs.winehq.org/attachment.cgi?id=9730)
WINEDEBUG=warn+all gzipped text output
Upon trying to start nfsw.exe (Need for Speed II), a dialog is shown with the
title "Abort message:", with a message of: "init mem - INSUFFICIENT MEMORY TO
CONTINUE FILE win\initmem.c LINE 242"
winecfg has the winever set to Windows 95, my system has over 600MB free
physical memory and 3GB of swap.
According to the appdb entry
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2693 this program
has been working before.
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http://bugs.winehq.org/show_bug.cgi?id=23802
Summary: Need for Speed Shift demo: slow framerate on showroom
floor
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In the showroom floor, when the car is just rotating, the
framerate in Wine is well under 10fps, but in Windows it seems
very smooth, above 20fps.
The problem even occurs at low resolutions like 800x600.
Maybe there's some event timer firing at the wrong rate?
This problem's been around as long as I can remember.
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http://bugs.winehq.org/show_bug.cgi?id=24600
Summary: Saira: some fonts are messed up
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://nifflas.ni2.se/content/Saira/Saira%20112.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=31067)
--> (http://bugs.winehq.org/attachment.cgi?id=31067)
screenshot showing the wrong fonts
There are some scenes in the game where the text is not displayed correctly
(see attached screenshot). It looks as if the fonts were condensed.
The menu text and the game instructions at the top of the screen are all
displayed correctly, but if you open your PDA in the game by pressing 'd' and
choose the 'Device Solver', you can observe the issue.
'winetricks corefonts tahoma' doesn't help.
Some notes for testing:
Msvcp60.dll must be placed into /system32 to start the game or the setup
utility.
Make sure you set up the game to run in windowed mode in Settings.exe. For some
reasons the game crashes on startup if fullscreen is selected.
Fedora 13
Nvidia 7600 / driver 256.53
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http://bugs.winehq.org/show_bug.cgi?id=17715
Summary: Incorrect translation of D3D asm instruction "expp"
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: stefandoesinger(a)gmx.at
Hi there,
currently wined3d (I only tested this in ARB mode, but it might also affect
GLSL mode) the D3D assembler instruction "expp" is incorrectly translated to
ARBvp assembler language.
wined3d takes this D3D asm line "expp r3.y, r3" and translates it into "EXP
R3.y, R3;". Well, this isn't working.
EXP is of scalarop type, the first parameter being of "masked destination
register" type (masking is used in this case above) and the second parameter
(here lies the problem) is of type "scalar source register".
Sadly R3 is a vector :(
Well, let's add there full shader source for completeness:
--------------------------------------------
vs_1_0
//D3DX8 Shader Assembler Version 0.91
mov r0, v0
add r1, r0, -c85
dp3 r1, r1, r1
rsq r1.x, r1.y
mov r3, r0
dp3 r3.w, r3, r3
rsq r3.w, r3.w
mul r7, r3, r3.w
mul r1.x, r1.x, r1.y
mad r2.x, r1.x, c86.x, c86.y
slt r4, r2.x, c0
mul r4, r4, -c83.w
max r2.x, r2.x, -r2.x
add r2.x, r4.z, r2.x
mul r3, r2.x, c83.y
expp r3.y, r3
mad r3, r3.y, c83.z, c83.w
mul r2, r3.x, r3.x
mul r3.y, r2.x, r3.x
mul r3.z, r2.x, r3.y
mul r3.w, r2.x, r3.z
dp4 r2, c82, r3
mul r2, r2, c86.z
mul r1.x, r1.x, c86.w
add r1.x, c1, -r1.x
max r1.x, c0, r1.x
mad r0.y, r2, r1.x, r0.y
dp4 oPos.x, r0, c2
dp4 oPos.y, r0, c3
dp4 oPos.z, r0, c4
dp4 oPos.w, r0, c5
mov oT0, v3
mov oT1, v3
mov oT2, v3
mov oT3, v3
mov oD0, c1
mov oFog.x, c0
--------------------------------------------
First of all, according to the current MSDN the instruction used above in the
source is NOT valid.
See this: http://msdn.microsoft.com/en-us/library/bb173373(VS.85).aspx
They explicitly state "expp dst, src.{x|y|z|w}" as the syntax.
They furthermore mention:
------------QUOTE---------------------------
src is a source register. Source register requires explicit use of replicate
swizzle, that is, exactly one of the .x, .y, .z, .w swizzle components (or the
.r, .g, .b, .a equivalents) must be specified.
------------UNQUOTE--------------------------
Well, this comment about the src reg doesn't seem to be valid at all....
Let's just take a look at the original D3D8 documentation ("D3DX8 Shader
Assembler Version 0.91" <- !!!).
To fully quote this:
------------------------------------------------------
expp
Provides exponential 2x partial support.
Syntax:
expp vDest, vSrc0
Registers:
vDest: Destination register, holding the result of the operation.
vSrc0: Source register, specifying the input argument.
Operation:
The following code fragment shows the operations performed by the expp
instruction to write a result to the destination.
SetDestReg();
SetSrcReg(0);
float w = m_Source[0].w;
float v = (float)floor(m_Source[0].w);
m_TmpReg.x = (float)pow(2, v);
m_TmpReg.y = w - v;
// Reduced precision exponent
float tmp = (float)pow(2, w);
DWORD tmpd = *(DWORD*)&tmp & 0xffffff00;
m_TmpReg.z = *(float*)&tmpd;
m_TmpReg.w = 1;
WriteResult();
Remarks:
The expp instruction produces undefined results if fed a negative value for the
exponent.
This instruction provides exponential base 2 partial precision. It generates an
approximate answer in vDest.z and allows for a more accurate determination of
vDest.x*function(vDest.y), where function is a user approximation to 2*vDest.y
over the limited range (0.0 <= vDest.y < 1.0).
This instruction accepts a scalar source, and reduced precision arithmetic is
acceptable in evaluating vDest.z. However, the approximation error must be less
than 1/(211) the absolute error (10-bit precision) and over the range (0.0 <=
t.y < 1.0). Also, expp returns 1.0 in w.
The following example illustrates how the expp instruction might be used.
expp r5, r0
------------------------------------------------------
So, the correct translation should be "EXP R3.y, R3.w;"
CCing Stefan Dösinger and Henri Verbeet.
I tried to patch this myself, but it looks like that "expp" has to be moved out
of shader_hw_map2gl to be able to do such an adjustement (but maybe not?).
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http://bugs.winehq.org/show_bug.cgi?id=24328
Summary: Filter Forge 2 demo fails to launch with error: <class
XFW::OSCallError> ::GetScrollInfo failed.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anomalydetected(a)gmail.com
Created an attachment (id=30664)
--> (http://bugs.winehq.org/attachment.cgi?id=30664)
Screenshot of error message
Filter Forge 2 demo installs without an error message, but when attempting to
launch it and clicking "Use Trial - 30 days left", an error message pops up
<class XFW::OSCallError> ::GetScrollInfo failed. (screenshot attached) and the
program crashes.
Demo is available for download here: http://www.filterforge.com/download/
Regular Terminal output and terminal output with WINEDEBUG=+relay,+seh,+tid
attached also.
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http://bugs.winehq.org/show_bug.cgi?id=14740
Summary: Combined Arms is not installable
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
The installer shows only a white window, with the buttons "Agree" or
"Disagree". After that a second window pops up, completely blank and without
buttons. Pressing ESC on the keyboard quits the installer.
The registration and the game is free to use and play.
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http://bugs.winehq.org/show_bug.cgi?id=19959
Summary: Rome Total War loading screen has correct colors,
rendered twice
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=23473)
--> (http://bugs.winehq.org/attachment.cgi?id=23473)
Screenshot of the loading screen
Rome Total War loading screen has correct colors, and is rendered twice, once
in the left side of the screen and once in the right side.
It's worth noting that the progress bar - the only animated element - is
rendered correctly.
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http://bugs.winehq.org/show_bug.cgi?id=23472
Summary: PokerStars continues to crash - Wine 1.2rc5
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.s.cairns(a)gmail.com
Created an attachment (id=29294)
--> (http://bugs.winehq.org/attachment.cgi?id=29294)
CreateToolhelp32Snapshot Unimplemented
I am attempting to run PokerStars with PokerStarsHotKeys. I was able to do
this with out a problem on 7.04. I decided it was time for an update but PS
continues to crash. I'd rather not revert back but if its necessary I'll go
that route.
PokerStars will crash when I open a new window. It will crash if it hangs on a
window. It will crash if I go into a menu list. It basically crashes when it
wants.
I am in communication with PS but I'm sure you would want to know about this
problem.
Thank you for all your work.
Michael
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http://bugs.winehq.org/show_bug.cgi?id=34327
Bug #: 34327
Summary: Acrobat X Standard permissions directory bug
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neilhellfeldt(a)gmail.com
Classification: Unclassified
err:msi:cabinet_copy_file failed to create L"C:\\users\\Public\\Application
Data\\Adobe\\Adobe PDF\\Settings\\Standard.joboptions" (error 3)
err:msi:extract_cabinet FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"Data1.cab"
err:msi:ITERATE_Actions Execution halted, action L"InstallFiles" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
Sysinfo:
lubuntu 3.04 64bit
WINEARCH=win32
When I go to the parent directory I find this
location:
~/.local/share/wineprefixes/acrobatxstd/drive_c/users/Public/Application
Data/Adobe
drwxrwxr-x 3 hellfeldt hellfeldt 4.0K Aug 21 17:12 Acrobat/
dr-xr-xr-x 3 hellfeldt hellfeldt 4.0K Aug 21 17:12 Adobe PDF/
~/.local/share/wineprefixes/acrobatxstd/drive_c/users/Public/Application
Data/Adobe$ cd Adobe\ PDF/
~/.local/share/wineprefixes/acrobatxstd/drive_c/users/Public/Application
Data/Adobe/Adobe PDF$ mkdir Settings
mkdir: cannot create directory ‘Settings’: Permission denied
I tried changing the directory permissions and I tried creating the directory
but acrobat delete the Adobe PDF directory
and recreates it with the bad permissions again.
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http://bugs.winehq.org/show_bug.cgi?id=11919
Summary: foobar2000 0.9.5.x with foo_facets.dll: crash in track
popup code
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pujos.michael(a)laposte.net
Created an attachment (id=11218)
--> (http://bugs.winehq.org/attachment.cgi?id=11218)
crash backtrace
Install foobar2000 and the facets plugin
(http://foobar2000.audiohq.de/foo_facets/)
Enable layout editing mode (View->Layout->Enable Editing Mode)
right-click in the UI to add the facets UI element (right click, then select
"Replace UI element" in the popup menu, then select Facets in the UI element
list).
Now right-click in the newly added Facets component to display it's popup menu.
Select "Facet View" in this menu and it'll make foobar2000 crash.
The crash happens in MENU_HideSubPopups() from user32/menu.c. In this function
the MENU_GetMenu() return a NULL pointer hence the subsequent crash.
See the attached file for the full backtrace
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http://bugs.winehq.org/show_bug.cgi?id=29290
Bug #: 29290
Summary: "The Settlers - Rise of Cultures" - SecuRom
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxistxxl(a)yahoo.de
Classification: Unclassified
Created attachment 37886
--> http://bugs.winehq.org/attachment.cgi?id=37886
Output of `ls -lh dosdevices' and `wine SADK.exe'
This one is fairly easy to describe.
I am using the current wine version fresh from todays (9.12.11) PPA. I
installed "The Settlers - Rise of Cultures" without any problems. If I want to
start the game, SecuRom prevents it.
I "configured" my CD-Drive using winecfg. Please find the output of `ls -lh
dosdevices/' attached. Please find in the same attachment the output of `wine
SADK.exe'.
sincerly
Max Görner
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http://bugs.winehq.org/show_bug.cgi?id=33342
Bug #: 33342
Summary: Blur: rear view upside down (since Wine 1.3.32)
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixhaedicke(a)web.de
Classification: Unclassified
In current Wine versions, the rear view is shown upside down in the game "Blur"
(see attached screenshot).
Running a regression test using git bisect revealed the following commit as the
cause:
3bfecd58d282ac50463f659e427a2d3d86d12334 is the first bad commit
commit 3bfecd58d282ac50463f659e427a2d3d86d12334
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Nov 3 19:37:24 2011 +0100
wined3d: Avoid a drawable -> texture transfer through sysmem in
arbfp_blit_surface() with backbuffer ORM.
:040000 040000 c21c3a8546b4f391faac5db17db0b8f6896feb07
d15f3aeb8596ad9e7ae04ec373f7d3a4b4cda069 M dlls
I have ported the revert patch for this commit to Wine 1.5.27 and this solved
the problem.
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http://bugs.winehq.org/show_bug.cgi?id=21054
Summary: Platform SDK 2003 install slow
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is not a critical problem, just an observation.
'winetricks psdk2003' works today, but seems a little slow.
It spends about five minutes thinking, then about half an hour (?) copying.
oprofile shows that during the thinking phase,
cpu time is divided up almost evenly between msi.dll and libwine.dll:
213762 52.2918 msi.dll.so
173435 42.4267 libwine.so.1.0
16658 4.0750 kernel32.dll.so
During this time, cpu time inside msi is divided up like this
67832 31.7325 JOIN_fetch_int
33596 15.7165 WHERE_evaluate
28618 13.3878 read_table_int
22133 10.3540 TABLE_fetch_int
14115 6.6031 STRING_evaluate
13322 6.2322 bytes_per_column
and cpu time inside libwine is divided up like this:
152497 87.9275 strlenW
12290 7.0862 compare_unicode_weights
During the copying phase, cpu time is mostly in the kernel:
23340 37.7866 no-vmlinux
15967 25.8500 cabinet.dll.so
5469 8.8541 libwine.so.1.0
Of the 1/4 of the cpu time in cabinet.dll, nearly all of it was in one
function:
15299 95.8164 LZXfdi_decomp
These numbers are with -O0, so they're not especially useful
for predicting normal speeds. It'd be interesting to see where the
cpu time is at -O2.
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http://bugs.winehq.org/show_bug.cgi?id=34276
Bug #: 34276
Summary: native msvc* stopped working
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piotr.caban(a)gmail.com
Classification: Unclassified
Since this commit:
commit 2a5a8bc4a32f7e6d408388d9afec0c5a92bc1529
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Sun Aug 4 18:21:09 2013 +0400
ntdll: Implement compatible section for dll redirects.
it's no longer possible to use native msvc* dlls on wine.
I've tested it with World Of Tanks game (it's a few gigabytes download) but
it's probably better to test it with something smaller. In this case the
version of installed libraries and version in manifest file was the same.
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http://bugs.winehq.org/show_bug.cgi?id=30555
Bug #: 30555
Summary: PokerStars client cannot initialize
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin.mcalister(a)gmail.com
Classification: Unclassified
Pokerstars client fails ( http://pokerstars.com )
versions:
- wine 1.4
- linux 3.2.0-24 (Ubuntu 12.04)
Note: it was working pretty good on Wine 1.3.28 under linux 3.0.0-17 (Linux
Mint 11).
The reason is:
After update check the error window appears: "Client program has failed to
inialize, Please contact PokerStars support"
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http://bugs.winehq.org/show_bug.cgi?id=27426
Summary: Duke Nukem Forever Demo crashes on start
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35072)
--> (http://bugs.winehq.org/attachment.cgi?id=35072)
crash dialog
Shows a steam/dnf crash dialog on start, without much info (attached). Also
tried the fixed files version, which fails, trying to import kernel32.dll (!).
Works under windows, so either a really strange crack, or some new copy
protection..
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